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> Renee's Modding Thread
post Feb 25 2018, 01:30 PM
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Joined: 19-March 13
From: Ellicott City, Maryland

Mod-making thread basically, which focuses heavily on quest-making. The first two tutorials (How to make a fetch quest and how to make a kill quest) are very hand-holdy. They are designed for those who are just starting to learn the art of quest-making. Other tutorials get more advanced, as my wacky ideas have pushed their boundaries.

Just click on any of the links in the post below this one. smile.gif

This post has been edited by Renee: Apr 27 2023, 03:46 PM

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post Jun 8 2023, 08:02 PM
Post #2

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Joined: 19-March 13
From: Ellicott City, Maryland

Nexus Mod Manager - installing and uninstalling

Yeah I know... why is she posting how to use NMM? wacko.gif Isn't that program self-explanatory? Hey, I get lost sometimes... So this lesson shows how to install entire mods from the manager itself (rather than copy/pasting into the Data Files folder, which was what I've been doing up til now). This can be helpful especially when installing or uninstalling lots of files.

Note that NMM is an outdated program which includes several features which don't work correctly. It occasionally gets buggy. Nowadays THE Nexus uses Vortex, which I believe they had to outsource. Personally though, I prefer the original Nexus Mod Manager.

1). Open up Nexus Mod Manager, click on the Mods tab.

2). There should be an orange-colored icon which is called Unassigned. Expand this icon.

3). Click the large + button on the manager's left side. This is the Add Mod from File button. This should open up our Downloads folder. From here, simply navigate to the archive we wish to add.

4). Single left-click on the archive. Now change the Mod Files scroll-bar to All Files (*.*) Might have to left-click on the archive a second time.

5). Click Open. The archive has been transferred into the Mods folder. Right-click on it and select Install and Activate. There we go. This should install the mod's entire folder path (not just the .esp). Larger mods (overhauls and such) might require a few minutes to install.

If the archive contains several .esp files yet we only need one of these, Open the archive itself and delete any files which are not wanted. There is no way to delete them straight from NMM, not that I've found, anyway.


Here is how to make different Character profiles. When swapping from one guy or gal to the next, we can make it so all the particular mods in their game automatically switch as well. First step is to create a profile. If a profile has already been made and you just want to learn how to swap from one profile to the next, skip to Step 3.

1). Open the Mods tab. At the very top of the toolbar there should be a button for Launch "X", with X being whichever game, and next to this is the Profile button. Click on the little arrow to the RIGHT of the Profile button. This arrow points downwards.

This is tricky to do. Instead of making the actual Profile name the button, we gotta click on the tiny down-arrow to the right of the button. rolleyes.gif

2). Select New Profile. Name and address this profile somewhere.

Now let's say I've got two characters: one is an archer, the other a paladin-type. I want an Archery specific mod to show up in my archer's game, but not in my paladin's. I am now switching to my archer's list from my paladin's list.

3). Assuming the mod has already been installed from its compressed archive (see the instructions above for how to do this) left-click on the mod we wish to use for this particular 'toon. laugh.gif Now press the Big Green Check Icon on the left toolbar. The mod should install automatically.

Conversely, if we wish for a mod to Uninstall at the same moment, left-click on it and select the Big Red Cancel Icon. Voila.

4). Switch to the Plugins tab. Now click on the little arrow next to the Profile button, and select Save Current Profile.

5). Assuming a second Character Profile has been added, follow steps 3 and 4 again, to Install and/or Uninstall from that character's world as well.

Double-check that each pertinent .esp or .esm has activated. NMM is a buggy program. It Installs and Uninstalls faithfully, but sometimes it won't activate.

This post has been edited by Renee: Sep 21 2023, 04:33 PM

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Posts in this topic
Renee   Renee's Modding Thread   Feb 25 2018, 01:30 PM
Lady Saga   [color=green]Tip: For Oblivion, Always use [url=ht...   Feb 25 2018, 01:35 PM
Renee   The Fetch Quest, Game: TES IV: Oblivion. So this...   Feb 25 2018, 01:51 PM
ghastley   The problem with the YouTube tutorials is that the...   Feb 25 2018, 04:25 PM
Renee   Awesome, ghastley. The problem with the YouTube...   Feb 25 2018, 05:18 PM
SubRosa   Excellent fetch tutorial Renee! I will probabl...   Feb 25 2018, 05:41 PM
Renee   Thank you. I tend to write up everything I do step...   Feb 25 2018, 11:40 PM
Renee   [color=green]The Kill Quest, Map Markers, and X ma...   Mar 2 2018, 11:16 PM
Turija   Great thread. I will have to think about what I c...   Mar 7 2018, 11:58 PM
Renee   Sweet Turija! See, I just learned a few new th...   Mar 8 2018, 02:53 AM
Renee   [b]How to repair Hair, Game: TES IV: Oblivion Thi...   Mar 13 2018, 02:27 AM
Renee   [color=#FF6600]How to make an NPC Vendor & Mec...   Mar 18 2018, 06:29 PM
Renee   [color=white]How to fix "Missing flowchartx32...   Mar 25 2018, 05:20 PM
ghastley   FWIW, you CAN paste into the command prompt window...   Mar 26 2018, 03:06 PM
Renee   Okay thanks, ghastley. I'll see if this works ...   Mar 29 2018, 05:18 PM
Renee   How to make a Fetch Quest (with multiple items). G...   Mar 31 2018, 11:36 PM
Renee   Each exterior cell is 4096 units by 4096 units or ...   Apr 3 2018, 02:56 PM
ghastley   At some time in the past I did a tutorial on how t...   Apr 10 2018, 07:33 PM
Renee   That'd be great. :)   Apr 10 2018, 08:15 PM
Renee   [color=#009900]Making a weather-changing item. Gam...   Apr 24 2018, 12:19 AM
Renee   [color=#996633]Faction-changing Armor and Clothing...   May 13 2018, 07:53 PM
Renee   Making an NPC Follower Game: Fallout 3 Note: this...   May 29 2018, 01:25 AM
Renee   Timer Scripts. Game: TES IV: Oblivion or Fallout 3...   Jun 10 2018, 11:53 PM
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SubRosa   Ignores Normal Weapon Resistance is a holdover fro...   Aug 26 2018, 08:59 PM
Renee   Thanks. I changed the info in my previous post. ...   Sep 2 2018, 12:55 PM
Renee   Another tip for making these bounty quests: I like...   Sep 29 2018, 06:50 PM
Renee   This post goes with the one above, and is going to...   Oct 12 2018, 02:41 AM
Renee   [color=green]Lizard Men! -- Game: TES IV: Obli...   Oct 25 2018, 10:59 PM
Lopov   Nice! :goodjob: I'll be using this mod whe...   Oct 25 2018, 11:25 PM
Renee   So it's possible to encounter them in Lake Ru...   Oct 26 2018, 12:04 AM
Renee   Making an NPC Vendor / Repairist. Game: TES IV: Ob...   Oct 28 2018, 02:08 AM
Renee   [b]SEQ Files, Game: TES V: Skyrim Requires the TE...   Oct 29 2018, 12:17 AM
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Renee   ` Making an NPC follower Game: TES V: Skyrim ...   Dec 1 2018, 06:40 PM
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mALX   This is an Awesome thread, Renee!!!   Jan 14 2019, 07:56 PM
Renee   Awesome, thanks so much. :) --------------------...   Jan 19 2019, 08:25 PM
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mALX   Awesome! You got it working! By the wa...   May 15 2019, 01:55 AM
Renee   Awesome, thanks. I have noticed there's TONS o...   May 15 2019, 01:05 PM
Renee   Game: Fallout 3, How to use Zone Triggers to set q...   Jun 19 2019, 02:28 AM
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mALX   These are awesome tips! Thanks Renee!   Jan 5 2020, 06:26 PM
SubRosa   Wow. That is amazing.   Jan 5 2020, 07:54 PM
Renee   aw, well thanks. I appreciate your encouragement,...   Jan 5 2020, 10:48 PM
Renee   SetActorOwner https://www.creationkit.com/index.p...   Apr 1 2020, 11:43 PM
SubRosa   You can use this at the console. It is a great way...   Apr 2 2020, 12:28 AM
Renee   You can use this at the console. It is a great wa...   Apr 2 2020, 12:33 AM
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Pseron Wyrd   https://web.archive.org/web/20200218144220/...a-s...   Sep 1 2021, 04:32 PM
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Acadian   I thought this thread was for Oblivion? ;) ... P...   Jan 25 2022, 05:30 PM
Lena Wolf   Well, there are of course a lot of similarities be...   Jan 25 2022, 05:41 PM
Renee   Lena has a point. Maybe this thread can be moved t...   Jan 25 2022, 06:12 PM
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