Oh, running those small wooden pylons along the eave is a really good idea! Do you have them laying down or standing upright? I don't know how to angle anything in game like I can in the CK.
I used one of the smaller wooden pylons dead center in the back of all the houses in Sanctuary; (flush against the house) but it wasn't enough to power the house = had to put at least 4 wall mounted Conduit spike things around the outside of the houses too.
On those big pylons SubRosa is talking about = they work really well for that "Area of Effect" Electricity for lighting.
Example:
https://i.imgur.com/dFbvnMY.jpgYou can see the length of the gaps between them in the row of large pylons on the roof of this building; and the row of lights so far below it = those lights are powered only by the pylon's radiant Electricity.
Because it worked so well there; I tried using them on the houses too = put one of the big pylons dead center on each of the roofs in Sanctuary to run wires to the turrets there = was hoping the pylon would also supply ambient power to the lights in the house; but it didn't work = not sure why.
I am going to keep experimenting with it; see if I can figure out the problem. I'm really hoping to get rid of all the wires around the houses = was even considering toggling clipping and trying to run the pylons below ground, lol. (couldn't do it, "TCL" stopped working in my game on that last Steam update when the screenshots stopped working).
This post has been edited by mALX: Feb 18 2019, 09:28 PM