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Character Biographies |
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Renee |
Nov 17 2019, 02:10 PM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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Name: Ana Khanda Creation Date: October 30, 2019, 7:49 PM Biography: Ana Khanda's story is a little vague. She is originally from Windhelm, in Skyrim. She grew up Redguard in a land full of Nords. Her past was troubled, though I'm not sure how, yet. She arrived to Vvardenfell, yet is not entirely sure how she got here. She likes it though. Vvardenfell is quite warm, unlike frosty Skyrim! Race: Redguard Gender: Female Age: young 20s. Sign: Alignment: Chaotic Neutral Home Country: Skyrim (Windhelm, especially) Faction, Guild, and/or Rank: Fighters Guild Spouse: Employment: Nothing official. Ana mostly is a hunter and a scavenger, so far. Class: Nightblade Alliance Rank: Citizen Skills and talents: Assassination, Shadow Tabletop Skills: Alertness, Bow, Knife, Literacy, Silent Movement, Swimming Tabletop Spells: Heal Self Physical Appearance: Here she is Eyes: dark and skeptical. Weapons of preference: bows and knives Armor / Clothing of preference: anything which helps her blend in! She is mostly fond of light and medium armor and clothes. Magic abilities or powers: Miscellaneous:This post has been edited by Renee: Nov 25 2019, 09:25 PM
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Renee |
Nov 17 2019, 02:36 PM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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Name: Anita Greatsword Creation Date: November 17, 2019, 8:42 AM Biography: Anita comes from Winterhold. Her family is somewhat wealthy, and for her 25th birthday they sponsored her on some sort of travel. She and her mate could go to any province she'd like, she was told. The Greatsword family chartered a galleon for her to travel upon, but this ship got wrecked somewhere on the coast of Vvardenfell. It is here Anita begins her game. But her true backstory is: upon re-arrival back in Skyrim, it was time to Anita to settle down, return to Winterhold, and start having babies. But she's just not ready yet. She wants to see the world. She wants to forge some kind of destiny. Race: Nord Gender: Female Age: 25 Sign: Alignment: Chaotic Good Home Country: Skyrim (Winterhold) Faction, Guild, and/or Rank: Fighters Guild Spouse: She has one in her backstory, who started to come with her on her journey. It seems this fellow either abandoned Anita, or got killed. Since she is not especially sad so far, I am thinking he ditched her. ' Employment: Class: Templar Alliance Rank: Skills and talents: Tabletop Skills: Literacy, Shield, Swimming, Sword Tabletop Spells: Heal Self Physical Appearance: Here I am! Body Type: Tall and sturdy Eyes: baby Blue Weapons of preference: BIG swords Armor / Clothing of preference: Medium / Heavy armor. Magic abilities or powers: Heal Self (Restoring Light) Miscellaneous:This post has been edited by Renee: Jan 15 2020, 03:19 PM
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ghastley |
Nov 17 2019, 04:32 PM
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Councilor
Joined: 13-December 10
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I have details of my ESO characters here on my own site. Most of them are carried over from the single-player games, so their back-stories are long established elsewhere. The "new" ones are Bo, and Laurie. Since archery is a completely different thing in ESO than it was in the earlier games, being more of an AoE skill for close quarters, rather than the sneaky long-range single-target one from SKyrim and Oblivion, my archer is a new character. So she's called Bo, because bow. Laurie Craft was supposed to be just a crafter, but she tanks, and the game allows that. The tanky build was good for gathering materials, where she'd get attacked while her back was turned, and she's developed into the full build. They all wear a costume or outfit, so their appearance has no relation to their equipment choices. That's one feature of ESO that I particularly like. I forget what they look like in their armour.
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Mods for The Elder Scrolls single-player games, and I play ESO.
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haute ecole rider |
Nov 17 2019, 07:03 PM
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Master
Joined: 16-March 10
From: The place where the Witchhorses play
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Okay, I'll play this one:
Most of you are familiar with Julian's backstory from her fan fiction Old Habits Die Hard. So even though she's the first toon I created in ESO, Maz is actually my first ESO toon . . .
Name: Mazul gra Duroch
Creation Date: 6 Heartfire, (2016)
Biography: Mazul was born in a traditional, conservative Orc clan, the daughter of a forge wife. She was trained to fill her mother's role as forge wife for another Orc Chieftain, but as she hit her teens, she began to develop her own ideas. After a brief dispute with her mother and her Clan, Mazul chose to leave, risking exile and breaking with Clan traditions. After building up her combat skills, Maz began hiring on as caravan guard, learning recon skills and picking up a few magicka tricks. She was content with her life until she was kidnapped by cultists and had her soul stolen by none other than Mannimarco. Now she wanders the three Alliances, soulless, lending her skills wherever a strong arm and a stout heart is needed.
Race: Orc
Gender: Female
Age: 43
Sign: The Lady (birth sign); The Thief (build sign)
Home Country: Wrothgar
Spouse: none; Maz is firmly in the bachelorette camp as she has not yet met another she'd like as a partner
Faction, Guild, and/or Rank:
Employment: Freelance mercenary, specializes in caravan protection; currently living the paladin lifestyle
Class: Dragonknight
Class Description: Primarily DPS
Alliance Rank:
Skills and talents:
Physical Appearance:
Eyes:
Weapons of preference: Zweihander, currently carrying a bow on her backbar, though she has used a restoration staff in the past
Armor / Clothing of preference: Medium armor
Magic abilities or powers:
Miscellaneous: She is cranky by nature, and rather like a bully in her mannerisms, but once you get past that gruff exterior she is kind hearted and is quick to help those in need
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Lopov |
Nov 17 2019, 07:05 PM
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Councilor
Joined: 11-February 13
From: Slovenia
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Anita looks great! She comes equipped with her own surname. --- Name: Shonta Quassan Creation Date: October 7, 2019 Race: Argonian Gender: male Age: young Sign: the Lady leads him Alignment: Neutral Good Home Country: the Black Marsh Biography: Shonta Quassan spent most of his life on ships, in employ of various fishing companies. Being often attacked by pirates, he discovered innate dragon powers inside himself, and turned out to be a valuable defendant of the fishermen. With time he became in charge of the ship's defense, but shortly afterwards the ship, that he was sailing on, was attacked by the Worm cultists and they killed the entire crew, including Shonta Quassan. Awaking alive, but missing his soul, Shonta Quassan is now on a quest to retrieve his soul, but also lends his hand to anyone that needs help. Faction, Guild, and/or Rank: The Ebonheart Pact, the Fighters Guild, the Mages Guild (just a member of the MG, he doesn't intend to do any quests for them) Employment: in service of the Ebonheart Pact Class: Dragonknight Alliance Rank: Citizen Skills and talents: prefers to fight with a flaming staff and uses magic that first slows down or immobilizes his foes, then attacks with fiery spells Physical Appearance: Ta-Da! Eyes: yellow Weapons of preference: flaming staves Armor / Clothing of preference: mostly light armor
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"I saw a politician the other day." "Horrible creatures - I avoid them whenever I can."
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RaderOfTheLostArk |
Nov 17 2019, 11:02 PM
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Mouth
Joined: 4-May 17
From: Lilmoth, Black Marsh
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I have not fleshed out all of Cincy's story, but I have thought about it a little more recently. Also, not sure how much our in-game characters differ from our biographical characters, if at all. Possible gameplay and story dissonance and all that.
Name: Cincinnatus of Lilmoth
Creation Date: Can't remember exactly for several reasons. Got the game for PS4 initially but didn't get very far. I much prefer TES games to be on PC (most games in general, really), but my computer at the time probably couldn't run it. Got a gaming-oriented laptop in January 2017 and bought it for that, and it is a much better gaming experience for me. But I believe it was January or February 2017 when I created Cincy.
Biography: As his name indicates, Cincy was born in Lilmoth, Black Marsh. However, his parents moved away to Cyrodiil when he was young, so his memories of the marsh from childhood are hazy. The reasons for the move are unknown as of yet (Cincy would know, but I haven't worked that out entirely yet), but his parents were very fascinated with Imperial culture (Lilmoth historically also has had more Imperial influence than the other cities of Black Marsh). Sometime when he was there, he took the name "Cincinnatus," but his birth name is different (something that I also have not worked out yet). He would join the Imperial Legion and serve for several years. Why he left is--yep, you guessed it--not fleshed out yet. But I do know that that was a particularly formative period for him.
And that is all I can think of for now.
Race: Argonian
Gender: Male
Age: 35
Sign: In-game, it is The Steed. Biographically, not sure yet.
Home Country: Lilmoth, Black Marsh
Spouse: Hopefully Naryu Virian someday
Faction, Guild, and/or Rank: The Ebonheart Pact, the Fighters Guild, the Mages Guild, the Undaunted, and the Psijic Order
Employment: Adventurer, mercenary (depending on the job), and--to a lesser extent--a crafter
Class: Dragonknight
Class Description: Can channel the fiery powers of the dragon in his fight against the bad guys (don't remember the game's actual description)
Alliance Rank: Currently Veteran Grade 2
Skills and talents: In-game, he is proficient at a lot. Biographically, not sure yet. But he has always had a great hunger for being good at a lot of things
Physical Appearance: I wanted to make Cincy a reasonable build. Certainly didn't want someone scrawny, but being absurdly ripped also didn't fit him. Therefore, I made him somewhere in the middle, more to the fit side. He is a very lean, solid build with little body fat, but his muscles are not rippling or bulging. And he knows how to use his strength well.
Eyes: Don't remember
Weapons of preference: All else equal, Rubedite Axe of Shock and Axe of Trinimac's Valor (dual wield). Dual-wielding is the most fun overall.
When he goes two-handed, its Ashenblade. Ruby Ash Restoration Staff of Shock and Ruby Ash Lightning Staff of Shock for restoration and destruction staves, respectively. For sword-and-shield, he uses the aforementioned Rubedite Axe of Shock and the Shield of Soulshine (Ruby Ash).
Armor / Clothing of preference: Heavy Armor all the way, but outfit-wise he has The Scarlet Judge attire that has been dyed different colors than its original iteration. Now it is Red Diamond Red, Coldharbour Ash Black, and Ransacker Blue (I'm a sucker for a bright red and black combination in real life, although I wish I could have a bit of a brighter red than what is available to me in-game).
Magic abilities or powers: A lot of things
Miscellaneous: This is obviously far out of Cincy's purview, but among his descendants will be the Eternal Champion (Arena), the Agent (Daggerfall), the Nerevarine (Morrowind), the Champion of Cyrodiil (Oblivion), and the Last Dragonborn (Skyrim).
This post has been edited by RaderOfTheLostArk: Nov 17 2019, 11:07 PM
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"[Insert awesome/inspiring/cool/smart/pseudo-intellectual quote here.]" - Me
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Renee |
Jan 15 2020, 03:30 PM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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Awesome to see others joined in this thread, otherwise I'd feel like UltraGeek. ---------- Name: Sheeza Hawty Creation Date: January X, 2020 Biography: Sheeza is from the Vvardenfell area of Morrowind, so she already knows this area well. In her past, she was some sort of harlot, and was in and out of trouble because of this, plus other criminal activities. She arrives back in Vvardenfell, trying to change her sordid ways. Will she accomplish some sort of new ideals for herself? Race: Dark Elf Gender: Female Age: 22 Sign: Alignment: Neutral Evil Home Country: Morrowind Faction, Guild, and/or Rank: Thieves Guild Spouse: none Employment: Class: Sorcerer Alliance Rank: Skills and talents: Tabletop Skills: Blade, Literacy, Silent Movement, Swimming Tabletop Spells: Fire/Cold, Summon Being Physical Appearance: Ju'rohnBody Type: Slender. Nimble. Eyes: red Weapons of preference: knives and daggars Armor / Clothing of preference: The less the better in towns, unless it's cold. Magic abilities or powers: Crystal Shard, Summon Familiar Miscellaneous:
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PhonAntiPhon |
Oct 7 2021, 11:57 AM
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Mouth
Joined: 27-August 12
From: Whiterun, central Skyrim.
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Hi all, I'd like to introduce you to Sa'cheena of Dawnmead, she's a Khajiit as you can see; a tracker and a scout. More details to follow soon - (I do like a good biography but I'm still figuring out the details)... Here she is
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Settled in Breezehome - (Mostly)
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