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> Elder Scrolls Online, What do you think about it?
Grits
post Nov 20 2015, 01:12 AM
Post #181


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It turned out to be 24GB. What the heck!


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mALX
post Nov 20 2015, 01:23 AM
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QUOTE(Grits @ Nov 19 2015, 07:12 PM) *

It turned out to be 24GB. What the heck!



That is ridiculous! It is huge! That puts the game way over the 100 gig hard drive space they said to allow. And I don't understand why they need to download it to your PC "Just in case" you decide you want it; it would make a LOT more sense for it only to be downloaded if you purchased it or have a paid membership.










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SubRosa
post Nov 20 2015, 01:34 AM
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24 gig for a DLC you didn't even buy? Are you sure it wasn't from the PornHub? wink.gif


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mALX
post Nov 20 2015, 01:36 AM
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QUOTE(SubRosa @ Nov 19 2015, 07:34 PM) *

24 gig for a DLC you didn't even buy? Are you sure it wasn't from the PornHub? wink.gif



Look for naked Orcs!






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hazmick
post Nov 20 2015, 04:14 PM
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QUOTE(Grits @ Nov 20 2015, 12:12 AM) *

It turned out to be 24GB. What the heck!


Good gracious me ohmy.gif I was planning on checking out Orsinium, but I'll need to set aside at least 4 days for that download.


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mALX
post Nov 20 2015, 04:29 PM
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QUOTE(hazmick @ Nov 20 2015, 10:14 AM) *

QUOTE(Grits @ Nov 20 2015, 12:12 AM) *

It turned out to be 24GB. What the heck!


Good gracious me ohmy.gif I was planning on checking out Orsinium, but I'll need to set aside at least 4 days for that download.



Their download times are excruciatingly slow, too (for some reason).






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Grits
post Nov 20 2015, 04:32 PM
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If the orcs are naked, that would explain the huge file size! tongue.gif

hazmick, it took nearly 4 hours. That was about four times longer than I had planned to play!


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mALX
post Nov 20 2015, 05:14 PM
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QUOTE(Grits @ Nov 20 2015, 10:32 AM) *

If the orcs are naked, that would explain the huge file size! tongue.gif



SPEW!!! laugh.gif






This post has been edited by mALX: Nov 20 2015, 05:15 PM


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hazmick
post Dec 13 2015, 08:04 PM
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Started the Orsinium DLC today. So far so good.

It adds the region of Wrothgar, which seems to be about the same size as any of the larger regions in the game, though I won't know exactly how big it is until I've been everywhere and discovered all of the locations. At first glance it looks to be about the same size as Stonefalls - maybe a teeny bit bigger.

It looks gorgeous though. Very Skyrim-ish (unsurprisingly) but maybe even more mountainous. Half the map looks snowy, and I'll explore the other half soon. Already seen some cool new critters and met some interesting NPCs.

The actual city of Orsinium is one of the largest cities I've seen in ESO. Looks really cool, and I've already learned a bit about Orc stuff. They even have a museum, which was the first place Haa Rei wanted to visit.

DLC also adds some new weapons and armor apparently, but I'm yet to see any. Haa Rei was very much looking forward to some warm, furry cloaks or something. Perhaps one day. We purchased a Polar Bear mount though, so it's not all bad news.

The area is technically Veteran level 16, but all players are scaled up to Veteran 15 when they enter so you can jump in whenever you want.


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mALX
post Dec 14 2015, 07:08 PM
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QUOTE(hazmick @ Dec 13 2015, 02:04 PM) *

Started the Orsinium DLC today. So far so good.

It adds the region of Wrothgar, which seems to be about the same size as any of the larger regions in the game, though I won't know exactly how big it is until I've been everywhere and discovered all of the locations. At first glance it looks to be about the same size as Stonefalls - maybe a teeny bit bigger.

It looks gorgeous though. Very Skyrim-ish (unsurprisingly) but maybe even more mountainous. Half the map looks snowy, and I'll explore the other half soon. Already seen some cool new critters and met some interesting NPCs.

The actual city of Orsinium is one of the largest cities I've seen in ESO. Looks really cool, and I've already learned a bit about Orc stuff. They even have a museum, which was the first place Haa Rei wanted to visit.

DLC also adds some new weapons and armor apparently, but I'm yet to see any. Haa Rei was very much looking forward to some warm, furry cloaks or something. Perhaps one day. We purchased a Polar Bear mount though, so it's not all bad news.

The area is technically Veteran level 16, but all players are scaled up to Veteran 15 when they enter so you can jump in whenever you want.



Wow, I didn't realize it was adding such a huge explore-able area!






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hazmick
post Dec 19 2015, 01:19 AM
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So of turns out that there ARE new crafting styles. Mercenary styles can be found by doing quests for the Undaunted, and the Ancient Orc styles can be found in the two public dungeons in Wrothgar - basically locking it all off for single players.

Fortunately I've managed to find most of the Mercenary styles at various guild traders, and I'm keeping an eye out for Ancient Orc stuff.


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mALX
post Dec 20 2015, 08:40 AM
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QUOTE(hazmick @ Dec 18 2015, 07:19 PM) *

So of turns out that there ARE new crafting styles. Mercenary styles can be found by doing quests for the Undaunted, and the Ancient Orc styles can be found in the two public dungeons in Wrothgar - basically locking it all off for single players.

Fortunately I've managed to find most of the Mercenary styles at various guild traders, and I'm keeping an eye out for Ancient Orc stuff.



Yeah, some of the better rewards are hard to impossible to get without help from friends. There have been several times I have gone in on the coat-tails of a group and just helped them fight if I couldn't find anyone to let me join up with them.




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Grits
post Dec 20 2015, 03:13 PM
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From the screenshots I’ve seen of Orsinium, I think I’d love it. Thank you for sharing your screenshots and experiences, hazmick! I appreciate the time you take very much.

Somehow I had missed the part where you are scaled up to an appropriate level so you can explore before you actually reach the Veteran levels. That’s good news for me with my gazillion low-level characters. laugh.gif


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hazmick
post Dec 23 2015, 01:24 AM
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Looks like I'm all done with Orsinium in terms of quests. Also done all the delves, explored all the caves etc.

There's still plenty to do, but not for a solo player like me. Might hang around some of the world bosses and hope a party comes through that I can follow.

Very enjoyable DLC. I'd recommend it to anyone who is an ESO fan.

Looking forward to the next DLC (Which is rumored to be released in February), and I still have plenty of stuff to do in Tamriel before then.

This post has been edited by hazmick: Dec 23 2015, 01:25 AM


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mALX
post Dec 23 2015, 05:39 PM
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QUOTE(hazmick @ Dec 22 2015, 07:24 PM) *

Looks like I'm all done with Orsinium in terms of quests. Also done all the delves, explored all the caves etc.

There's still plenty to do, but not for a solo player like me. Might hang around some of the world bosses and hope a party comes through that I can follow.

Very enjoyable DLC. I'd recommend it to anyone who is an ESO fan.

Looking forward to the next DLC (Which is rumored to be released in February), and I still have plenty of stuff to do in Tamriel before then.



I'm so glad you took the time to go through this DLC like you did, it really made me want it - and I wasn't interested at all from the trailers; if it hadn't been for you I would not have been interested at all!



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hazmick
post Dec 31 2015, 11:15 PM
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Haa-Rei and I have been taking part in the Cyrodiil PvP over the last few days. I had to re-do all of his skills and stats to better optimise him for the harsh conditions of the Alliance War, but once you get the right character build set up the whole thing is really fun.

The servers are very laggy though, and it's a widespread problem on all platforms that Zenimax have been trying to fix for over a year. The other major problem is a lack of balance in the alliances. One minute your alliance might be doing great, the next - everyone goes offline or more enemy players come online and they sweep across the whole map. There's nothing in place to stop players from switching characters on the fly so you often get people switching to the winning alliance when the tides of battle turn. Personally I think you should be restricted to having one character on each server, and rewards should be given to players who fight for a single alliance for a long time.

The battles themselves are super fun though. Huge sieges and massive melees feel really exciting. Of course there's still PvE in Cyrodiil, and this offers just as many places to explore and people to meet than other zones in the game - just keep an eye out for enemy players while you do so.



We also figured out how to get armour for mounts, but it's going to take a looooong time.

This post has been edited by hazmick: Dec 31 2015, 11:18 PM


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Grits
post Jan 5 2016, 02:18 PM
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Jerric had a small breakthrough the last time we played. A big issue I have with the game is that Jerric does not have a sense of inhabiting the world. For example he can do a lying down animation at will, but that’s not the same as sleeping. For water he’s been gathering the alchemy water ingredient and then using the Destroy menu option to “drink” it. That’s kind of worse than not drinking water at all. Today he crouched down at a water collection spot, did the scooping animation, and then stood up without collecting the inventory item. Cue smug Nordic grin. It wasn’t there because he drank it. Sometimes it’s the little things. smile.gif


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mALX
post Jan 5 2016, 04:07 PM
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QUOTE(hazmick @ Dec 31 2015, 05:15 PM) *

Haa-Rei and I have been taking part in the Cyrodiil PvP over the last few days. I had to re-do all of his skills and stats to better optimise him for the harsh conditions of the Alliance War, but once you get the right character build set up the whole thing is really fun.

The servers are very laggy though, and it's a widespread problem on all platforms that Zenimax have been trying to fix for over a year. The other major problem is a lack of balance in the alliances. One minute your alliance might be doing great, the next - everyone goes offline or more enemy players come online and they sweep across the whole map. There's nothing in place to stop players from switching characters on the fly so you often get people switching to the winning alliance when the tides of battle turn. Personally I think you should be restricted to having one character on each server, and rewards should be given to players who fight for a single alliance for a long time.

The battles themselves are super fun though. Huge sieges and massive melees feel really exciting. Of course there's still PvE in Cyrodiil, and this offers just as many places to explore and people to meet than other zones in the game - just keep an eye out for enemy players while you do so.



We also figured out how to get armour for mounts, but it's going to take a looooong time.



BOLD: This is already the way it is done, you cannot have two player characters of different Alliances on the same Cyrodiil server - I learned that when I tried to bring Calia into Cyrodiil on the same server Misa was there on.

But I am so excited that you are doing the civil war stuff, I did want to try it one day too! Have you captured anyone's Elder Scroll? What kind of changes to your build did you have to make? A friend of mine uses different add-ons for his PvP character.



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mALX
post Jan 5 2016, 04:27 PM
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QUOTE(Grits @ Jan 5 2016, 08:18 AM) *

Jerric had a small breakthrough the last time we played. A big issue I have with the game is that Jerric does not have a sense of inhabiting the world. For example he can do a lying down animation at will, but that’s not the same as sleeping. For water he’s been gathering the alchemy water ingredient and then using the Destroy menu option to “drink” it. That’s kind of worse than not drinking water at all. Today he crouched down at a water collection spot, did the scooping animation, and then stood up without collecting the inventory item. Cue smug Nordic grin. It wasn’t there because he drank it. Sometimes it’s the little things. smile.gif



That scooping motion sounds better, I've been using the drinking animation like she poured it into a cup and drank from the cup; and for sleeping have been climbing onto mats or cots and laying down. What is the code for the scooping water animation? - Oh wait, I know what you are talking about! When you are collecting water for alchemy? Oh, good idea!

(For me) - I find it kind of more immersive to actually see my character sleeping than the (darkened screen effect). That "See You Sleep" mod in Oblivion was one of my absolute favorite mods; so I was really tickled that they incorporated it into ESO.

Here is Misa sleeping at a camp she stopped in at - really wish that letter prompt didn't ruin this screenshot, lol.



http://i.imgur.com/XSXR7iV.png





This post has been edited by mALX: Jan 5 2016, 04:44 PM


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hazmick
post Jan 5 2016, 04:33 PM
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QUOTE(mALX @ Jan 5 2016, 03:07 PM) *

Have you captured anyone's Elder Scroll? What kind of changes to your build did you have to make? A friend of mine uses different add-ons for his PvP character.


Capturing an Elder Scroll is way above a solo players abilities. It takes a big team of skilled players to nab one.

I had to completely re-do Haa-Rei's build. All his attributes, skills, champion points. He's now a stamina build, and relies on critical hits/critical damage and various buffs to keep him alive. Spent ages mooching about the ESO forums to see what abilities other players were using.

Cyrodiil is crazy unbalanced though. Some players are going around doing 20k damage with a single attack, and Haa-Rei only has 20k health. ohmy.gif

He's a sorcerer and an archer, so we can't just dive into big fights. We spend a lot of time in stealth mode, scouting around, and fighting from the relative safety of high castle walls.


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