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That Mod Looks Interesting, Trying To Keep Up With New Mods |
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mALX |
Dec 20 2015, 02:13 AM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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QUOTE(Grits @ Dec 19 2015, 03:34 PM) Jacelyn my independent (non-Guild) thief has a new outfit that she loves: The Fancy Witch Armor (Witcher 3 recolor) by Elianora. Jacelyn wears a grey robe with mask and hood for work. This outfit is for making people think that she is not a thief. The boots have quite a heel, which to Jace says “I don’t need to walk very far.” Maybe they think she is a courier. I’m not sure if she has a clue what she’s doing or if anyone is fooled, but she looks pretty cute in the outfit. How cute that armor is!
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haute ecole rider |
Jan 19 2016, 03:54 AM
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Master
Joined: 16-March 10
From: The place where the Witchhorses play
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I've been playing a Bosmer archer/hunter with Chesko's new Frostfall mod. Hunterborn works very well with it, and in fact Hunterborn's Scrimshaw power has been folded into Frostfall's Craft Item power. Where I kept getting error messages about scripting running too slow for Frostfall while processing dead animals, now the two mods play together very well and I have yet to encounter any errors or conflicts after about a week of playing with the two. Campfire has been updated as well, and I think it is easier and more realistic now to build campfires in the wild. I can't remember if it was Renee or someone else here who was complaining about how hardcore the old Frostfall is - she would be glad to know the new version (3.0.1) is much easier to live with. To put icing on the cake, I'm also using Art of the Catch, since Phaedre lives near the western end of Lake Ilinalta in Falkreath Hold and likes a bit of fish from time to time. I liked Frostfall v. 2.6 before, and didn't find it too cumbersome combined with Hunterborn, though the repetition was tiresome. And Campfire was fun by itself and combined with Camping Kit of the Northern Ranger. However, this new combination of Frostfall 3.0, Campfire 1.6, Hunterborn 1.4.4 and Art of the Catch 1.0.1 is amazing! And immmmmersive!
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ghastley |
Mar 29 2016, 06:55 PM
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Councilor
Joined: 13-December 10
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QUOTE(Lopov @ Mar 29 2016, 01:29 PM) This may not be the best thread but is there any way to force reset the radiant quest system with the console, something like when you can reset health or inventory of merchants? I always have to wait for a long time between bounty quests, they're not available one after another.
They actually are theoretically available right away, but the bounty quests may reserve NPC's in the radiant system, and so conflict with them. There's no "wait a bit" involved. The Jarl's steward may be the bottleneck in most cases. Make sure you have no quests that involve them.
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Mods for The Elder Scrolls single-player games, and I play ESO.
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SubRosa |
Sep 10 2016, 03:57 AM
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Ancient
Joined: 14-March 10
From: Between The Worlds
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With Persephone's return to Skyland, I am trying out some new mods. Bow Before The Dead - Draugr Sounds Legacy Edition is a simple replacer for the Draugr sounds. I have only heard a few draugr so far, but so good. The new voices are deeper and more bestial. They sound like they might have a little bit of a tiger mixed in. I am not sure if I mentioned it before, but I am also using HD Better Reflections For Armor and Weapons - It gives the armor an outstanding reflective finish. It isn't a perfect mirror look, but just enough for you to notice the light reflecting off of people's armor. Screenshots don't do it justice. You have to actually see it in the game to truly appreciate it. I also found Nordic Wanderer Equipment. I am not using it currently, but I really like how they took the ancient nord armor and added in parts of the 'modern' Skyrim steel armor to round out the set. I also added several of my own mods for Persephone's latest incarnation. A few weeks ago I integrated Lok's Eyes into my Deadwalker race mod. Over the last few days also added more hairstyles, which you should be seeing once Persephone takes off her hood. I also modded Drunkzealot's somewhat historically accurate weapons 1.43 to create Malediction from the zweihander. Finally I tweaked my Undead Summoning mod to add a Female Draugr archer to the summonings. Once I have time to play with it and I am sure there are no bugs, I will upload the new version with the Draugress to the Nexus. This post has been edited by SubRosa: Sep 10 2016, 03:58 AM
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mALX |
Sep 26 2016, 07:05 AM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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QUOTE(SubRosa @ Sep 9 2016, 10:57 PM) With Persephone's return to Skyland, I am trying out some new mods. Bow Before The Dead - Draugr Sounds Legacy Edition is a simple replacer for the Draugr sounds. I have only heard a few draugr so far, but so good. The new voices are deeper and more bestial. They sound like they might have a little bit of a tiger mixed in. I am not sure if I mentioned it before, but I am also using HD Better Reflections For Armor and Weapons - It gives the armor an outstanding reflective finish. It isn't a perfect mirror look, but just enough for you to notice the light reflecting off of people's armor. Screenshots don't do it justice. You have to actually see it in the game to truly appreciate it. I also found Nordic Wanderer Equipment. I am not using it currently, but I really like how they took the ancient nord armor and added in parts of the 'modern' Skyrim steel armor to round out the set. I also added several of my own mods for Persephone's latest incarnation. A few weeks ago I integrated Lok's Eyes into my Deadwalker race mod. Over the last few days also added more hairstyles, which you should be seeing once Persephone takes off her hood. I also modded Drunkzealot's somewhat historically accurate weapons 1.43 to create Malediction from the zweihander. Finally I tweaked my Undead Summoning mod to add a Female Draugr archer to the summonings. Once I have time to play with it and I am sure there are no bugs, I will upload the new version with the Draugress to the Nexus. Is this the change I noticed in Persephone's eyes in the last few sets of screens? If so, I like these better than the last change prior to that - those eyes looked more scary and totally dead; while the new eyes seem to look undead/dead, but reflect the person that used to be; if that makes any sense. There is just a tinge of blue in the new ones that looks Awesome.
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