Hello everyone,
I have a NIF problem and I can't figure out how to solve it. Also, I have very little understanding of how NIFs work, which probably doesn't help.
So I am looking for help - either in explanations or in actual fixing the model, please!
I am making a companion out of Geralt of Rivia using the
Classic Witcher mod. The author made models of Geralt's armour very similar to Witcher 2, and they look great in principle. They look absolutely fine in Nifskope, but in the CS
Geralt has an arm problem.
I am only interested in two models from that mod: Raven.nif (the cuirass) and KMgauntlet.nif (the gauntlets) - they are shown in the screenshot. My suspicion is that some nodes on the armour are not connected to the appropriate skeleton nodes, but I don't know how to fix it!
The armour does work in-game, but I am uneasy because clearly there's an issue. I worry that it might be introducing instabilities.
So, is there a kind soul out there who can either fix them for me or teach me how to fix them? Please? Pretty please?
I only have Nifskope, no Blender, that's because I have no clue about model making... I do scripts, not graphics... I figured out doing textures with GIMP, but meshes - that's mostly beyond me.