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Guild Discussion |
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mALX |
Aug 30 2017, 08:39 AM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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WOO HOO! Our first set from the Gold Coast is in!!!! Pelinal's Aptitude is in the Guild hall now, and we have 177,000 plus 18 vouchers toward the next set! Awesome help to Acadian, Grits, Hazmick, and everyone else that contributed Master Writs, materials/tempers, and gold to getting these tables in! WOO HOO !!!!
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mALX |
Aug 30 2017, 02:53 PM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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QUOTE(Acadian @ Aug 30 2017, 08:48 AM) More wonderful progress, mALX. The Mundus stones look like they belong and fit right in to the grounds. I was a bit skeptical at first on turning the inside of the hall itself into a crafting area but you are doing a great job of arranging everything and it is feeling very much like a working guild area inside! You made some subtle changes in the courtyard to reduce furnishing slots and they actually work out better than earlier! The courtyard still feels wonderful, remains the epitome of convenience, but now has more room for dancing! I also love the 'corral' you made for the stable.
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Reminder that this Friday (Sept 1) is our next meet up at the guild hall. Buffy will be there and hopes to see as many of us as can make it.
As ever, Buffy's happy just sipping Tamikas, dancing, chatting or going adventuring as well. Any adventure depends in part on who/how many are there. If we want to add a small adventure, I have a simple one in mind unless there are other ideas.
This is what it would look like: Wayshrine in NE Rivenspire. Short jaunt over to Orc Finger delve and clear it. Pause for some beautiful beach time/fishing. Then if we feel like it, clear the nearby WB (a single bandit leader on an island protected by a few normal bandits). Nothing fancy but that is the route that Buffy uses for her 'Undaunted daily delve' when she gets Orc Finger and she finds it pretty and enjoyable.
This sounds like a great plan! You have my "Yea" on it if everyone else is willing! Thanks for your comments on the changes to the Guild Hall, I hope everyone approves of it as well. It is going to be a tight fit, but I think we can get all the table sets plus Mundus stones in and still keep our overall decor. Here are the updates in the Guild Hall, sorry I forgot to update them on Sunday when Wrothgar wrapped up, QUOTE
Current List of Crafting Sets in Guild Hall:
DLC:
Dark Brotherhood: (Will be Downstairs on the Right side of the trophy room)
Kvatch Gladiator
Varen's Legacy
* Pelinal's Aptitude
* Thieves Guild: (Downstairs on the Left side of the trophy room)
Clever Alchemist
Eternal Hunt
Tava's Favor
* Orsinium: (Upstairs in the Right wing of the house)
Law of Julianos
Morkuldin
Trial By Fire
* Imperial City: (at Monkey's House)
Armor Master
Noble's Conquest
Redistributer
Morrowind: Will be Upstairs in the Left Wing)
Assassin's Guile
Daedric Trickery
Shacklebreaker
Guilds:
* Fighters Guild: (Upstairs on the Left side of the trophy room)
Kagrenac's Hope
Orgnum's Scales
* Mages Guild: (Upstairs on the right side of the trophy room)
Eyes of Mara
Shalidor's Curse
Unique:
Craglorn: (Will be Downstairs in the Trophy Room)
Twice-Born Star
Way of the Arena
ColdHarbour: (Will be Upstairs in the corridor in front of the Trophy Room)
Oblivion's Foe
Spectre's Eye
Universal: (Will be in both Downstairs Wings and Entry Corridor = except the one that will be outside in the courtyard. Will be in Alphabetical Order)
Alessia's Bulwark
Ashen Grip
Death's Wind
Hist Bark
Hunding's Rage
Magnus' Gift
Night Mother's Gaze
Night's Silence
Seducer (Armor of the)
Song of Lamae
Torug's Pact
Twilight's Embrace
Vampire's Kiss
Whitestrake's Retribution
Willow's Path
The list of Mundus Stones hasn't changed, I have to wait till the Crowns go on sale again after Thanksgiving, unfortunately. But in case you want to vote for the next one we get, here is what we have/need at the Guild Hall:
HAVE: (Mundus Stones are outside in various places around the circular walk around the house)
* The Apprentice = Spell Damage
* The Lady = Physical and Spell Resistance
* The Lover - Physical and Spell Penetration
* The Steed - Speed & Health Recovery
* The Thief - Critical Chance Increase
* The Warrior = Weapon Damage
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NEED:
The Atronach - Magicka Recovery
The Lord - Increase Health
The Mage - Increase Magicka
The Ritual - Healing Effectiveness
The Serpent - Stamina Recovery
The Shadow - Critical Damage Increase
The Tower - Increase Stamina
* This post has been edited by mALX: Aug 30 2017, 02:59 PM
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mALX |
Aug 31 2017, 07:08 PM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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QUOTE(haute ecole rider @ Aug 31 2017, 01:10 PM) Maz has a few low-value master writs she can't do since they're Buoyant Armiger or Militant Ordinator (she doesn't know those motifs yet, and won't for the foreseeable future). I'll ask, but I think she'll be happy to shove them into the Guild Bank for the purpose of being used to get new tables for the Gold Coast. I know she is delighted by the pace of your progress in getting all those outland (i.e. out of alliance) sets in Hunding's.
I am having to sell both of those (Buoyant Armiger and Militant Ordinator) because I can't do them; but I am most def putting any money I make on the sales toward getting more tables. Speaking of which, we now have the first table of the next Gold Coast set (Varon's Legacy) - plus 50,000 and 168 Vouchers toward the next table of that set!
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hazmick |
Sep 1 2017, 10:05 PM
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Mouth
Joined: 28-July 10
From: North
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QUOTE(TheCheshireKhajiit @ Sep 1 2017, 08:38 PM) What time is the gathering?
Right now!
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"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world."
"...a quotation is a handy thing to have about, saving one the trouble of thinking for oneself, always a laborious business."
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hazmick |
Sep 2 2017, 12:43 AM
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Mouth
Joined: 28-July 10
From: North
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Just returned from the meet. What fun! Cleared a delve, defeated a world boss (twice? thrice?), did some fishing, and visited the inn. Ready for adventureAdventure!FishingRelaxingThe inn at Fell's Run - site of our first ever meet back in January At restMaking friendsParty hardThe next meet shall be on the 6th of October, at the same time.
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"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world."
"...a quotation is a handy thing to have about, saving one the trouble of thinking for oneself, always a laborious business."
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Acadian |
Sep 2 2017, 01:26 AM
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Paladin
Joined: 14-March 10
From: Las Vegas
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Wow! Thank you, hazmick, for such wonderful shots that captured our fun time today! I thought I would provide a bit of a written summary as well for the benefit of those who missed our meeting: Haa-Rei, Buffy and Britta formed our initial group at the guild hall. Jo’zirra popped in initially but something came up and he had to go very early. After some chatting, the group followed Buffy to a Rivenspire wayshrine, then overland to Orc Finger delve. The delve was not challenging but that’s fine since we were mostly looking for fun – and fun it was! Then we moved to the nearby World Boss (WB) at East Rock Landing. With the Britta/Buffy tank/healer duo providing support, Haa-Rei’s dps quickly brought the bandit WB to her doom. Cinncinatus then joined us as we enjoyed the beautiful sunny beach and local fishing spots. It was there that Haa-Rei learned there are dangerous slaughterfish in the water waiting for Argonians who swim out too far. And, after panicking at the sight of his health bar dropping, Buffy learned that she could heal allies even out in the water! We paused briefly to rerun the same WB - with Cinncinatus’ help this time. Then some more fishing. Cinncinatus had to leave so the three remaining followed Haa-Rei as he led us to the tavern at Fell’s Run for music, dancing and Tamika’s - all by a nice cozy fire. It was there we eventually wound things down for the evening. Buffy thoroughly enjoyed the time with her guild friends! Though they pale compared to the wonderful action shots captured by hazmick, I did manage to grab a few shots at the beach fishing: https://i.imgur.com/vM0DCfb.pnghttps://i.imgur.com/N1iKXzi.pnghttps://i.imgur.com/emNZgwd.png
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mALX |
Sep 2 2017, 08:04 PM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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These are some great shots! So glad you could make it, Rader! Monkey, Khajiit, Haute, Grits, Kazeara - all of you were sadly missed by us, the place is empty without you! We did have some fun; though not as much as we might have had with you there! We now have Varen's Legacy in! WOOOOOOOOOOOOOT !!!! Here is the updated list: QUOTE
Current List of Crafting Sets in Guild Hall:
DLC:
Dark Brotherhood: (Will be Downstairs on the Right side of the trophy room)
Kvatch Gladiator
* Varen's Legacy
* Pelinal's Aptitude
* Thieves Guild: (Downstairs on the Left side of the trophy room)
Clever Alchemist
Eternal Hunt
Tava's Favor
* Orsinium: (Upstairs in the Right wing of the house)
Law of Julianos
Morkuldin
Trial By Fire
* Imperial City: (at Monkey's House)
Armor Master
Noble's Conquest
Redistributer
Morrowind: Will be Upstairs in the Left Wing)
Assassin's Guile
Daedric Trickery
Shacklebreaker
Guilds:
* Fighters Guild: (Upstairs on the Left side of the trophy room)
Kagrenac's Hope
Orgnum's Scales
* Mages Guild: (Upstairs on the right side of the trophy room)
Eyes of Mara
Shalidor's Curse
Unique:
Craglorn: (Will be Downstairs in the Trophy Room)
Twice-Born Star
Way of the Arena
ColdHarbour: (Will be Upstairs in the corridor in front of the Trophy Room)
Oblivion's Foe
Spectre's Eye
Universal: (Will be in both Downstairs Wings and Entry Corridor = except the one that will be outside in the courtyard. Will be in Alphabetical Order)
Alessia's Bulwark
Ashen Grip
Death's Wind
Hist Bark
Hunding's Rage
Magnus' Gift
Night Mother's Gaze
Night's Silence
Seducer (Armor of the)
Song of Lamae
Torug's Pact
Twilight's Embrace
Vampire's Kiss
Whitestrake's Retribution
Willow's Path
The list of Mundus Stones hasn't changed, I have to wait till the Crowns go on sale again after Thanksgiving, unfortunately. But in case you want to vote for the next one we get, here is what we have/need at the Guild Hall:
HAVE: (Mundus Stones are outside in various places around the circular walk around the house)
* The Apprentice = Spell Damage
* The Lady = Physical and Spell Resistance
* The Lover - Physical and Spell Penetration
* The Steed - Speed & Health Recovery
* The Thief - Critical Chance Increase
* The Warrior = Weapon Damage
**
NEED:
The Atronach - Magicka Recovery
The Lord - Increase Health
The Mage - Increase Magicka
The Ritual - Healing Effectiveness
The Serpent - Stamina Recovery
The Shadow - Critical Damage Increase
The Tower - Increase Stamina
* This post has been edited by mALX: Sep 2 2017, 09:02 PM
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