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Discuss the W4O fan art! |
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Darkwing |
Feb 15 2005, 04:28 PM
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Master Gimp
Joined: 11-February 05
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Hey everyone,
This is really a thread to try and get more people involved in the fan art section of the waiting4oblivion site. I'm basically monopolising it and i'd love it if people could really start firing off more fan art!
Oh, and of course, discussing the fan art already present would be a good start!
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milanius |
Feb 16 2005, 12:40 PM
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Agent
Joined: 14-February 05
From: 2.5m x 3.5m
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I have a question: can a picture of a 3d weapon model be concidered art ?
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Zlo činiti od zla se braneći, tu zločinstva nema nikakvoga
Petar II Petrovic Njegos (1813-1851)
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Anghardel |
Feb 16 2005, 01:25 PM
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Retainer
Joined: 15-February 05
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so are we trying to catalogue the fanart here, or just trying to get a slight flow of pictures?
Ang
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"A foolish consistency is the hobgoblin of little minds, adored by little statesmen, philosophers, and divines."
-Ralph Waldo Emerson
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Anghardel |
Feb 16 2005, 09:48 PM
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Retainer
Joined: 15-February 05
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Sounds like a pretty good idea to me . I'll see who I can find around here who'd like to come and contribute some fanart. I'm sure I could probably talk to someone, two, in particular.
Ang
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"A foolish consistency is the hobgoblin of little minds, adored by little statesmen, philosophers, and divines."
-Ralph Waldo Emerson
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Darkwing |
Feb 22 2005, 01:01 PM
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Master Gimp
Joined: 11-February 05
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Milanius's blade looks great! The way the image is set up gives us both up close details and an overall idea of the size of the weapon. Also the palette is very neutral and natural.
great work! :goodjob:
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milanius |
Feb 22 2005, 09:53 PM
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Agent
Joined: 14-February 05
From: 2.5m x 3.5m
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QUOTE(Darkwing) Milanius's blade looks great! The way the image is set up gives us both up close details and an overall idea of the size of the weapon. Also the palette is very neutral and natural.
great work! :goodjob:
Heyyy, thanx !!! Personaly, I`m thinking that Stargelman`s description of it is, actually, much better than the picture itself; but, since it is a 3D model and I am simply not good at lighting & shading in MAX the handle didn`t turned out as I wanted :paperbag2: although it has reflection of its own (it`s polished wood on a brand new greatsword, jeez - reflect already !)... but it`s OK, I`ll live.
Right now I am working on a new weapon - a huge steel greataxe - d12 die-barbarian style - and here`s the sneak preview . I am thinking celtic ornaments right now, so this is far from over... just give me time.
p.s. : on a side note, with all the work in my firm and here at home, my story is suffering I`m sorry for the delay, but I hope next week I`ll have some time to explore Morrowind`s regions, think and get something on paper/notepad.
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Zlo činiti od zla se braneći, tu zločinstva nema nikakvoga
Petar II Petrovic Njegos (1813-1851)
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Darkwing |
Feb 23 2005, 09:50 AM
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Master Gimp
Joined: 11-February 05
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QUOTE(milanius) QUOTE(Darkwing) Milanius's blade looks great! The way the image is set up gives us both up close details and an overall idea of the size of the weapon. Also the palette is very neutral and natural.
great work! :goodjob:
Heyyy, thanx !!! Personaly, I`m thinking that Stargelman`s description of it is, actually, much better than the picture itself; but, since it is a 3D model and I am simply not good at lighting & shading in MAX the handle didn`t turned out as I wanted :paperbag2: although it has reflection of its own (it`s polished wood on a brand new greatsword, jeez - reflect already !)... but it`s OK, I`ll live.
Right now I am working on a new weapon - a huge steel greataxe - d12 die-barbarian style - and here`s the sneak preview . I am thinking celtic ornaments right now, so this is far from over... just give me time.
p.s. : on a side note, with all the work in my firm and here at home, my story is suffering I`m sorry for the delay, but I hope next week I`ll have some time to explore Morrowind`s regions, think and get something on paper/notepad.
Do you use photoshop much for post rendering? When i do my 3D stuff i often use photoshop to tidy bits up, anti-alias dubious regions and apply a greater sense of detail to the textures.
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milanius |
Feb 23 2005, 11:36 AM
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Agent
Joined: 14-February 05
From: 2.5m x 3.5m
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QUOTE(Darkwing) QUOTE(milanius) QUOTE(Darkwing) Milanius's blade looks great! The way the image is set up gives us both up close details and an overall idea of the size of the weapon. Also the palette is very neutral and natural.
great work! :goodjob:
Heyyy, thanx !!! Personaly, I`m thinking that Stargelman`s description of it is, actually, much better than the picture itself; but, since it is a 3D model and I am simply not good at lighting & shading in MAX the handle didn`t turned out as I wanted :paperbag2: although it has reflection of its own (it`s polished wood on a brand new greatsword, jeez - reflect already !)... but it`s OK, I`ll live.
Right now I am working on a new weapon - a huge steel greataxe - d12 die-barbarian style - and here`s the sneak preview . I am thinking celtic ornaments right now, so this is far from over... just give me time.
p.s. : on a side note, with all the work in my firm and here at home, my story is suffering I`m sorry for the delay, but I hope next week I`ll have some time to explore Morrowind`s regions, think and get something on paper/notepad.
Do you use photoshop much for post rendering? When i do my 3D stuff i often use photoshop to tidy bits up, anti-alias dubious regions and apply a greater sense of detail to the textures.
Only at work, since we have a legal copy here (at least they say it`s legal ). At home I use some other stuff, but PS is really my main weapon of choice. As for post-rendering... I don`t even know the meaning of that expression nah, I just fool arround with filters, layers and brushes.
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Zlo činiti od zla se braneći, tu zločinstva nema nikakvoga
Petar II Petrovic Njegos (1813-1851)
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Darkwing |
Feb 23 2005, 11:39 AM
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Master Gimp
Joined: 11-February 05
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QUOTE(milanius) QUOTE(Darkwing) QUOTE(milanius) QUOTE(Darkwing) Milanius's blade looks great! The way the image is set up gives us both up close details and an overall idea of the size of the weapon. Also the palette is very neutral and natural.
great work! :goodjob:
Heyyy, thanx !!! Personaly, I`m thinking that Stargelman`s description of it is, actually, much better than the picture itself; but, since it is a 3D model and I am simply not good at lighting & shading in MAX the handle didn`t turned out as I wanted :paperbag2: although it has reflection of its own (it`s polished wood on a brand new greatsword, jeez - reflect already !)... but it`s OK, I`ll live.
Right now I am working on a new weapon - a huge steel greataxe - d12 die-barbarian style - and here`s the sneak preview . I am thinking celtic ornaments right now, so this is far from over... just give me time.
p.s. : on a side note, with all the work in my firm and here at home, my story is suffering I`m sorry for the delay, but I hope next week I`ll have some time to explore Morrowind`s regions, think and get something on paper/notepad.
Do you use photoshop much for post rendering? When i do my 3D stuff i often use photoshop to tidy bits up, anti-alias dubious regions and apply a greater sense of detail to the textures.
Only at work, since we have a legal copy here (at least they say it`s legal ). At home I use some other stuff, but PS is really my main weapon of choice. As for post-rendering... I don`t even know the meaning of that expression nah, I just fool arround with filters, layers and brushes.
Post-rendering is when you 'tidy' up any rough areas where polys cross each other or joints look a little slack on the model etc
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Darkwing |
Feb 23 2005, 03:15 PM
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Master Gimp
Joined: 11-February 05
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QUOTE(Warsgoth) Too... many.. quotes!
I agree with minque. Aging people would be neat to see.
lol ok i'll try and stop quoting...
oh....bugger
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