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Fallout 4 - no spoilers, Are the rumors true? |
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TheCheshireKhajiit |
Feb 26 2018, 03:33 PM
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Ancient
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!
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QUOTE(Kane @ Feb 26 2018, 07:18 AM) Interesting. I was looking at that mod, but decided against it. I don't use the console very often, so it didn't seem necessary.
I typically only use it for getting selfies and using tcl to get unstuck.
Yeah it was pretty much crucial in the older games because getting stuck in the environment was just a fact of life (or falling through overpasses to your death *looking at you Fallout3*). Khajiit can honestly say he’s never been stuck in the environment in Fallout4 though.
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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Kane |
Feb 26 2018, 07:06 PM
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Master
Joined: 26-September 16
From: Hammerfell
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QUOTE(SubRosa @ Feb 26 2018, 12:06 PM) I use TCL in Fallout 4 a lot for getting down from the roofs of buildings. I could go back inside the building, then back out to ground level from there. But that means going through two load screens. I could watch the Lord of the Rings in that time. So I use TCL to walk down to the street instead. Except with the characters like Killer Frost who have jetpacks, or Persephone who is immune to falling damage. They just jump/fly down. My solution to this was having an Acrobat legendary effect on both pieces of leg armor. 100% less falling damage.
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In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
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SubRosa |
Feb 26 2018, 11:07 PM
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Ancient
Joined: 14-March 10
From: Between The Worlds
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Good news, I didn't lose my saves! I found the backup I forgot I made before I did the reinstall. But I already started a new playthrough of Killer Frost, so I am going to stick with it. I am not using Start Me Up this time. Maybe that is what caused the Essential status problem? Instead I used the Same Sex Couples and LGBT Families mod. I think I am going to try doing the main quest one more time with Frost, and try the BOS line. Frost does not know anything about the Brotherhood, so unlike Hecate or Annie, she can go into them without any negative opinions.
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Renee |
Mar 5 2018, 04:11 PM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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I just tried to Google it. First I had to wade through all the "how do I make essential NPCs killable?" results.
Only thing I've come up with is uninstalling all mods and starting from scratch, but I assume you've already done that.
Another thing I'm thinking of though is I wonder if there are any scripts running in the background that might cause this? I don't know how Fallout 4 works, but for Skyrim, Beth began making seperate files for scripts, that are external to the .esps and .esms. In other words, even if you get rid of all your mods, sometimes scripts will still continue to run in the background if these aren't removed as well. Maybe there's a script or two that's causing this. These would be .pex files, I think the folder path would go Data > Scripts, and somewhere in there are a lot of scripts.
I don't know, I'm guessing here.
This post has been edited by Renee: Mar 5 2018, 04:13 PM
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ghastley |
Mar 5 2018, 11:18 PM
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Councilor
Joined: 13-December 10
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A scripted kill overrides essential in Skyrim so I'd expect FO4, too. Then the essential status is just being used to ensure they die only at the right point in the plot. So is Codsworth always being killed at the same place/by the same NPC?
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Mods for The Elder Scrolls single-player games, and I play ESO.
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Renee |
Mar 14 2018, 03:19 PM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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QUOTE(SubRosa @ Mar 13 2018, 08:34 PM) Making NPCs invulnerable did not work either. But I finally did come to a workaround. I created a mod that gave all the companions and important quest-givers an extra 9,999 health. So far that is keeping them alive.
Hey, gotta do what ya gotta do. I remember with Fallout 3 when I was making companions for Janet's game last fall, it is possible to write scripts for NPC followers which cause them to automatically heal up everything (including broken limbs) once combat is over. I'll see if I can post the script I used, maybe you can copy/paste it into your Fallout 4 companions .... Crap. Never mind. It won't work. If Fallout 4 is anything like Skyrim, it won't work. These newer games do everything bass-ackwards when it comes to scripts. Anyway, glad to hear you've got a workaround.
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