@Renee - the green-skinned man is called the Custodian and is one of the high-ranking members of the Witchmen, one of the major enemyfactions in the Kingdom of Evermore / Eastern High Rock. He is the first enemy that you encounter upon arriving and the meeting is very memorable. Witchmen usually attack in groups, their weapons are coated in poison and they use mostly freezing magic.
The flying creature is a gryphon, the supposed guardian of the Kingdom of Evermore. Over the course of the story, however, one learns that the gryphon's alignment shifted because he got tainted due to vile acts being committed in the Kingdom, so he's far from being a guardian, in fact he's allied with demonic forces that orchestrate events in the Kingdom. Close to the end of the questline one needs to slay it.
"My" Jenassa is also quiet but if you mean that she looks different appearance-wise, it's because I use a mod Total Character Makeover. Otherwise, the only thing that I edited, is her warpaint. When fighting against wild forces, she prefers to look wild as well.
@SubRosa - the mod author made sure that you don't feel welcome in High Rock during the course of the entire questline. If one plays as an Orc, for instance, the main questline as such can't be completed, there's instead an alternate questline, where you join the Sons of Orsinium and participate in an attack on the Kingdom. Because Orcs are in all settlements except in the very first one, attacked on sight.
Wayward Husk is "one half" of the corrupted soul of the Prince of Evermore, the other half is called Wayward Ego and is evil, whereas Wayward Husk is supposed to represent his good part. Or something like that. The story of Beyond Reach is very complicated to understand and there are some areas where not even I'm sure that I understood everything correctly. There's also Wayward Brother, who is supposed to be the actual brother of the Prince whom he sacrificed to reach demonic powers. We'll meet the brother shortly.
@Acadian - thank you, Acadian! This time I'm mostly focusing on taking screenshots that capture the feel of the land instead of telling an actual story or posting dozen of shots from one battle, for instance.
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Three heroes lie beneathEternal smilePortrait of Belize, the long dead wife of the Lord of ArnimaRestless Belize, seeking eternal rest, can not find itPublic tortures of Orcs, especially of their women, are a most popular free time activity in ArnimaJenassa can't save the tortured one with words, ......so she sends her soul to MalacathJenassa and VigilanceThe summit of the LordMortifayne, the Lord of ArnimaReamonn, the Missionary from CyrodiilDeath in the ReachThe event of the Orc being tortured out of fun from the residents of Arnima, can conclude in five ways. The first one is to simply ignore it, the second one is to ask the skinner if one can join and then the player can torture her as well. The third one is to try to convince the skinner to let her go, but one needs very high Speech skill to succeed. The fourth one is to attack her torturers but that causes an entire town to turn hostile and fails some main quests. Obviously, Jenassa decided for the fifth way - she "freed" the captive by killing her, sparing her of further torture. She got some rude and threatening words from the skinner and from the Lord's guards. Now whether this was the best possible solution, it's hard to say, but to Jenassa it felt the most appropriate.