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Today in Skyrim..., Epic battles, mudcrab sightings, anything but spoilers. What did your |
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SubRosa |
Oct 6 2018, 10:36 PM
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Ancient
Joined: 14-March 10
From: Between The Worlds
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Sousii had quite an adventure on the roads. Are the healing Vigilants part of the mod? Usually they just utter dire warnings to my characters, or can be found fighting undead. I made them hostile in Persephone games. I am glad to hear she gave up robbing. I thought she might end up like Dani California.
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Renee |
Oct 7 2018, 03:39 AM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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Life lesson learned right there. Who says videogames can't teach us to better ourselves? That is pretty sad about Hairy-back and the others. They were living that life though, and would not adapt to new circumstances, right? --------------------------------- Sundas, early evening, 7th of First Seed, 4th Era Year 203 -- Well it's Sundas, so luckily for all of us, Lord Haaf-Mersey is nowhere near a chapel. No, he is in Frostfruit Inn, in the village of old Rorikstead. He is in the midst of doing Missing In Action, a quest none of my others have ever done before. This is the one in which the older lady in Whiterun has a son who's gone missing. I had no idea this quest involved dealing with ... uh ... dang. Not in the spoilers section. Let's just say I am enjoying it now, I am glad I left a lot of quests like this one untouched in 2011, so they'll be fresh in 2018.
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Renee |
Oct 7 2018, 02:35 PM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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Grits: That's so cute the way Uthgerd says only the basic things... "Let's get going... What do you need?" Such a good follower. QUOTE(Lopov @ Oct 7 2018, 02:41 AM) @Renee - interesting, Missing in action was the first quest which my first character Gottham completed, if I don't count starting quests from Helgen and informing the Jarl of Whiterun. It's a good quest and it requires you to travel quite far and because Lord Haaf-Mersey is in Rorikstead, I see that he's already heading "there".
No kidding, that was one of your first quests? Neato. Yeah I'm glad I didn't do everything back in 2011-2012. I've never done the Murders in Windhelm, for instance, while I know you've finished this quest long ago. I also never finished the "tree" quest from Whiterun, which totally seems like a quest Haaf-Mersey would do. I'm pretty sure Thor a'Zaene started this quest, but I believe he chickened out from this quest. He was afraid of magic, you see. First time saw a wisp mother, he was outta there. This post has been edited by Renee: Oct 8 2018, 12:05 AM
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Renee |
Oct 27 2018, 03:07 AM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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I tried to get into another Nassqa session but I just can't take it anymore. I need some dumbed-down, generic, streamlined cookie-cutter Skyrim action! (kidding,...) I decided to just return to Sir Vyvoor's game. I left him in Frostmere Crypt last May, with all three of his Stormcloak companions. Here is how his stats and details appear. Just for my own amusement. Notice I'm not going to list People Killed / Animals Killed. I get weirded out by those stats. Like, I finally have a conscience about all the combat that goes on, or something. Level: 19 Major Skills: One-handed, Block, Smithing, Light Armor, Restoration, Speech Days Passed: 107 Locations Discovered: 66 Locations Cleared: 19 Hours Slept: 1060 Hours Waited: 201 Gold Found: 14981 Quests Completed: 15 Misc Objectives Cmp'd: 32 Main Quests Cmp'd: 5 Civil War Quests Cmp'd: 6 Favorite Weapon: Iron Sword (wait what?) Favorite Spell: Fast Healing Favorite School: Restoration Favorite Shout: Unrelenting Force Times Shouted: 89 Total Lifetime Bounty: 49 (whoa.... nice). Largest Bounty: ...... 25 This post has been edited by Renee: Oct 27 2018, 03:09 AM
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Lopov |
Nov 5 2018, 02:12 PM
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Master
Joined: 11-February 13
From: Slovenia
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______________________________________________________________________________ After adventuring in the Reach, Souissi and Froa Bear-Foot were back in Markarth. Souissi disenchanted her Nordic war axe and enchanted the Nordic war pick found in Liar's Retreat, with a grand soul gem, naming it War pick of bitter cold, because it damaged one’s health and stamina. From Calcelmo the court wizard she learned how to summon a flame atronach, and from a spell tome she learned how to summon a bound shield that not only protects her from physical attacks but from magical as well.
After a peculiar meeting with a blind priestess Souissi decided to head to High Rock to discover what was the priestess rambling about, and possibly find out more of her own fate, but Froa Bear-Foot decided to stay in Skyrim. As the carriage which Souissi and other travelers heading to High Rock, was leaving Markarth stables, Froa wondered whether she'd ever see her Imperial friend again.
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"I saw a politician the other day." "Horrible creatures - I avoid them whenever I can."
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Renee |
Nov 5 2018, 03:57 PM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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Liar's Retreat? At first I thought this was added by the Hideouts mod we're using but apparently that place is vanilla! Nice. So my characters haven't been to every nook and cranny, even after ... what? .... seven years? Cool. Also, I'm not familiar with that opening Solitude quest either. But it sounds like Souissi has definitely changed her former ways. I like that you are exploring magic. ~ See, you won't even need mods for this, since a lot of vanilla magic stuff has not been tried by any or yours yet, right? Like,.... you won't need that Third Era Spells mod I have in my games. Whoa, Mooch her bare-footed friend stayed behind?
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Renee |
Nov 5 2018, 05:42 PM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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QUOTE(Lopov @ Nov 5 2018, 10:54 AM) You mean the opening quest in Markarth? I knew what to expect when stepping in the town so Souissi struck the assailant immediately. My previous characters were too slow.
Whoops, I'm thinking of Solitude, not Markarth. QUOTE Beyond Reach is apparently follower-friendly but Froa is too overpowered. I don't mind it if followers are slightly more buffed than in the vanilla game but she finishes off most enemies in two hits, making combat much less interesting and challenging.
This is why I raise difficulty in my PC games. On Xbox I mostly use Apprentice, but on PC I have to raise this to Adept, because with followers and mods, the game becomes too easy otherwise. The moment has passed though. Mooch-Foot is gone, I get it.
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Renee |
Nov 15 2018, 01:53 AM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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Turdas, 3:58 PM, 25th of First Seed, 4th Era 203 Gentle reader, you will not understand a word of what follows unless you have read and commited to memory the first three volumes of this series, 'Beggar,' 'Thief,' and 'Warrior,' which leades up to this, the conclusion. I encourage you to seek them out at your favorite bookseller.
Lord Haaf-Mersey sits in Riften, on yet another sunny day. Taking a break before he needs to rush off toward Falkreath, where some sort of monster in Bilegulch Lair must be killed. It will be nice to legitimately return to the Falkreath area, which is where his home is. Home. Wife. Adopted daughter, and Rayya the Overkiller, his bored-out-of-her-mind Thane.
After reading the words above, which are from the book "King", he decides he must follow the author's advice, and heads off to Pawned Prawn, to see if Bersi has any of these books.
This post has been edited by Renee: Nov 15 2018, 01:55 AM
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Renee |
Nov 25 2018, 03:31 PM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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Nice! What is SPERG? ---------- Middas, 9:12 AM, 24th of Evening Star, 4th Era 201 Sir Vyvoor leaves Frostfruit Inn, headed somewhere north, toward Morthal I think. He finally was able to convince the steward of Markarth to divulge some information to the Stormcloaks; the solution was easier than I thought it would be. For assisting the stormies, Vyvoor decided to take s bounty contract for the steward's good deed. Vyvoor and his crew wound up going somewhere north of Karwathstan to bring down a dragon, Vyvoor's third or fourth dragon so far.
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Lopov |
Nov 30 2018, 01:05 PM
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Master
Joined: 11-February 13
From: Slovenia
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______________________________________________________________________________ "The king will have his tower, the dark mother will see to this..."
Words of the witchman that Souissi had just killed, didn't make much sense, but she wrote them down in her journal, hoping they'll make more sense in the future. What king? And who is the dark mother?
Prophecies of some huge creature that flew over Souissi as she was walking to the Divide, inviting little wolves to the feast, didn't make any more sense either. What was that creature? It was clearly not a dragon. Perhaps a gryphon?
She pondered over these questions as she was enchanting her armor in necromancer's lair. A few days ago she arrived to western High Rock, following an odd meeting with a blind priestess. If she had found people of Skyrim to be gloomy, they were in fact very cheery compared to morose and unfriendly residents of High Rock. Something was in the air, in the soil. Something...ominous.
Today she disposed of a necromancer from Sabbat that was sending his undead minions to attack the Divide, the first settlement she came across upon arriving to High Rock. In his lair Souissi now enchanted her armor to help her regenerate magicka, very useful for someone like her, born under the Atronach. Thanks to the nercomancer's tome she also learned how to reanimate weak corpses. Lastly, it was time for a new facial decoration. New land, new warpaint.
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"I saw a politician the other day." "Horrible creatures - I avoid them whenever I can."
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