It's been about a month and I can proudly say I have a list. I am going to try to list these from most useful to less useful.
Fundament -- Ability to individually set all sorts of things. I use this mod to change how fast skills level upwards as they're used. Mostly I dumb this upward movement down, especially for typical fast-moving skills like Sneak, Alchemy, and all the magic except Destruction and Restoration. Makes it feel much more rewarding when the character finally goes from (let's say) Novice to Apprentice because he/she has spent a lot of time working at it.
No POI Compass: dumbs the compass's functionality down. Directions are shown, and quest markers can optionally be shown, but this mod kills all the 'auto-locating devices' found in the vanilla compass. :tongue:
Basic Primary Needs -- Food, drink, sleep (and other things) matter. For my very first PC game (Snaat Rayag the skooma dealer), I've going to use Natural Hunger (only food matters) instead of BPN because NH just feels right for his game.
MMM -- been wanting new / additional creatures and NPCs for years now.
MMM has lots of options, so anything I don't want (spiders, for instance) can be toggled on or off. And the way this mod adds its content to the game is tasteful.
Simple Saddlebags -- FINALLY I can put some of my character's stuff in bags carried by horses!
Storms & Sounds -- adds some new storm behaviors, and new sounds from storms to the game. It also adds real lightning strikes! .. Storms & wind can often be heard indoors too, if there are any windows or if the structure is made out of wood
All Natural -- Adds a variety of new weathers, and changes light radiances indoors. If it's daytime outside, the room you're in will be brighter than if it's night, for instance.
Get Wet -- A mod which subtly puts dripping water on characters & NPCs, and the clothes they wear.
See You Sleep -- Everybody knows about SYS, I think.
I sometimes disable this one because I like having my characters level up after they sleep, and SYS cancels this. But if they're not leveling up, SYS is on.
Alternate Start -- I'll use this one occasionally. Starts the character in a room with Imperial guards instead of in jail. The char needs to fill in some 'immigration forms', and this is how we choose Class, Race, Name, Country of Origin, etc. If the player wants to
not have the Amulet of Kings given at the beginning of the game, this can happen, too.
Darker Dungeons: I've also tried Cava Obscura, but CO makes the lairs
too dark. DD allows mist & natural light sources to carry more luminescence than CO.
Forest Friend -- Love this one for Saga's game.
Better Cities -- Everybody knows about BC. I love this mod but also have mixed feelings about certain portions of it.
Animated Window Lighting System: Windows glow with light at night, and chimneys also smoke.
Clothes Get Wet -- If the PC or an NPC goes swimming, this mod slows movement afterwards for an hour. This one's a bit over-the-top TBH, but I have it installed for now.
Highwayman: Only one of my character's games has this installed. This allows the PC to play the part of a highwayman bandit. It adds dialog options to rob or threaten NPCs if they don't "pay up". This one does some weird things to NPCs unfortunately. Something's not right with it.
That's it for now! .
This post has been edited by Renee Gade IV: Feb 17 2014, 02:12 AM