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DoomedOne
post Apr 16 2005, 10:57 AM
Post #101


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Sinder yours doesn't quite work because of the difference the ross have. Number of digits went 1, 2, 2, 4, 6 6, 8, 10.

The reason I said that is because otherwise you seem to have a solution. Of course, that's not the solution.
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Sinder Velvin
post Apr 16 2005, 11:04 AM
Post #102


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[quote=DoomedOne]Sinder yours doesn't quite work because of the difference the ross have. Number of digits went 1, 2, 2, 4, 6 6, 8, 10.

The reason I said that is because otherwise you seem to have a solution. Of course, that's not the solution.[/quote]

Between two numbers with the same number of digits there is always a number which is the only number with that number of digits.

I followed the pattern.
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Oozae
post Apr 16 2005, 11:19 AM
Post #103


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I have no idea what you two are talking about, can I please do Sinder's one now?


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DoomedOne
post Apr 16 2005, 03:46 PM
Post #104


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Sure, I guess he found a loophole.
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Oozae
post Apr 27 2005, 08:37 AM
Post #105


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[quote=Sinder Velvin]This is a hard one. Answer it after we're done with DoomedOne's.

1)In the land of snow and ice
2)Go north, to the place
Where the waters meet thrice.
3)The path that you must face
4)Leads to the lair of the giant
5)Who is served by goblin kin
Who make him their tyrant.
Don't go that path, friend;
6)Instead go behind yourself.
Step backwards till the end
Of the shore near the spot
7)Where a goblin is elf;
Or thus people speak,
But these people aren't meek.
8)So go to the hall
Where the party is tall.
9)Then go towards Skyrim fair.
Oh, do not even dare
To go even further
10)Than the place
Of the natural murder
Of the frozen hare
(We assume that rabbits are men).
What must you do then?
11)While on the dwarvish contraption
12)You must make the action
13)Of going where everything started
14)Where a body of water
In three ways departed.
Now tell me outlander
But do not speak slander:
15)What geometrical shape
Did you get when you
Dragged your cape?[/quote]1)Solstheim
2)Isild river and Harstrad river
3)Left
4)Castle Karstaag?
5)Rieklings
6)Raven Rock
7)That High Elf who thinks he is related to the Falmer and thinks the Rieklings are descendants of the Falmer
8)Thirsk
9)Left
10)I'm assuming that's where Hircine comes hunting. Is it... Altar of Thrond? (I never did the Solstheim main quest)
11)? That weather thingy in Mournhold?
12)Haven't done the Mournhold main quest....
13)Ok, I'm stymmied on this one. Or is it Tamriel? Because that's the nexus of all life..
14)Isald and Hardrad river again
15)Dragged my cape...?


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Sinder Velvin
post Apr 28 2005, 09:06 AM
Post #106


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Another one of my horrible riddles. An easy one.

In the city of light, the city of magic,
You must go to the place
Where there is a play of a tale that is tragic.
To exactly the other side of the city you must race
Then look towards where dusk meets north,
And see a nice manor, right in your face.
What is the name of the manor? Tell me, come forth.

[quote=Oozae][quote=Sinder Velvin]This is a hard one. Answer it after we're done with DoomedOne's.

1)In the land of snow and ice
2)Go north, to the place
Where the waters meet thrice.
3)The path that you must face
4)Leads to the lair of the giant
5)Who is served by goblin kin
Who make him their tyrant.
Don't go that path, friend;
6)Instead go behind yourself.
Step backwards till the end
Of the shore near the spot
7)Where a goblin is elf;
Or thus people speak,
But these people aren't meek.
8)So go to the hall
Where the party is tall.
9)Then go towards Skyrim fair.
Oh, do not even dare
To go even further
10)Than the place
Of the natural murder
Of the frozen hare
(We assume that rabbits are men).
What must you do then?
11)While on the dwarvish contraption
12)You must make the action
13)Of going where everything started
14)Where a body of water
In three ways departed.
Now tell me outlander
But do not speak slander:
15)What geometrical shape
Did you get when you
Dragged your cape?[/quote]1)Solstheim
2)Isild river and Harstrad river
3)Left
4)Castle Karstaag?
5)Rieklings
6)Raven Rock
7)That High Elf who thinks he is related to the Falmer and thinks the Rieklings are descendants of the Falmer
8)Thirsk
9)Left
10)I'm assuming that's where Hircine comes hunting. Is it... Altar of Thrond? (I never did the Solstheim main quest)
11)? That weather thingy in Mournhold?
12)Haven't done the Mournhold main quest....
13)Ok, I'm stymmied on this one. Or is it Tamriel? Because that's the nexus of all life..
14)Isald and Hardrad river again
15)Dragged my cape...?[/quote]

1)Yes, Solstheim.
2)Right to the west of the Skaal village?
3)It's not a matter of left and right. Left and right can be confusing. Best to use north, west, south and east.
4)Apparently. Make sure you're facing it correctly.
5)Yes.
6)Not even close.
7)Nope.
8)Sure.
9)You mean west.
10)Frankly, that's some real wacky verse coming from me. It's not connected with the main quest, but it has a lot to do with a Dwemer ship...
11)Haha... No. This is Solstheim, not Mournhold.
12)That has nothing to do with it.
13)Where everything started... In this riddle!
14)Yes.
15)Following the riddle, you walked a lot around the place. On your path, suppose that you left footsteps. What geometrical shape did your footsteps create?
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Oozae
post Apr 28 2005, 12:04 PM
Post #107


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[quote=Sinder Velvin]Another one of my horrible riddles. An easy one.

In the city of light, the city of magic,
You must go to the place
Where there is a play of a tale that is tragic.
To exactly the other side of the city you must race
Then look towards where dusk meets north,
And see a nice manor, right in your face.
What is the name of the manor? Tell me, come forth.

[quote=Oozae][quote=Sinder Velvin]This is a hard one. Answer it after we're done with DoomedOne's.

1)In the land of snow and ice
2)Go north, to the place
Where the waters meet thrice.
3)The path that you must face
4)Leads to the lair of the giant
5)Who is served by goblin kin
Who make him their tyrant.
Don't go that path, friend;
6)Instead go behind yourself.
Step backwards till the end
Of the shore near the spot
7)Where a goblin is elf;
Or thus people speak,
But these people aren't meek.
8)So go to the hall
Where the party is tall.
9)Then go towards Skyrim fair.
Oh, do not even dare
To go even further
10)Than the place
Of the natural murder
Of the frozen hare
(We assume that rabbits are men).
What must you do then?
11)While on the dwarvish contraption
12)You must make the action
13)Of going where everything started
14)Where a body of water
In three ways departed.
Now tell me outlander
But do not speak slander:
15)What geometrical shape
Did you get when you
Dragged your cape?[/quote]1)Solstheim
2)Isild river and Harstrad river
3)Left
4)Castle Karstaag?
5)Rieklings
6)Raven Rock
7)That High Elf who thinks he is related to the Falmer and thinks the Rieklings are descendants of the Falmer
8)Thirsk
9)Left
10)I'm assuming that's where Hircine comes hunting. Is it... Altar of Thrond? (I never did the Solstheim main quest)
11)? That weather thingy in Mournhold?
12)Haven't done the Mournhold main quest....
13)Ok, I'm stymmied on this one. Or is it Tamriel? Because that's the nexus of all life..
14)Isald and Hardrad river again
15)Dragged my cape...?[/quote]

1)Yes, Solstheim.
2)Right to the west of the Skaal village?
3)It's not a matter of left and right. Left and right can be confusing. Best to use north, west, south and east.
4)Apparently. Make sure you're facing it correctly.
5)Yes.
6)Not even close.
7)Nope.
8)Sure.
9)You mean west.
10)Frankly, that's some real wacky verse coming from me. It's not connected with the main quest, but it has a lot to do with a Dwemer ship...
11)Haha... No. This is Solstheim, not Mournhold.
12)That has nothing to do with it.
13)Where everything started... In this riddle!
14)Yes.
15)Following the riddle, you walked a lot around the place. On your path, suppose that you left footsteps. What geometrical shape did your footsteps create?[/quote]2)Yes. I forgot to mention that it's the place where Harstrad river and Isild river meet
3)So it's west than?
6)Skaal Village or Thirsk?
7)Can I please have a hint? I'm stuck on this one. As far as I know there are no goblins in Soulstheim or Vvardenfell only in Mournhold.
10)So that ship on the map is a Dwemer ship? I'll say that the Dwemer ship just south of the Moesring mountians (on the lower east bit) is my answer
11)Ok, is the contraption on the Dwemer ship?
12)No idea
13)I'll figure it out later when I have some more time, but it has something to do with the All-maker, right?
15)I guessed that, but I was a bit confused by the way you sayed it...

This is what I have so far, some of them are wrong because I just put in any answer because I didn't know what the answer is...

http://img.photobucket.com/albums/v676/Ooz...theimRiddle.jpg

EDIT: "Another one of my horrible riddles. An easy one.

In the city of light, the city of magic,
You must go to the place
Where there is a play of a tale that is tragic.
To exactly the other side of the city you must race
Then look towards where dusk meets north,
And see a nice manor, right in your face.
What is the name of the manor? Tell me, come forth."

Is the answer Sadri/Thandas Manors?


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Sinder Velvin
post Apr 28 2005, 07:03 PM
Post #108


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[quote=Oozae][quote=Sinder Velvin]Another one of my horrible riddles. An easy one.

In the city of light, the city of magic,
You must go to the place
Where there is a play of a tale that is tragic.
To exactly the other side of the city you must race
Then look towards where dusk meets north,
And see a nice manor, right in your face.
What is the name of the manor? Tell me, come forth.

[quote=Oozae][quote=Sinder Velvin]This is a hard one. Answer it after we're done with DoomedOne's.

1)In the land of snow and ice
2)Go north, to the place
Where the waters meet thrice.
3)The path that you must face
4)Leads to the lair of the giant
5)Who is served by goblin kin
Who make him their tyrant.
Don't go that path, friend;
6)Instead go behind yourself.
Step backwards till the end
Of the shore near the spot
7)Where a goblin is elf;
Or thus people speak,
But these people aren't meek.
8)So go to the hall
Where the party is tall.
9)Then go towards Skyrim fair.
Oh, do not even dare
To go even further
10)Than the place
Of the natural murder
Of the frozen hare
(We assume that rabbits are men).
What must you do then?
11)While on the dwarvish contraption
12)You must make the action
13)Of going where everything started
14)Where a body of water
In three ways departed.
Now tell me outlander
But do not speak slander:
15)What geometrical shape
Did you get when you
Dragged your cape?[/quote]1)Solstheim
2)Isild river and Harstrad river
3)Left
4)Castle Karstaag?
5)Rieklings
6)Raven Rock
7)That High Elf who thinks he is related to the Falmer and thinks the Rieklings are descendants of the Falmer
8)Thirsk
9)Left
10)I'm assuming that's where Hircine comes hunting. Is it... Altar of Thrond? (I never did the Solstheim main quest)
11)? That weather thingy in Mournhold?
12)Haven't done the Mournhold main quest....
13)Ok, I'm stymmied on this one. Or is it Tamriel? Because that's the nexus of all life..
14)Isald and Hardrad river again
15)Dragged my cape...?[/quote]

1)Yes, Solstheim.
2)Right to the west of the Skaal village?
3)It's not a matter of left and right. Left and right can be confusing. Best to use north, west, south and east.
4)Apparently. Make sure you're facing it correctly.
5)Yes.
6)Not even close.
7)Nope.
8)Sure.
9)You mean west.
10)Frankly, that's some real wacky verse coming from me. It's not connected with the main quest, but it has a lot to do with a Dwemer ship...
11)Haha... No. This is Solstheim, not Mournhold.
12)That has nothing to do with it.
13)Where everything started... In this riddle!
14)Yes.
15)Following the riddle, you walked a lot around the place. On your path, suppose that you left footsteps. What geometrical shape did your footsteps create?[/quote]
2)Yes. I forgot to mention that it's the place where Harstrad river and Isild river meet
3)So it's west than?
6)Skaal Village or Thirsk?
7)Can I please have a hint? I'm stuck on this one. As far as I know there are no goblins in Soulstheim or Vvardenfell only in Mournhold.
10)So that ship on the map is a Dwemer ship? I'll say that the Dwemer ship just south of the Moesring mountians (on the lower east bit) is my answer
11)Ok, is the contraption on the Dwemer ship?
12)No idea
13)I'll figure it out later when I have some more time, but it has something to do with the All-maker, right?
15)I guessed that, but I was a bit confused by the way you sayed it...
[/quote]

3)More like northwest.
6)That's the fun part of the riddle.
7)Thirsk Nords think that Rieklings are elves...
10)That's good.
11)The ship itself is a contraption.
12)The action of going back...
13)No, it has something to do with going back to where the riddle started.
15)You're a perfectionist? Think you meant "said". tongue.gif

[quote=Oozae]
http://img.photobucket.com/albums/v676/Ooz...theimRiddle.jpg
[/quote]

Nope. I never told you to go to Castle Karstaag, just to face the direction in which Castle Karstaag can be found and then walk backwards.

[quote=Oozae]
Is the answer Sadri/Thandas Manors?[/quote]

Nope, the answer is not that.
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Chumbaniya
post May 15 2005, 07:32 PM
Post #109


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[quote=DoomedOne]Okay, this is a pattern of numbers, try and crack the pattern.

1

11

21

1211

111221

312211

13112221

1113213211[/quote]

I have it! The answer just struck me like some magical thunderbolt of inspiration!

Each line is a description of the line above - you just have to read it out to yourself. First is comes the number of that digit, then comes the digit, ie 111221 has 3 ones, 2 twos and 1 one -> 312211.

So the answer is 31131211131221


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Chumbaniya Has Spoken!

"It's a party. It doesn't have to make sense" - Homer
"To alcohol - the cause of, and solution to, all of life's problems" - Homer
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Konji
post May 31 2005, 01:28 PM
Post #110


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*applause*


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Chumbaniya
post Jun 1 2005, 12:07 PM
Post #111


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[quote=Konradude]*applause*[/quote]

*bow*


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Chumbaniya Has Spoken!

"It's a party. It doesn't have to make sense" - Homer
"To alcohol - the cause of, and solution to, all of life's problems" - Homer
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DoomedOne
post Jun 3 2005, 10:21 PM
Post #112


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Exactly.


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A man once asked the Buddha, "How does one escape the heat of the summer sun?"

And the Buddha replied, "Why not try crawling into the blazing furnace?"
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Chumbaniya
post Jun 3 2005, 10:36 PM
Post #113


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[quote=DoomedOne]Exactly.[/quote]

Yayay!


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"It's a party. It doesn't have to make sense" - Homer
"To alcohol - the cause of, and solution to, all of life's problems" - Homer
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Luke the Banished
post Jun 4 2005, 11:52 AM
Post #114


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Alright, solve this one:

My head is big.

WHO CAN THAT BE?????? biggrin.gif
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jonajosa
post Jun 4 2005, 11:54 AM
Post #115


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Big Head the Arogonian(sp?)
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Konji
post Jun 4 2005, 11:59 AM
Post #116


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nivlev rednis's opposite brother?


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Luke the Banished
post Jun 4 2005, 11:59 AM
Post #117


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[quote=jonajosa]Big Head the Arogonian(sp?)[/quote]

Correct

Now solve this one:

It came out to freedom
It went north and back
South and back
East and back
West and back
The other day he was no more
What did the Altmer do?
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Konji
post Jun 4 2005, 11:59 AM
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Die?


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Luke the Banished
post Jun 4 2005, 12:03 PM
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[quote=Konradude]Die?[/quote]

We know that.
What did he do that leaded to death?
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Konji
post Jun 4 2005, 12:04 PM
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I was answering the question... he did still die.


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