Yes, where would we be without the ability to remove deadwood from our inventories? ... Now, just imagine playing these games on consoles, where quest item statuses
never get removed.
Imagine making a mistake and murdering some NPC. Lucien gives us that Blade of Woe which can NEVER get dropped.
Imagine trying to justify this evil item in the inventory of a character who is otherwise a goodie!
I recently learned the Creation Kit has the ability to temporarily assign Quest Item status to ordinary items too, by giving this item an Alias with the Quest Item toggle flagged on. This coud be anything: a book, an outfit, whatever. As long as the quest is running, that item is going to be a Quest Item. So in those cases it's not a good idea to remove their QI status and then drop them, that would mess the quest up.
Not that anybody here would do such a thing, I just found it interesting how the CK does things so differently from earlier editors.
This post has been edited by Renee: Dec 30 2022, 02:05 PM