Welcome Guest ( Log In | Register )

16 Pages V « < 14 15 16  
Reply to this topicStart new topic
> That Mod Looks Interesting, Trying To Keep Up With New Mods
SubRosa
post Apr 22 2020, 06:43 PM
Post #301


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



QUOTE(Lopov @ Apr 22 2020, 09:06 AM) *

Is there a console command to make just one location on the map visible? I don't mean tmm, but just to add one undiscovered place?

I have never found one. What you can do is look up where you want go in the UESP Wiki, and then use the COC console command to teleport there.

QUOTE(Renee @ Apr 22 2020, 01:40 PM) *

QUOTE(SubRosa @ Apr 12 2020, 08:40 PM) *

Plus the extra merchants really help with unloading all that good Dragonborn loot.

I can't tell you how many merchants I've added into Vyvoor's game, and potentially other games which follow. Especially in the smaller villages like Morthal, where they only have an alchemist but not a general trader or a smith? blink.gif Come on, now. Let's change that.

The same here. Years ago I created a General Stores mod that put a general store in every town or city that lacked one, along with all the crafting stations. So Ivarstead, Shor's Stone, Karthwasten, Rorikstead, and so on.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
haute ecole rider
post Aug 9 2020, 05:36 PM
Post #302


Master
Group Icon
Joined: 16-March 10
From: The place where the Witchhorses play



Playing through Skyrim SE with Lady Cora, I've got a couple of new mods which I really enjoy.

For player homes, Skyfall Estate is a nice big estate near Whiterun (across from Honningbrew Meadery, which is good for my followers). You can build it room by room much like Hearthfire. It does have a few extras that I'm not crazy about (all those damn mannequins - I just don't build them). One thing I'm not crazy about is that when you buy the estate, it puts the entire house up. You don't get to build it wing by wing like you do the Hearthfire homes. I always liked that bit, since I can just leave them as one room homes and build around it (garden, animal pen and stable), and leave the other wings for later. Still, you have to furnish the interior, and it all takes in game time, so if you are playing with a Needs mod, you need to make sure you break for food & sleep.

Another mod by the same author is Blackthorn, which I actually like better. It's a town you build where that southern road to Riften makes a horseshoe bend. You come across a little trading post, and ruined/burned out buildings. Talk to the trader, and you can start rebuilding the town, one building at a time. I like it better because it's more immersive, though it still puts up an entire building and then you spend in game time again to furnish each building. However, I save the manor home for last, as I role-play that it's important to get the town up and running on its own first. After each building is done, you can collect rent/income from each aspect of the town - trader, farm, mine, smithy, inn, bookstore, alchemist, and pelt shop. And there's a grounds keeper and a "citizen" that pays rent to live there. I think it fits more with Lady Cora's backstory as a lady of a holding. My only real peeve is that it is all the way east in the Rift, rather than more central like Skyfall.

I remember being annoyed by "Stupid dog" comments from my followers whenever I had Meeko or Vigilance running with us. They're good dogs! Meeko may be a bit silly, but he doesn't run from a fight! So I was happy to find two mods that work very well together: Smart No More Stupid Dog Comments and Immersive Good Boy - Dog Companion Praise. Now I can tell them who's a good boi! Especially when they look at me the way they do . . . And better yet, all my followers tell them "Good Boy!" which only makes for a better atmosphere at home.

A new mod which has rapidly become my favorite is A Cat's Life. OMG is this mod everything I've always wanted in Skyrim! Not only does it add cats to all the settlements, it also adds two stores where you can buy cat supplies and even cats, and it adds interactive strays that you can feed, gain trust, pet and adopt. Once purchased/adopted, they will follow you (at their own speed, of course, but they will catch up to you eventually). They don't fight, which is a good thing because they are protected, but not immortal. They will survive attacks from hostile creatures/NPC's, but not accidental hits from you. Still, when things get a little crazy, I like that they run off a bit, and come back when combat is over. I've adopted three so far, and am working on a few others. The mod keeps track of the strays you've found, their disposition towards you, and which ones you've adopted, renamed, and which ones are currently following you. I've found myself stopping every so often (especially after cantering my horse along the road) to let them catch up, and whenever we encounter a hostile creature on the road I call them and pet them to make sure they're okay. I"m on my way to the Crazy Cat Lady title, as well - just one more cat to adopt!

This post has been edited by haute ecole rider: Aug 10 2020, 12:04 AM


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Aug 9 2020, 08:21 PM
Post #303


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



OOps, your Blackthron link was eaten by a slaughterfish. ohmy.gif

The cats mod looks like fun. One of the things I like about Fallout 4 is that you can get cats for your settlements.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
haute ecole rider
post Aug 10 2020, 12:04 AM
Post #304


Master
Group Icon
Joined: 16-March 10
From: The place where the Witchhorses play



How in the world did that happen?? Fixed!


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Renee
post Aug 18 2020, 12:58 PM
Post #305


Councilor
Group Icon
Joined: 19-March 13
From: Ellicott City, Maryland



Sounds very cool. A town we can build. See, this is why I'll never finish the Main Quest! I keep getting distracted.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
macole
post Aug 18 2020, 04:39 PM
Post #306


Finder
Group Icon
Joined: 10-January 20



Thanks haute ecole rider. Blackthorn does look interesting. Been thinking of starting a new Skyrim game. Right now I'm mod collecting and Blackthorn looks like it would be a good fit. But, there are a couple things yet to do in Oblivion.

This post has been edited by macole: Aug 18 2020, 04:40 PM


--------------------
"Mysticism involves the manipulation of magical forces and boundaries to bypass the structures and limitations of the physical world." I call it Console Magic of the Fey.

Endure and through enduring grow strong.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Aug 22 2020, 04:56 AM
Post #307


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



I found Sparrowhawk Armor and Sparrowhawk Dark Armor today. I think I am going to give the dark version a try for January. The original is just too colorful for a Crow like her.

I also discovered Glowing Ebony Armor, which adds some neat glowing color to ebony armor.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
haute ecole rider
post Aug 24 2020, 07:15 PM
Post #308


Master
Group Icon
Joined: 16-March 10
From: The place where the Witchhorses play



I do like the sparrowhawk armor - both versions. However for my Lady Cora, the skirt's a little too short. It's the same problem she has with the Ranger armor, so for now she'll pass.

Still looking for light armor that looks more like clothing - but I suppose that would mean a visit to the CK for me.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

16 Pages V « < 14 15 16
Reply to this topicStart new topic
2 User(s) are reading this topic (2 Guests and 0 Anonymous Users)
0 Members:

 

- Lo-Fi Version Time is now: 28th September 2020 - 03:34 AM