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Anchorage Aftermath, An Operation Anchorage Conversion Mod |
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SubRosa |
Feb 25 2016, 02:09 AM
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Ancient
Joined: 14-March 10
From: Between The Worlds
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I am going to be releasing Anchorage Aftermath soon, and could use a few beta testers, if anyone is interested. Anchorage Aftermath allows you to travel to Anchorage in contemporary Fallout time, rather than in a simulation. You can reach it via a Vertibird on the flight deck of Rivet City. Completing Operation Anchorage is not required. In fact, Anchorage Aftermath is completely separate from Operation Anchorage. Nothing you do in one will affect the other. However, it is still necessary to have the Operation Anchorage dlc active in your load order, as Anchorage Aftermath uses many resources from it. My goals in Anchorage Aftermath are to allow you to explore Anchorage without the simulation elements such as health stations, enemies that de-rez when you kill them, and so forth. It plays exactly like any other place in FO3. You can also do it without having to aid the Outcasts, which I can understand many characters might not want to do. Finally, I have been careful to avoid changing anything from the original Anchorage. Anchorage Aftemath is not a carbon copy of Operation Anchorage however. I have opened up new areas to explore that were previously blocked off. There are also new enemies to fight, human, animal, and robotic. You will be able to find all of the items added by Operation Anchorage, plus a few brand new ones. That includes powered armor, and training in how to use it. I am almost done. I have created the world spaces, filled the area with interactable objects, added monsters, and so forth. All I have left on my To Do list is to create more navmeshes in areas I have opened up for exploration, and to put in some back story in the form of notes scattered around the area. I also want to figure out what to do with the intelligence briefcases, which I made AA-specific copies of and put in the game world. I am thinking of creating a quest aimed at gathering them all, and perhaps awarding the character with a +1 to Perception. I could use some help with balancing. Mainly to make sure the monsters are not too numerous and difficult. But also to insure that there is enough ammo and healing in the world. If anyone would like to take a crack at reskinning the Snow Scorpions and Polar Yao-Guai I would be much appreciative as well. The textures I have right now are kind of rough. If anyone wants to try testing out what I have so far, let me know, and I'll put up my most current version on Dropbox.Anchorage Aftermath is now available for download on the Nexus. This post has been edited by SubRosa: Apr 23 2016, 10:43 PM
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mirocu |
Feb 29 2016, 08:50 AM
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Spam Meister
Joined: 8-February 13
From: [CLASSIFIED]
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QUOTE(Renee @ Feb 29 2016, 12:16 AM) Yah I'll be up for this, but probably not until the summer. I figure by then, I'll have b34t3n d@ m41n kw3$t with Cho, and will switch to playing on PC. Sounds neat.
Oh, god. I think Renee let her daughter on the computer here.. I wonīt be playing Fallout 3 until spring at some point, but I donīt have Anchorage installed anyway and I donīt care to. I just want to collect caps Really neat idea, though. Good thing not everyone is like me so you can have some guinea pigs play testers, SubRosa
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Lol birdIt matters not how strait the gate, How charged with punishments the scroll, I am the master of my fate, I am the captain of my soul.
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SubRosa |
Feb 29 2016, 05:47 PM
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Ancient
Joined: 14-March 10
From: Between The Worlds
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QUOTE(mirocu @ Feb 29 2016, 02:50 AM) QUOTE(Renee @ Feb 29 2016, 12:16 AM) Yah I'll be up for this, but probably not until the summer. I figure by then, I'll have b34t3n d@ m41n kw3$t with Cho, and will switch to playing on PC. Sounds neat.
Oh, god. I think Renee let her daughter on the computer here.. I wonīt be playing Fallout 3 until spring at some point, but I donīt have Anchorage installed anyway and I donīt care to. I just want to collect caps Really neat idea, though. Good thing not everyone is like me so you can have some guinea pigs play testers, SubRosa There are plenty of caps in Anchorage Aftermath, and weapons, and armor, and other loot. Its not a simulation. Its a new - winter landscape - to explore. This post has been edited by SubRosa: Feb 29 2016, 05:47 PM
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Lopov |
Apr 23 2016, 06:28 PM
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Master
Joined: 11-February 13
From: Slovenia
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I missed two parts of Hawkins' diary, namely 2 and 9. I might go back to find them all once I'm done with the AA. Nice touch that you added Hawkins to the game, I didn't expect that. In fact I thought that he might have gone totally crazy and that we'll encounter him as some feral ghoul later on. Is the boss guy you mentioned called Captain Flint? I found him alongside Billie Bones on the way to the Chimera Fuel Depot. BB wasn't so difficult or maybe SX4 got a few lucky shots at her but Flint was above average enemies. SX4 hit him with the Gauss Rifle and he fell on the ground, so I thought he's dead but a few seconds later he was back up, looks like the blast only knocked him out for a while. It took some more MFC to bring him down for good. I'm taking lots of screenies as I game so most of SX4's trip to Anchorage will be documented. I explored the beach and the wrecked pirate ship which is definitely one of the areas you made accessible. This post has been edited by Lopov: Apr 23 2016, 06:31 PM
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"I saw a politician the other day." "Horrible creatures - I avoid them whenever I can."
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SubRosa |
Apr 23 2016, 07:09 PM
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Ancient
Joined: 14-March 10
From: Between The Worlds
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QUOTE(Lopov @ Apr 23 2016, 01:28 PM) I missed two parts of Hawkins' diary, namely 2 and 9. I might go back to find them all once I'm done with the AA. Nice touch that you added Hawkins to the game, I didn't expect that. In fact I thought that he might have gone totally crazy and that we'll encounter him as some feral ghoul later on. Is the boss guy you mentioned called Captain Flint? I found him alongside Billie Bones on the way to the Chimera Fuel Depot. BB wasn't so difficult or maybe SX4 got a few lucky shots at her but Flint was above average enemies. SX4 hit him with the Gauss Rifle and he fell on the ground, so I thought he's dead but a few seconds later he was back up, looks like the blast only knocked him out for a while. It took some more MFC to bring him down for good. I'm taking lots of screenies as I game so most of SX4's trip to Anchorage will be documented. I explored the beach and the wrecked pirate ship which is definitely one of the areas you made accessible. You will find all 10 pages of the diary in the first area - the Anchorage Cliffs and Artillery Outpost. So look around there for the last two holotapes. They are numbered in order as you go from the starting point, so 9 is near the very end of the Artillery Outpost, and 2 is near the beginning of the mod. Be sure you explore all the little side caves and chambers. Yes, the other boss was indeed Captain Flint, and his lieutenant Billie (Billy) Bones. When I decided to give them names rather than just calling them Pirate Captain and Pirate Lieutenant, I looked for some famous pirate names. I was originally thinking Edward Teach (a.k.a. Blackbeard), but then I remembered Treasure Island. I had read it when I was a child. Then after naming Flint and Bones, I went back and gave Hawkins his name, as he is the one genuinely good guy in Anchorage. I wanted at least one friendly character in Anchorage from my very first conception of the mod. There are some other Anchorage mods like Back to Anchorage, and they don't add any friendly merchants to the area. The trouble then is that you gather up more loot than you can carry. Then you have to decide whether to leave it all behind, or make multiple trips back and forth between Anchorage and the Capital Wasteland to sell it all. So instead I put a friendly vendor right in the middle of Anchorage, where the player could easily sell off their loot, and resupply with more ammo. I found Billie Bones was a much weaker opponent than Flint in my tests too. I wanted her to be a sneaky ninja type, to be a contrast to Captain Flint, who as you noted is a pure brick. That is why I gave her the Chinese Stealth Suit. But she never really makes the most use of it. Did you go all the way to the end of the beach, through the mirelurks? There is a small chest with some loot down at the very end. There are a few other new areas as well. There is a wooded hill next to the beach that you can use to get down to where the pirate ship is. I also opened up the train tracks at the other side of the map, so you can get back all through there now. Finally, I opened up a new area on the outskirts of the city of Anchorage itself, in the big open plain in front of the Chinese Headquarters/Oil Refinery at the end. This post has been edited by SubRosa: Apr 23 2016, 07:27 PM
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Lopov |
Apr 23 2016, 09:20 PM
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Master
Joined: 11-February 13
From: Slovenia
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I finished it! Good work and it has a replay value - I bet there are things which I missed in the first playthrough. It's better than the official DLC because: - it doesn't force you to aid the Outcasts, - has some interesting areas available which the DLC doesn't, - has more unique enemies (I love unique enemies so as soon as I saw there were some guys like Billie Bones and Flint instead of just generic enemies, I was in love with the mod) - it has Hawkins , yet at times it's more difficult. Speaking of difficulty - the hardest was the Chimera Fuel Depot (and getting to it) and the Chinese HQ as soon as you enter because you're attacked by many soldiers from different sides. I didn't find the Mining Site & the Listening Post that difficult. The final boss - Chinese Colonel - glitched and wasn't hostile, I could engage her into conversation though she had nothing to say. Shooting her made her instantly hostile and wow, she was really difficult to bring down, took a lot of stimpaks and running around to kill her. A true boss character and when she died, it felt like a well-deserved victory. SX4 took her blade. Oh and I noticed that she used to sleep with a teddy bear. I like that area next to the HQ with ruined houses and cars (and ghouls). It made a perfect scene for walking "home". For doing AA I made SX4 much less hardy as he is in the Capital Wasteland because all of it is supposed to happen in his head, from the roleplaying perspective it's a distorted version of his memories - detailed explanation why and how be given in the updates thread once I write about it. So Anchorage was much more challenging than his wasteland roamings. I disabled the auto healing rate and reduced his resistances, among others.
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"I saw a politician the other day." "Horrible creatures - I avoid them whenever I can."
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Lopov |
Apr 23 2016, 09:52 PM
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Master
Joined: 11-February 13
From: Slovenia
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Yeah, the HOBO sign! That was neat, thanks! I think I may have to go back and take a screenie because as I was admiring it, mole rats attacked from behind and then I forgot to capture it. I also found the chessboard with microfusion cells playing against energy cells. That was your work, right?
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"I saw a politician the other day." "Horrible creatures - I avoid them whenever I can."
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