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> Aaargh!, Piriate Mod
MadHatter
post Jan 13 2006, 10:27 PM
Post #1


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Joined: 13-January 06



Has anyone thought about adding a pirate mod? I have not mooded anything before so this I am sure will be a little over my head, but here it is:

1) New NPC models, including pirate cloths/eye patches/ect
2) Many new sea animals, mabey rare sea monsters too?
3) Pirate guilds, you choose between three or four rival guilds.
4) Tons of islands, many holding new towns/suprises/or treasures.
5) Treasure Maps containing riddles hidden around the world.
6) About ten different kinds of ships, from flagships to rowboats for going to shore.
7) Storms/wind effecting ships (possibly having sails truely effect speed/direction)
8) Ship combat, acutally firing cannons at other ships, and ships really sink.
9) The ability to command multiple ships at once
10) Rising through the ranks of your guild, eventually destorying rival guilds and become the sole commander of the seas.




This post has been edited by MadHatter: Jan 13 2006, 10:42 PM
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