Welcome Guest ( Log In | Register )

18 Pages V « < 8 9 10 11 12 > »   
Reply to this topicStart new topic
> Baldur's Dale, The Infinity Engine Games Thread
Acadian
post Apr 24 2022, 01:31 PM
Post #181


Paladin
Group Icon
Joined: 14-March 10
From: Las Vegas



'Grats to Blood Raven! With BGIIEE +EE Keeper, I'm interested in what sort of a party she puts together. Specifially, how she modifies the NPCs (like Minsc as a fighter instead of ranger) to end up with a functional mix but still keeping all or mostly NPCs.


--------------------
Screenshot: Buffy in Artaeum
Stop by our sub forum!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
macole
post Apr 25 2022, 03:54 AM
Post #182


Mouth
Group Icon
Joined: 10-January 20



Oh my, I can't begin to explain how much I miss those character portraits.


--------------------
Vampire Hunter,
Endure and through enduring grow strong.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Apr 25 2022, 05:11 AM
Post #183


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



Blood Raven escaped from the Irenicus dungeon a little while ago. It has been a really long time since I have done BG2, so I had forgotten almost the entire thing. I changed things up a little with the Raven this time out, and now have her dual-wielding longswords. In BG1 she was doing a longsword and buckler. I also used EEKeeper to give her the Wizard-Slayer kit for her Fighter class. I am not entirely sure if it is applying all the Wizard Slayer bonuses. But it did add the penalties, like not being able to wear bracers. So it probably is doing the good stuff too.

I also modded Minsc again, and this time made him a Barbarian. Like in BG1, I have him using a two-handed sword. Both seem to suit him. The other two in my group right now are Jahiera and Yoshimo. But I don't know how long I might keep them. Is there a Find Traps spell for wizards? Blood Raven picked up a knock spell in the Irenicus dungeon. So if she can learn Find Traps, she technically won't need anyone with thief skills. Oh wait, even if she finds the traps, I don't think there are any spells to disarm them. So she will still need a thief after all. Oh well, I always like Nalia anyway.

I will probably go looking for Aerie next. My last time playing her I made her a pure Cleric. I might do that again, as I found the Mage/Cleric combo a bit overwhelming when it came to all the spell choices.

I also started using Tweaks Anthology, which is combination of hundreds of mods for all the Infinity Engine games. Thankfully you can pick and choose each individual mod you want when you set it up. It can take a while to do, since there are a lot. But there are a lot of things, from hiding helmets, to two handed axes, katanas, bastard swords, etc...


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Lopov
post Apr 25 2022, 02:51 PM
Post #184


Master
Group Icon
Joined: 11-February 13
From: Slovenia



Congrats on beating BG I, you've been through really fast.

A lot of fun with BG II, story-wise is IMO the game even better than the first title.


--------------------
"I saw a politician the other day."
"Horrible creatures - I avoid them whenever I can."
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Renee
post Oct 2 2022, 06:34 PM
Post #185


Councilor
Group Icon
Joined: 19-March 13
From: Ellicott City, Maryland



I returned to Baldur's Gate EE (the first one) and just finished the tutorial. Spoke to Belt and he says "You are now ready to start your adventure and will be returned to the main menu. Good luck with Baldur's Gate!"

I click End Dialog, and now I'm back at the main menu. I see buttons for Tutorial (Done), Baldur's Gate, The Black Pits and Credits.

I try Baldur's Gate, but I don't see a way to continue with the tutorial character I just rolled. In the menu I go like this...

BALDUR'S GATE
SINGLE PLAYER
NEW GAME (choosing Load Game only puts me back in the tutorial)
CREATE
IMPORT
SAVED GAME

And from here I can see the final save I made in the tutorial. I click on this, see my character in the IMPORT CHARACTER window so I click on him, and choose DONE.

From here, I am stuck in the Character Generation menu. I can choose IMPORT or START OVER, both which put me in a loop of menus. mad.gif How do I actually start the game with the guy I rolled??? Or is this not possible?

This post has been edited by Renee: Oct 2 2022, 06:44 PM


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Oct 2 2022, 10:18 PM
Post #186


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



I have never done the Tutorial. I just started it and went through a little. There is one point where you Export your character. That saves a copy of the character and their stats, picture, and such. Basically your character sheet. Start a New Game, and where you create a new character click on Import, and you should see your character in the list (If you Exported them).

You can use this to bring your character into different campaigns, like going from BG1 to the Black Pits, or to Baldur's Gate 2, and so on. Neverwinter Nights 1 does it a lot more. It is what allows you to play the same character in all the user made modules out there for it.

If you didn't Export the character at the time go back to the Tutorial if you have a save from it, and Export them. Then it will be in the list.

If worse come to worse just create a new character right there. You can always make them exactly the same as your tutorial character.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Renee
post Oct 3 2022, 04:58 PM
Post #187


Councilor
Group Icon
Joined: 19-March 13
From: Ellicott City, Maryland



Okay thanks I'll see if there is a way to Export then.

Strange that the game doesn't tell us how to do this (or maybe it did, but I just missed it). Then again, BG was made in the era during which hand-holding was not as prevalent as it was later on...


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Oct 3 2022, 09:50 PM
Post #188


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



In the Tutorial it tells you how to Export your character.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Renee
post Oct 3 2022, 11:49 PM
Post #189


Councilor
Group Icon
Joined: 19-March 13
From: Ellicott City, Maryland



So here's how to do it. In the game click on the custom-made toon character and go into Record (5th icon on the left) The EXPORT button is in the lower right.

"This will save your character to the "characters" folder in your Baldur's Gate directory. You will be able to use this character in future multiplayer games using the Import button on the Character Creation screen. Exporting a character will not remove them from the current game, nor will it alter then in any way."

And then there are 9 Filenames we can choose: 01FIGHT, 02THIEF, 03MAGE, and so on. unsure.gif We can't name our own Filename? unsure.gif Guess I'll choose 01FIGHT, since my toon is a Fighter.

Alright. Spoke to Belt, now I'm in the main menu again. Click on Single Player > NEW, and voila, there is Lord Redbeard. viking.gif Not a very clver "Renee" name, but I was tired.

Thanks much! cake.gif



--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Renee
post Oct 6 2022, 01:32 PM
Post #190


Councilor
Group Icon
Joined: 19-March 13
From: Ellicott City, Maryland



Lord Redbeard (the red-bearded fighter I rolled a few days ago) got pwned last night. sad.gif Soon as it happened, I spontaneously honored his death. It just felt right. At the time he was traveling with Imoen, the two half-elves from Friendly Arms, and a second, somewhat annoying thief, whose name I'm forgetting.

I am honoring his falling because I feel like I got too ambitious with this game, pushing too fast into what I'm assuming is the Main Quest. But that's for another discussion, perhaps.

I really like having the one half-elf guy around ... um .. Jaheira. He's a druid. He can cast Entangle, which is pretty sweet. Problem is, when he cast the spell everybody was already in combat, which meant Redbeard and virtually all the others got entangled in those magical weeds! Only Imoen was running free at that point, since she usually stands off to the side with her bow.

Lord Redbeard got caught up in those weeds just as the party got attacked by a band of hobgoblins. Eventually, he fell. So now I'm at that point where I'm about to roll a new a nu t00n, actually more than one. I need a name for a new fighter, preferably male. And I can't think of a name! laugh.gif

But I thought of some cool names for other characters.

Ayn Strand -- Shaman probably, since Ayn Rand was often associated with intellectual pursuits, religion, political themes, and so on.

Faye Daway -- Illusionist bluewizardsmile.gif

Luke Zhatkil -- Hmm, could be a Fighter.

Hmm, could be Luke. But I want a cooler name for my party leader. viking.gif Maybe derived from classic Crusades/Dark Ages times.

This post has been edited by Renee: Oct 6 2022, 01:39 PM


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Oct 6 2022, 10:09 PM
Post #191


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



Poor Red Beard. That is why I don't like web spells. They often are just as bad to you as they are to the enemy.

I was thinking you should create a Bard type character sometime named Alfred Capella, or just A. Capella for short.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Renee
post Oct 7 2022, 11:41 PM
Post #192


Councilor
Group Icon
Joined: 19-March 13
From: Ellicott City, Maryland



A. Capella, sweet! <>

Okay, so Entangle is a tricky spell to use, got it. Wasn't sure if I was doing something wrong.

This post has been edited by Renee: Oct 7 2022, 11:42 PM


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Oct 7 2022, 11:44 PM
Post #193


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



Check out the character names from the movie Mastergate. There is a gold mine of names for you there, like Archer Bowman, Manley Battle, or Shepherd Hunter.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Renee
post Oct 13 2022, 12:58 AM
Post #194


Councilor
Group Icon
Joined: 19-March 13
From: Ellicott City, Maryland



Awesome, thanks hon. And here's one for you: Tonight I found this Medieval Name-maker website. At the top of the page are names which are still popular today like Matthew, Andrew, Alice, and so on.

Just keep scrolling down. Eventually the names become more obscure. Like Aelflaed, Cwenburg, and Ethelfrith.

I have a question. So I know how to export and import, but is it possible to make two characters of my own, and have them both in the same save instance? Or am I stuck with rolling with just one PC, and picking up pre-made NPCs along the way?





--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Oct 13 2022, 06:18 AM
Post #195


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



You can only have one player character, and you cannot make custom NPCs, like new games allow you to. So you are stuck with the toon you roll, and the NPCs you meet along the way.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
macole
post Oct 13 2022, 07:17 AM
Post #196


Mouth
Group Icon
Joined: 10-January 20



QUOTE(Renee @ Oct 12 2022, 06:58 PM) *


Just keep scrolling down. Eventually the names become more obscure. Like Aelflaed, Cwenburg, and Ethelfrith.


Aelflaed and Ethelfrith,
Now there was a fine pair.
An elf beauty and his noble protector of the peace,
(usually mete out with a mace)


--------------------
Vampire Hunter,
Endure and through enduring grow strong.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Renee
post Oct 14 2022, 01:20 AM
Post #197


Councilor
Group Icon
Joined: 19-March 13
From: Ellicott City, Maryland



macole, absolutely!

Well I made a guy and used that site to give him a first name: Hadden, second name Nuff. Hadden Nuff. tongue.gif Hadden's sort of like Lord Haaf-Mersey, my Skyrim paladin. Lawful Good, Paladin, yadda yadda. For some reason, I've always liked this archetype of character when structuring a leader.

Dang though, I really want to add my own follower(s) with Hadden. I made Faye Daway, the illusionist too. I wonder if there's any mods ...


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Lopov
post Oct 18 2022, 07:36 PM
Post #198


Master
Group Icon
Joined: 11-February 13
From: Slovenia



You're brave (and positively stubborn wink.gif ) to approach the BG with the DiD, it's one of those games for me, where I wouldn't even think of reloading, if my main character got killed. I'd often OP-them form the start, but I did, because I was mostly interested in story, combat comes for me always as secondary. So are you already rolling someone new?


--------------------
"I saw a politician the other day."
"Horrible creatures - I avoid them whenever I can."
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Renee
post Oct 18 2022, 08:18 PM
Post #199


Councilor
Group Icon
Joined: 19-March 13
From: Ellicott City, Maryland



How do you make your character OP from the start?

Yes I already rolled somebody new, his name is Hadden Nuff. He's still in the opening village (Candlekeep or whatever it's called). My first guy, Lord Redbeard, did not spend as much time in this village. I think he did 3 or 4 tasks for villagers and then he was off, which was really MY impatience with getting into outside the village. Little did I know we cannot go back in once we've left. indifferent.gif

I don't mind starting over, but let's say after 3 or 4 times I'll want to get further into the game, while still playing more cautiously.



--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Oct 18 2022, 09:21 PM
Post #200


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



Baldur's Gate has a command console, like most games. And there is EE Keeper, which is a save game editor that lets you change your stats.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

18 Pages V « < 8 9 10 11 12 > » 
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

- Lo-Fi Version Time is now: 19th April 2024 - 11:23 PM