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A War Of Houses Character Thread, Post your new RP char here |
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Intestinal Chaos |
Aug 29 2005, 07:06 PM
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Mouth
Joined: 9-July 05
From: Portland, Oregon
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Okay here are the guidlines:
Name: (Self Explanitory)
Allegiance: (House, Morag Tong, Ashlander, Ash. Symp.,Legion, Legion Symp., Neutral, other (explain)
Race: (Note that these are times of extreme racism and division, your character will be treated differently because of his or her race accordingly)
Class:
Physical Appearince: (Facial features,clothing, build, height, weight, any stuff like they you view as important to put)
Personality: (Self Explanitory)
Brief History (A short history of your character, If you were in AMU please explain that and then a general role you played in things and then what happened afterward)
This post has been edited by Intestinal Chaos: Aug 29 2005, 07:49 PM
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BobV |
Aug 29 2005, 07:48 PM
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Mouth
Joined: 28-June 05
From: Mordor/Netherlands
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Name: Anthanes Sedrathi Allegiance: Mostly neutral, but with Redoran leanings. Race: Half-Dunmer, Half-Cyrodiil. His mother was a dunmer, which is why he has more Dunmeri traits than Cyrodiil ones. Age: 32 Physical Appearance: Lighter skin than Dunmer usually have. Less pointed ears. Stands about 6'2 tall. Has short dark hair and a goatie, and is often considered attractive. Looks like this , basically. Class: Battlemage (and of some power) Personality: Good-natured, but has a roguish streak and an acid tongue when he wants to. Sometimes seems to consider himself superior over 'nonbattlemages' . Possesions of note: Fearstruck, ebony longsword that he enchanted by himself. Has daedric runes on it, paralyzes on hit. Powerful reflecting ring, also enchanted by himself. Brief history: Anthanes had moved into Morrowind from the Imperial Province when he was twenty. Back then he was rather cruel and powerhungry, and sometime during those years he joined a cult of Boethiah. He joined up with a group intent on slaying the wizard Arcyakt, but not that long after became an antagonist. After unleashing a daedra horde upon Redoran soldiers - let's not dwell on that - he fled to a daedric ruin where Arcyakt was. Anthanes killed several innocents of the Ahemmusa tribe that saught refuge in the ruin, but was defeated in combat by the party and had a severe case of amnesia. After regaining his memories, he repented. After playing a part in the battle of Ald'ruhn, he moved into a tower in the same city. He became rather famous and was often challenged to duels by ambitious young battlemages seeking to prove themselves... Who got the brunt of an ancient spell of terrible power he uncovered, named Evan's Spiked Tentacles Of Forced Intrusion. He has also found out his last name on his mother's side. He's very happy about this, as now he doesn't have to introduce himself as Anthanes-No-Lastname-Known. [ooc: Not final, might be edited.] This post has been edited by BobV: Aug 30 2005, 05:36 PM
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Slackers of the world, unite!"And, brave Romans, remember this above all: The owls have promised me help in this fight, how can we lose?!" - R:TW
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Megil Tel-Zeke |
Aug 29 2005, 07:58 PM
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Master
Joined: 25-June 05
From: Wilmington NC
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ah OMg my eyes, oh i can't watch. gwah that's just wrong. Oh god, I think I'm going to puke. *reaction to Evan's tentacles of forced intrusion.*
loevely post anthanes.
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"By keeping others at a distance you avoid a betrayal of your trust. But while you may not be hurt that way you musnt forget that you must endure the loneliness." Friendly Hostility Fanboi
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ShogunSniper |
Aug 29 2005, 08:52 PM
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Master
Joined: 30-May 05
From: The state of Confusion.
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Name: Endris Gilvoth
Age: About 130 (not that old for a Dunmer)
Allegiance: Morag Tong; Neutral
Race: Dunmer
Class: Assassin; Swordsmen
Physical Appearance: Normal Dunmer face, slightly boney, small scar under his left eye. Skinny, approx. 5'9", not very muscular build. Hair is fairly long for a Dunmer, he lets it falls in his eyes and goes down to back of the neck. About 180 pounds. Wairs very long black cloak. end of it drags behind him and has become torn and frayed over the years. Main weapons are Steel Katana and Wakizashi both with very unique engravings.
Personality: Well, he's an assassin. He does not make himself known in public places and keeps to himslef very much, except when around friends. Once you get to know him he can be quite friendly but is usually very serious. Because of his rank in the Morag Tong he can sometimes be arrogant and show-offy but only within good company (he keeps to himself in public). He is an excellent swordsmen because he has devoted his life to it, but only knows a few illusion spells.
Brief History: He has been in the Morag Tong for roughly 40 years and since then has worked his way up to master rank (which is like 8/10) and is well on his way to becoming an Exalted Master (9/10). He was in Cyrodil when it was destroyed by Arcyakt and barely escaped with his life and he was in Vivec when it was destroyed by Arcyakt, again norrowly escaping. His parents were always travelling and are now (supposed to be) living in Dagon Fel. Oherwise nothing very big has happened in his life. He has killed 100's of people for the guild and is now very happy about the house wars because it means extra business for him. EDIT: Also, anyone who Endris has recieved a writ to kill has been killed. ANYONE. Natural born killa.
This post has been edited by ShogunSniper: Aug 30 2005, 12:29 AM
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War is over if you want it.
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Wolfie |
Aug 29 2005, 10:12 PM
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Mage
Joined: 14-March 05
From: Dublin, Ireland
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Name: Jonacin
Age: 43 (Five years after AMU right?)
Race: Redguard
Sex: Male
Class: Blademaster
Allegiance:Neutral
Personality: Taciturn, likes to keep to himself. Is a loyal friend and will go through the fires of Oblivion to protect those he cares about
Equipment: Full Ebony Armour, Ebony Tower Shield and Daedric Katana, as well as multiple restore health/attribute potions
Brief History: Was a famous warrior in his homeland during his youth, but left to become a wandering adventurer. Since then he has become a Blademaster, but no longer wishes to return home, prefering to see the world and live each day as it comes
Other Physical Attributes: Very tall, looks somewhat forbidding. Very muscular and athletic. Missing his left arm below the elbow. Close cropped black hair, clean shaven. Huge amounts of scars on his upper body, front and back, although mostly on his front.
This post has been edited by LoneWolf: Aug 30 2005, 10:53 AM
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D�anaim smaoineamh, d� bhr� sin, t�im ann - Descartes Only the dead have seen the end of war ~ Plato Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed. - G.K. Chesterton EnsamVarg
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Aki |
Aug 29 2005, 10:25 PM
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Mouth
Joined: 10-March 05
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Name: Lykaon, AKA 'That dude in the armor" Age: 27 (Though, very very few know that...) Race: Unknown, though from his digitgrade legs, Most assume him to be a Khajiit who's lost their tail. Though, most who make the mistake of insulting him because of this assumption end up with several broken bones, very quickly. Some even go as far to think him a Vampire as he never removes his armor, Esspecially not his helmet. Allegiance: Neutral, he's a Merc. Work's for just about anyone. Class: Swordsman, with a slight amount of magery. Physical Appearince: Lykaon is tall, around 7 feet, and the first thing anyone will notice is that his body is covered with Ebony armor that lacks ornamentation, the armor is completely and utterly black, and what isn't covered with ebony is hidden under cloth or chainmail. The only non-black peice of this armor is the Golden helm on his head which resembles that of a Wolf, the eyes of the helmet have glass lens fitted into them, prevents anyone from seeing even his eyes. Lastly, Lykaon wears a flowing black cloak, which often obscures the Katana sheathed at his side. The Katana has the marks of True Akaviri design, obviously, very very old. Anyone with eyes can also notice that Lykaon has digitgrade legs, which are mostly covered by armor and chainmail. Oddly enough, despite this, he seems to lack a tail. Personality: Lykaon is cold and impersonal to most, and secretive, almost never speaking of his past. Sometimes however, he will break this and act rather good natured and jovial. Most will notice quickly he places low opinion on Gods and such. Bio: The time up until his arrival on Morrowind is unknown to all but himself, and he is rather secretive about that, but since he has been in Morrowind, he has quickly gained a reputation as a skilled swordsman and warrior. Working for many of the Houses and such. The Katana he carries is made of a unknown but very light and strong material. It is also crafted at a nigh godly level, or so Lykaon believes, as the sword cuts through most armor with ease, and he's never had to have it sharpened. Most people who know of Lykaon steer clear of him, except for when they need him to do a job, as his mysterious and dangerous reputation proceeds him.
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"You’ve put up a good fight, but I’m through playing. Now I’m going to kick your [censored] and tell of my glory under the next full moon. Die well.”
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Kell-Reevor |
Aug 29 2005, 10:37 PM
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Finder
Joined: 7-July 05
From: surrounded by old people
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Name: Val-Jeer Allegiance: Legion Race: Argonian Class: Spellsword Appearance: In his 20's. Normal height for an Argonian (Slightly taller than an imperial) Instead of painting a bullseye on himself by wearing the legion armor, he wears a brown longcoat fashioned from an old robe. Uses a silver-edged steel katana in an upside-down fashion consisting mostly of quick slices. Around his neck on a silver chain is a small charm in the shape of a leaf surrounded by intertwining gold wire. The leaf itself is magically carved emerald, and sprinkled with diamond dust to give it a morning dew appearance. This charm has the ability to hasten one's natural magicka recovery. Both the charm and the sword are his only mementos of his parents. Val-Jeer (charm not included in sketch) Personality: Quiet, but well mannered. He can be very patient at times, but there will always be things he has no tolerance for. Since his parents' deaths, he often has a reocurring nightmare about being trapped and helpless in a burning house. Suprisingly enough, he appeares and acts well rested, if only to mask his troubled mind. Brief History: Working at his father's supply shop until he was 16, he decided he wanted a life of adventure. Of course this erupted into a bitter arguement between him and his caring parents. Despite their protests, he was off. In less than a week, he had returned home with the intention of apologizing and returning to his old life. Unfortunatly, the two story shop/home where he had lived for 16 years was burned to the ground. With nowhere to go, he joined the Legion. In just one year, he found himself being transferred to Vvardenfell... This post has been edited by Kell-Reevor: Aug 30 2005, 08:03 PM
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Soulseeker3.0 |
Aug 29 2005, 11:49 PM
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Master
Joined: 18-February 05
From: From "not where you are"-ville
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Name:(this is Otik from AMU) He goes by Stauros when in the house but his assasin name is Vaska(not many people know this though and he wants to keep it this way) Allegiance: House Hlaalu and Morag Tong (shabam!) Race:He is one of those kick butt Bretons Class:he is more of rouge now Physical Appearince: Tall, lean, and a scar from the Nords on his back that he doesn't show anyone, ever. He also wears exiset cloths when he is in the Hlaalu and a darker clothing(obviously) when his alter ego assasin comes up. Personality: some what cautious and head-strong Brief History: Lived in Khuul. got found eaves droping in on the main/origional group of AMU, got a daesease went half crazy, dontinued on to play the typical "good guy". After everything was over he went to Balmora, helped rebuild it. After a few years past no body belived that he was the guyy that helped save the world and shunded him. After a few years in isolation, he broke out with a new personality and joined Hlaalu and then became one of the top officials. Tire of the people in the world, he joined the morag tong and got to be an elite assasin ( ) or something. well thats 'bout it is that good enough? OKay I cahnged it to say why he practically became evil This post has been edited by Soulseeker3.0: Aug 30 2005, 11:16 PM
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(linky)
SKAThis was pretty unusual, because most children at his age wanted to become great warriors, known all through time as saviors of, well, anything - Toroabok
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Soulseeker3.0 |
Aug 29 2005, 11:56 PM
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Master
Joined: 18-February 05
From: From "not where you are"-ville
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QUOTE(Dantrag @ Aug 29 2005, 11:50 PM) not very Otik-ish, but maybe he changed a lot, or the otik we know was a facade.... scary. lol after seeing that much death and destuction people change oh well i will probably do a lousy role play anyways...
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(linky)
SKAThis was pretty unusual, because most children at his age wanted to become great warriors, known all through time as saviors of, well, anything - Toroabok
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DoomedOne |
Aug 30 2005, 01:16 AM
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Master
Joined: 13-April 05
From: Cocytus
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Name: En'Fel
Allegiance: Ashlander
Race: Dunmer
Class: Spellsword
Physical Appearance: Young looking, skin slightly duller and darker than the average the dunmer, bright red eyes, long black hair done in braids. He's tall, one of the tallest people in his refuge, but his muscles are well toned at best, not very large. He wields a long bonesword and wears full leather armor complete with a black tabard
Personality: He's sharp minded, stubborn, and tends to jump to extreme measures rather quickly. He believes in justice, but has a weakness to the helpless, and therefore, he's willing to do almost anything to achieve his goals, except kill a helpless innocent.
Brief History: En'fel is the nephew of one of the Zainab Ashkhan, Kaushad. When the Empire collapsed and the Ashlander camps began getting raided, En'fel's uncle organized the retreat to the Neran Ancestral Tomb. Since then, in the reading of a prophecy, En'fel's Uncle decided the Ashlanders must come together to face this threat, so he sent his En'Fel out with six Ashlanders to try and collect the survivors and lead them to the refuge.
This post has been edited by DoomedOne: Aug 30 2005, 11:39 PM
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A man once asked the Buddha, "How does one escape the heat of the summer sun?"
And the Buddha replied, "Why not try crawling into the blazing furnace?"
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Megil Tel-Zeke |
Aug 30 2005, 01:52 AM
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Master
Joined: 25-June 05
From: Wilmington NC
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Name:Megil Tel'Zeke Allegiance: Neutral, yet influential in the Vivec branches of the houses Race: Dunmer (and Sylph) Age: 20+x. x being however many years after AMU this takes place. Class:.... his position is Chief of Defenses for the City of New Vivec. Physical Appearince: The hair was once Red, but has become a silver color now. Once only a temporary trait, his blue eyes became a permanent feature after the encounter with Sheogorath. He will also wear mysterous blue armour that seems to be almost enitrely crystal with Silver veining though out it. He carries a bow, and a self-filling quiver (gift from Azura) that produces crsytalline blue arrows. Also he has the following tattoo on the back of his neck where it meets the shoulder (You MUST ask permission if you wish to use above image in any manner, even if it is inscribing it permanently into your body.) Personality: Quiet and Calm,slow to anger (usually). but is also very forceful, as his position requires him to do so. Brief History- born to sylph, Megil being born Male carried on the characteristics of his father for the most part, with the exceptional ability to control water and communicate with sylphs. Since his indulgence of the power years prior during the combat against Arcyakt, Megil has spent much time exploring it and refining it to a honed skill. In this learning he has also unlocked deeper secrets, including the ability of a seer, though he rarely heeds the vague visions he sees. After the Battle of Ald'Rhun Megil returned and helped in the plannin and rebuilding of the City if New Vivec. Though Vivec no longer resided there having been killed years earlier. The New city played of the Canton theory of vivec, but also made it More open, so that it was easier to find people. The architecture was also far more elaborate, and many statues stood in the plazas, of great warriors (I.E. AMU people) and of the God's. Elaborate ountains and artificial ponds litered throughout the city, some housing rare fish imported from throughout nirn. These investments were largely covered by the huge fortune that resided in Megil's 7,000 year old family. As a result of this charity, and his acting as commander in Chief protecting Vivec years before. Megil was given the title of Chief of Defenses for the City of New Vivec. As such he had control over the Ordinators, as well as constant business with the houses, since he had to keep their bickering in control. He resides in a manor just in the mainland of Vivec, where he is open to consultation from most anyone. He does not fear assassination, becuase he himself is ready to handle any assassin that makes it past hi bodyguard. To date none have. May tack on some more later. This post has been edited by Megil Tel-Zeke: Aug 30 2005, 02:56 AM
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"By keeping others at a distance you avoid a betrayal of your trust. But while you may not be hurt that way you musnt forget that you must endure the loneliness." Friendly Hostility Fanboi
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minque |
Aug 30 2005, 12:38 PM
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Wise Woman
Joined: 11-February 05
From: Where I can watch you!!
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It would be awfully nice if we all would post a picture of our charachter, BobV did post a screenie (which shows how very handsome Anthanes is, yummy ), Megil and Kell-Reevor posted their great drawings..So what do you say shall we try to make drawings or screenies???? I hope you remeberd me saying that I edited Serene´s age some weeks ago? I made her 10 years younger so she wouldn´t be an old hag .....She is as old as Jonacin now!!! Later tonight when I get online from home I´ll post her, along with info how she spent the years between the RP:s and also I will post some screenies! (Ahh you will like them I can assure you! )
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Chomh fada agus a bhionn daoine ah creiduint in aif�iseach, leanfaidh said na n-aingniomhi a choireamh (Voltaire)Facebook
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Wolfie |
Aug 30 2005, 01:11 PM
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Mage
Joined: 14-March 05
From: Dublin, Ireland
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Hehe Jonacin is an old man for the next RP, 43 years young
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D�anaim smaoineamh, d� bhr� sin, t�im ann - Descartes Only the dead have seen the end of war ~ Plato Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed. - G.K. Chesterton EnsamVarg
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Kiln |
Aug 30 2005, 02:32 PM
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Forum Bard
Joined: 22-June 05
From: Balmora, Eight Plates
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Name:Kiln
Age:50(Young for a dark elf)
Allegiance: Imperial Legion
Race:Dunmer
Class:Warrior
Physical appearance:Average appearance for a dark elf, hair stands spiked above his head.(No screenshot cause I play on xbox and I won't even attempt to draw him so just picture him as the elf on morrowind's case.)
Personality: Hard to provoke into anger and violence but will not stand for insults upon his honor or dignity. At first glance would appear hard and unkind but is actually quite friendly and welcoming to anyone who would seek him out.
History: When he was younger he lived in Ald Ruhn with his parents who traveled frequently, adventuring and exploring the land of Vvardenfell. One of their adventures was cut short though when his mother came down with a blight disease, stubbornly, she refused to see a temple healer and eventually died from the disease.
In the following times of hardship, his father became depressed and drank frequently up until his suicide. Kiln was forced out of his home and became a wandering traveler, going wherever his feet would take him, even serving in the blades for some time.
Upon the attack of his home island by a bloodthirsty mage and his generals, Kiln joined the legion in hopes of defending his home, though he was shipped off and stationed at Sadrith Mora which despite their attempts at defending the city, fell quickly against the enemy army.
Escaping through mage transport, he joined in the battle of Ald Ruhn as an officer of low rank and no importance. The houses fell into greater power than ever in the years of reconstruction after the conflict and having no need for the Imperial soldiers, forced them out of their cities, leaving Kiln and several other soldiers scattered throughout the island, struggling to survive.
Kiln's natural influence has made him a respected leader to what men he has command over, his personal quest is to reunite the scattered legion troops and restore the legion to it's former glory, or at least a minor power in Vvardenfell. (Hope that's good.)
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He who fights with monsters should be careful lest he thereby become a monster. And if thou gaze long into an abyss, the abyss will also gaze into thee. - Friedrich Nietzsche
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