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> Fallout 4 Mods
SubRosa
post Aug 27 2021, 04:25 AM
Post #561


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QUOTE(TheCheshireKhajiit @ Aug 26 2021, 10:34 PM) *

QUOTE(SubRosa @ Aug 26 2021, 08:36 PM) *

QUOTE(TheCheshireKhajiit @ Aug 26 2021, 08:26 PM) *

a cemetery underground home.

I believe those are called tombs...

Nuh unh!! You just made that up! tongue.gif

Seriously though, should it still be called a tomb if you live there? Would a mausoleum still be a mausoleum if someone lives out of one? Or should it then be considered a really stoney house? Or do you just go with whatever it’s original purpose was intended for? unsure.gif

Persephone lives in a tomb in Fallout 4, though hers is above ground. She even added some roommates


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TheCheshireKhajiit
post Aug 27 2021, 12:16 PM
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QUOTE(SubRosa @ Aug 26 2021, 10:25 PM) *

QUOTE(TheCheshireKhajiit @ Aug 26 2021, 10:34 PM) *

QUOTE(SubRosa @ Aug 26 2021, 08:36 PM) *

QUOTE(TheCheshireKhajiit @ Aug 26 2021, 08:26 PM) *

a cemetery underground home.

I believe those are called tombs...

Nuh unh!! You just made that up! tongue.gif

Seriously though, should it still be called a tomb if you live there? Would a mausoleum still be a mausoleum if someone lives out of one? Or should it then be considered a really stoney house? Or do you just go with whatever it’s original purpose was intended for? unsure.gif

Persephone lives in a tomb in Fallout 4, though hers is above ground. She even added some roommates

Snug as a bug in a rug!


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Kane
post Aug 27 2021, 01:32 PM
Post #563


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QUOTE(TheCheshireKhajiit @ Aug 26 2021, 08:26 PM) *
QUOTE(Kane @ Aug 26 2021, 12:26 PM) *

QUOTE(TheCheshireKhajiit @ Aug 26 2021, 01:02 PM) *
QUOTE(Kane @ Aug 26 2021, 10:46 AM) *

They are prefabs of various bunkers you find in the Commonwealth, plus a couple that were cut from the game. https://www.nexusmods.com/fallout4/mods/10967

Neat!

Yeah, it really does make for some great possibilities. I'm thinking of throwing down a couple of them with my next character.

Can we also lock the door to it with the locksmith mod? You know, to keep the rabble out? Also, is there a tile set that allows for the catacomb like architecture of the railroad hq? That would be ideal in a cemetery underground home.


There is no navmeshing for NPCs to enter the bunker, so they are truly private. You'll never have someone wander in. They actually aren't navmeshed inside either, so if you tell a companion to wait while inside, they will be stuck there until you return.
No prefabs like the Railroad HQ, though. They are mostly emergency bunkers or fallout shelters.


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TheCheshireKhajiit
post Aug 27 2021, 02:37 PM
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QUOTE(Kane @ Aug 27 2021, 07:32 AM) *

There is no navmeshing for NPCs to enter the bunker, so they are truly private. You'll never have someone wander in. They actually aren't navmeshed inside either, so if you tell a companion to wait while inside, they will be stuck there until you return.
No prefabs like the Railroad HQ, though. They are mostly emergency bunkers or fallout shelters.

That’s good about the no navmeshing in the bunkers. Sad about the no railroad hq tile set though. That could’ve been really cool too.


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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
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Kane
post Dec 20 2021, 03:11 PM
Post #565


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Reasonable Workbench Perks. Never again shall I need to invest in Local Leader just to build crafting stations!

QUOTE
Armor Workbench - Armorer 2
Chemistry Station - Chemist 2 OR Demolitions Expert 2 (The two different styles use different perks)
Cooking Station - NONE!
Power Armor Station - Armorer 1, Science 2
Weapons Workbench - Gun Nut 2 OR Blacksmith 2 (The two different styles use different perks)



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There is a pleasure in the pathless woods,
There is a rapture on the lonely shore, 
There is society, where none intrudes
By the deep Sea, and music in its roar
I love not Man the less,
But Nature more
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SubRosa
post Dec 20 2021, 04:23 PM
Post #566


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I just made a mod of my own to remove the requirements for making any kind of crafting station. Simpler that way.


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Kane
post May 12 2022, 01:44 PM
Post #567


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Fallout 4 - Point Lookout

Talk about a hefty mod!


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By the deep Sea, and music in its roar
I love not Man the less,
But Nature more
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SubRosa
post May 12 2022, 07:55 PM
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It looks neat. But unfortunately it requires the Extended Dialogue Interface mod to work. That in turn replaces the Fallout 4\Data\Interface\DialogueMenu.swf file. So it is incompatible with any mod that modifies that. Naturally I do - Vault Girl changes it. So I won't be able to play it.


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