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Dirox
post Jun 4 2006, 04:45 AM
Post #21


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From: Winnipeg, Canada



QUOTE
Anyway, Phsyron ... sell the enchanted iceboxes at your store where you'll sell the food items and people could then put them in their inventory and set them up in their houses or keep them in inventory. {I made a MW furniture store mod once that had that idea and the one peice of advise I can give is leave everything in normal size, don't reduce or enlarge because after you repositions them in your game - they are always the normal size only)

Could be very cool and easy to do. Just gotta find that script now if there isn't an obliv one available.


Phsyron is making this mod?

Anyways people i need a giganto list of food so contribute what you can and ill worry about the bells and whistles later.

Thanks

~Dirox


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Phsyron
post Jun 4 2006, 07:27 AM
Post #22


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QUOTE(Dirox @ Jun 3 2006, 08:45 PM)
Phsyron is making this mod?


news to me. blink.gif


maybe you shouldn't neccisarily have a list of foods, but more like a table. like, you can have apple pie, cherry pie, chicken pot pie, sweet potatoe pie, but not corn pie. however you could also have apple bread, cherry bread, but not chicken bread, not sweet potaoe bread, but you can have corn bread. so we have

______________pie____bread
apple_________yes____ yes
cherry________yes_____yes
chicken_______yes_____no
sweet potatoe__yes_____no
corn __________no_____yes


obviously that's not practical to do but that's the way you should be attacking this. if we can get a list of ingrediants together, if people could come up with general types of dishes we could decide which would work and which wouldn't.


just a thought


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Ibis
post Jun 4 2006, 08:08 AM
Post #23


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lol ... I got everyone mixed up, but you took notice.

Frost salted Mutton
Nimroot pie
PaintedTroll-dipped Pear
Radished Ratmeat
SpiddaSticky Rice
Sauteed Slaughterfish
Strawberry Sweetcake
Tombacoed Venison (tobacco+tomato=tombacco)
UnicornHorn tiered wedding cake
Trollfat fried ham n tomato sandwich
WaterhyacinthNectar Jello
WispStalkCap Bread
WormWoodLeaf candy (to give to an enemy)

This post has been edited by Ibis: Jun 4 2006, 08:09 AM


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Dirox
post Jun 6 2006, 10:13 AM
Post #24


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From: Winnipeg, Canada



QUOTE
maybe you shouldn't neccisarily have a list of foods, but more like a table. like, you can have apple pie, cherry pie, chicken pot pie, sweet potatoe pie, but not corn pie. however you could also have apple bread, cherry bread, but not chicken bread, not sweet potaoe bread, but you can have corn bread. so we have

______________pie____bread
apple_________yes____ yes
cherry________yes_____yes
chicken_______yes_____no
sweet potatoe__yes_____no
corn __________no_____yes

obviously that's not practical to do but that's the way you should be attacking this. if we can get a list of ingrediants together, if people could come up with general types of dishes we could decide which would work and which wouldn't


Good stuff, good stuff.

QUOTE
lol ... I got everyone mixed up, but you took notice.


hehe. Nice list there, the more the better if you have any more ideas, how about pure engreedients like salt&peper, banana ect.

Thank you for your contributions, i ask yet again, anyone want to help texture and/or model? biggrin.gif

Small off topic quetion, sleep mod is all done but now im adding the bells and whistles. I was thinking of making it so that you can't sleep in heavy armor, or at least suffer from it in some way. (sore back or neck defects?) What do you guys think?

keep da food comein cool.gif , im combining them into a big list

~Dirox

This post has been edited by Dirox: Jun 6 2006, 10:18 AM


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Phsyron
post Jun 6 2006, 07:06 PM
Post #25


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i'd say that sleeping should automatically un-equip all armor (heavy or light) and equip a set of "pajamas" that would just be clothes that are selected somehow. however, when you "pass out" you don't have this luxery, and you would just sleep in your armor. this should definatly have negative connotations. reduced speed, strength, endurace, and agility by 25%, 5to simulate that your whole body is sore and your muscles ache? you could work out these kinks by running and jumping and fighting, so maybe make it time-based? like in a few hours (like six) you're back to normal?


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Please excuse my idiocy. Chances are that i posted this after midnight and my ADHD meds have worn off.

Se vi parolas esperanton, parolu al min.
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Dirox
post Jun 6 2006, 10:45 PM
Post #26


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From: Winnipeg, Canada



Cool ideas, im not too keep about auto unequiping though, but its a start. Reason being i wanted the player to place his armor or cloaths into the drawers in the Inn =D. It would be kinda cool to be attacked at night and have to quickly grab your sword or bow beside your bed (gives an excuse to wear a dagger to bed, or to carry one at all for that matter). As for the defects, and the passing out in your armor, i agree 25% sounds reasonable, if that. Same defects as if you slapet in your armor by choice, (gota figure the bed too). And um.. ya. Good stuff thx biggrin.gif

Edit: Logicly speaking, i would think you would only have to equip uper body things to sleep without having kinks in your neck and back ect. such as your body plate, helmet, gauntlets and major weapon.

~Dirox

This post has been edited by Dirox: Jun 6 2006, 10:46 PM


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Check out the Fantality Mods web site, we could use more people.
http://fantality.leviathanlvt.com/
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Phsyron
post Jun 6 2006, 11:57 PM
Post #27


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one interesting thing would be how much you toss and turn in your sleep, and what position you sleep in. perhaps tie that in with the mod you're doing for player classes? A person who slept on thier back and didn't move much wouldn't need to take thier greives/boots off, where as a person who slept on thier stomace might want to take heavy armor off, but they could keep light armor on, and a person that moves around a lot or slept on thier side would want to take all armor off. also, perhaps the defects should be tampered by your willpower and your skill with the armor you're wearing (considering a master of heavy armor isn't even encoumbered by the armor s wearing, i'd assume he was pretty comfortable in it, and wouldn't need to take it off when he slept.

if you're attacked in your sleep, time should be slowed down (to simulate the adrinaline in your body), vision drastically blured, (because your eyes havn't adjusted) and if it was possible to go first-person and roll out of bed onto the floor, that would be awesome, too.


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Please excuse my idiocy. Chances are that i posted this after midnight and my ADHD meds have worn off.

Se vi parolas esperanton, parolu al min.
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The_Listener
post Jun 7 2006, 03:23 PM
Post #28


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QUOTE(Dirox @ Jun 2 2006, 04:53 PM)

  Mind you i havent been able to put much thought into this mod, but as soon as i finnish the fatigue mod, Hunger will be the last part of the realism package, and also the most difficult.

*



i disagree, the most difficult part would be scripting someone actually cooking the stuff on the fire and such, or actually mixing the salad.


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lev_the_devil
post Jun 9 2006, 09:01 PM
Post #29


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would it be possible to make some sort of a "give all" or "take all" button, so before you go to bed, you activate the chest next to it, and place everything in there, then sleep, then wake up and just take all from the chest?

there's a take all, but i don't know if there's a way to "give all"
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lev_the_devil
post Jun 9 2006, 09:19 PM
Post #30


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lately i've been thinking about this "realism mod" and various ways oblivion could have been more "real" and i was thinking that instead of 3 bars there should be six. or at least three with a double bar thingy...hmm...how to explain

has anyone played the new x-men game? the official game?

wolverine's life is set up so he has a health bar that's green i think, doesn't matter, and when he gets hit the removed portion becomes blue...if his bar reaches 0 and it's all blue, then the blue section starts to drop. once the attack ceases, the green part returns, slowly until it fills up the blue part, but now his "total health" has diminished

but once he has a chance to do his little healing thing, the whole thing refills. this is to simulate the difference between "minor wounds" and "major wounds"

so i was thinking that it'd be cool if oblivion had something similiar.

the health would have the dual bar system and most potions would fill the "minor" bar, but a couple pricier onces would fill the major one, and if you didn't eat or drink for a long enough time, youre major bar would drop signifying that you're becoming more and more unhealthy. also, once the minor bar was gone, the major bar would drop faster than the minor, so if your getting your butt kicked at a certain point the damage become much more serious...it's not just scratches anymore.

then for magic, instead of powers being a "once a day" sort of thing, they'd use the top half of the magic bar, which would contain enough energy for several powers to be used, then the bottom half would function normally

then for fatigue, the minor bar would be the same as the existing one, but the major bar would consitute how much fatigue you have, and as the day worn on, it'd slowly diminish. also, if you attempt things like, power attacks or jumps or continued running without any minor fatigue or with a really low athletics skill, it'd drain your major fatigue. and being really hungry would also drain the major fatigue and possibly the major magic too

that way when you get hurt really bad, it stays with you, but you can still bounce back from minor wounds, and when you exert yourself with various magic "powers" you'd run out of steam over the course of the day. maybe using powers diminishes your magic capacity for the day, that might work too. and if you push yourself to the limits physically, and go without food or water or rest, your run out of steam and your bursts of energy become smaller and smaller.

i think overall, if this was done it'd create a highly realistic game
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Hanz baby
post Jun 11 2006, 03:51 AM
Post #31


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hey dirox can u send me that katana texture thing the ones in the game are lame (i rymed) biggrin.gif
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Phsyron
post Oct 11 2006, 01:06 AM
Post #32


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shameless bump. anyone happen to know what ever came of this mod?


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Please excuse my idiocy. Chances are that i posted this after midnight and my ADHD meds have worn off.

Se vi parolas esperanton, parolu al min.
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IRON BUNS
post Nov 11 2006, 01:33 AM
Post #33


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From: IB california



How about ramen?Sounds like something to be seved in bruma.Same with hot Chocolate.
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Dirox
post Dec 15 2006, 04:25 PM
Post #34


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Joined: 29-March 06
From: Winnipeg, Canada



Hi Guys,

Wow it's been a while biggrin.gif

Im sorry if this is a let down, but I've moved on to actual programming. By now all these things would have probably been finnished.. I didn't have much help in the matter. All i did was work on mods, I have barely even played the game and I've had it for like a year!

Anywho I'm gona be trying to make my own game, not that it's any interest to you guys. Elder scrolls for life! lolz
But if you are interested drop me a line, email me @ JoshPGrant@hotmail.com

Just thought I would pop in and check you guys out, thanks for the shamless bump, may not have found this otherwise tongue.gif

This post has been edited by Dirox: Dec 15 2006, 04:28 PM


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Not what could be, not what should be, but what is.
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Check out the Fantality Mods web site, we could use more people.
http://fantality.leviathanlvt.com/
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martinb
post Feb 23 2007, 07:49 PM
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Uhm... Sorry for the of topic, but why can't I start a thread?
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Pisces
post Feb 24 2007, 01:06 PM
Post #36


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No idea, is the "new topic" button beside the "add reply" button not showing for you or is there something going wrong after you push that button?
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martinb
post Feb 25 2007, 12:12 PM
Post #37


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I get this message:
"Sorry, you do not have permission to start a topic in this forum"
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minque
post Feb 25 2007, 07:30 PM
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QUOTE(martinb @ Feb 25 2007, 12:12 PM) *

I get this message:
"Sorry, you do not have permission to start a topic in this forum"

Hey! You might like to read this link! that will explain why you can´t make a new thread!


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Dirox
post Mar 20 2007, 05:07 AM
Post #39


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From: Winnipeg, Canada



Hi Everyone! Im back miss me? ohmy.gif

I'm gona give this another shot lol.
Have faith in me i started serious work on the hunger mod now.

I understand everyone is using obse now. I just DL'd it and its great, im gona go get crackin on this, anyone know if this type of mod has been done yet?

Anyways wish me luck, its gona be a long night of trial and error..

cool.gif


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Not what could be, not what should be, but what is.
~Allan Watts

Check out the Fantality Mods web site, we could use more people.
http://fantality.leviathanlvt.com/
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