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> A New Elder Scrolls
Bolzmania
post Apr 19 2008, 11:33 PM
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I agree with you that woodelves are ugly, but I'll still think Valenwood would be fun.
There is an "Elder Scrolls Adventure" game that is called "Redguard" which came out 1998. It takes place i Hammerfell so they can't make another one. And for gods sake not in Black Marsh. I hate Argonians and Khajiits (not sure of the spelling).


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jack cloudy
post Apr 20 2008, 10:17 AM
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As for Black Marsh, I'm afraid Beth can't make it into an authentic lore-true experience anyway. Why? Well simply, cause Argonia is pretty much the most inhospitable place of Tamriel. Forget Ashstorm, Argonia has swamps that suck you up, flies that eat your face given half a chance and who knows what else.
(Although, the worm subway sounds like a cool alternative to Siltstriders)

If they went with Argonia, either the place would be so dangerous it takes all the fun out of it, or it would be a relatively safe forest rather than a swamp. In the first case casual players would give up out of frustration and roleplayers would find it too tedious to roleplay. In the second case, those who play for the lore would fall on it harder than they did on Oblivion.


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stargelman
post Apr 21 2008, 06:56 AM
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QUOTE(Daedroth @ Apr 20 2008, 12:33 AM) *

I agree with you that woodelves are ugly, but I'll still think Valenwood would be fun.
There is an "Elder Scrolls Adventure" game that is called "Redguard" which came out 1998. It takes place i Hammerfell so they can't make another one. And for gods sake not in Black Marsh. I hate Argonians and Khajiits (not sure of the spelling).

Actually Redguard takes place on Stros M'kai exclusively which while belonging to Hammerfell is a remote island far away from the mainland. And Daggerfall took part partially in Hammerfall as well as High Rock.

Also, by that same logic they couldn't do any Tamrielien province since they were all covered by Arena. But of course with their ability to "reinvent" they could have 10 games in a row in the same province and they'd be nothing alike, landscape wise. tongue.gif


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Bolzmania
post Apr 21 2008, 03:14 PM
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Ahh! I never knew that..


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Agent Griff
post Apr 28 2008, 05:58 PM
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An Elder Scrolls Adventure: Redguard took place only on the small island of Stros M'kai. Other than that, a quarter or so of Hammerfell was also featured in Daggerfall along with half of High Rock, but other than that, Hammerfell is still ripe for the picking and it would be my own destination of choice, since it features my favourite race, the Redguards.

EDIT: Beat me to it Starge. smile.gif

This post has been edited by Agent Griff: Apr 28 2008, 06:00 PM


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GunsnArmor
post Apr 29 2008, 11:05 PM
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QUOTE(Blackdemon @ Apr 15 2008, 09:45 AM) *

I don't really think they could make a whole game in blackmarsh, with only argonians. Too bad


Well I'm sure they could have two places combined if they were going to have Blackmarsh in it, like the Blood Moon expansion for Morrowind.



But Blackmarsh would be boring IMO, Valenwood and a portion of Elswhyre would be better and more likely, but its probably gonna be somewhere else, like Skyrim.

This post has been edited by GunsnArmor: Apr 29 2008, 11:12 PM


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raggidman
post May 4 2008, 07:22 PM
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I was sort of planning to keep away from this topic, but you got me.

There are Major Mods being attempted to cover all the locations you have described out there.

With the possible exception of Hammerfell they are nowheres near completion because of internal politics, petty jealousies, viciousness etc, getting in the way of properly setting them up.

I will stick to a brief chat on the ones I see as the most approachable


Valenwood is a fascinating mod to attempt because of the Green Pact. Read Dance in the Fire (TIL has it) and you will discover that there are many different kinds of Bosmer. Read more and you will discover that there are beautiful as well as ugly Bosmer. Those with common sense keep well away from Lands where their most sacred customs are reviled or pissed on.

Falinesti in Valenwood is a Mile High City Tree and there are lots of different and new races there. Sadly creating a model of Falinesti that truly corresponds to Lore is very difficult. Technically tell me how you are going to create an in scale MILE HIGH TREE first! There was on model that got near, but had problems.


Black Marsh - wonderful stuff. The first problem there is not the swamps or the flies. First you have to immunise your Non-Argonian players and NPCs against the diseases and poisons that abound there. You could solve one aspect of this by only having Black Marsh native PCs - there are several Intelligent Races there, not just Argonians! Seem to remember there is one other race that has strong poison/disease resistance? But Argonians are immune. And then many of your non-Argonian NPCs are going to catch diseases etc ... tough on them eh?

If you are Argonian/Native then it should be doable/playable from a Lore point of view. You would have to have swamps that suck you in, but also senses capable of detecting them, etc ...

Elsweyr - highly doable and 16 possible player races of Khajiit too!


New Major Mod?
What I would like to do for starters is a Valenwood/Elsweyr Borderlands mod! If you read my little tale then you will begin to see wink.gif Lots of tension loads of opportunity to create quests and skirmishing etc. If anyone is interesting in actually doing such a thing then contact me.

It would require a new and entirely independant Web Site - I have seen what happens when the Administrator and mods come into conflict. And it would require an HTML proficient Designer to set up properly. I do not mean someone who is a professional (makes cash by conning small companies or large into forkin out loads-a dosh for crap) - I am talking about someone who can simply do, when and as, what is needed. If those are on tap then I know where to go to get more folks - see on ...

Then comes the long task of attracting talent. Having great writers as there are on this Forum can be a bonus there, also needed are a deeply competant and inspired: composer; heightmapper; modeller; tex specialist; rigger; animator; quest scripter interior specialist, exterior specialists, language, spoken and written, etc ... these are just a backbone because for all the resources out there that can be lawfully acquired only so much is genuinely well done and you need folks who can do whatever is really needed, not sort of, and so pass on their skills. Sure you will get new talent and you cannot chuck their contributions out just like that. They have to be carefully helped along. Then they can become the backbone of your project/s.

Is that it? Nah - you need people who understand how the graphics software, nifscope, CS etc you are using really works or who can find out and create adjustments so you can get basic stuff done ...

Put all that together ad you have a chance. Whatchergot guys? smile.gif


Oblivion? Cyrodiil is the merchant /speech / politics center of Empire native territory? It should have been the last attempted. No arguing with that. Then you meet all the Lore from all the places you visited there and that would really be the deal.

What happened is doubtless satisfying for people from other platforms as I have never encountered a game as Lore-intensive as TES daggerfall and Morrowind. But in order to include the new platforms they decimated what was there. Paired it down drastically. And produced what should have been sold as a side-game, not as a full TES release. Just like Redguard and Battlespire, which were fine games in their own right.

Oblivion could have been a great pocket in the history of the Scrolls, but they felt they had to sell it to the platforms. And to do that they had to sell it as a full TES release lest 'people' think it was not up to par. As a result I am beginning to question whether the Consoles are genuinely capable of handling a full TES game. Come to think of it are PCs? laugh.gif



This post has been edited by raggidman: May 4 2008, 07:37 PM
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Oreyn Bearclaw
post May 27 2008, 01:57 PM
Post #28


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I just sit idly by waiting for the "good" mods, i don't think i would have a mod giving me more of tamriel 'cause simply, i like cyrodiil as just cyrodiil (prolly not right), if i get a mod, it's the axpansion, or sold like the others in a box (knights of the nine).

i do hope they think more of the story line in the next game as morrowind not only had a more in dept main story, but also far more side missions and factions.

So my advice is that they use some more time, and make some more missions and better stories while they have that time.

the side missions for Oblivion had an amasing story yes, but it's the main story that counts, and my clear opinion is that morrowinds was better. i don't say oblivions suck, but it isn't the one for me.

oh and in the next edition, i'd like to see more were-stuff, i read on UESP that there were many in Daggerfall, and i know there were werewolves in Morrowind: Bloodmoon.

i reallyu don't care where it is, as long as they don't cut out any races, and go back to some of the stuf from morrowind again, i miss flying enemies, what will you do without cliff racers? the creatures that made the dragons flee?
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Kiln
post May 30 2008, 09:19 PM
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QUOTE(Oreyn Bearclaw @ May 27 2008, 12:57 PM) *

oh and in the next edition, i'd like to see more were-stuff, i read on UESP that there were many in Daggerfall, and i know there were werewolves in Morrowind: Bloodmoon.
As far as I know there are only werewolves and werepigs in Daggerfall...can't say I wish they'd left the werepigs in myself though.


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Rane
post May 31 2008, 06:16 PM
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QUOTE(Kiln @ May 30 2008, 11:19 PM) *

QUOTE(Oreyn Bearclaw @ May 27 2008, 12:57 PM) *

oh and in the next edition, i'd like to see more were-stuff, i read on UESP that there were many in Daggerfall, and i know there were werewolves in Morrowind: Bloodmoon.
As far as I know there are only werewolves and werepigs in Daggerfall...can't say I wish they'd left the werepigs in myself though.


Yeah, only Werewolves and Wereboars were in Daggerfall. There is, however, this book in Daggerfall that lists a bunch of other were-creatures; Werewolves, werebears, wereboars, werelions, werecrocodiles, werevultures and, of course, weresharks.

We probably won't be seeing anything other than werewolves for quite some time though.
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Kiln
post May 31 2008, 06:27 PM
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QUOTE(Rane @ May 31 2008, 05:16 PM) *

Yeah, only Werewolves and Wereboars were in Daggerfall. There is, however, this book in Daggerfall that lists a bunch of other were-creatures; Werewolves, werebears, wereboars, werelions, werecrocodiles, werevultures and, of course, weresharks.

We probably won't be seeing anything other than werewolves for quite some time though.

Just ask Rane, he knows everything. Lol. laugh.gif


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Arcalin
post Jul 4 2008, 09:27 PM
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I'm sorry Guys, nut there will be no more ES.

A friend of mine work at betesda. There will be a game without the story itself, should be online, for 360 and PC. Sorry
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minque
post Jul 4 2008, 10:24 PM
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QUOTE(Arcalin @ Jul 4 2008, 10:27 PM) *

I'm sorry Guys, nut there will be no more ES.

A friend of mine work at betesda. There will be a game without the story itself, should be online, for 360 and PC. Sorry

Now that's a disappointment right?


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Rane
post Jul 5 2008, 02:12 PM
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QUOTE(Arcalin @ Jul 4 2008, 11:27 PM) *

A friend of mine work at betesda.


Joe, Bob or Mike?
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Agent Griff
post Jul 13 2008, 02:41 PM
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I don't think Bethesda is prepared to give up a cash-cow like the TES series, especially with so many fans that will buy their games no matter what, as long as there's an Elder Scrolls on the label. It's just too profitable to give up lightly.


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stargelman
post Jul 13 2008, 09:06 PM
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I don't think I'm prepared to let people spread FUD like that. If it happens again Mr. Kitten will get angry.


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Channler
post Jul 14 2008, 06:47 AM
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Ooooo.. I want to be a were-boar...

biggrin.gif


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kazzchris
post Jul 27 2008, 11:40 PM
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new here but if a new one came out i would like a elder scrollls with the akivari people/ races like monkeyfolk, vampiric snakes, deadra/demon, and tiger dragons. also have all of te area meaning hamerfell, valenwood, skyrim, etc.......
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Bolzmania
post Jul 30 2008, 09:49 PM
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I've changed my mind.. You should be able to be in every province like in arena.


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xX Kinzer Xx
post Jul 30 2008, 10:08 PM
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QUOTE(Daedroth @ Jul 30 2008, 04:49 PM) *

I've changed my mind.. You should be able to be in every province like in arena.

Well that would be a pretty big game. And the bigger the game, the less detail they can go into. Personally, I'd rather they stick to on Province, make it bigger than Cyrodiil of course, and just make it very detailed. In my opinion, I'd like it if they either went to Skyrim or the Summerset Isles.
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