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> Tes F'Ruum Building Info
Jonajosa
post Nov 4 2005, 01:08 AM
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QUOTE(stargate525 @ Oct 18 2005, 06:47 PM)
MUST you remind me that the time is approaching when I actually have to DO something?
*



Yes. Yes I must.


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vaanic~one
post Nov 4 2005, 08:14 PM
Post #122


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QUOTE(stargate525 @ Oct 18 2005, 11:47 PM)
MUST you remind me that the time is approaching when I actually have to DO something?
*



Haha, you can stop panicking, sort of.

Since I presume you've heard about this delay issue, I'll say that you may just have a few more months on your hands.

This post has been edited by vaanic~one: Nov 4 2005, 08:14 PM


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stargate525
post Nov 4 2005, 11:31 PM
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QUOTE(vaanic~one @ Nov 4 2005, 02:14 PM)
Haha, you can stop panicking, sort of. 

Since I presume you've heard about this delay issue, I'll say that you may just have a few more months on your hands.
*


I heard about it a whole ten minutes ago, actually, and am somewhat annoyed.


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raithen
post Nov 6 2005, 03:11 AM
Post #124


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QUOTE(stargate525 @ Nov 4 2005, 10:31 PM)
I heard about it a whole ten minutes ago, actually, and am somewhat annoyed.
*



*evil laugh*
Now you are all degraded down to the "raithen-level", which is essentially "rock-bottom".
I won't be playing the game for a whole two years from now, so there! devilsmile.gif

... And just out of curiosity, what will the interior of the library look like? You can't keep the details from us forever, stargate!


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stargate525
post Nov 6 2005, 05:00 AM
Post #125


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QUOTE(raithen @ Nov 5 2005, 09:11 PM)
*evil laugh*
Now you are all degraded down to the "raithen-level", which is essentially "rock-bottom".
I won't be playing the game for a whole two years from now, so there! devilsmile.gif

... And just out of curiosity, what will the interior of the library look like? You can't keep the details from us forever, stargate!
*


you're right, I can't. You'll know as soon as I do*, I promise.



*meaning after rifling through the CS for a few hours putzing around, after playing for about a week.


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Jaeld Alteir
post Nov 13 2005, 04:56 PM
Post #126


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QUOTE(jonajosa @ Jun 4 2005, 09:48 PM)
I think there should be some sort of eating area. It doesn't have to be big just enought to fit all the NCP workers in the library. I think the radiant AI make the game NCPs eat... so if we made NCPs with our names in the game we would have to have a place for them to eat in the library.
*



Ermm...they wouldn't necessarily have to eat IN the library. We could simply schedule them to close the "Front Office" shop for lunch and wander down to the local tavern. Half the time they would need to go GET food from somewhere anyway, and wasting even more space for storerooms in a library or something would seem even sillier. It seems a little odd for a place like the Tes F'ruum library to devote space to an eating area that could be better used to stack up massive collections of books. wink.gif

I love the concept of a tiny printers' shop tucked into the end of a little-used alleyway serving as a front, since the whole point of this library is to have it accessible yet hidden. (no point in preserving this knowledge if everyone who tries to come read it gets eaten by minotaurs while trying to find us in the wilderness or something wink.gif ) And a book-related shop with a few actual customers would be a reasonable way to sift around for people worthy of being shown the Library. So I certainly agree with the Dictatorial Decision. smile.gif

But, in that same vein, I think we need to keep it fairly focused as a Library. A dormitory for some permanent staff if necessary, yes, but the aforementioned dining hall, no. Reading rooms, stacks, more stacks, maybe some extra-secret stacks, maybe a old-book restoration lab. A special section (even if only a shelf, depending on how prolific they are) for the personal writings of the Librarian and perhaps the other Founders, if they ever churn out enough stuff. But try to keep it just a library, not a city in its own right...
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Jaeld Alteir
post Nov 13 2005, 05:06 PM
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QUOTE(Forrest_Roberts @ Oct 29 2005, 06:09 PM)
The library was outlawed. It would not make sense to put it in everbody's sight in a big city.
*



Right, but I worry that the smaller cities (i.e. the cities that aren't the Imperial City) might be a bit more spread out...most of the buildings standing individually, that sort of thing. Harder to hide a small printer's shop at the end of an alley.

We need somewhere dense enough that you'd never even really notice the addition of a building or another entrance off of an alley. The best place to hide something is wherever there's already the most OTHER stuff to hide amongst. I imagine the guards in the Imperial City would have plenty of better things to worry about, while those in a smaller city might get around to checking in with EVERY shopkeep every now and then...
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stargate525
post Nov 13 2005, 08:29 PM
Post #128


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QUOTE(Jaeld Alteir @ Nov 13 2005, 10:56 AM)
Ermm...they wouldn't necessarily have to eat IN the library.  We could simply schedule them to close the "Front Office" shop for lunch and wander down to the local tavern.  Half the time they would need to go GET food from somewhere anyway, and wasting even more space for storerooms in a library or something would seem even sillier.  It seems a little odd for a place like the Tes F'ruum library to devote space to an eating area that could be better used to stack up massive collections of books. wink.gif

I love the concept of a tiny printers' shop tucked into the end of a little-used alleyway serving as a front, since the whole point of this library is to have it accessible yet hidden.  (no point in preserving this knowledge if everyone who tries to come read it gets eaten by minotaurs while trying to find us in the wilderness or something wink.gif )  And a book-related shop with a few actual customers would be a reasonable way to sift around for people worthy of being shown the Library.  So I certainly agree with the Dictatorial Decision. smile.gif

But, in that same vein, I think we need to keep it fairly focused as a Library.  A dormitory for some permanent staff if necessary, yes, but the aforementioned dining hall, no.  Reading rooms, stacks, more stacks, maybe some extra-secret stacks, maybe a old-book restoration lab.  A special section (even if only a shelf, depending on how prolific they are) for the personal writings of the Librarian and perhaps the other Founders, if they ever churn out enough stuff.  But try to keep it just a library, not a city in its own right...
*



I used to have alist of all the different sections... I remember having a preservation room (no it does not make delicious jams and jellies), a dormitory (I was thinking a few small apartment-like things), and a Librarian's Apartment (bigger, probably the front office's second story).


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Ola Martin
post Mar 15 2006, 10:53 PM
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I would like it locked down, way below the imperial city, and be sure not to let any other people get there, only us.


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WillyBubba
post Apr 12 2006, 04:20 PM
Post #130


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Well, I've been away for quite awhile, visiting the great cities of Cyrodiil and the horrible realm, of Oblivion. After playing for two weeks now, I'd have to suggest the Black Horse Courier or the First Edition in the Imperial City as the location of our building, as fronts. We could then just add an NPC and some dialogue, as well as a secret entrance somewhere.

Of course, we could then just make our own building all-together. Only about 3 or 4 bookstores exist in Cyrodiil, so there are some cities that we could open a new bookstore in. There are also some places, while hidden in the wilderness, are small churches or cathedrals that might make good locations for a secret library.


Well, I'm back and ready to contribute, though I have to work around La Crosse, learning Latin dance, and school, but I think I'll find time to edit soem stuff if somebody needs some of that done. Cheers Tes F'Ruum members! ~ WB


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Troika
post Apr 28 2006, 12:41 PM
Post #131


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From: Berlin, Germany



I've been playing with the CS for a few hours now (horribly slow progress), and just playing around in the CS has given me a slew of ideas... Let me know what you think of them.

1. Like WillyBubba suggested, we use the First Edition in the IC. Placing an heretical library right under the emperor's nose seems quite fitting.

2. We change as little in the original game world as possible. If someone has the mod installed, but isn't actually looking for the library, there isn't a chance that they'd just stumble upon it.

The Library be a mixture of sewer and ayleid, connected with cave. This is probably the most radical idea I had, and I'd just like to explain. The white and gold tower was built by the early ayleids, and apparently the rest of their constructions in this area were destroyed... what if they were simply just built on top of? And there must be miles of disused sewers beneath the IC, and the two could be easily connected together... With warm lighting and some clever furnishing, they could be made to feel really quite homely... if all goes well, I should be able to give you a small demo cell in a few days.

So, the main idea is this... We place a book in an ayleid ruin (new texture, with the familiar elven tree logo) that when picked up, is old elvish, and you can't read it. A quest window pops up and suggests taking it to a book store, suggesting that it could have some new information about the ayleids, or just be worth a lot of money. You go to the First edition and talk to the guy there, and he tells you that, taking a wquick look at what's written there, you could have unearthed texts that portray the empire to have been much more savage in their takeover of Cyrodiil than first thought, and warns you that such a book could get you in a LOT of trouble. If you reply positively to this comment (suggesting you don't mind a little bit of herecy), the vendor then gives you access to the library... The access being via his basement. The hanging lamp down there would be an activator, that, if you are carrying a special quill given to you by the vendor, can transport you to the library.

Well, that's what I came up with when I started playing about... let me know what you think...
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vaanic~one
post Apr 29 2006, 08:27 PM
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QUOTE(Troika @ Apr 28 2006, 11:41 AM)
[snip]
*



Sounds great to me!

EDIT: I've quickly done a mock up for a room of the library in the sewers (the room shape was perfect!) and I'd like to show it in 5 pics:

1

2

3

4

5

I wasn't sure where you'd put the actual library itself - So I'm intending to do mockups for your cave and Ayleid ruin parts as well.

It would be cool if we could get someone to do a retex of that sewer room mesh to make it look Ayleidic or perhaps something else.

Also, I've got some pictures of the Imperial Palace Library - do you think we could use it's meshes in any way?:

1

2

This post has been edited by vaanic~one: Apr 29 2006, 09:32 PM


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brgenerator
post May 1 2006, 11:13 AM
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I'd be happy with having it as some kind of Ayleid sewer, yeah. Good idea.

Just out of interest, when it comes to the placement of the library itself, will the different books still be in different rooms? i.e. will there be other rooms off the main one for different genres of books (As was the idea in the orig. plan if i remember correctly).
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Troika
post May 2 2006, 09:30 PM
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Getting the mock-up finished up, and concentrating mainly on the main entrance hall, which has the Librarian's office to the side, and the connecting tunnel to the sewer at the moment... It's actually pretty large, so I'll concentrate mainly on just getting a few corners finished, so you can get a feel for how it looks in terms of lighting and furnishing... the high ceilings of the ayleid set make it feel really strange, as there's so much space left unused...
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