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What difficulty do you play on? |
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Elrodon |
Mar 29 2006, 03:34 PM
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Associate
Joined: 23-March 06
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Haven't changed it either
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Psuedo |
Mar 29 2006, 04:50 PM
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Associate
Joined: 25-March 06
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The slider alters hp it seems at least, and you won't have as many knockbacks, critical strikes etc against you at lower difficulty. I've tried the extremes and the median and this is what i discovered trying to kill a "boss" in an oblivion plane: (was lvl 20 at the moment and a warrior type) Lowest difficulty: 1 shot, 1 kill with the firespell you get from the start Medium difficulty: Normal battle lasting a few minutes back and forward Highest difficulty: 1 shot, 1 kill... just the other way around However it should be noted that if you start playing the game at the lowest lvl your skills won't increase as quickly as on the higher difficulty due to the fact that you won't have to hit enemies that much to kill them so the fastest way to progress in levels would be to play at the maximum difficulty, providing you can acctually survive that is
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ThanadoS |
Mar 29 2006, 05:50 PM
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Agent
Joined: 27-March 06
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i decided some time ago not to change difficulty levels at all in rpg games. Normal or Medium settings are the best, hard where it has to be hard, and not boring where it's easy. Also... oblivion brings up enemies so they match your character lvl, which is pretty comfortable as well, so no reason for a change.
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Dark one |
Mar 29 2006, 06:03 PM
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Retainer
Joined: 23-March 06
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QUOTE(ThanadoS @ Mar 29 2006, 05:50 PM) i decided some time ago not to change difficulty levels at all in rpg games. Normal or Medium settings are the best, hard where it has to be hard, and not boring where it's easy. Also... oblivion brings up enemies so they match your character lvl, which is pretty comfortable as well, so no reason for a change. I totally agree
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Lady Saga |
Feb 15 2013, 04:51 PM
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Mouth
Joined: 20-February 12
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Default. Always default in Oblivion! ... The only exception to this (the ONLY one) is as my characters level up past 5. Imps. They should be 1 or 2-shot creatures. I mean...come on. I can't buy that a giant arrow piercing through an imp doesn't just kill it (like it would at the start of the game) So I'll adjust the difficulty downwards for that one exception, but otherwise i'm always a default duckie. Mudcrabs (Horrid creatures): I usually just outrun 'em. Or some of mine will sneak past them, if they're in a dungeon with not much room to run by (and attract attention) Lady Saga uses them for target practice, occasionally. ... horrible creatures. This post has been edited by Lady Saga: Feb 15 2013, 04:54 PM
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mirocu |
Feb 15 2013, 04:57 PM
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Spam Meister
Joined: 8-February 13
From: [CLASSIFIED]
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QUOTE(Lady Saga @ Feb 15 2013, 04:51 PM) Default. Always default in Oblivion! ... The only exception to this (the ONLY one) is as my characters level up past 5. Imps. They should be 1 or 2-shot creatures.
Agreed. They´re not big and bad like the Doom 3 ones. And they aren´t that big and bad either with a shotgun blast to their many eyes (sorry, did not intend to derail) QUOTE(Lady Saga @ Feb 15 2013, 04:51 PM) Mudcrabs .... Lady Saga uses them for target practice, occasionally.
Lothran uses them as creaking companies
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Lol birdIt matters not how strait the gate, How charged with punishments the scroll, I am the master of my fate, I am the captain of my soul.
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Lady Saga |
Feb 15 2013, 05:12 PM
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Mouth
Joined: 20-February 12
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QUOTE(mirocu @ Feb 15 2013, 10:57 AM) Agreed. They´re not big and bad like the Doom 3 ones.
Imps in D&D are pretty much 1-shot creatures summoned by mid-level wizards, they don't just "respawn". While I can't simulate the wizard summoning bit, I can RP this as an errant sorcerer who travels from lair to lair, re-introducing them to the world of Cyrodiil. And I CAN and DO get my pleasing 1-shot kills. Love doing that with Saga, by the way. Getting those perfect sneak-attacks with a bow & arrow! swish swish swish swish....PLUNK! EEEEP!!!
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Lady Saga |
Feb 15 2013, 08:11 PM
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Mouth
Joined: 20-February 12
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Lothran: I think the sound effects thing comes from reading stories to my kid. I always make little sound effects if I'm reading her a bedtime story. So did my dad when he read for us as kids. It's infectious. QUOTE(Acadian @ Feb 15 2013, 11:52 AM) Default. The difficulty slider does not do what I want it to do. I want weapons to be more deadly on both sides of the fight. Bumping the slider to the right does that for foes but not for your character.
I dislike this as well. I did bump RG2's game up a bit one time. I wanted NPC raids to last longer and be more challenging. But the experiment did not last long because bumping the slider right also made her weaker. WTF, man? This post has been edited by Lady Saga: Feb 15 2013, 08:14 PM
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King Coin |
Feb 15 2013, 10:37 PM
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Master
Joined: 6-January 11
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QUOTE(mirocu @ Feb 15 2013, 01:15 PM) ...But why do you call me Lothran? QUOTE(King Coin @ Feb 12 2013, 02:38 PM) ...in fact I remember his name better than your username!
I'm not the only one!
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