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> what u think of fallout 3?, What do you guys think of fallout 3?
Destri Melarg
post Sep 10 2010, 08:51 AM
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QUOTE(SubRosa @ Sep 9 2010, 04:26 PM) *

I was hoping to be able to play at least a ghoul, if not a super-mutant or deathclaw.

I would love to play as a ghoul! That might be the only way that I could ever justify owning the Tenpenny Tower suite. Playing as a super mutant might be fun, but only if you were somehow limited to using melee or big guns. Something about a super mutant with a hunting rifle is just wrong! Playing as a deathclaw seems like it would be a lonely experience. How would you interact with anyone? The only people who would want anything to do with you would be the Enclave patrols trying to throw you into a cage (hmmm, come to think of it, that would be an interesting roleplay).


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SubRosa
post Sep 10 2010, 08:02 PM
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QUOTE(Destri Melarg @ Sep 10 2010, 03:51 AM) *

QUOTE(SubRosa @ Sep 9 2010, 04:26 PM) *

I was hoping to be able to play at least a ghoul, if not a super-mutant or deathclaw.

Playing as a deathclaw seems like it would be a lonely experience. How would you interact with anyone? The only people who would want anything to do with you would be the Enclave patrols trying to throw you into a cage (hmmm, come to think of it, that would be an interesting roleplay).


Well, some of the deathclaws could speak and were intelligent in other Fallout games. In some cases because of further FEV experiments, but also apparently spontaneously evolving that way as well. In FT they join with the Midwest Brotherhood of Steel. So it is not too much of a stretch to RP that another brood on the east coast did the same. Given that the Enclave is kidnapping and mind-controlling Deathclaws, they do have reason to team up with the Brotherhood to wipe them out and free their brothers and sisters.

This post has been edited by SubRosa: Sep 10 2010, 08:02 PM


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Winter Wolf
post Sep 12 2010, 09:05 AM
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QUOTE(SubRosa @ Sep 7 2010, 05:39 PM) *

The whole way repairing things goes just annoys me to no end. I prefer something simple, like it is in Oblivion. You just fix the darn thing and that is that. So I have been using console commands to fix items I pick up and a mod that keeps them from degrading.

Hey Rosa, that is not fair!!
The repair system is what it should be, an offshoot of the broken down dream that America turned into after the Chinese nuked the place. Weapons have been lying around for 200 years and the state of decay fits in beautifully with the storyline. If you are using console command then you are not playing Fallout properly. biggrin.gif

I have put 500+ hours into both Oblivion and Fallout 3 and I would have to say that Fallout is head and shoulder the better game of the two. All the those annoying levelling issues are not in Fallout, and the weapons and perks are a blast.

What keeps my coming back to Oblivion; however, is the ability to have so many different races and character types. I love the Orcs, Nords, Elves, Argonians, etc. It makes every character feel unique and different. Fallout is just too boringly the same. Beth should have made only some perks available to each race.


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mALX
post Sep 14 2010, 03:06 AM
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QUOTE(Winter Wolf @ Sep 12 2010, 04:05 AM) *


The repair system is what it should be, an offshoot of the broken down dream that America turned into after the Chinese nuked the place. Weapons have been lying around for 200 years and the state of decay fits in beautifully with the storyline.



I loved the repair system in Fallout 3 - not only the fun of foraging for equipment to repair mine, but it kept my load lightened so I could continue traveling the wasteland. My only problem was I had to be careful I didn't lose some awesome "Terrible" for the generic by accident.


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Destri Melarg
post Sep 16 2010, 08:22 AM
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QUOTE(SubRosa @ Sep 9 2010, 04:26 PM) *

I just figured that the reason you never see your mother in the opening of the game is so she could be assumed to be whatever race you were. That way Daddy Liam could be the same race all the time regardless of what you pick.

They actually did build the Lone Wanderer's mother into the game. She even has a S.P.E.C.I.A.L configuration. But they must have decided to pull her at the last minute. Too bad, because she reminds me of my own mother! Check her out!


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Cardboard Box
post Sep 21 2010, 04:35 AM
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Some more thoughts I had when on Facebook.

QUOTE
FO3 and Ob' are two different things using the same engine.

FO3's primary lose is its "weaker" storyline, since you are basically given little or no alternative means to complete the main quest; however, you don't have an immediate "deliver this" mission to complete either, no quest item clogging up your inventory to force you into doing the damn thing.

Where FO3 wins are its levelling system and perks. While I understand that you might expend zillions of bullets and still "learn" nothing, to me it makes slightly less sense than Oblivion's where practice really did make perfect. In FO3, you only advance in a heavily used skill of you want to. Perhaps a hybrid system mixing automatic "grinding" with manual skill points (which in turn may affect attributes) may have been a better idea.

However: I can imagine Oblivion with VATS (Divine-Assisted Targeting System?), especially in combat - select the sequence of body parts and show those baddies techniques of Rain-of-Sand or Legion swordsmanship. However instead of freezing action, I would have merely slowed time down, maybe by a factor of 10. Think fast, hero-boy!

Perks might also be fun in Ob', especially if they involve penalties to avoid the dreaded munchkinism. (e.g. the Thief perk bumps your Sneak and Security skills at the expense of Barter and Speechcraft!)

Oblivion to me has the more interesting quest system, since there are actual factions you can join, as opposed to being the Lone Wanderer. Imagine if you could have thrown in with the Enclave. Or the slavers of Evergreen Mills. And that's just baddies wink.gif

And of course, Ob's more colourful (planes of Oblivion excluded), as opposed to FO3 which is mostly, to quote Yahtzee, "dystopia grey or dog merd brown".

And I like them both in different ways.


This post has been edited by Cardboard Box: Sep 21 2010, 04:36 AM


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mALX
post Oct 26 2010, 05:27 PM
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QUOTE(Cardboard Box @ Sep 20 2010, 11:35 PM) *

Some more thoughts I had when on Facebook.

QUOTE
FO3 and Ob' are two different things using the same engine.

FO3's primary lose is its "weaker" storyline, since you are basically given little or no alternative means to complete the main quest; however, you don't have an immediate "deliver this" mission to complete either, no quest item clogging up your inventory to force you into doing the damn thing.

Where FO3 wins are its levelling system and perks. While I understand that you might expend zillions of bullets and still "learn" nothing, to me it makes slightly less sense than Oblivion's where practice really did make perfect. In FO3, you only advance in a heavily used skill of you want to. Perhaps a hybrid system mixing automatic "grinding" with manual skill points (which in turn may affect attributes) may have been a better idea.

However: I can imagine Oblivion with VATS (Divine-Assisted Targeting System?), especially in combat - select the sequence of body parts and show those baddies techniques of Rain-of-Sand or Legion swordsmanship. However instead of freezing action, I would have merely slowed time down, maybe by a factor of 10. Think fast, hero-boy!

Perks might also be fun in Ob', especially if they involve penalties to avoid the dreaded munchkinism. (e.g. the Thief perk bumps your Sneak and Security skills at the expense of Barter and Speechcraft!)

Oblivion to me has the more interesting quest system, since there are actual factions you can join, as opposed to being the Lone Wanderer. Imagine if you could have thrown in with the Enclave. Or the slavers of Evergreen Mills. And that's just baddies wink.gif

And of course, Ob's more colourful (planes of Oblivion excluded), as opposed to FO3 which is mostly, to quote Yahtzee, "dystopia grey or dog merd brown".

And I like them both in different ways.




I agree wholeheartedly with this assessment of the differences.

I think they did an excellent job on the five DLC for Fallout 3. In Oblivion, I loved SI, KOT9, Mehrunes Razor the best. The added real estate DLC were all great to have, just wish there had been more quest to them than buying the furnishings.


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mirocu
post Feb 9 2013, 09:36 AM
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Love this game, it has a great atmosphere! I remember being fresh out of the vault, totally scared of what might lurk out there! As I ran for Megaton with my pistol at the ready, I prayed I would make it there in one piece!

I did quite a few quests but just like with any Beth game I never did the MQ. I prefer my own quests like collecting as many Quantums and bobbleheads as I can! biggrin.gif


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Diamandis
post Feb 9 2013, 09:30 PM
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QUOTE(mirocu @ Feb 9 2013, 08:36 AM) *

Love this game, it has a great atmosphere! I remember being fresh out of the vault, totally scared of what might lurk out there! As I ran for Megaton with my pistol at the ready, I prayed I would make it there in one piece!


I remember completley missing Megaton on my first couple of playthroughs! Don't know how I managed that. Lol. Fallout 3 is amazing (not as good as NV IMO).

There are some good locations to explore, (loved the high school near the vault exit!). I was disapointed by some of the DLC, also the way companions were handled, (again, much prefer NV in that aspect)

But despite all of that Fallout 3 is and always will be one of my all time favorite games! biggrin.gif


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mirocu
post Feb 9 2013, 09:46 PM
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QUOTE(Eva @ Feb 9 2013, 09:30 PM) *

I remember completley missing Megaton on my first couple of playthroughs! Don't know how I managed that. Lol. Fallout 3 is amazing (not as good as NV IMO).

How did you ever miss Megaton?? Itīs right there for crying out loud! laugh.gif

QUOTE(Eva @ Feb 9 2013, 09:30 PM) *

There are some good locations to explore, (loved the high school near the vault exit!).

When I was new, I could never fully explore it. I thought it was so scary so I just sneaked around the entrance and collected what loot I could get, and ran my butt off to Megaton again! biggrin.gif

QUOTE(Eva @ Feb 9 2013, 09:30 PM) *

I was disapointed by some of the DLC, also the way companions were handled

I have never tried any DLC but I liked what companions I got, Dogmeat being the obvious one. But I really think he should have been essential...

QUOTE(Eva @ Feb 9 2013, 09:30 PM) *

But despite all of that Fallout 3 is and always will be one of my all time favorite games! biggrin.gif

Same here! I have some great memories and I still make new discoveries! Just today I found a weapon I had completely forgotten to pick up after a non-journal quest I finished several months ago! tongue.gif

This post has been edited by mirocu: Feb 9 2013, 09:47 PM


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Diamandis
post Feb 9 2013, 09:51 PM
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QUOTE(mirocu @ Feb 9 2013, 08:46 PM) *

How did you ever miss Megaton?? Itīs right there for crying out loud! laugh.gif


I literally have no idea. I think I thought it must have been a mound of rubble or something. When I got a quest and had to go to Megaton I was like... ahh... that's what it was...

QUOTE(mirocu @ Feb 9 2013, 08:46 PM) *

When I was new, I could never fully explore it. I thought it was so scary so I just sneaked around the entrance and collected what loot I could get, and ran my butt off to Megaton again! biggrin.gif


I remember feeling the same! Also, I find playing Fallout 3 and NV without any music, just the sound effects, made the whole thing SO scary! (OT, New Vegas, Vault 11 with no music... terrifying!)

QUOTE(mirocu @ Feb 9 2013, 08:46 PM) *

Same here! I have some great memories and I still make new discoveries! Just today I found a weapon I had completely forgotten to pick up after a non-journal quest I finished several months ago! tongue.gif


I love moments like that! Ahh I kinda wanna return to Fallout 3 now... but New Vegas is my baby ATM haha

This post has been edited by Eva: Feb 9 2013, 09:55 PM


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Kiln
post Feb 9 2013, 10:05 PM
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I prefer New Vegas in basically every way. The thing I like most is that the devs really understand firearms in NV much more than Bethsoft did in FO3.

You can use iron sights, there are different types of ammunition, and overall the weapons handle better. You can also reload your own ammo.

Not everyone in NV is a scavenger with no long term thoughts on how to move ahead. At least in NV there are factions who want to control the area and try to rebuild it.

I also thought that more or less all of the DLC in NV was more enjoyable and liked the addition of faction reputation.

The only thing I liked about FO3 more was that there was more to each individual area in FO3 than in NV.


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Diamandis
post Feb 9 2013, 10:12 PM
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QUOTE(Kiln @ Feb 9 2013, 09:05 PM) *

I prefer New Vegas in basically every way. The thing I like most is that the devs really understand firearms in NV much more than Bethsoft did in FO3.

You can use iron sights, there are different types of ammunition, and overall the weapons handle better. You can also reload your own ammo.

Not everyone in NV is a scavenger with no long term thoughts on how to move ahead. At least in NV there are factions who want to control the area and try to rebuild it.

I also thought that more or less all of the DLC in NV was more enjoyable and liked the addition of faction reputation.

The only thing I liked about FO3 more was that there was more to each individual area in FO3 than in NV.


A man after my own heart! I agree with everything. I don't understand why NV is rated lower in most places than FO3... NV is practically superior, but that's just my opinion.




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mirocu
post Feb 9 2013, 10:15 PM
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Would have loved Iron sight in FO3, but I donīt care for the mods...


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Kiln
post Feb 9 2013, 10:18 PM
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QUOTE(Eva @ Feb 9 2013, 09:12 PM) *

A man after my own heart! I agree with everything. I don't understand why NV is rated lower in most places than FO3... NV is practically superior, but that's just my opinion.

Yeah I thought so too but there are plenty of people who don't. I think that part of it may be the bugs encountered in vanilla New Vegas, they were pretty drastic and took a while to fix. It is worth mentioning that this was Obsidian's first time using this engine so I think they did pretty well and worked hard to fix the glitches.

People seem to have forgotten the glitches that FO3 had, some of which even broke the main story right out of the box. I had to wait a couple of weeks just to get through the story because when you meet a certain character and escort them to Rivet City, the quest breaks and the character doesn't open a permanently locked door when she's supposed to.


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mALX
post Feb 9 2013, 10:49 PM
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What I loved about Fallout 3 was that it was epic in a way no other game I played before or after was/has been. The collapse of Rock Ridge and crossing that bridge behind Liberty Prime go down in history as the absolute best moments in gaming for me.

True about the followers and the way they were done, but don't agree at all on the DLC - loved it all, most especially the first (Anchorage, although I know it wasn't popular with many) and last (Mothership Zeta, which I have yet to beat). I died more times in those two DLC's than any game in its entirety. Also, the additional easter eggs each DLC added used to be a trademark of Bethesda games - loved that game period!

I also loved New Vegas, with the exception of the game ending glitches that kept me from ever experiencing the Hoover Dam battle in any of the games I started. If they have fixed the issues now, I may go back and replay it. As it was, I pitched it onto a shelf and gave up after the third time all my saves were deleted and the game crashed. If it had any epic moments like Fallout 3 had, I never got to play them through and that was disappointing to me. Still, the game was Awesome while it did play. Never got to do a single DLC in New Vegas because every time I loaded one it crashed the game.


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Kiln
post Feb 9 2013, 11:10 PM
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QUOTE(mALX @ Feb 9 2013, 09:49 PM) *

What I loved about Fallout 3 was that it was epic in a way no other game I played before or after was/has been. The collapse of Rock Ridge and crossing that bridge behind Liberty Prime go down in history as the absolute best moments in gaming for me.

True about the followers and the way they were done, but don't agree at all on the DLC - loved it all, most especially the first (Anchorage, although I know it wasn't popular with many) and last (Mothership Zeta, which I have yet to beat). I died more times in those two DLC's than any game in its entirety. Also, the additional easter eggs each DLC added used to be a trademark of Bethesda games - loved that game period!

I also loved New Vegas, with the exception of the game ending glitches that kept me from ever experiencing the Hoover Dam battle in any of the games I started. If they have fixed the issues now, I may go back and replay it. As it was, I pitched it onto a shelf and gave up after the third time all my saves were deleted and the game crashed. If it had any epic moments like Fallout 3 had, I never got to play them through and that was disappointing to me. Still, the game was Awesome while it did play. Never got to do a single DLC in New Vegas because every time I loaded one it crashed the game.

I didn't really like following Liberty Prime. I felt like it was stealing my thunder when it could have been a huge battle between the BOS and the Enclave troops, instead it was like an cheesy old killer robot flick.

I can agree that the DLC was fine but I preferred NV's DLC...it just felt more fleshed out. The first FO3 DLC really hoses you by not allowing you to collect several pieces of cool equipment that was used during OA. I used the Gary glitch in unison with the quartermaster glitch though and returned with tons of cool gear.


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mALX
post Feb 9 2013, 11:52 PM
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QUOTE(Kiln @ Feb 9 2013, 05:10 PM) *

QUOTE(mALX @ Feb 9 2013, 09:49 PM) *

What I loved about Fallout 3 was that it was epic in a way no other game I played before or after was/has been. The collapse of Rock Ridge and crossing that bridge behind Liberty Prime go down in history as the absolute best moments in gaming for me.

True about the followers and the way they were done, but don't agree at all on the DLC - loved it all, most especially the first (Anchorage, although I know it wasn't popular with many) and last (Mothership Zeta, which I have yet to beat). I died more times in those two DLC's than any game in its entirety. Also, the additional easter eggs each DLC added used to be a trademark of Bethesda games - loved that game period!

I also loved New Vegas, with the exception of the game ending glitches that kept me from ever experiencing the Hoover Dam battle in any of the games I started. If they have fixed the issues now, I may go back and replay it. As it was, I pitched it onto a shelf and gave up after the third time all my saves were deleted and the game crashed. If it had any epic moments like Fallout 3 had, I never got to play them through and that was disappointing to me. Still, the game was Awesome while it did play. Never got to do a single DLC in New Vegas because every time I loaded one it crashed the game.

I didn't really like following Liberty Prime. I felt like it was stealing my thunder when it could have been a huge battle between the BOS and the Enclave troops, instead it was like an cheesy old killer robot flick.

I can agree that the DLC was fine but I preferred NV's DLC...it just felt more fleshed out. The first FO3 DLC really hoses you by not allowing you to collect several pieces of cool equipment that was used during OA. I used the Gary glitch in unison with the quartermaster glitch though and returned with tons of cool gear.



Following Liberty Prime across that bridge on the 360, with the controller almost jumping out of your hand with each explosion - I was screaming with excitement that I could barely hold the controller - yeah, Liberty Prime stole all the fighting from the player, but even just walking through the exploding cars and helicopters, pieces flying through the air and that controller jumping out of my hands - AWESOME!

I also used the Gary Glitch to come back loaded up with gear, had to make three trips using Fawkes as a carrying mule to bring it all back to Megaton. LOVED that DLC, but agree with you that we should have been able to carry more loot back without using Gary's body for it. I had to reload saves a LOT to finally cross over with it all because I kept missing Gary's head, he'd slip down somehow and the transporter would send me back before I could right him.

I replayed that DLC a lot, loved it! Any game that can kill me that many times so I can barely cross one segment of it - thumbs up. (which also includes the Deathclaw Sanctuary in New Vegas - when I finally made it across there alive I was like, "WOO HOO!" Shrieking and screaming - my husband doesn't game, I thought he was going to have the ambulance called or something, lol).




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Kiln
post Feb 10 2013, 12:01 AM
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QUOTE(mALX @ Feb 9 2013, 10:52 PM) *

Following Liberty Prime across that bridge on the 360, with the controller almost jumping out of your hand with each explosion - I was screaming with excitement that I could barely hold the controller - yeah, Liberty Prime stole all the fighting from the player, but even just walking through the exploding cars and helicopters, pieces flying through the air and that controller jumping out of my hands - AWESOME!

I also used the Gary Glitch to come back loaded up with gear, had to make three trips using Fawkes as a carrying mule to bring it all back to Megaton. LOVED that DLC, but agree with you that we should have been able to carry more loot back without using Gary's body for it. I had to reload saves a LOT to finally cross over with it all because I kept missing Gary's head, he'd slip down somehow and the transporter would send me back before I could right him.

I replayed that DLC a lot, loved it! Any game that can kill me that many times so I can barely cross one segment of it - thumbs up. (which also includes the Deathclaw Sanctuary in New Vegas - when I finally made it across there alive I was like, "WOO HOO!" Shrieking and screaming - my husband doesn't game, I thought he was going to have the ambulance called or something, lol).

Yeah it is a difficult glitch, especially since it requires perfect positioning of the body to work and you don't get to find out if you pulled it off until AFTER you've put in 3 hours of work into the DLC.

This post has been edited by Kiln: Feb 10 2013, 12:02 AM


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mALX
post Feb 10 2013, 12:18 AM
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QUOTE(Kiln @ Feb 9 2013, 06:01 PM) *

QUOTE(mALX @ Feb 9 2013, 10:52 PM) *

Following Liberty Prime across that bridge on the 360, with the controller almost jumping out of your hand with each explosion - I was screaming with excitement that I could barely hold the controller - yeah, Liberty Prime stole all the fighting from the player, but even just walking through the exploding cars and helicopters, pieces flying through the air and that controller jumping out of my hands - AWESOME!

I also used the Gary Glitch to come back loaded up with gear, had to make three trips using Fawkes as a carrying mule to bring it all back to Megaton. LOVED that DLC, but agree with you that we should have been able to carry more loot back without using Gary's body for it. I had to reload saves a LOT to finally cross over with it all because I kept missing Gary's head, he'd slip down somehow and the transporter would send me back before I could right him.

I replayed that DLC a lot, loved it! Any game that can kill me that many times so I can barely cross one segment of it - thumbs up. (which also includes the Deathclaw Sanctuary in New Vegas - when I finally made it across there alive I was like, "WOO HOO!" Shrieking and screaming - my husband doesn't game, I thought he was going to have the ambulance called or something, lol).

Yeah it is a difficult glitch, especially since it requires perfect positioning of the body to work and you don't get to find out if you pulled it off until AFTER you've put in 3 hours of work into the DLC.



Exactly. I don't understand why your inventory on your person has to disappear on the trip home, would like to have had that game on the PC and seen if that could be fiddled with to allow returning with loot (or placing a "Gary Hanger" inside the teleport so he'd be hanging in easy reach, lol).




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