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> Breaking ground, My first tentative steps into the CS
Troika
post Apr 28 2006, 04:13 AM
Post #1


Agent

Joined: 30-March 05
From: Berlin, Germany



OK, I'm starting a test run for the Library, and would realy appreciate help from you guys to get me a little more knowledgable in scripting.

I'm trying to create the entrance to the library. It's situated in the basement of First Edition in IC, and involves the single ceiling-hung lamp in the basement. The basic premise is that, if the PC has a certain object in their inventory, the light will be able to be activated, and the PC is transported to the Library.

And I have absolutely no idea how to do this. If anyone knows some good, in-depth tutorials (I'm downloading a couple now, hopefully they'll get me started), or anyone can walk me through this, I'd be most grateful.
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brgenerator
post Apr 28 2006, 07:40 PM
Post #2


Retainer

Joined: 7-March 06



Well, i know nothing about the cs, but all i can suggest is the TES:CS Wiki.

But yeah, i'd be willing to test anything that you create!
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Troika
post Apr 28 2006, 10:59 PM
Post #3


Agent

Joined: 30-March 05
From: Berlin, Germany



gone through the wiki, and it doesn't really tough on this sort of scripting... I know basically what needs to happen: the script needs to check the player for [item ID], and if it is not in their inventory, nothing happens, if it is, then it transports them to a new cell. I just don't know how to write this using scripting language...
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brgenerator
post Apr 28 2006, 11:11 PM
Post #4


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Joined: 7-March 06



Ah right, cool, well i don't really have any idea! The official forum might be a good idea to ask the question.
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