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That Mod Looks Interesting, Trying To Keep Up With New Mods |
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Grits |
Sep 16 2014, 03:25 AM
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Councilor
Joined: 6-November 10
From: The Gold Coast
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I used to use an armor mod just for the pants that you could put under other armor. I felt itchy with all of those bare legs walking through thigh-high brush. Weren’t we just talking about how silly it is that NPCs don’t seem to notice the glowing eyes and butt faces of NPC vampires? Here’s a mod for that: Humanoid Vampires - Vampires use normal faces and Serana’s eyes variant. I haven’t tried it since I’m using a different mod for eyes and fangs plus my own player vampire face tweaks with whatever I did that I don’t remember, but it would seem that this mod could replace both.
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Pseron Wyrd |
Sep 18 2014, 01:23 AM
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Finder
Joined: 8-February 13
From: Franklin, Pennsylvania
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Here's a mod I just discovered. It's called Familiar Faces.It allows you to bring old characters into your current game. "...meet your Dragonborn from past play-throughs, create a monument to their achievements, and even bring them to your world as faithful allies... or worthy opponents! Whether you're a role-player trying to build a coherent story of Skyrim or you just think it'd be cool to use your other players as followers, Familiar Faces is the only way to do it!" The reason this mod interests me is that I've been doing this for almost 12 years but I've always had to do it manually in the Construction Set. It looks like this mod offers an easier and more automated way of accomplishing the same thing. I will definitely be trying this out the next time I play Skyrim. This post has been edited by Pseron Wyrd: Sep 18 2014, 01:28 AM
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Acadian |
Sep 18 2014, 02:52 AM
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Paladin
Joined: 14-March 10
From: Las Vegas
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Looks very neat, Pseron Wyrd! I'm sure there are several folks here who would be interested in it. I'm watching this one: Fast Respawn 72 Hours . Seems like it makes everything that is supposed to respawn do so in 72 hours. Plants, critters, dungeons. I play at the same time scale of 10 that I use in OB and three days is perfect for me. Buffy's such a voracious dungeon diver that 10 days is just way too slow. The dungeons in Skyrim are so pretty that we're rather addicted to clearing them.
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haute ecole rider |
Sep 18 2014, 06:11 PM
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Master
Joined: 16-March 10
From: The place where the Witchhorses play
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QUOTE(Pseron Wyrd @ Sep 17 2014, 07:23 PM) Here's a mod I just discovered. It's called Familiar Faces.It allows you to bring old characters into your current game. "...meet your Dragonborn from past play-throughs, create a monument to their achievements, and even bring them to your world as faithful allies... or worthy opponents! Whether you're a role-player trying to build a coherent story of Skyrim or you just think it'd be cool to use your other players as followers, Familiar Faces is the only way to do it!" The reason this mod interests me is that I've been doing this for almost 12 years but I've always had to do it manually in the Construction Set. It looks like this mod offers an easier and more automated way of accomplishing the same thing. I will definitely be trying this out the next time I play Skyrim. Thanks for that info! I haven't yet played Skyrim with a different character, but I may want to import Alise as an NPC into my next char's game. Too bad this mod isn't for Oblivion - I would totally put Julian and Tallei into each other's game! QUOTE(Acadian @ Sep 17 2014, 08:52 PM) I'm watching this one: Fast Respawn 72 Hours . Seems like it makes everything that is supposed to respawn do so in 72 hours. Plants, critters, dungeons. I play at the same time scale of 10 that I use in OB and three days is perfect for me. Buffy's such a voracious dungeon diver that 10 days is just way too slow. The dungeons in Skyrim are so pretty that we're rather addicted to clearing them. I'm like you, Acadian, but I prefer a slightly longer respawn time - more like 5 in game days. I pace things so slowly because I play hardcore - my characters have to eat, drink and sleep daily. No marathon modes for them! So I guess I'll wait until I'm ready to figure out how to reset the respawn time in my game.
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Pseron Wyrd |
Sep 19 2014, 01:44 PM
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Finder
Joined: 8-February 13
From: Franklin, Pennsylvania
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QUOTE(Acadian @ Sep 17 2014, 06:52 PM) Seems like it makes everything that is supposed to respawn do so in 72 hours. Plants, critters, dungeons.
A 72-hour respawn mod was one of the first Skyrim mods I used. The game works great this way, I like it. I'm just too used to 72-hour spawns in Morrowind and Oblivion. The longer times seem too long to me. The only problem I had was with the main quest. There's am encampment of bandits right outside the entrance to Sky Haven Temple and it can be a serious PITA to have to clear them out every time you want to get inside. There may be clever ways to avoid having to fight them, but I don't have the patience for cleverness, lol. I ended up disabling my respawn mod for the duration of the main quest.
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Pseron Wyrd |
Sep 19 2014, 07:14 PM
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Finder
Joined: 8-February 13
From: Franklin, Pennsylvania
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QUOTE(SubRosa @ Sep 19 2014, 07:49 AM) I disabled the main quest instead... Unlike yourself, I have no morals. Or the ability to think for myself, apparently. I slaughtered Dragons because Beth told me to. I rationalized this by telling myself that they attacked me first. What could I do? It was self-defense. I tried this argument on Alvor and he seemed to buy it. "That sounds reasonable," he said. But, then, Alvor doesn't strike me as being very bright. Unfortunately [here comes my favorite Skyrim rant] Bethesda decided to tie the main quest into both the civil war and the Dragonborn expansion. This hideous game design decision meant that I was forced to begin the main quest two more times (triggering more Dragons) in order to experience those quest lines with other characters. I hope they never do that again, ever. Ever. Ever.This post has been edited by Pseron Wyrd: Sep 19 2014, 07:18 PM
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Acadian |
Sep 29 2014, 01:33 PM
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Paladin
Joined: 14-March 10
From: Las Vegas
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QUOTE(Acadian @ Sep 17 2014, 06:52 PM) I'm watching this one: Fast Respawn 72 Hours . An update. I've been using this mod for a couple days now and love it. In vanilla, dungeons that are marked as 'cleared' respawn in 30 days; everything else that is suppose to respawn does so in 10 days. This mod has several files so you can install one that changes these values to something close to your liking. I'm using the file 'Fast Respawn 144'. It makes 'cleared' dungeons respawn in 6 days and everything else respawn in three days. Buffy's a voracious dungeon diver and has a wide range. But 30 / 10 days was simply too long. As a result, we were getting bored after a few hundred hours, frustrated by empty dungeons and restarting her game. With this mod it pretty much ensures that by the time she returns to a dungeon it's reloaded with fresh victims.
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haute ecole rider |
Sep 30 2014, 12:57 AM
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Master
Joined: 16-March 10
From: The place where the Witchhorses play
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I also downloaded and added the Fast Respawn mod to my loadout. I went with the 240 file, which respawns cleared cells in 10 days and all else in 5. I was already in Falskaar when I added this mod, so I have yet to see its effects here. But I'm totally looking forward to our return to Skyrim! Alise is not quite the inveterate dungeon diver that Buffy is, but she really hates bandits, so she is vigilant about them . . . Another mod I'm watching is Roman Camp. I'm looking at this and wondering, did the Roman legionnaries really build these things every night?? If so, I'm even more impressed! This post has been edited by haute ecole rider: Sep 30 2014, 01:00 AM
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Lopov |
Nov 1 2014, 08:32 PM
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Councilor
Joined: 11-February 13
From: Slovenia
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Thanks for the Fast Respawn mod, Acadian, I have yet to find the optimal respawn time for my game but I'll definitely use it. For those interested in adding some more inns that are also each unique in its on way, here is Inns and Taverns of Skyrim. Then there are Sleeping innkeepers and Sleep tight mod, which give even bandits some basic schedules. And then there's also Simple Actions mod which not only allows you to sit anywhere but also to sleep anywhere, just as it was in Morrowind.
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"I saw a politician the other day." "Horrible creatures - I avoid them whenever I can."
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mALX |
Nov 1 2014, 10:03 PM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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QUOTE(Lopov @ Nov 1 2014, 03:32 PM) Thanks for the Fast Respawn mod, Acadian, I have yet to find the optimal respawn time for my game but I'll definitely use it. For those interested in adding some more inns that are also each unique in its on way, here is Inns and Taverns of Skyrim. Then there are Sleeping innkeepers and Sleep tight mod, which give even bandits some basic schedules. And then there's also Simple Actions mod which not only allows you to sit anywhere but also to sleep anywhere, just as it was in Morrowind. Did anyone else watch the vid for "Sleep Tight?" I was in stitches! Especially at the end when the credits were rolling and he started dancing! SPEW! That lady beating on him as he danced ... OMG, that was hilarious!!! That mod "Simple Actions" sounds great!!! I def want that one! Thanks, Lopov!
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