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how many times did you finish oblivion |
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Renee |
Oct 8 2013, 11:49 PM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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^Lol SubRosa. QUOTE(mirocu @ Oct 8 2013, 10:17 AM) As the regulars here know I have never "finished" Oblivion. I can never bring myself to complete a free-roaming game because that requires me to go down a pre-determined path which defeats the whole purpose of a free-roaming game, imvho Wait WHAT? You've never finished beaten Oblivion? How can this be? Just kidding. I've only 'beat' this game once, although I've started the MQ twice. First time I did so, my elf character (Igodah Go^Pe) wound up getting the A-bomb in her game, and she literally got stuck in the final tower with the clock ticking down. There was a door which would not open due to the Animation Bomb. Yeah, it sucked. I tried again with The Grey Wizard (a character I had back in High School while playing table RPGs) and TGW succeeded. IN a way, you're right, mirocu. After TGW sent Mehrune's packing back to Oblivion, it truly did indeed seem like there was nothing left for him to do. I wrote a short story about his life in the Arcane Uni a few months ago, in which TGW now does nothing but chase cute Apprentices around, and tries to postulate bizarre theories, while he absent-mindedly cannot remember if he's had his supper or not. QUOTE(deemu @ Oct 1 2006, 05:59 PM) i finished it three times
Wow, check that out. The OP did the MQ 3x, and in short succession, it seems. When was OB released? It was 2006, right? 'deemu' must have been obsessed with the MQ, it seems. I mean, I might do the MQ a third time with one of my PC characters (once I get some issues sorted out), the difference is on PC, there'll be more stuff to do hopefully, and this means that once my future character finishes the MQ, he or she won't just be stuck with a meaningless existence full of NPCs making glowing comments all the time. This character (whoever it is) might wind up still having some real things to do, is what I mean to say. This post has been edited by Renee Gade IV: Oct 8 2013, 11:49 PM
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Callidus Thorn |
Oct 9 2013, 03:57 PM
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Councilor
Joined: 29-September 13
From: Midgard, Cyrodiil, one or two others.
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QUOTE(mirocu @ Oct 9 2013, 03:17 PM) QUOTE(Callidus Thorn @ Oct 9 2013, 01:34 PM) There is one thing you can do after completing the MQ: The Shivering Isles.
Or wander around Cyrodiil and admiring the scenery. Or look up bandits to fight. Or sneak around dungeons. Or make spells and enchantments at the University. Or collect various things and put on display in one of the homes available. Or... well, you get the idea Of course, with her new snassy PC Renee will be concentrating on mods like someone on a diet who´s been left alone in the candy store! No no no, those are things to do instead of the MQ. You know that better than most of us, seeing as you've never done that MQ, being busy with... well, the above I suppose. Besides, playing on after the MQ isn't worth it in my opinion. Being the Champion of Cyrodiil doesn't even get you free drinks or anything. As for Renee and mods, I suspect your right. I give it two weeks after she starts modding Oblivion before her updates become flooded with modded content. And screenshots, dozens of screenshots.
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A mind without purpose will walk in dark places
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mirocu |
Oct 9 2013, 04:01 PM
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Spam Meister
Joined: 8-February 13
From: [CLASSIFIED]
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QUOTE(Callidus Thorn @ Oct 9 2013, 04:57 PM) No no no, those are things to do instead of the MQ. You know that better than most of us, seeing as you've never done that MQ, being busy with... well, the above I suppose. Besides, playing on after the MQ isn't worth it in my opinion. Being the Champion of Cyrodiil doesn't even get you free drinks or anything. Ah, you´re correct. That is what I´ve been doing instead of the MQ! And unless you do what Decrepit do, I guess there isn´t much point continuing after it. QUOTE(Callidus Thorn @ Oct 9 2013, 04:57 PM) As for Renee and mods, I suspect your right. I give it two weeks after she starts modding Oblivion before her updates become flooded with modded content. And screenshots, dozens of screenshots.
She´ll go completely bananas! This post has been edited by mirocu: Oct 9 2013, 04:02 PM
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Lol birdIt matters not how strait the gate, How charged with punishments the scroll, I am the master of my fate, I am the captain of my soul.
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ghastley |
Oct 9 2013, 05:40 PM
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Councilor
Joined: 13-December 10
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QUOTE(Callidus Thorn @ Oct 9 2013, 10:57 AM) Besides, playing on after the MQ isn't worth it in my opinion. Being the Champion of Cyrodiil doesn't even get you free drinks or anything. I'd disagree. There are always the guild quest-lines, and it's also different in my game because I create my own mods. In my Gweden Brothel mod, half the quests aren't available until you're CoC, as that's when Ocato trusts you enough to hand over control of the Red Dragon Club. It's the defunct brothel that the late Count Goldwine used to run, and it's also the cover for the Imperial Intelligence Agency. That mod also has extra quests for the Arch-mage, Listener, Master of the FG. In the Rumple Mod, the CoC/Madgod gets a series of quests that lead to closing a couple of Oblivion gates in the Isles. Dagon is trying to get revenge on the CoC, and once the latter becomes Sheogorath, the former can cause trouble there. With both mods in play, there are a few extra cross-over quests, too. I'm building another mod (Evergloam) that adds continuation quests beyond the Thieves Guild ending, although that one doesn't care if you're CoC or not. I'm not the only one who's created post-MQ quests as mods. Look for a few at the Nexus and carry on.
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Mods for The Elder Scrolls single-player games, and I play ESO.
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McBadgere |
Oct 9 2013, 06:18 PM
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Councilor
Joined: 21-October 11
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QUOTE(Callidus Thorn @ Oct 9 2013, 03:57 PM) No no no, those are things to do instead of the MQ. You know that better than most of us, seeing as you've never done that MQ, being busy with... well, the above I suppose. Besides, playing on after the MQ isn't worth it in my opinion. Being the Champion of Cyrodiil doesn't even get you free drinks or anything. Really?... ... Well all my characters are Knights of The Nine...And That was what I created them for...That they saved Cyrodiil was just something they wound up doing as Knights...And after the MQ is done, they're still knights... They always go into the chapels and pray at the altars, and at the shrines should they happen upon them on their travels... So in game time, the Dagon Crisis happened a few months earlier to most of them...Wandering around post-crisis is just the same as crisis-less to me at least... Enemy=Smack-down!!...
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Callidus Thorn |
Oct 9 2013, 07:53 PM
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Councilor
Joined: 29-September 13
From: Midgard, Cyrodiil, one or two others.
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QUOTE(ghastley @ Oct 9 2013, 05:40 PM) QUOTE(Callidus Thorn @ Oct 9 2013, 10:57 AM) Besides, playing on after the MQ isn't worth it in my opinion. Being the Champion of Cyrodiil doesn't even get you free drinks or anything. I'd disagree. There are always the guild quest-lines, and it's also different in my game because I create my own mods. In my Gweden Brothel mod, half the quests aren't available until you're CoC, as that's when Ocato trusts you enough to hand over control of the Red Dragon Club. It's the defunct brothel that the late Count Goldwine used to run, and it's also the cover for the Imperial Intelligence Agency. That mod also has extra quests for the Arch-mage, Listener, Master of the FG. In the Rumple Mod, the CoC/Madgod gets a series of quests that lead to closing a couple of Oblivion gates in the Isles. Dagon is trying to get revenge on the CoC, and once the latter becomes Sheogorath, the former can cause trouble there. With both mods in play, there are a few extra cross-over quests, too. I'm building another mod (Evergloam) that adds continuation quests beyond the Thieves Guild ending, although that one doesn't care if you're CoC or not. I'm not the only one who's created post-MQ quests as mods. Look for a few at the Nexus and carry on. I'm on the 360, so no mods for me. QUOTE(McBadgere @ Oct 9 2013, 06:18 PM) QUOTE(Callidus Thorn @ Oct 9 2013, 03:57 PM) No no no, those are things to do instead of the MQ. You know that better than most of us, seeing as you've never done that MQ, being busy with... well, the above I suppose. Besides, playing on after the MQ isn't worth it in my opinion. Being the Champion of Cyrodiil doesn't even get you free drinks or anything. Really?... ... Well all my characters are Knights of The Nine...And That was what I created them for...That they saved Cyrodiil was just something they wound up doing as Knights...And after the MQ is done, they're still knights... They always go into the chapels and pray at the altars, and at the shrines should they happen upon them on their travels... So in game time, the Dagon Crisis happened a few months earlier to most of them...Wandering around post-crisis is just the same as crisis-less to me at least... Enemy=Smack-down!!... You again Oh, wait, you left the crazy at the door. Ok then, but *equips Ordinator gear* I'm watching you... Knights of the Nine never appealed to me all that much, but I've never liked Paladin/Divine Crusader type characters. The way I see it, once you've literally saved the world everything else is kind of a step down.
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A mind without purpose will walk in dark places
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King Coin |
Oct 9 2013, 10:18 PM
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Master
Joined: 6-January 11
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I completed the MQ several times in Oblivion with multiple characters. QUOTE(Grits @ Oct 8 2013, 10:42 AM) Despite precautions I’m concerned that there will be a feeling of the game being over once that part is complete.
That is the problem I encountered every time one of my characters finished the MQ. The game felt over. Everything else that I could do felt pointless. I could play forever as long as I don't finish the MQ. Like someone else said, it's hard to go back to killing rats after foiling Dagon.
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Renee |
Oct 10 2013, 04:29 PM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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Callidus: I did consider having the Grey Wizard enter Shivering Isles, but I haven't gotten around to that game yet. QUOTE(mirocu @ Oct 9 2013, 10:17 AM) Or wander around Cyrodiil and admiring the scenery. Or look up bandits to fight. Or sneak around dungeons. Or make spells and enchantments at the University. Or collect various things and put on display in one of the homes available. Or... well, you get the idea Ha ha I see what you're saying. None of this would fit the Grey Wizard's RP, though. As my CoC (at least in the PS3 world) he's proven to all that he's the best. He has no need to do any further. Another thing about TGW is he became too powerful. I didn't limit his magical skills at all, so in his world, he simply pwns everything he meets. This is fun for awhile, but it makes for a rather boring playthrough eventually.
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Callidus Thorn |
Nov 3 2013, 10:51 AM
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Councilor
Joined: 29-September 13
From: Midgard, Cyrodiil, one or two others.
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QUOTE(Renee Gade IV @ Nov 3 2013, 01:46 AM) QUOTE(Pseron Wyrd @ Nov 2 2013, 06:37 PM) Once. I've done each Elder Scrolls main quest one time. I never plan to do any of them a second time.
I think I probably will do TES: IV's main quest again, but only because It'll be on PC this time. I'll be able to disable stuff and add stuff, ya know? You mean cheat, right? Just kidding. Honestly, give a gamer with a PC a perfectly good game, and the first thing they do is start messing with it.
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A mind without purpose will walk in dark places
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Renee |
Nov 3 2013, 03:53 PM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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QUOTE(Callidus Thorn @ Nov 3 2013, 05:51 AM) You mean cheat, right? Not by my terms, no. Everything's going to be the same: Dead is Dead will still be implemented for instance. My biggest thing is I am going to get a Hunger/Sleep Mod, meaning that my characters must eat and sleep. That alone will make my game so much more immersive. Lady Saga's 'boring' playthrough will now have a new element of survival. Survival. That's what I want. Not new creatures or endless black soul gems, but a gameworld which has some additional consequences. Also, as Joan of Arkay begins the Main Quest, the ability to add random followers will make it feel like she's got a small army with her on a holy crusade (perhaps). It'll feel like Joan of Arc in miniature. Over-the-top perhaps, but it's a "good" over-the-top. I like followers. They only add to the RP. I've already done the Main Quest in the vanilla game, now I want to give it a different feel. I'm also going to leave the leveling vanilla, too. I've been manipulating the Majors/Minors system for so long you see, I've fine-tuned it to the point that it's perfect for the way I game. This post has been edited by Renee Gade IV: Nov 3 2013, 03:54 PM
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Acadian |
Nov 3 2013, 04:21 PM
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Paladin
Joined: 14-March 10
From: Las Vegas
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Renee, I'm excited to hear about your plans with the PC! Yeah, I don't use a leveling mod either. Since Buffy only has 19 levels to get things right, we ignore several attributes (endurance, strength, luck. . . ) and focus on what's important to her (agility, intelligence, willpower). Speed has turned out to be unimportant (illusion + horse = no need to run) - and with her tiny size, even a speed of 100 would not allow her to outrun many foes. Buffy (being Buffy) insists on raising personality for RP purposes. So sometimes we helped things along when we needed a +5 and sometimes (to Buffy's chagrin) unhelped by reducing an attribute gain or two that the system forced on us (gotta increase 3 attributes every level, but nothing says you can't turn right around and 'undo' the increase). I don't use survival mods either. I know what you mean about doing that stuff, but I guess we've been playing so long that it all comes naturally. Buffy eats like a bird - not much, but frequently and she drinks lots of water too. Providing food/water for her mare is always a major concern (she knows every water source on the map and we RP that every bandit camp is built on a natural spring). She really needs that 8 or so hours of beauty sleep each night. And she changes attire as often as necessary to be dressed for the clime and conditions. Oh, and bathing and all that stuff of course. Fortunately, in Buffy's world, elves only . . . come into heat twice a year so that is only an occasional consideration that we make arrangements for. Heck, she once wrote half an episode on the details of brushing her teeth! Anyway, she never lets us forget about that stuff so we've never found mods to 'enforce' those things to be necessary. In truth, I really don't want her in the middle of a fight and have a message come up that 'You are feeling cold / hungry / stinky / thirsty / whatever.' Lol.
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