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> The Commonwealth Gallery!, A Fallout 4 screenshot thread
TheCheshireKhajiit
post Mar 9 2017, 10:21 AM
Post #301


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QUOTE(Winter Wolf @ Mar 9 2017, 02:26 AM) *

CK- Kim Ly is rocking another disguise. What an awesome look! A punk, raider, hunter. That weapon looks dangerous. Do not turn your back! You could pin some crows/raven to the wall with it. laugh.gif

she is trying to go for a mix of high tech and punk. The effect will be better once she gets some combat armor.

She could pin some crows/ravens to the wall, but Khajiit doesn't think his good buddy Mirocu would like that! Lol

This post has been edited by TheCheshireKhajiit: Mar 9 2017, 10:22 AM


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SubRosa
post Mar 10 2017, 11:31 PM
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Acadian: The robots pretty much took care of the Deathclaw all on their own. Annie was mostly just a bystander, though she did add her own two cents into the discussion...

I hadn't noticed that she has bobblehead hair! There are options in my vault girl bobblehead mod that change their hair colors though.


Renee: The protrectrons are always comedy gold in FO3 and 4. "This has now become a free-fire zone. Have a nice day."

Annie is Annie Ley Oak. The other one was from the old West. wink.gif laugh.gif Annie definitely does her own stunts.


TheCheshireKhajiit: Cool crossbow! Maybe someone will post a link to that in the mods topic... whistling.gif



Winter Wolf:
I thought the Deathclaw would smash the protectrons to bits. But not one of the four robots went down. They are a lot tougher in F4. They pretty much took out the Deathclaw on their own. Annie backed up to get out of the way, and only added a few bursts. She had to watch her fire to avoid hitting the robots, so she didn't really shoot much.



Morning coffee and newspaper

Welcome to Diamond City

"I'm going to put my quantum harmonizer in your photonic resonation chamber!

!!!

"You'll thank me later."

Publick Occurrences

This post has been edited by SubRosa: Mar 10 2017, 11:32 PM


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Winter Wolf
post Mar 11 2017, 04:39 AM
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Ha! Awesome interaction between Annie and Piper. Two lovely lasses only discussing what one of them thinks they are discussing. Lol.

Have you paid a visit to DC during Halloween or Christmas. It has neat decorations. There are plenty of mods that add year round celebrations. Or was that Skyrim. I keep forgetting. laugh.gif


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Acadian
post Mar 11 2017, 02:34 PM
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A beary coffee morning! tongue.gif

You’re gonna put your what in my where?!? ohmy.gif Priceless look on Annie's face!


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SubRosa
post Mar 12 2017, 10:28 PM
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Winter Wolf: That was actually my first time witnessing the scene between Piper and the Mayor. When I went to Diamond City with Elektra she passed them by and continued exploring around the outside of DC. So I only vaguely heard some of the argument. I wish I had stayed around to watch. Piper is just priceless when she is arguing! She has all these wild gestures and faces!

I have heard that there are holiday decorations. But I have not been to Diamond City during one of them yet. I have not really spent much time there at all. Most of my characters end up using Sanctuary Hills as their permanent base.


Acadian: Even bears need their morning caf!

I have no idea why Annie got that look on her face. It was just from a relatively normal conversation. So it was pure chance. But I just loved it!



Survivor

Teaming up with Robbie

Gravity is not a law, more like just a guideline in Diamond City

The Ranger and the Detective


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Renee
post Mar 13 2017, 01:19 AM
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How did you get that final shot? Is that just a really bright light in front of them? Looks like a flash bulb went off.

Survivor.. hehe, that's the name of my newest Skyrim toon. Sir Vyvoor.

Diamond City looks so pretty.
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Acadian
post Mar 13 2017, 12:57 PM
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Love the helmet graffiti!

Yay, Robbie!

Heh, looks like levitation made it to FO.

Annie looks great. Is pasty boy one of those synth beings?


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TheCheshireKhajiit
post Mar 13 2017, 08:52 PM
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Kim-Ly worked a little on her Red Rocket Fortress today. She put a bus that joins with the hedge on the north side along the road to Concord that will serve as a wall. She added a scaffold ramp to access the top of the bus and plans to put beds in the bus to make a sort of barracks for any future guards. Underneath the billboard she built a sort of pillbox to defend the gap in the hedge and along the eastern hedge she put foundations for a future building project she will undertake for either a generator room or more living space for folks.

Pic


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Renee
post Mar 13 2017, 09:58 PM
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Awesome, that looks fun, Cheshire Khajiit. I think if I got FO4 I would get really into the settlements side of things, myself. You should post a few more pics as your project continues.
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TheCheshireKhajiit
post Mar 13 2017, 10:01 PM
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QUOTE(Renee @ Mar 13 2017, 03:58 PM) *

Awesome, that looks fun, Cheshire Khajiit. I think if I got FO4 I would get really into the settlements side of things, myself. You should post a few more pics as your project continues.

Oh this one plans to! biggrin.gif


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SubRosa
post Mar 13 2017, 10:50 PM
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QUOTE(TheCheshireKhajiit @ Mar 13 2017, 03:52 PM) *

Kim-Ly worked a little on her Red Rocket Fortress today. She put a bus that joins with the hedge on the north side along the road to Concord that will serve as a wall. She added a scaffold ramp to access the top of the bus and plans to put beds in the bus to make a sort of barracks for any future guards. Underneath the billboard she built a sort of pillbox to defend the gap in the hedge and along the eastern hedge she put foundations for a future building project she will undertake for either a generator room or more living space for folks.

Pic

Wow. I am lazy. I just build a ring of 15 or 20 gun turrets around every settlement.

Renee: There was one of those big work light rigs off the screen that was lighting up Annie and Nick (the synthetic detective). That is why they are so lit up.

Oh, I thought that was your old character Sir Veyor at first! :doh:

Diamond City is a nicely done place. The world design of Fallout 4 is just fantastic. It is the best world they have ever created.


Acadian: That helmet has all sorts of pop-culture references painted all over it. I especially liked the Imperial wheel symbol.

Pasty boy is indeed a synth. He appears to have been a prototype between the Gen 2s, which cannot pass for human, and the Gen 3 models, which can. He's a pretty cool guy. He has the personality (and attire!) of a Film Noir detective.


I found these glasses in Eli's Armor Compendium and decided to restart Hecate

Experimenting with a Beretta M9 for some close in work

Close in work

The Glowing One gets the business end of Hecate's Mk 14

The ghoul's view

At the bar


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TheCheshireKhajiit
post Mar 14 2017, 01:01 AM
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Oooh, Glowing One so purty! Nice shots!

As for your comment about turrets, those will be added at a later point. Something about walls just make this one feel safer, lol


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Acadian
post Mar 14 2017, 12:57 PM
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Khajiit - A hazy day to work around the homestead but I can still make out the Nuka Cola sign. tongue.gif

SubRosa - Welcome back, Hecate! Gotta have those glasses. How nice of that glowing one to self-illuminate as a target. wink.gif Love Hecate’s armor at the bar – very sleek and accents her delightful little figure.


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Kane
post Mar 14 2017, 01:03 PM
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QUOTE(TheCheshireKhajiit @ Mar 13 2017, 03:52 PM) *
Kim-Ly worked a little on her Red Rocket Fortress today. She put a bus that joins with the hedge on the north side along the road to Concord that will serve as a wall. She added a scaffold ramp to access the top of the bus and plans to put beds in the bus to make a sort of barracks for any future guards. Underneath the billboard she built a sort of pillbox to defend the gap in the hedge and along the eastern hedge she put foundations for a future building project she will undertake for either a generator room or more living space for folks.

Pic

Looking good so far! It's been a really long time since I made a dedicated fortress for myself. Over a year, actually! Since then it's been a long strings of restarts and different build style testing.

I made Fort Taffington way back in Feb. '16 with vanilla PS4 Fallout. I might have to do something like that again, but with the repaired Boathouse.
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TheCheshireKhajiit
post Mar 14 2017, 05:34 PM
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QUOTE(Cain @ Mar 14 2017, 07:03 AM) *

QUOTE(TheCheshireKhajiit @ Mar 13 2017, 03:52 PM) *
Kim-Ly worked a little on her Red Rocket Fortress today. She put a bus that joins with the hedge on the north side along the road to Concord that will serve as a wall. She added a scaffold ramp to access the top of the bus and plans to put beds in the bus to make a sort of barracks for any future guards. Underneath the billboard she built a sort of pillbox to defend the gap in the hedge and along the eastern hedge she put foundations for a future building project she will undertake for either a generator room or more living space for folks.

Pic

Looking good so far! It's been a really long time since I made a dedicated fortress for myself. Over a year, actually! Since then it's been a long strings of restarts and different build style testing.

I made Fort Taffington way back in Feb. '16 with vanilla PS4 Fallout. I might have to do something like that again, but with the repaired Boathouse.

Cool, this one will check out yer vid later! Khajiit finds it so difficult to make good walls at Red Rocket. The ground around there is so uneven!


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Kane
post Mar 14 2017, 05:39 PM
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QUOTE(TheCheshireKhajiit @ Mar 14 2017, 12:34 PM) *

Cool, this one will check out yer vid later! Khajiit finds it so difficult to make good walls at Red Rocket. The ground around there is so uneven!

I have that problem with most settlements. You're almost required to build foundations as walls. The only place I ever successfully walled in was Starlight.
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hazmick
post Mar 14 2017, 05:45 PM
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Concrete foundations are the way to go with uneven ground. The concrete clips through the ground to give you a nice even base for walls.


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TheCheshireKhajiit
post Mar 14 2017, 05:47 PM
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QUOTE(Cain @ Mar 14 2017, 11:39 AM) *

QUOTE(TheCheshireKhajiit @ Mar 14 2017, 12:34 PM) *

Cool, this one will check out yer vid later! Khajiit finds it so difficult to make good walls at Red Rocket. The ground around there is so uneven!

You're almost required to build foundations as walls.

That's pretty much how Khajiit does it; puts a concrete foundation (the cheaper one in "wood" structure floors) to make it even. Plus you can then build rooms or a pavilion into your walls so it's not all wasted space.


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Kane
post Mar 14 2017, 05:55 PM
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I think it's doable with concrete walls, too. You can snap them, and then slide them up or down to make sure there are no gaps underneath. That way you get walls, without the foundations. Takes a lot of patience, though.
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TheCheshireKhajiit
post Mar 14 2017, 07:28 PM
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QUOTE(Cain @ Mar 14 2017, 11:55 AM) *

I think it's doable with concrete walls, too. You can snap them, and then slide them up or down to make sure there are no gaps underneath. That way you get walls, without the foundations. Takes a lot of patience, though.

After playing with it, that could serve! You can set up the first part of your wall to the desired height and then put the rest of them together until you run into significantly higher ground. If you have gaps under the wall where the ground dipped you can put a concrete foundation as Hazmick suggested. This fills the gap and you can utilize the floor for a storage room or something! Will have to do something different for higher ground though.

This post has been edited by TheCheshireKhajiit: Mar 14 2017, 07:31 PM


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