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> Shady Sam, Anyone heard of him?
Acadian
post Mar 3 2013, 11:00 PM
Post #21


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You're right, Renee. A vendor who sells lockpicks is much needed for many characters - especially, as you say, early on. smile.gif

I tend to forget, since Buffy's never touched a lockpick. tongue.gif


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King Coin
post Mar 3 2013, 11:26 PM
Post #22


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QUOTE(Acadian @ Mar 3 2013, 04:00 PM) *

I tend to forget, since Buffy's never touched a lockpick. tongue.gif

She would probably think they were for her hair! tongue.gif

This post has been edited by King Coin: Mar 3 2013, 11:26 PM


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mirocu
post Mar 4 2013, 04:36 PM
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QUOTE(King Coin @ Mar 3 2013, 11:26 PM) *

QUOTE(Acadian @ Mar 3 2013, 04:00 PM) *

I tend to forget, since Buffy's never touched a lockpick. tongue.gif

She would probably think they were for her hair! tongue.gif

happy.gif

Lothran uses lockpicks from time to time to... pick his teeth hehe.gif But as he finds them everywhere he doesnīt need Sam or even Ongar.


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ghastley
post Mar 4 2013, 06:15 PM
Post #24


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Finding them everywhere can be a problem if your character has a habit of using "take all" on containers, and dumping the trash in another container later. Lockpicks get added to your collection, but because they're weightless, you tend to forget about them. (Which actually makes them one of the best value-for-weight items, but that's another topic).

One of the quests in my Bear Riders mod has the player try to break into the Legion offices in the IC Prison district, and when you fail (i.e run out of lockpicks), Claudia finds another way to get the key for you. When I first tested that part, my test character had 200+ lockpicks in inventory! It's a good thing you can take multiple copies of items away with the console in one command.

Most of my characters prefer to use Open spells, but I have tried "no magic" builds that didn't get that option. Those all went looking for Shady Sam a few times. And so did a few of the others, as there's always a point where the lock exceeds your Alteration level, and you have to resort to the mechanical, or give up.


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Lady Saga
post Mar 4 2013, 07:23 PM
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Yeah, that's true, Ghastley, about the characters. Some of mine don't use magic (Kahreem) and some do (Lady Saga). Kahreem enjoys the challenge of using lockpicks, and I'm not sure what'll happen once he gains access to the Skeleton Key or whatever it's called (he's doing TG).

Saga on the other hand is learning Alteration specifically so she can pick locks. I think she's got the Easy spell learned, and is working on Average (3 tumbler) locks next.
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mirocu
post Mar 4 2013, 07:39 PM
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It was such a long time ago since I had any trouble picking locks. But as I read comments here it all comes back to me.. It really was hard picking locks back in the day! ohmy.gif

So yeah by all means, visit Uncle Sam wink.gif


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It matters not how strait the gate,
How charged with punishments the scroll,
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I am the captain of my soul.
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Acadian
post Mar 4 2013, 08:39 PM
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Buffy just let the hard ones go that her spells wouldn't open early on. She worked hard though and it was not that long before she crafted her 'Open Any Lock' spell. Actually however, the name is misleading. Some wonderfully witty wizard (not) decided that unlock magic could not be crafted into touch spells - only on target. Apparently that wizard must have been completely ignorant of how target spells are useless under water.

When she encounters a lock under water, she simply sits there calmly breathing (thanks again to alteration magic) while I employ what she calls 'Acadian magic' to open it for her. Oh well, 'tis one of the few ways I get to earn my keep.


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Lady Saga
post Mar 5 2013, 02:46 PM
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I was actually pretty good at picking locks when I was playing OB more often; a 4 or 5 tumbler lock might cause a couple broken picks, but if I slowed down and concentrated I could always open it. laugh.gif It's all abou concentration and letting those fingers strike the button at the exact moment.

Nowadays with Kahreem I usually suck at lockpicking! Even an average lock can cause a wrath of broken picks!, like 4 or 5 broken picks on a 3-tumbler lock! *facepalm*

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Grits
post Mar 5 2013, 03:27 PM
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Jerric depends on the lockpicks that he finds. He can’t actually use them, so opening locked containers is one of our triumphs of imagination over game mechanics. He can bash some open (if I get it on the first pick), but many remain unopened (if I break a pick that means he can’t bash it open). He is presently learning spells for unlocking things. He is not very motivated and hates to “waste” the magicka, so it’s been slow going. If there was a spell called Containers Explode I’m sure he’d already have mastered it.

Regarding Shady, others of my characters rely upon him for lockpicks, skooma, and poisons. The occasional naughty character also uses him to unload select items without attracting the notice of the guards. I always thought he should be an independent fence.

This post has been edited by Grits: Mar 5 2013, 03:29 PM


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Elisabeth Hollow
post Mar 5 2013, 03:33 PM
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Kayla is relatively useful with locks. The harder ones she gets frustrated and starts cursing at them and breaks more picks XD


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mirocu
post Mar 5 2013, 04:48 PM
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QUOTE(Lady Saga @ Mar 5 2013, 02:46 PM) *

I was actually pretty good at picking locks when I was playing OB more often; a 4 or 5 tumbler lock might cause a couple broken picks, but if I slowed down and concentrated I could always open it. laugh.gif It's all abou concentration and letting those fingers strike the button at the exact moment.

Definitely. Itīs strange though. Every time I enter this mini-game I automatically think about what happened in my life back in ī07 when I was a noob and had more trouble with it than today. I remember what was going on at work, what radio station I listened to, what hosts they had and what music they played.

Oh, I remember it so clearly...


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It matters not how strait the gate,
How charged with punishments the scroll,
I am the master of my fate,
I am the captain of my soul.
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Lady Saga
post Mar 5 2013, 07:58 PM
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Heh. Well back when I was new I had no idea we could set the tumblers of the lock individually. blink.gif I used to use the "auto attempt" instead. laugh.gif I did this for quite awhile. Then one day after I joined beth's forums, somebody was describing how it's REALLY done.

*another facepalm*

I still like using the auto-attempt for inexperienced characters, though. When Kahreem was a Novice at Security, I would use the auto-attempt to simulate his clumsy fingers. And the funny thing is, these days I'm probably only slightly better than the auto-attempt, as I attempt to place each tumbler one by one (breaking pick after pick).

This website really needs a facepalm smiley.



This post has been edited by Lady Saga: Mar 5 2013, 07:58 PM
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mirocu
post Mar 5 2013, 08:53 PM
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I used to always do it manually but these days itīs stricktly auto-attempt. Mostly because I donīt care to do it with a single lockpick anymore and also because I want to Morrowind-ize up my Oblivion game by using Lothranīs stats a little bit more.

QUOTE(Lady Saga @ Mar 5 2013, 07:58 PM) *

This website really needs a facepalm smiley.

Yeah. Hey, Acadian. Get to it! biggrin.gif


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Lol bird

It matters not how strait the gate,
How charged with punishments the scroll,
I am the master of my fate,
I am the captain of my soul.
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Acadian
post Mar 5 2013, 11:08 PM
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Elisabeth Hollow
post Mar 5 2013, 11:10 PM
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QUOTE(Acadian @ Mar 5 2013, 04:08 PM) *

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AAAAUUUUGGGGGHHHHHHH!

^excited


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Lady Saga
post Mar 6 2013, 12:42 AM
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QUOTE(Acadian @ Mar 5 2013, 05:08 PM) *

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No way, are you serious???

...oh wait, it's from photobucket. Still, this is good. I can cut & paste the text above, save it somewhere ,and now I can have my lovely facepalm. Here at Chorrol!

No more XD, eh, Miss Hollow? Now we've got the real thing!

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mirocu
post Mar 6 2013, 04:43 PM
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Whatīs the code for it, Acadian?


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Lol bird

It matters not how strait the gate,
How charged with punishments the scroll,
I am the master of my fate,
I am the captain of my soul.
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Acadian
post Mar 6 2013, 05:01 PM
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QUOTE(mirocu @ Mar 6 2013, 07:43 AM) *

Whatīs the code for it, Acadian?


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The best way is to open up a quote/reply to this post, then copy the code for it and save it for pasting when needed.

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McBadgere
post Apr 26 2014, 04:24 PM
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QUOTE(Black Hand @ Jun 10 2006, 08:05 AM) *

QUOTE(bloodyfish @ Jun 6 2006, 06:45 PM)
Theres a dark hat, gloves and shoes? I just have some shoes and wide bottom pants from Vilverin.
*




Hood, technically. But no....no Gloves. I loved the Black Gloves in Morrowind, they suited my Assassiny Character quite well.


Hey!!...I just found this!!... laugh.gif ...That's the hood Tharryn's wearing!!...

I like Shady Sam...I wish there was more you could do with him...

I think the idea that there's always lockpicks available on-tap is an excellent thing that Bethesda did right...

Although, I've realised that maybe Ubisoft had a lot to do with the mass-appeal of the game, y'know?... tongue.gif ...Having made a couple of popular games themselves...

Yes I know it was before the first AC game...Leave me be!...
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