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Chorrol.com _ Fallout Games Discussion _ All Things Fallout

Posted by: TheCheshireKhajiit Apr 22 2017, 04:33 AM

Khajiit had something to say related to the Fallout series but didn't see a thread that it would fit in. So he made one!

This one was thinking that he would love to see a spinoff game from the main Fallout series that takes place in post apocalyptic China. Khajiit thinks it would be interesting to see things from their point of view and to see what is going on over there after the Great War ended.

Posted by: mirocu Apr 22 2017, 03:25 PM

Yeah, that would be interesting. As long as it's all one disc and does not require Steam or any other type of online verification nonsense.. tongue.gif


So yeah, China. Or, and bear with me here, Japan or South Korea... hehe.gif

Posted by: SubRosa Apr 22 2017, 04:39 PM

I would love to see a fallout game set anywhere outside the U.S. for a change. After Fallout 1, 2, Tactics, 3, and New Vegas, the American Wasteland is pretty same old, same old. I was hoping that Fallout 4 would be set in London. Big Ben, black cabs, double-decker buses, mutant ravens in the Tower of London, a blue police call box... There is so much you could do with that setting.

Posted by: TheCheshireKhajiit Apr 22 2017, 05:16 PM

QUOTE(mirocu @ Apr 22 2017, 09:25 AM) *

Yeah, that would be interesting. As long as it's all one disc and does not require Steam or any other type of online verification nonsense.. tongue.gif


So yeah, China. Or, and bear with me here, Japan or South Korea... hehe.gif

Oh 'Rocu smh tongue.gif

QUOTE(SubRosa @ Apr 22 2017, 10:39 AM) *

I would love to see a fallout game set anywhere outside the U.S. for a change. After Fallout 1, 2, Tactics, 3, and New Vegas, the American Wasteland is pretty same old, same old. I was hoping that Fallout 4 would be set in London. Big Ben, black cabs, double-decker buses, mutant ravens in the Tower of London, a blue police call box... There is so much you could do with that setting.

Definitely. This one just wonders how they would market it. One of the big complaints about the idea of a non-American setting for a Fallout game over on Bethsoft was that it wouldn't be a Fallout game with the American setting. Khajiit really doesn't understand this, but they could totally spin it off the main series and call it something else. Something new.

Posted by: Renee Jul 12 2020, 05:42 PM

I disabled the compass in Miss Vicious's game. indifferent.gif I'm pretty apprehensive about this but I really want her game to feel different from any of my others. So this is one way to do that.

I tried several HUD mods, and found a really cool one which let us move all the HUD sections around (Action Points, Weapon Health, and so on) but this mod would not allow me to remove the compass. mad.gif And it's too bad, because the one which does allow compass removal conflicts with the first mod. So I had to make that choice.


Posted by: RaderOfTheLostArk Jul 12 2020, 07:44 PM

And Renee raises another thread from the dead. Going to respond to over 3-year old comments.

QUOTE(SubRosa @ Apr 22 2017, 11:39 AM) *

I would love to see a fallout game set anywhere outside the U.S. for a change. After Fallout 1, 2, Tactics, 3, and New Vegas, the American Wasteland is pretty same old, same old. I was hoping that Fallout 4 would be set in London. Big Ben, black cabs, double-decker buses, mutant ravens in the Tower of London, a blue police call box... There is so much you could do with that setting.


Hard disagree with the American Wasteland being same old, same old. There's a lot of variety to it--it just has to be presented well. For all their flaws, I think 1/2/NV, 3, 4, and 76 feel pretty distinct in this regard. That being said, there is some stuff that gets recycled too much (like Deathclaws and Super Mutants being apparently everywhere).

That being said, it would be really cool to see how other countries are handling it. Interplay did have plans for a Fallout: Resource Wars game in Europe. There's so much room for creativity there. Europe was hit especially hard by the overall Resource Wars, the Euro-Middle Eastern War, the dissolution of the European Commonwealth, and the European Civil War. From all the references that we have in the series, it sounds like Europe is doing even worse than the U.S. in the post-War world.

China, in particular, would be an intriguing setting, I think. They were the mortal enemies of the U.S. in Fallout, after all. I also wonder how much it would reference real-world China's government and politics.


QUOTE(TheCheshireKhajiit @ Apr 22 2017, 12:16 PM) *

Definitely. This one just wonders how they would market it. One of the big complaints about the idea of a non-American setting for a Fallout game over on Bethsoft was that it wouldn't be a Fallout game with the American setting. Khajiit really doesn't understand this, but they could totally spin it off the main series and call it something else. Something new.


It would be quite different because Fallout is based on 1950s American culture and how it envisioned the future. While I can't speak too much on what other countries' 1950s culture was like, there is a pretty distinct flavor to that timeframe here in America. But I hate the whole "It's not a real [INSERT HERE] game!" garbage that capital G gamers tend to spout out. It's a real Fallout game if the Fallout title is slapped on it and no arbitrary definition is going to change that. But it would likely be a monumental shift in feel, tone, etc.

Posted by: Renee Jul 28 2020, 10:44 PM

Never mind. I will start an official troubleshooting thread.

Posted by: TheCheshireKhajiit Sep 7 2020, 12:21 AM

Ok so in Fallout4 there are perk magazines/books entitled Astoundingly Awesome Tales, which I imagine would be like the old sci-fi or horror pulp rags and penny dreadfuls back in the day. I had an idea that we here at Chorrol could perhaps write short stories set in the Fallout universe that might fit in that particular magazine. Would this be something y’all might be interested in trying?

Posted by: SubRosa Sep 7 2020, 02:21 AM

It sounds like a great idea. But my writing plate is full with Stormcrow. And I still want to get back to finishing Seven Reimagined.

Posted by: TheCheshireKhajiit Sep 7 2020, 06:05 AM

QUOTE(SubRosa @ Sep 6 2020, 08:21 PM) *

It sounds like a great idea. But my writing plate is full with Stormcrow. And I still want to get back to finishing Seven Reimagined.

Eh, I was afraid of that. No biggie, just an idea I had. smile.gif

Posted by: Renee Sep 7 2020, 05:15 PM

You can write it, Khajiit! Write the first one, at least, maybe I will join you, but I have to feel inspiration. I'd see what you come up with, and then if that sparks some ideas, there we go. Because I'm not sure how those mags are written, you see. Anyway, go for it. Maybe Rader or Lopov will write one, who knows?

How long are these pulp mags? I can crank out a couple paragraphs, no prob. biggrin.gif I'd have to see the style and get a feel for how those things are written.


I had some random thoughts about the Fallout universe and was going to pull this thread up anyway at some point, since it's sort of like an 'anything goes' sort of thread.

Well, ever since writing Janet's tale in 2017 I began to wonder what is the premise and background of the Fallout games is supposed to be? I never read about it, really. Did not ever play the first two games. I remember at some point that these games are supposed to be set in an alternate reality, which split from our own society on Earth at some point in the 1950s. Okay, Wikipedia says

The series is set in a fictionalized United States in an alternate history scenario that diverges from reality following World War II.[41]


And so this may sound dumb, but some of the cultural aspects of the game began to make me wonder. Because in my own stories with Janet and Vicious, I am filling in some blanks, especially with music, and recreational drugs, and just little things here and there. Maybe these little things would make a true lore buff cringe.

But for instance, with music. I am saying ... there's no way everyone would still be listening to the same exact music types (Big Band, Jazz, etc.) and ONLY those music types. Culturally, the human sprit constantly seeks new sounds, especially in our relatively new (historically speaking) electronic age. Before electricity, there was classical music, bluegrass, spiritual hymns, and so on. Music really didn't change much over the previous two centuries, not in the sense that overall styles were being created as societies changed.

After electricity though, everything began to evolve at a rapid pace. Every decade there are new styles of music going on. Jazz, Blues, Rock 'n' Roll, Rhythm & Blues, Soul, Disco, Funk, Rap, Hip Hop, Electronica, Acid House, Pop, Girl Groups, Country, Trip Hop, I mean, the list goes on and on. And so (to me) I don't feel entirely bad thinking that some changes have could been made, somewhere along the line, and for this ramble I am only just focusing on music types. In my own game & stories, I sometimes add what I think could possibly happen. In Janet's game for instance, she listened to Heavy Metal and a slew of bands which I sensed she likes and grew up with.

It's the sort of thing I would never go into a forum full of lore-hounds and admit, I'd probably get crushed! biggrin.gif

Gah, I am rambling. But I'm saying there are some gaps here and there, and I'm only focusing on some artistic gaps. I am saying, there's no way everyone would be listening only to the same stuff that was popular hundreds of years ago.

Posted by: SubRosa Sep 7 2020, 09:54 PM

I think the lore-hounds would say that after the bombs dropped, not much has happened culturally. People were too busy trying to survive to bother with making music.

I disagree however. There is always downtime in life, even if you are a hunter-gatherer constantly moving in search of food. I think a lot of the electronic forms of music would vanish, and go back to the earlier styles of one person with a guitar or flute. Since most people probably would not have power.

The Vaults are anyone's guess. It depends on what Vault-Tec put in the vaults before they closed. So they might have recording equipment and things like keyboards and electric guitars. There was the one vault of musicians in Fallout 3. People in the vaults would have a lot more free time they would need to fill. So I imagine entertainment like music would be popular. It would depend on what they had, or could build from scrap in the vault.

Wasteland Radio probably would be very dependent upon Pre-War records however. That would be most of the recorded music around that they could broadcast. Though I certainly can see radio stations having live music, like the old woman violinist in Fallout 3. They might even record it, and start passing it around with caravaners.

On the subject of Pre-War music, I also agree that it would not be all big band and swing. A long time passed between the point where Fallout history diverged from the real world and the Great War happened. I think the bombs fell in 2077? So that is over a century of progress. And as you say, music would not remain stuck in Dean Martin mode all that time. There would be all those forms of music you mentioned, and more we have not even heard of yet.

Posted by: TheCheshireKhajiit Sep 7 2020, 11:31 PM

QUOTE(Renee @ Sep 7 2020, 11:15 AM) *

You can write it, Khajiit! Write the first one, at least, maybe I will join you, but I have to feel inspiration. I'd see what you come up with, and then if that sparks some ideas, there we go. Because I'm not sure how those mags are written, you see. Anyway, go for it. Maybe Rader or Lopov will write one, who knows?

How long are these pulp mags? I can crank out a couple paragraphs, no prob. biggrin.gif I'd have to see the style and get a feel for how those things are written.


I had some random thoughts about the Fallout universe and was going to pull this thread up anyway at some point, since it's sort of like an 'anything goes' sort of thread.

Well, ever since writing Janet's tale in 2017 I began to wonder what is the premise and background of the Fallout games is supposed to be? I never read about it, really. Did not ever play the first two games. I remember at some point that these games are supposed to be set in an alternate reality, which split from our own society on Earth at some point in the 1950s. Okay, Wikipedia says

The series is set in a fictionalized United States in an alternate history scenario that diverges from reality following World War II.[41]


And so this may sound dumb, but some of the cultural aspects of the game began to make me wonder. Because in my own stories with Janet and Vicious, I am filling in some blanks, especially with music, and recreational drugs, and just little things here and there. Maybe these little things would make a true lore buff cringe.

But for instance, with music. I am saying ... there's no way everyone would still be listening to the same exact music types (Big Band, Jazz, etc.) and ONLY those music types. Culturally, the human sprit constantly seeks new sounds, especially in our relatively new (historically speaking) electronic age. Before electricity, there was classical music, bluegrass, spiritual hymns, and so on. Music really didn't change much over the previous two centuries, not in the sense that overall styles were being created as societies changed.

After electricity though, everything began to evolve at a rapid pace. Every decade there are new styles of music going on. Jazz, Blues, Rock 'n' Roll, Rhythm & Blues, Soul, Disco, Funk, Rap, Hip Hop, Electronica, Acid House, Pop, Girl Groups, Country, Trip Hop, I mean, the list goes on and on. And so (to me) I don't feel entirely bad thinking that some changes have could been made, somewhere along the line, and for this ramble I am only just focusing on music types. In my own game & stories, I sometimes add what I think could possibly happen. In Janet's game for instance, she listened to Heavy Metal and a slew of bands which I sensed she likes and grew up with.

It's the sort of thing I would never go into a forum full of lore-hounds and admit, I'd probably get crushed! biggrin.gif

Gah, I am rambling. But I'm saying there are some gaps here and there, and I'm only focusing on some artistic gaps. I am saying, there's no way everyone would be listening only to the same stuff that was popular hundreds of years ago.

I agree that it’s super dumb that absolutely no new music seems to have been made between the 1950’s and 2077, but there does seem to be at least localized music culture in the post war scene, as evidenced by Magnolia at The Third Rail in Goodneighbor. She can’t be the only one right?

As for the pulp mags, we don’t really know how long the stories are or what style they are done in, as the books in the Fallout games aren’t actually readable. I figure they were done like the old school pulp magazines in real life; the publishers of the mags would pay different writers to put their stories in the magazines (much of H.P.Lovecraft’s work was published in this ways). https://fallout.fandom.com/wiki/Astoundingly_Awesome_Tales_(Fallout_4)?mobile-app=false The titles seem to indicate that they are sci-fi/horror in theme. The story I had in mind to write for this is a horror story.

Posted by: Renee Sep 8 2020, 02:30 PM

Khajiit: I don't know how those pulp rags are written in real-life, never had the fortune to ever read one. smile.gif But if you write one first, I can get a glimpse of their style, at least.

Yes, I agree there could be some 2277 music which is localized, and other musicians are out there. Lots of blanks to get filled in, not just with music. Rader is doing a great job at filling them in with his Mariah story. smile.gif

QUOTE(SubRosa @ Sep 7 2020, 04:54 PM) *

I think the lore-hounds would say that after the bombs dropped, not much has happened culturally. People were too busy trying to survive to bother with making music.

I am talking about the 100+ years before the bomb dropped though, is what I'd say to the lore hounds. biggrin.gif

QUOTE
I think the bombs fell in 2077? So that is over a century of progress.


Yes. That's what I'm saying.

Maybe the music in the game is supposed to be a mere representation of how the Fallout universe is portrayed, while our character sits in Moriarty's enjoying some scotch. Therefore, when we hear Let's Go Sunning, this is not necessarily a song which was written in 1931, it's merely a song which sets the tone, sets the general atmosphere. Let's go Sunning could have been written in 2076, just weeks before the Great War.

By the way, I am not suggesting that all those music styles (metal, hip hop, etc.) should be in the game. In fact, maybe since this is supposed to be an alternate reality, some music styles would get created which are nothing like we hear in our modern times.


QUOTE
I think a lot of the electronic forms of music would vanish, and go back to the earlier styles of one person with a guitar or flute. Since most people probably would not have power.


Good point, especially for those who were forced to stay aboveground. In my thinking, a lot of the music in the game would have been preserved somehow in vaults.

Thanks for not laughing at me and my silly thoughts, everybody!

Posted by: TheCheshireKhajiit Sep 8 2020, 08:49 PM

In my head cannon, live jazz bands are still a big part of the culture in and around New Orleans. One of my characters in this in this imagining is “Jazzman”, a musician who moonlights as a gun for hire.

Posted by: SubRosa Sep 8 2020, 09:37 PM

https://youtu.be/xA8-6X8aR3o

Posted by: TheCheshireKhajiit Sep 8 2020, 09:39 PM

QUOTE(SubRosa @ Sep 8 2020, 03:37 PM) *

https://youtu.be/xA8-6X8aR3o

“Sorry about the mess.”

Posted by: mirocu Sep 9 2020, 09:59 AM

When I was heavily into Fallout 3, I used to listen to the ingame music on youtube every night. Good music and good times happy.gif

Posted by: Renee Sep 9 2020, 04:17 PM

QUOTE(mirocu @ Sep 9 2020, 04:59 AM) *

When I was heavily into Fallout 3, I used to listen to the ingame music on youtube every night. Good music and good times happy.gif

I can see this. What is your favorite? Mine is Let's go Sunning, as I mentioned above. Absolutely clueless and idyllic music, in which all is wonderful and fabulous. But I like all the Fallout 3 music to some degree.

Also, which do you like better, Fallout 3's music or New Vegas? I'm not as wowed by Vegas's, and neither is Linda. She'll often turn radios off if she's alone!


Posted by: TheCheshireKhajiit Sep 9 2020, 05:52 PM

QUOTE(Renee @ Sep 9 2020, 10:17 AM) *

QUOTE(mirocu @ Sep 9 2020, 04:59 AM) *

When I was heavily into Fallout 3, I used to listen to the ingame music on youtube every night. Good music and good times happy.gif

I can see this. What is your favorite? Mine is Let's go Sunning, as I mentioned above. Absolutely clueless and idyllic music, in which all is wonderful and fabulous. But I like all the Fallout 3 music to some degree.

Also, which do you like better, Fallout 3's music or New Vegas? I'm not as wowed by Vegas's, and neither is Linda. She'll often turn radios off if she's alone!

I like any of the songs with Ella Fitzgerald, and Billie Holiday, and also the jazzy instrumental tunes. Oh! And “Civilization”! That’s a fun one! Not a big fan of Roy Brown or the “Anything Goes” song.

I had to look up the New Vegas soundtrack because I couldn’t remember most of the songs! After looking it up though, I do like many of the songs. That said, I guess either Fallout3’s soundtrack was just more memorable or maybe I simply played Fallout3 more.

Posted by: SubRosa Sep 9 2020, 07:56 PM

I think Deano's "Ain't That Kick In The Head" was my favorite of the original music. None of it did much for me though, so I eventually replaced all the songs.

Posted by: TheCheshireKhajiit Sep 9 2020, 09:08 PM

QUOTE(SubRosa @ Sep 9 2020, 01:56 PM) *

I think Deano's "Ain't That Kick In The Head" was my favorite of the original music. None of it did much for me though, so I eventually replaced all the songs.

Ooo what kind of stuff did you replace it with?

Posted by: SubRosa Sep 9 2020, 11:09 PM

I listed it somewhere years ago. But I am not sure where. Probably in the big Mojave Wanderings topic.

I went with a lot of Blues like Smokestack Lightning, The Thrill is Gone, and Born Under A Bad Sign, along with more modern Motown like Tracks of My Tears, Ball of Confusion, What's Going On, and the like. Plus some Rock like Sounds of Silence, Gimmie Shelter, or Fire and Rain. I even put some Sinatra and Deano in. I tried to go for the apocalyptic theme of the game. For example, the Sinatra song I used was I Did It My Way, which is a great ode to the Old World, warts and all.

Then later I used the Vtap player mod to add a crap ton of songs. That time I went pretty much full on modern Rock, but again kept that apocalypse theme. So songs like Balls to the Wall, Highway To Hell, We Didn't Start The Fire, Bela Lugosi's Dead, Children of the Grave, A Hard Rain's Gonna Fall, The End, Gods of War, Burn, and so on. It really helps me get in the mood.

Posted by: TheCheshireKhajiit Sep 10 2020, 02:28 AM

QUOTE(SubRosa @ Sep 9 2020, 05:09 PM) *

I listed it somewhere years ago. But I am not sure where. Probably in the big Mojave Wanderings topic.

I went with a lot of Blues like Smokestack Lightning, The Thrill is Gone, and Born Under A Bad Sign, along with more modern Motown like Tracks of My Tears, Ball of Confusion, What's Going On, and the like. Plus some Rock like Sounds of Silence, Gimmie Shelter, or Fire and Rain. I even put some Sinatra and Deano in. I tried to go for the apocalyptic theme of the game. For example, the Sinatra song I used was I Did It My Way, which is a great ode to the Old World, warts and all.

Then later I used the Vtap player mod to add a crap ton of songs. That time I went pretty much full on modern Rock, but again kept that apocalypse theme. So songs like Balls to the Wall, Highway To Hell, We Didn't Start The Fire, Bela Lugosi's Dead, Children of the Grave, A Hard Rain's Gonna Fall, The End, Gods of War, Burn, and so on. It really helps me get in the mood.

Cool! Was this a difficult process, getting the audio files into the game?

Posted by: SubRosa Sep 10 2020, 04:37 AM

It was a giant pain in the rear. I know I wrote all about it somewhere around here, but I cannot find the topic.\

Wait a minute, I think it is in http://chorrol.com/forums/index.php?showtopic=5844

Posted by: TheCheshireKhajiit Sep 10 2020, 05:33 AM

QUOTE(SubRosa @ Sep 9 2020, 10:37 PM) *

It was a giant pain in the rear. I know I wrote all about it somewhere around here, but I cannot find the topic.\

Wait a minute, I think it is in http://chorrol.com/forums/index.php?showtopic=5844

Neat! So do you rip the songs off of cd’s or do you download them from somewhere?

Posted by: SubRosa Sep 10 2020, 07:31 AM

QUOTE(TheCheshireKhajiit @ Sep 10 2020, 12:33 AM) *

QUOTE(SubRosa @ Sep 9 2020, 10:37 PM) *

It was a giant pain in the rear. I know I wrote all about it somewhere around here, but I cannot find the topic.\

Wait a minute, I think it is in http://chorrol.com/forums/index.php?showtopic=5844

Neat! So do you rip the songs off of cd’s or do you download them from somewhere?

Both. For these I believe I bought a bunch of the songs from Amazon's mp3 store.

Posted by: mirocu Sep 10 2020, 09:17 AM

QUOTE(Renee @ Sep 9 2020, 05:17 PM) *

QUOTE(mirocu @ Sep 9 2020, 04:59 AM) *

When I was heavily into Fallout 3, I used to listen to the ingame music on youtube every night. Good music and good times happy.gif

I can see this. What is your favorite? Mine is Let's go Sunning, as I mentioned above. Absolutely clueless and idyllic music, in which all is wonderful and fabulous. But I like all the Fallout 3 music to some degree.

I like it all too. I think it's the mix of innocent music being played in a world that's been totalled by nuclear war. It's the contrast that does it for me. But really, the music is good and like Khajiit I am biased towards Civilization and Anything Goes. Fly Into the Moon is another beautiful fave of mine. Basically; if it's on GNR, I like it! tongue.gif

But the patriotic stuff on the other channel is good too, though I prefer GNR.

QUOTE(Renee @ Sep 9 2020, 05:17 PM) *

Also, which do you like better, Fallout 3's music or New Vegas? I'm not as wowed by Vegas's, and neither is Linda. She'll often turn radios off if she's alone!

I have no opinion on Vegas as I have never played it mellow.gif

Posted by: Renee Sep 10 2020, 03:07 PM

I like all those choices, SubRosa, the blues and the Sinatra. I would think Sinatra and tunes from that era would fit into New Vegas really well.

Music from that era always gives me chills, assuming I really like the song. A piano solo, for instance, which mimics the singer's melody, but plays around with its notes a bit. Stuff like that kills me!

mirocu: YES I was gonna say, usually I would not like the patriotic music Enclave plays, or rather, it goes in one ear and other the other. BUT, within the context of the world which is all blown up, there's something rather haunting as I listen to all those tunes. Yankee Doodle Dandy or whatever.


Posted by: mirocu Sep 10 2020, 03:15 PM

QUOTE(Renee @ Sep 10 2020, 04:07 PM) *

mirocu: YES I was gonna say, usually I would not like the patriotic music Enclave plays, or rather, it goes in one ear and other the other. BUT, within the context of the world which is all blown up, there's something rather haunting as I listen to all those tunes. Yankee Doodle Dandy or whatever.

Might as well say a fave from the Enclave radio too; Stars and Stripes Forever. I have no fave by Agatha though; she's too boring tongue.gif

Posted by: Renee Sep 10 2020, 03:54 PM

Hey, I apologize everyone, I forgot we already have a Fallout music thread. Oh well. mellow.gif

My next question in this All Things Fallout thread is one I'm sure we've never discussed here at Chorrol, but it's one of those topics we've discussed in the past, maybe in other forums. What would YOU do if it were you living in Vault 101? Would you wish to get out? Or would you be happy enough living within the safety of 101? Or ... whatever?

If it were me, first of all I hope Daddy James would not be my father. Not that he's a bad guy, but hopefully I would not be burdened with having to lose him to the Wasteland, and then following his footsteps all over yonder.

I definitely would be itching to get out of 101, though, for sure. Daddy James or not. Especially as a child / teenager, I was one of those kids. If somebody told me DON'T do that! I'd want to know why not? And then a lot of times I'd get sneaky, and try to see why not. I was always getting in trouble. indifferent.gif

I would be hanging around that final gate area quite a lot, therefore. The area with all the computers / guards. Maybe I'd try to get some sort of chores which place me in this area. I'd constantly be listening for anything which deals with the outside world. I would probably also be friends with Agata. She just seems peachy. But Agata has no desire to leave 101 if I recall correctly, and we'd disagree about that for sure.

Assuming I got out of 101, whether during the final disastrous scenes or not, I'd then have no idea what the heck I'd do once out in the Wasteland. sad.gif

When my first Fallout 3 character left 101 I actually cried! I shed a few tears, mostly as I gazed across at the Monument. Because I know what this area is supposed to look like in real-life, and seeing it all torn up. Well, that was profound.

Posted by: TheCheshireKhajiit Sep 10 2020, 04:30 PM

When you are getting examined by your dad before you go take the GOAT exam, you can talk to James about if it’s true that everyone there was born in the Vault and everyone there dies in the Vault. He’s understandably very evasive. “Well, that’s what the Overseer says, isn’t it?”. The concept is really bleak. Did anyone here read the poem that Beatrice gives you on your 10th birthday? It’s absolutely f-ing depressing. I imagine being stuck down there would be really awful to us, but you gotta think, the residents of Vault 101, for the most part, don’t know any other way of life. Before James left, they had safety and were able to live out somewhat normal lives (well as normal as you can being crammed into an underground bunker all your life). It wasn’t until after James left that people really started questioning whether they should open the Vault or not, so I think that shows how ingrained that lifestyle was in the residents. They had to be shown that there was another way. So, I guess, for me it would probably depend on when in the timeline I was alive in 101. If I was alive before James’ arrival, I probably wouldn’t give too much thought to being outside. If I was there after James’ departure, I’d definitely join Amata and the others who want the Vault opened.

Posted by: SubRosa Sep 10 2020, 09:48 PM

I believe that like Beatrice and her poem, I would find the Vault to be suffocating. It would be like being buried in a tomb (which makes me wonder, where do all the bodies go when people die in the Vault?) I don't fit in or belong in the real world already, with all of its freedom. Can you imagine Coming Out in a Fallout Vault? I would probably commit suicide if I was trapped in one.

Posted by: Acadian Sep 10 2020, 09:58 PM

QUOTE(SubRosa @ Sep 10 2020, 01:48 PM) *
. . . makes me wonder, where do all the bodies go when people die in the Vault? . . .


Soylent Green? wink.gif

Posted by: TheCheshireKhajiit Sep 10 2020, 10:22 PM

QUOTE(SubRosa @ Sep 10 2020, 03:48 PM) *

(which makes me wonder, where do all the bodies go when people die in the Vault?)

The last line of Beatrice’s poem seems to indicate that dead bodies are incinerated.

Posted by: SubRosa Sep 10 2020, 11:16 PM

QUOTE(Acadian @ Sep 10 2020, 04:58 PM) *

QUOTE(SubRosa @ Sep 10 2020, 01:48 PM) *
. . . makes me wonder, where do all the bodies go when people die in the Vault? . . .


Soylent Green? wink.gif

Mmmmm, Soylent Green...

IPB Image

QUOTE(TheCheshireKhajiit @ Sep 10 2020, 05:22 PM) *

QUOTE(SubRosa @ Sep 10 2020, 03:48 PM) *

(which makes me wonder, where do all the bodies go when people die in the Vault?)

The last line of Beatrice’s poem seems to indicate that dead bodies are incinerated.

I was guessing that. But then my question is, where does all the smoke go? Up a chimney to the surface? If that is the case, then how about all that radiation coming in through said chimney?

Posted by: TheCheshireKhajiit Sep 10 2020, 11:36 PM

QUOTE(SubRosa @ Sep 10 2020, 05:16 PM) *

QUOTE(Acadian @ Sep 10 2020, 04:58 PM) *

QUOTE(SubRosa @ Sep 10 2020, 01:48 PM) *
. . . makes me wonder, where do all the bodies go when people die in the Vault? . . .


Soylent Green? wink.gif

Mmmmm, Soylent Green...

IPB Image

QUOTE(TheCheshireKhajiit @ Sep 10 2020, 05:22 PM) *

QUOTE(SubRosa @ Sep 10 2020, 03:48 PM) *

(which makes me wonder, where do all the bodies go when people die in the Vault?)

The last line of Beatrice’s poem seems to indicate that dead bodies are incinerated.

I was guessing that. But then my question is, where does all the smoke go? Up a chimney to the surface? If that is the case, then how about all that radiation coming in through said chimney?

I want to say there is some sort of vent type thing over the hill behind Vault 101, like if you are going back towards that ruined barn or the overpass with all the Raiders. Perhaps this is where waste air is vented out, and the Vaults are fitted with some sort of “air scrubbers” that remove radiation from the vent? It could probably work like an airlock. Dead body goes in, door seals, vent opens, body burns, vent closes after it’s done, air inside is “scrubbed”, and the door can be opened again. Granted there would probably be a lot of Science! involved with this system.

Posted by: SubRosa Sep 10 2020, 11:44 PM

I think it would take a lot of SCIENCE! to make the Vaults work. Like where does all the food and pure water from from? Where does the oxygen come from? Is it all coming in from the outside and going through some kind of screening? What happens when the filters wear out? Back in the data centers I worked at, the air filters for the power units had to be replaced every six months or so. What happens when there are no more replacement filters? Or when something just breaks?

Power seems to be nuclear, so that is mostly covered. But even that has issues. Such as what do you do with all the leftover waste? Maybe dispose of it next to the water filters? Or just dump it in the water supply?

And what about overpopulation? IRL population grows steadily, sometimes exponentially. But in the Vault, you are literally locked in to being able to only support a certain number of people. Do they just let people make tons of babies, and overload the system, resulting in not enough food and air to go around? Careening down to mass rioting, executions, and revolution. Or do they purposely limit growth though mandatory birth control, sterilizations, and abortions? I bet both would go over great with Americans.

The whole thing is like building a space ship. Except you have to be in space for 200 years. The cryo freeze idea in Fallout 4 was probably the most viable one. If you could actually get that to work without killing everyone.

tbh, I think both of these scenarios should be included in the game as social experiments by Vault Tec.

Posted by: TheCheshireKhajiit Sep 11 2020, 02:52 AM

None of our real life physics seem to matter in the Fallout universe. I mean, you can cure critical wounds by gulping down a ton of water, lol. Also, we should probably keep in mind that technology developed differently than in our own timeline for some things and the Fallout universe has 50 years on our own. I imagine Vaults run something like this:

Vaults are equipped with advanced technology that allows for air to either be recycled or to be cleansed of rads as it’s brought in from the outside through vents (see above airlock premise). Likewise, water is brought in and cleansed through water purifiers (a major component of these are the “water chips” that you are seeking in the original Fallout, and James mentions doing experiments with ones from 101, indicating that there may be large amounts of these stocked in the Vaults that were intended to run for a long amount of time). As for food, it could either be grown in special hydroponic sections of the vault (not sure how canon anything in Fallout Shelter is, but if I’m not mistaken you can grow food in rooms called “Gardens”), or stocked with huge amounts of prepackaged stuff (I mean, that [censored] is still edible after 200 years; some crazy preservative techniques going on there, lol).

Power. It’s definitely nuclear, and nuclear technology in the Fallout universe is leaps and bounds more advanced and widespread than in our own universe. Their understanding of nuclear power was such that they were able to power every day automobiles, and make nuclear batteries to power other things, so I think it’s logical to assume that their nuclear reactors for power plants and vaults are way more efficient than in our universe.

Population. Well, frankly, most of the vaults seem like they weren’t really supposed to shelter conscious residents for longer than a couple of generations, with 101 and maybe a few others as exceptions (111 was only supposed to operate for 180 days before an all clear signal was given and the staff was to exit the vault. Obviously that didn’t go according to plan, or maybe it did, and violence brought a swift end to that vault’s non-frozen population). In 101’s case, the whole point of the experiment was to test how the Overseer’s role functioned in a vault that was supposed to never open (https://fallout.fandom.com/wiki/Vault_101?mobile-app=false). I don’t think VaultTec had a set plan in place to control 101’s population, but rather left it up to the Overseer to deal with.

Wow, that was a lot, lol. It’s kinda fun to think about honestly! The logistics of it just seem impossible, but when you remember Fallout universe =/= our universe, it makes it a little easier to suspend disbelief. At least that’s the way I see it any way.

Posted by: mirocu Sep 11 2020, 08:23 AM

QUOTE(TheCheshireKhajiit @ Sep 10 2020, 05:30 PM) *

Did anyone here read the poem that Beatrice gives you on your 10th birthday? It's absolutely f-ing depressing.

I had completely forgotten about that; no idea if I read it back in 2013 but I reckon I did. I rarely pass up ingame info about stuff, especially when I'm new to the game. I wanna know and read as much as possible before moving on.

QUOTE(Renee @ Sep 10 2020, 04:54 PM) *

Hey, I apologize everyone, I forgot we already have a Fallout music thread. Oh well. mellow.gif

Hey, I forgot about my own thread so don't feel bad! laugh.gif

This IS all things Fallout so I guess music goes here as well. For only music though, that http://chorrol.com/forums/index.php?showtopic=5844 could be more suitable.

Posted by: TheCheshireKhajiit Sep 21 2020, 02:11 AM

Ok, so I guess I’m going to start this Astoundingly Awesome Tales project. I’m currently getting the details of my story organized in my head and I’ll probably start writing it in the next few days, with a tentative release around Halloween or early in November. I’m hoping to have some accompanying pics from Fallout4 as well!

Posted by: Renee Oct 29 2020, 03:32 PM

QUOTE(TheCheshireKhajiit @ Sep 20 2020, 09:11 PM) *

Ok, so I guess I’m going to start this Astoundingly Awesome Tales project. I’m currently getting the details of my story organized in my head and I’ll probably start writing it in the next few days, with a tentative release around Halloween or early in November. I’m hoping to have some accompanying pics from Fallout4 as well!

Sweet. I hope you wrote some of this. Halloween is Saturday, my birthday Sunday. cake.gif


Posted by: Renee Oct 29 2020, 03:54 PM

QUOTE(SubRosa @ Sep 10 2020, 06:44 PM) *

Power seems to be nuclear, so that is mostly covered. But even that has issues. Such as what do you do with all the leftover waste? Maybe dispose of it next to the water filters? Or just dump it in the water supply? ?


Imagination has to come into place in any of these RPGs. smile.gif They can't portray every detail, and this is also true for Elder Scrolls Online, for which there is no one set *release date*. So in the vault there's no filters being changed or radiation being moved out because Beth can't cover every last detail.

I imagine there are some teams who do get to leave the Vaults on occasion. To go scouting for supplies, for instance. Make repairs, and so on. These missions are kept secret from the others, of course.


QUOTE
And what about overpopulation?


Oh, it'd be like China. One child per family, or else.

There's a sci-fi series called The 100 in which a bunch of people live on a space station miles above Earth, roughly 100 years after nuclear wars. The population on this station is somewhere around 3,000, and they routinely look for excuses to "float" people into space (having more than one child is a crime, punishable by floating).

I imagine something like this might commence in the Vault. Not that they're eager to execute folks, but if somebody has been deemed let's say a criminal, they might force this person to leave.

... of course, maybe I'm stepping all over lore once again. laugh.gif

Posted by: TheCheshireKhajiit Oct 30 2020, 01:04 AM

QUOTE(Renee @ Oct 29 2020, 09:32 AM) *

QUOTE(TheCheshireKhajiit @ Sep 20 2020, 09:11 PM) *

Ok, so I guess I’m going to start this Astoundingly Awesome Tales project. I’m currently getting the details of my story organized in my head and I’ll probably start writing it in the next few days, with a tentative release around Halloween or early in November. I’m hoping to have some accompanying pics from Fallout4 as well!

Sweet. I hope you wrote some of this. Halloween is Saturday, my birthday Sunday. cake.gif

Lol, nope. I’ve got nothing. It’s been a crazy month.

Posted by: RaderOfTheLostArk Nov 26 2020, 02:20 AM

I returned to Fallout 3 and 4 in the past few days, upping the ante in difficulty. I had already set Fallout 3 to be harder before I stopped playing, and returning to it now, it might be the most compelling gameplay I've had in the game. I ran out of stimpaks twice and had to tread lightly in enemy areas, with numerous close calls with Talon Company, Deathclaws, and Yao Guais, among others. I made a large loop around most of the northern part of the map, starting from the very edge of D.C. (near Friendship Heights, I think), going through Vault 108 (haha, Gary!) and cutting through several satellite arrays, among other places. I ended at Megaton, not wanting to just simply fast travel. I'm not going to completely eschew fast travel, but I want to greatly limit it as part of the experience.

In the case of Fallout 4, yes, I started Survival Mode. Even though its Survival Mode, there are a few annoying, unfair aspects that really bug me. You can't use the console at all--which I get to an extent, but now I can't make nice screenshots. There is supposed to be a way to go into the game files to enable it and still play Survival, but partly out of laziness and partly out of worry of messing something up I haven't tried doing it. The other major annoyance is that stimpaks heal soooooooooo sloooooowwwwllllllyyyyy. I have had to cower behind cover several times after getting hit because you have to be really quick about defending yourself, since the stimpaks heal at the speed of molasses right now. AND when you are low enough on health, you get a big pop-up that really breaks the flow of things and usually stops you from reacting sufficiently. I hope it doesn't keep doing that. Lastly, the hunger and thirst seems to have too much randomness for when you need to eat or drink. One time, not even 10 seconds after I quenched my thirst, I suddenly became parched. There's different levels of hunger and thirst, but it often just goes straight to the most dire level of each.

HOWEVER, all that being said, I'm actually quite enjoying Survival Mode in Fallout 4. It definitely feels like you are just scraping by and there have been some memorable, compelling gameplay moments already. I made a new character named Sandra for it. I'll detail more about my adventures later.

Posted by: TheCheshireKhajiit Nov 26 2020, 02:30 AM

QUOTE(RaderOfTheLostArk @ Nov 25 2020, 07:20 PM) *

I returned to Fallout 3 and 4 in the past few days, upping the ante in difficulty. I had already set Fallout 3 to be harder before I stopped playing, and returning to it now, it might be the most compelling gameplay I've had in the game. I ran out of stimpaks twice and had to tread lightly in enemy areas, with numerous close calls with Talon Company, Deathclaws, and Yao Guais, among others. I made a large loop around most of the northern part of the map, starting from the very edge of D.C. (near Friendship Heights, I think), going through Vault 108 (haha, Gary!) and cutting through several satellite arrays, among other places. I ended at Megaton, not wanting to just simply fast travel. I'm not going to completely eschew fast travel, but I want to greatly limit it as part of the experience.

In the case of Fallout 4, yes, I started Survival Mode. Even though its Survival Mode, there are a few annoying, unfair aspects that really bug me. You can't use the console at all--which I get to an extent, but now I can't make nice screenshots. There is supposed to be a way to go into the game files to enable it and still play Survival, but partly out of laziness and partly out of worry of messing something up I haven't tried doing it. The other major annoyance is that stimpaks heal soooooooooo sloooooowwwwllllllyyyyy. I have had to cower behind cover several times after getting hit because you have to be really quick about defending yourself, since the stimpaks heal at the speed of molasses right now. AND when you are low enough on health, you get a big pop-up that really breaks the flow of things and usually stops you from reacting sufficiently. I hope it doesn't keep doing that. Lastly, the hunger and thirst seems to have too much randomness for when you need to eat or drink. One time, not even 10 seconds after I quenched my thirst, I suddenly became parched. There's different levels of hunger and thirst, but it often just goes straight to the most dire level of each.

HOWEVER, all that being said, I'm actually quite enjoying Survival Mode in Fallout 4. It definitely feels like you are just scraping by and there have been some memorable, compelling gameplay moments already. I made a new character named Sandra for it. I'll detail more about my adventures later.

I love survival difficulty in F4... with the Survival Options mod active. Gets rid of anything annoying that you don’t like about Survival difficulty. In a normal game, I usually turn off save only when using a bed because I think that is stupid. A Bethesda game should never limit your saves. There’s just too much that can go wrong with their janky programming. I also tone down the need to sleep as frequently just a bit because I felt it was waaay too frequent. Other than that, I pretty much leave it as is. Unless I’m playing a vampire. wink.gif

All that said, I don’t play F4 on any other difficulty.

Posted by: Renee Nov 26 2020, 07:27 PM

You are brave, Rader. smile.gif Technically, it sounds like you are making the game as close to the way it'd be if this were truly Earth.

I use Easy difficulty on Xbox, and that is where my Difficulty slider stays! On PC I bump it up to whatever the default difficulty is, but I can only do this because Cho's got all his followers to help him along. Overall, I am better at Elder Scrolls than I am at Fallout. hehe.gif

Yes, no fast-traveling is my fave, that's the best way to get into the gameworld itself. I only use FT if some glitch messes things up (or I mess things up) and I have to go back and travel some distance which has already been traveled, or otherwise need to go back to a previous save. Sometimes I will RP that my character travels on something motorized, but that's rare.

I like the idea of Survival / Hardcore modes... in my PC games (or New Vegas/Xbox), food & drink & sleep always matter. But I have heard Fallout 4 goes waaaay too extreme about this. Wow, you can't use console commands like tfc? What the hell? mad.gif

Sounds like you are having fun overall. smile.gif All my Thanksgiving cooking is pretty much done, so I'm about to jump into New Vegas myself.

Posted by: Renee Oct 7 2021, 07:59 PM

In Fallout 3 there is a song played by Three Dog / Galaxy News Radio called Let's Go Sunning. As I've probably noted in this thread, this is my favorite song of that station. So I was trying to find out who sings this song, but *wow*, nobody knows who she is. The song was written by a guy named Jack Shaindlin, but nobody knows who the gal who sings this song is.

But that's not all. This song was featured in a movie called The Garden of Eden. The movie had something to do with nudist colonies! blink.gif

https://fallout.fandom.com/wiki/Let%27s_Go_Sunning.

Let's Go Sunning was originally a one shot song by an unknown singer for Garden of Eden, a film purporting to be a docudrama about the nudist lifestyle. Infamously this movie was the subject of a lawsuit which resulted in the US Supreme Court deciding that mere nudity is not obscene, thus paving the way to an entire subgenre of films exploiting this loophole, the end result of which were more mature films and later, more mature games such as Fallout 3.

Holy crap, Batman.




Posted by: SubRosa Oct 7 2021, 10:18 PM

Given the lyrics, it sure looks like it was written about nudism!

Posted by: Renee Oct 8 2021, 01:08 AM

Yeah, I always wondered why she says "Let's get native". .... embarrased.gif Now we all know.

And ... Edit: now that I know all that stuff about naked people and legal loopholes and Supreme Court rulings it kinda ruins the simplistically happy theme of the song for me. It's sort of like watching old '50s shows on Nickelodeon. If you start doing research on some of those actors and how things really were back then ... unsure.gif Henry Weinstein x 10, basically, in some cases.

Posted by: Kane Oct 13 2021, 05:45 PM

lol, Steam randomly updated Fallout 3 to remove the Windows Live dependency thingy.

Posted by: mirocu Oct 16 2021, 03:13 PM

QUOTE(Kane @ Oct 13 2021, 06:45 PM) *

lol, Steam randomly updated Fallout 3 to remove the Windows Live dependency thingy.

As Gary said; "..about 40 years late!"


tongue.gif tongue.gif

Posted by: Kane Apr 10 2022, 03:07 PM

The Mojave feels smaller than other Bethesda game worlds.

Posted by: Renee Apr 10 2022, 03:21 PM

QUOTE(Kane @ Apr 10 2022, 10:07 AM) *

The Mojave feels smaller than other Bethesda game worlds.

And I know why, too. It's because there are so many directions you can't go, yet.

In fact as you play the game Kane, you may notice that the world does eventually start feeling quite large. You'll see. Takes awhile to get to that point though, especially if you've never played Vegas. If you have played it before, just ignore me. tongue.gif I remember being new to NV back in 2018 or so, and at first it does seem rather small. But my opinion changed over time.


Posted by: WellTemperedClavier Apr 15 2022, 07:00 PM

NV's map is smaller, but it's quite dense. Thus, the place can feel big even if it's not.

Vegas is close enough for me to drive to in under a day, so I've visited most of the locations IRL. In 2018 I actually stopped at Goodsprings, which is a real place. The Pioneer Saloon is the RL version of the Prospector Saloon, and looks almost identical. Next to it is the Ghost Town Saloon which is chock full of Fallout memorabilia (including a big NCR flag). Goodsprings is about 20 minutes off the main road, so the folks who go there tend to be hikers, bikers, and FNV fans.

I do wonder how they're going to handle any future games set in the West. They'll have to come up with a canonical ending for NV, though I suppose they could set it somewhere far enough away that what happens is not immediately relevant. The Pacific Northwest is an option: Fallout 2's ending says that Arroyo becomes the center of another great power. Personally, I think the Shi are somewhat underserved by just being a part of the NCR, and would be more interesting as a rival maritime faction (maybe they control a handful of ports along the coast, and are sort of a protectorate of the NCR looking to get out from under its thumb).

Posted by: Lopov Apr 15 2022, 07:51 PM

I seem to read somewhere that Novac is a made-up town, right? No wonder, since the name is derived from Novac-acany, but I thought that it's at least based on some real life counterpart.

Also, is there really some prison close to Goodsprings (NCRCF)?

Posted by: WellTemperedClavier Apr 15 2022, 07:56 PM

QUOTE(Lopov @ Apr 15 2022, 07:51 PM) *

I seem to read somewhere that Novac is a made-up town, right? No wonder, since the name is derived from Novac-acany, but I thought that it's at least based on some real life counterpart.

Also, is there really some prison close to Goodsprings (NCRCF)?


Novac is indeed made up. It does take some inspirations from real-world locations, most notably Cabazon, CA, which has a big T-rex (as well as a brontosaurus). Cabazon doesn't match Novac's location, though.

There actually used to be prison near Goodsprings (closer to Jean), called Southern Nevada Correctional. It closed back in 2000, however, and hasn't been re-opened.

Posted by: mirocu Apr 15 2022, 09:06 PM

Isn't Novac named from a broken No Vacancy sign of a pre-War motel?

Posted by: Lopov Apr 15 2022, 09:12 PM

Yes, that's what I mentioned in my post, but there isn't any Novac as such in real life.

Posted by: Kane Apr 15 2022, 11:14 PM

Anyone know of an unorthodox fix for the You'll Know When It Happens, Ranger Grant bug? Currently stuck there and I haven't been able to fix it with console commands.


The specific issue is that after he tells me to rest up before the President arrives, the screen fades out, and when it fades back in I'm stuck staring at him.

Edit: disregard. I'm an idiot. I had hit tdetect after wandering into an area overrun with deathclaws and then forgot to toggle it again.

Posted by: Kane Apr 16 2022, 02:02 AM

New Vegas is a fun game, just finished the MQ. Weird that it ends afterwards unless you reload before the Second Battle for the Hoover Dam. I know Fallout 3 ended like that, too, but they at least changed that with the first DLC for it.


I'll probably play it again at some point and go the independent route instead.

Also, I see what yinz mean about the Mojave being smaller but dense. Can't walk ten meters without tripping over something.

Posted by: WellTemperedClavier Apr 16 2022, 05:31 AM

QUOTE(Kane @ Apr 16 2022, 02:02 AM) *

New Vegas is a fun game, just finished the MQ. Weird that it ends afterwards unless you reload before the Second Battle for the Hoover Dam. I know Fallout 3 ended like that, too, but they at least changed that with the first DLC for it.


I'll probably play it again at some point and go the independent route instead.

Also, I see what yinz mean about the Mojave being smaller but dense. Can't walk ten meters without tripping over something.


Are you from Pittsburgh, by any chance?


Posted by: Kane Apr 16 2022, 12:10 PM

Born, raised, and still residing.

Posted by: mirocu Apr 16 2022, 12:18 PM

QUOTE(Kane @ Apr 16 2022, 01:10 PM) *

Born, raised, and still residing.

So if you post screenshots from The Pit they are not actually from the DLC but from real life? laugh.gif

Posted by: Kane Apr 16 2022, 02:48 PM

Yeas. biggrin.gif

Posted by: RaderOfTheLostArk Jul 23 2022, 06:16 PM

The first photos of an in-progress set for the Fallout tv show have been released.

https://collider.com/fallout-series-set-images-super-duper-mart/

Posted by: Renee Jul 23 2022, 08:21 PM

Nice, I'll watch that! Should fit in perfectly on the SiFi channel after it flops in theatres! ohmy.gif

Kidding. Wow look at Super Duper Mart. Haven't read the article so I wonder what part of the apocalypse they'll pick up on.

Posted by: SubRosa Jul 24 2022, 01:42 AM

The Super Duper Mart looks cool. Too bad Walton Goggins is in it. I cannot stand that guy.

Posted by: RaderOfTheLostArk Jul 24 2022, 04:39 AM

QUOTE(Renee @ Jul 23 2022, 03:21 PM) *

Nice, I'll watch that! Should fit in perfectly on the SiFi channel after it flops in theatres! ohmy.gif

Kidding. Wow look at Super Duper Mart. Haven't read the article so I wonder what part of the apocalypse they'll pick up on.


It's coming to Amazon Prime, so that it is what will actually make me get Prime. But almost nothing has been revealed about the show, save for a handful of actors, the showrunners, and that Todd Howard is executive producing. No word about location or timeline yet.

I hope they pick a place untouched by any of the Fallout games--except for Florida, now that I'm making my own story for that. Kind of weird to say after really wanting to go to post-apocalyptic Florida, but now that I've built my idea of what Fallout: Florida is in my head and in writing, I don't want something completely different (and official) taking its place.

I mean, it would be neat to see live-action versions of places like the Hub (Fallout 1), New Reno (Fallout 2), D.C. (Fallout 3), New Vegas (obviously Fallout: New Vegas), Boston (Fallout 4), and Appalachia (Fallout 76). At the same time, I think the show and the overall lore would be best served by going somewhere completely new. Nods to the events of other games would be cool, though.


QUOTE(SubRosa @ Jul 23 2022, 08:42 PM) *

The Super Duper Mart looks cool. Too bad Walton Goggins is in it. I cannot stand that guy.


What's your beef with Walton Goggins? I haven't really seen any of his work so I can't say one way or the other.

I'm cautiously optimistic about the show. Sure, video game adaptations in TV and movie form rarely work well, but I'll reserve judgment until we get a much greater sense of what the show will be. Not going to be one of these goobers that think they know everything about a TV show, video game, etc. when almost nothing has been revealed yet.

Posted by: SubRosa Jul 24 2022, 04:57 AM

I first became aware of Walton Goggins from the old show The Shield. He plays a thoroughly vile character in it. A weaselly, cowardly, back-stabbing, utterly morally bankrupt scumbag. That has just always stuck with me, whenever I see him. It's no real fault of the actor. He was just playing a role. But that is now him in my head.

Which works fine when he is playing a villain of course.

Posted by: mirocu Jul 24 2022, 03:03 PM

Hmm, doesn't game-to-show adaptations usually fall very flat? indifferent.gif

Posted by: Renee Jul 24 2022, 05:06 PM

Ha ha yeah Rader, what if they've got it set in Florida? biggrin.gif whistling.gif

QUOTE
Hmm, doesn't game-to-show adaptations usually fall very flat?


That's a good question, Crow.


Posted by: SubRosa Jul 24 2022, 09:41 PM

Game to movie/tv can be successful.

League of Legends to the show Arcane was a massive hit.

The first Silent Hill movie was likewise awesome. The second was much less so. But that was more because it was a sequel than anything else. It was just the classic case of studio execs saying "how can we milk this product that already had a clear ending for more money."

The Resident Evil movies were... Ok I guess. I am pretty sure they were mostly successful. They did make like 6 of them, and are still doing more.

Uncharted was an ok movie. Nothing great, nothing terrible.

I liked the Tomb Raider movie, though again, it was nothing great. Not enough supernatural stuff for me. That would make a better TV show. You could easily do a couple seasons just on the 2014 TR reboot.


Posted by: Renee Jul 24 2022, 11:35 PM

That's quite a list there. So Resident Evil. Tomb Raider, and Silent Hill. Cool, I should check those out if I can find them.

Posted by: SubRosa Jul 25 2022, 01:15 AM

The Resident Evil movies are very hit or miss. The first was good. The second was awful. The third was good, etc...

Likewise the Tomb Raider movie did not set the world on fire. It was just ok. I think a lot of people went into it with expectations that it could not live up to, and ended up disappointed. I went in with really low expectations, given the two Angelina Joile Tomb Raider movies in the 00s. I definitely prefer watching Alicia Vikander to Angelina Jolie. She's a better actress. So for me the 2018 movie was my favorite of the Tomb Raiders.

Silent Hill was just good all around. Excellent horror movie.

Posted by: Renee Jul 25 2022, 12:50 PM

QUOTE(SubRosa @ Jul 24 2022, 08:15 PM) *

I went in with really low expectations,


Maybe this is why I've never watched any of these. It's not that I expect they'll be good or bad, more like I'll expect they won't be true to the game. Sort of like Stephen King books turned into movies. The Shining and Carrie were well-done, or at least they stay true to the books, but from there, all the others I've seen are just so damn corny, or campy even. Goofy. Not scary/dramatic at all. mad.gif

And with King, I think it's more a discrephancy between author and director/producers. The main diff with this upcoming Fallout movie is that Todd himself is involved. unsure.gif

I wanna check out that Silent Hill movie, maybe because I never played the game. I won't have any expectations.

Posted by: mirocu Aug 4 2022, 02:41 PM

Just saw a thumbnail for a video on youtube on Fallout: London. Is that a thing, guys? I ask because I didn't bother to watch the video... tongue.gif

Posted by: RaderOfTheLostArk Aug 4 2022, 03:45 PM

QUOTE(mirocu @ Aug 4 2022, 09:41 AM) *

Just saw a thumbnail for a video on youtube on Fallout: London. Is that a thing, guys? I ask because I didn't bother to watch the video... tongue.gif


Yeah, it's a giant mod for Fallout 4 set in—surprise!—London. You probably saw the thumbnail for the gameplay trailer that was released not too long ago, but it didn't show much real gameplay like combat. Just a little bit of walking around at the beginning and a small teaser of the story.

They're fairly close to being done with it, from what I understand—as in next year, I think. I'm looking forward to it. I'm confident it won't turn out like Fallout: The Frontier did. Bethesda themselves have even hired a couple people from the mod, including the woman who was the head writer, so that bodes well for the mod's quality.

They also have a website that talks about some of the lore and other stuff that will be featured in. It's pretty cool.

https://fallout4london.com/

Posted by: mirocu Aug 5 2022, 10:37 AM

Oh, so it's a mod. Almost thought it was a spinoff or something, like NV.


Cheers!

Posted by: Kane Feb 9 2023, 11:11 PM

This made me chuckle. And it's so accurate.

IPB Image

Posted by: Renee Feb 10 2023, 01:48 PM

laugh.gif So true!

Posted by: mirocu Feb 10 2023, 05:31 PM

Don't really get it tbh... mellow.gif

Posted by: Renee Feb 10 2023, 06:21 PM

QUOTE(mirocu @ Feb 10 2023, 11:31 AM) *

Don't really get it tbh... mellow.gif


Ah, you haven't ever played New Vegas. ✏

In the Capital Wasteland, Bethesda allows us the freedom to go pretty much anywhere. Want to go east toward Super Duper Mart? You can! How about north toward Big Town? Sure, go ahead.

In the Mojave, Obsidian made the game very restricted. The place where that arrow begins is Goodsprings, which is beginner-friendly. If you follow the rest of the arrow it heads south to Primm, south to some other town (help me out here, guys/gals), and then it bends to the east. Goes east for a while, then we head north to NoVac, keep heading north until we get to the Vegas area itself.

Basically, that arrow shows the places we are "supposed" to go as our character gains levels: Level 1, Level 2, Level 3, and so on. If you try to break the rules, If you try to go north from Goodsprings there are actual signs which say ENTER AT YOUR OWN RISK or something similar, and they're serious about this. indifferent.gif If you try to go in a straight line toward Vegas (which is what that cartoon is showing), you will be pwned within no time, unless you're already high level. sad.gif 🪦

When I was new to NV that's exactly what my first character tried to do: he headed east. Not because of Vegas, but because of some other cool landmark. It's what we'd do in Fallout 3. But within short time, he was killed by two giant radscorps. 🦂🦂 And I was playing DiD even though it was my first character!

Posted by: mirocu Feb 10 2023, 06:28 PM

So basically they put Point Lookout in the middle of the standard game tongue.gif

Posted by: ArtemisNoir Feb 19 2023, 09:49 PM

QUOTE(Renee @ Feb 10 2023, 09:21 AM) *

QUOTE(mirocu @ Feb 10 2023, 11:31 AM) *

Don't really get it tbh... mellow.gif


Ah, you haven't ever played New Vegas. œ

In the Capital Wasteland, Bethesda allows us the freedom to go pretty much anywhere. Want to go east toward Super Duper Mart? You can! How about north toward Big Town? Sure, go ahead.

In the Mojave, Obsidian made the game very restricted. The place where that arrow begins is Goodsprings, which is beginner-friendly. If you follow the rest of the arrow it heads south to Primm, south to some other town (help me out here, guys/gals), and then it bends to the east. Goes east for a while, then we head north to NoVac, keep heading north until we get to the Vegas area itself.

Basically, that arrow shows the places we are "supposed" to go as our character gains levels: Level 1, Level 2, Level 3, and so on. If you try to break the rules, If you try to go north from Goodsprings there are actual signs which say ENTER AT YOUR OWN RISK or something similar, and they're serious about this. indifferent.gif If you try to go in a straight line toward Vegas (which is what that cartoon is showing), you will be pwned within no time, unless you're already high level. sad.gif Ÿ

When I was new to NV that's exactly what my first character tried to do: he headed east. Not because of Vegas, but because of some other cool landmark. It's what we'd do in Fallout 3. But within short time, he was killed by two giant radscorps. Ÿ‚Ÿ‚ And I was playing DiD even though it was my first character!



Yep! Honestly, I really do enjoy Fallout New Vegas, but open world games do not seem to be Obsidian's forte. I've often wished that Obsidian and Bethesda could collaborate on a game, with the former being responsible for the narrative/rpg elements, and the latter in charge of the world building/exploration. I suppose, given the two devs are now under the Microsoft umbrella, that's technically feasible, but... I'm not sure how much bad blood remains between them, not to mention they both have their own projects in development.

Posted by: Renee Feb 20 2023, 02:07 PM

New Vegas IS awesome, I agree. I especially liked all the little changes. NPCs really notice little things our characters do. The crystal-blue sky is beautiful. I love the Survival aspects, and the fact that Obsidian tried a whole bunch of new things. There are more little, random-type quests (something I wanted in Fallout 3) not just the side and main quests.

A lot of people warned me about the bugs, but honestly they weren't that bad, and this was me playing on Xbox. smile.gif Worst thing I saw were radscorps doing headstands. laugh.gif

But I have probs with the restrictive world. Had a character who got pretty far into the game and was pretty much living in the Fort McCarran area (I think that's how the place is spelled). But then she got killed by a pack of deathclaws, and I mean.... Linda did everything right. She had a Stealth Boy, for instance. She somehow outran the pack (and I do mean a PACK) and found a door she could duck into, but it was locked with a Needs a Key lock. mad.gif

Fine. The door's locked, fine. But I got pretty upset about the Stealth Boy thing. In FO3 this would be enough to evade a deathie. Make them run around in circles, perhaps. But in NV, it was like there was no difference. dry.gif Didn't slow them down or confuse the deathies at all.

Even though I wasn't playing her game dead-is-dead style, I couldn't get over this. It just felt like I should start over if I'm going to do it "right" by me.

But starting over means going back to Goodsprings. And then heading south to Primm. And then heading south to the next town with all the Caesar-looking guys, and so on. Pretty much, I decided that for me to get into NV another time there'd have to be mods involved, so I can play with Leveled Lists a bit. But then, that feels kinds like cheating. tongue.gif To me.

Sigh.

Posted by: SubRosa Feb 20 2023, 08:42 PM

The insanely out of whack level to encounters in New Vegas makes me dislike the game as well. They have placed uber monster packs (as you said, not just monsters, but monster packs) in places all over the game world. Some of them are there to restrict your movement in the early game. Some are there just for shits and giggles apparently. It forces you to make your Toon as Uber as possible to survive these encounters. Which in turn has the effect of making every other encounter in the game no challenge at all, and ultimately makes the entire game boring for me.

Posted by: RaderOfTheLostArk Feb 23 2023, 01:45 PM

Funny that we should be talking about Fallout: New Vegas, because guess what? I just came back from Vegas for the first time this morning (and the return trip was...well, quite a trip). I had a great time—and even won some money gambling!—though I only had a couple days out there. I did get to go to Goodsprings and Primm, though. Those were cool to see in real life (and luckily, I didn't run into any Powder Gangers). I also ran into the guy that Easy Pete is based on — cool dude!

Anyway...

I prefer Bethesda's Fallout gameplay overall compared to Obsidian's. But while Obsidian's exploration pales in comparison to Bethesda's, Obsidian gets the edge in terms of lore and story. The West Coast lore is generally more interesting than the East Coast to me, though I think Bethesda gets too much flack in the comparisons. Both of their styles have their strong and weak points.

@ArtemisNoir - Honestly, everything about this "feud" between Obsidian and Bethesda is greatly overblown if not outright fabricated, likely by the Obsidian fanboys. (They're as insufferable as Morrowind fanboys. Morrowind and New Vegas are phenomenal games, but their cult-like purists are the worst and just drive people away from wanting to try those games.) I've found little if anything that suggests Obsidian and Bethesda are at odds. In fact, I remember watching an interview with Feargus Urquhart who more or less said that they enjoyed working with Bethesda and that any "issues" with the contract between the two companies was Obsidian's "fault". Todd Howard has said multiple times that New Vegas is great, but I guess anything less than effusive praise is an affront to Obsidian fanboys' existence.

Sorry for that diatribe. That kind of gamer is just unbearably obnoxious and they've propagated this nonsense about Bethesda "screwing over" Obsidian and there being enmity between them. All that being said, I agree that it would be really cool to see a collaboration between Obsidian and Bethesda on a new Fallout game. Maybe they could take a crack at the Midwest again like in Fallout: Tactics (which I have yet to play).

@Renee and @SubRosa - Both game styles have their merits. I wish there was more balance in Bethesda's usage of level-scaled enemies vs. static-leveled enemies, though I think Skyrim and Fallout 4 were improvements on the level-scaling (leagues better than Oblivion's and Fallout 3's). Too much level-scaling and there isn't enough challenge and your character doesn't truly feel like they are getting stronger. Not enough level-scaling and there is too much linearity and restriction on where you can go. Bethesda can veer too much into the former and Obsidian can veer too much into the latter. At least New Vegas opens up considerably when you get first get to Vegas.

Posted by: Renee Feb 23 2023, 02:10 PM

WAHT???? There's a real Easy Pete and you met the dude?? How do you know it was him?


"I've found little if anything that suggests Obsidian and Bethesda are at odds."

Me neither. I've never read anything of the sort, although some of their extreme fans are definitely at odds!

Going back to Easy Pete though. That's a real guy???



Posted by: SubRosa Feb 23 2023, 08:34 PM

Bethesda had a big legal battle with Obsidian over the rights to the Fallout franchise. Bethesda won the lawsuit, and with it the IP. However, as part of the settlement Obsidian was given the rights to make one Fallout game: New Vegas. The caveat being that Bethesda would do the quality control for the game. Part of the contract stated that if New Vegas got a certain Metacritic score or higher, they would get a big bonus from Bethesda.

Guess what? New Vegas released with an infamous amount of game-breaking bugs, resulting in it missing that Metacritic score by one point. Obsidian had gambled their company's future on making that bonus, and were forced to make massive job cuts when they did not get it in order to avoid bankruptcy.

So Bethesda really screwed over Obsidian in more ways than one.

Posted by: Renee Feb 23 2023, 09:35 PM

Wow, I didn't know all that. Sheesh.

I did read about Beth doing the QC for that game, though. Just the other day, ironically.

Posted by: RaderOfTheLostArk Feb 24 2023, 02:20 AM

@SubRosa - Got to push back on this one a bit. The predecessor to Obsidian, Interplay, is who screwed over Obsidian with their bungling of the IP in the first place, especially when Hervé Caen took control of the company. If they didn't run Fallout into the ground, Bethesda doesn't even have the opportunity to buy the rights and, for better and for worse, make it a lucrative big-name franchise. And franchise rights legal battles are always messy. Someone always gets the short end of the stick.

I can't seem to find the interview with Feargus Urquhart that I was referring to, but he talks about this and more. Now, maybe one can say he doesn't state his true feelings in the interview, but it is much easier to take his words at face value. While I can't remember exact words, Urquhart says more or less that 1) Obsidian was responsible for missing the Metacritic cutoff, 2) Bethesda added that stipulation after the original contract signing as an extra incentive, and 3) Obsidian underestimated how intensive it would be to make an open-world game somewhat like what Bethesda makes, among other things that escape me right now. Obsidian agreed to the year-and-a-half contract and fully knew what they were getting into. And a year-and-a-half is a tough window to make a game like New Vegas in, but they also had the benefit of the vast majority of the engine, assets, etc. being already made, which takes up a considerable length of game development time.

And from what I understand, including in statements by Obsidian current and former execs and (I think) an article or two on the company's business practices, is that Obsidian did not exactly conduct business well in those days. If they are hedging their bets on that Metacritic bonus, that's a bad gamble on their part, and I'm by no means a business expert. That's not to say that Bethesda is blameless or anything like that—I don't remember the part about Bethesda being tasked with quality control, but well...their QA on their own games leaves a lot to be desired even with how huge and complex the final products are. But I think Obsidian gets too much leeway.

That being said, I do wish Obsidian were given more time to fully realize what they wanted to put in the game. New Vegas is already fantastic, but the amount of cut content, like with Bethesda games, is a bit disappointing to see not be in the game. Apparently, we were supposed to get a lot more content in Arizona where Caesar's Legion is in control, among many other things that got cut. Josh Sawyer is also on record stating that the Legion was never meant to be a morally grey faction (and it's mind-boggling that there are real-life fans of the Legion that legitimately believe that), but that they would've been much more fleshed-out than they turned out to be. What Obsidian managed was incredible, but there is still a "what could have been". Maybe the people developing the mod "Fallout 4: New Vegas" will be able to do something with that.

@Renee - Yep, he's a real dude (though Easy Pete isn't his actual name, and in real life he is white instead of black like in-game). He even signed a poster I bought at the general store! I've known that he was based on a real person for some time, and the fact that Easy Pete's thing is dynamite is actually related to the fact that the real guy worked in the mines as security for a living, and he had to handle explosives at some point. I forget the full story.

Posted by: Renee Feb 24 2023, 03:36 AM

Easy Pete is black in game? It's been awhile, but I'm remembering the guy as Caucasian. Huh. Maybe I need my eyes checked.

Hey, Rader, so... *ahem!* what's up with Val? And Mariah? whistling.gif Last we saw they were stuck in the Zoo. And Langston had gotten his a$$ kicked by that meanie. But the meanie seemed like he knew a bunch of secrets about Langston the ghoul-scientist. Something about human experiments, if I recall. Sure would like to know how all that turned out. That zoo... something really trippy about it. Like, what the heck is it?

Can't remember what's going on with Waller. Been too long. *ahem* so anyway... biggrin.gif


Posted by: RaderOfTheLostArk Feb 24 2023, 11:38 PM

QUOTE(Renee @ Feb 23 2023, 09:36 PM) *

Easy Pete is black in game? It's been awhile, but I'm remembering the guy as Caucasian. Huh. Maybe I need my eyes checked.

Hey, Rader, so... *ahem!* what's up with Val? And Mariah? whistling.gif Last we saw they were stuck in the Zoo. And Langston had gotten his a$$ kicked by that meanie. But the meanie seemed like he knew a bunch of secrets about Langston the ghoul-scientist. Something about human experiments, if I recall. Sure would like to know how all that turned out. That zoo... something really trippy about it. Like, what the heck is it?

Can't remember what's going on with Waller. Been too long. *ahem* so anyway... biggrin.gif


Haha, sorry, I know it's been a long time. Real life has been getting in the way and I haven't been logged into Chorrol for months until I just posted in this thread a day or so ago. The next piece of the story will be coming soon. Hang in there! I appreciate that you still want to read it.

I'm going to start including a "On the last episode of Fallout: Florida" with each new post from now on. And at the beginning of the entire Fallout: Florida thread I'm going to add recaps of Part 1 (and Part 2 thus far) so it's easy for current readers to refresh their memory and bring new readers up to speed, with appropriate spoiler tags.

Posted by: SubRosa Aug 17 2023, 10:31 PM

Fallout 4 is now on Gog, for those of us who prefer non-Steam games.

Posted by: TheCheshireKhajiit Aug 17 2023, 11:43 PM

QUOTE(SubRosa @ Aug 17 2023, 04:31 PM) *

Fallout 4 is now on Gog, for those of us who prefer non-Steam games.

How much they want for it?

Posted by: SubRosa Aug 18 2023, 12:11 AM

It's on sale right now for $10. Looks like $40 is the regular price.

Posted by: Renee Aug 18 2023, 03:56 AM

Lovely, thanks for this info.

Posted by: TheCheshireKhajiit Aug 18 2023, 12:45 PM

QUOTE(SubRosa @ Aug 17 2023, 06:11 PM) *

It's on sale right now for $10. Looks like $40 is the regular price.

That’s a steal!!! ohmy.gif

Posted by: mirocu Aug 19 2023, 08:54 AM

Just for comparison, what is Fallout 3 and New Vegas on gog now?

Posted by: SubRosa Aug 19 2023, 09:57 AM

They are $20 US.

Posted by: treydog Aug 30 2023, 07:32 PM

Apologies if this has been covered elsewhere but....

A Fallout TV series is coming to Amazon Prime.

https://www.tomsguide.com/news/fallout-tv-series

Cast will include Walton Goggins (Boyd Crowder from the original Justified series) and Kyle McLachlan, among others.


Posted by: SubRosa Aug 30 2023, 11:26 PM

I remember hearing about this a year or two ago, but it was just in the concept stage back then. No one had even been hired to do anything with it at that time.

https://www.imdb.com/title/tt12637874/mediaviewer/rm3518706689/

From looking over the IMDB, Walton Goggins is only in 4 episodes, same with Kyle McLachlan. So they must not be the protagonists.

That's fine with me. I cannot stand Walton Goggins. It is through no fault of his own. I am sure he is a nice man (bracing myself for when allegations come out about him in the future). But the first role I ever saw him in was on the Shield, where he played a weasely, worm of a toadie attached to the protagonist of Vic. I have never gotten that slimy henchman portrayal out of my head, so that is all I can ever see him as.

Hopefully he is a villain in this, like he was in the recent Tomb Raider movie. He is good at that sort of thing.

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