Welcome Guest ( Log In | Register )

3 Pages V  1 2 3 >  
Reply to this topicStart new topic
> Your Fav. Thing About Oblivion, That we know of.
Zelda_Zealot
post Jan 4 2006, 04:30 PM
Post #1


Knower
Group Icon
Joined: 9-June 05
From: Summerville SC



Personally I love the forests, in fact the first thing I am going to do (When I get a chance) is go wandering around for hours. Maybe do some hunting in the process. smile.gif

So what about the rest of you? What about Oblivion do you love the most?


--------------------
The Sun and Moon transform day to night, but what transforms the mind?
The best techniques are passed on by the survivors.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
stargelman
post Jan 4 2006, 05:27 PM
Post #2


Senor Snore
Group Icon
Joined: 8-February 05
From: Onderon



Probably magic. I'll spend quite a while discovering that. Oh, and the new physics should keep me entertained for quite a while as well!


--------------------
Being good means getting better.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Fuzzy Knight
post Jan 4 2006, 11:05 PM
Post #3


Master
Group Icon
Joined: 23-March 05



Almost everything biggrin.gif
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Neela
post Jan 5 2006, 04:02 AM
Post #4


Finder
Group Icon
Joined: 15-September 05



For me.. Its just that its a whole new area to uncover. I love discovering secret ruins and caves. One of my fondest memories of Morrowind was from the very first day. I was just wandering around outside Seyda Neen and decided to swim in one of the little ponds. I found a cave entrance underneath the water and decided to check it out. I spent an hour taking breaths of air in air pockets just so I could harvest all the little pearls I kept finding in the seashells there. Its just that sense of discovering new things the very first time that I am going to enjoy so very much!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
gamer10
post Jan 5 2006, 10:26 PM
Post #5


Master
Group Icon
Joined: 7-June 05
From: Home



For me its definately the Radiant AI. Man, its gonna be fun to creep around in NPCS homes and spook 'em out.

Then, well, you know, if they see me, I'll have ta get rid of them.

For now I'll just spend my time doin' nothing until Oblivion ships.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
mplantinga
post Jan 6 2006, 01:04 AM
Post #6


Knower
Group Icon
Joined: 20-September 05
From: Bluffton, SC



Definitely magic. A pure mage was almost impossible in Morrowind (without mods), but it sounds like the magic system in Oblivion will leave Morrowind in the dust. I'm always drawn to games that involve magic, so I'm looking forward to seeing how Oblivion magic works.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Deathbane27
post Jan 6 2006, 01:13 AM
Post #7


Retainer

Joined: 13-September 05



I'm going to be having tons of fun with Script Effect and the procedural terrain/forest generator... and that's when I'm NOT playing the game. biggrin.gif


--------------------
If it ain't broke, it needs more features!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
mplantinga
post Jan 6 2006, 02:03 AM
Post #8


Knower
Group Icon
Joined: 20-September 05
From: Bluffton, SC



I agree that ScriptEffect should be an entertaining addition. It would certainly make a lot of modders jobs easier.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Pisces
post Jan 6 2006, 03:17 AM
Post #9


Knower
Group Icon
Joined: 20-November 05
From: New Zealand



The forests and the creatures. I hope there is some rats or badgers in the forests so I can have something small to hunt.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
minque
post Jan 6 2006, 03:56 PM
Post #10


Wise Woman
Group Icon
Joined: 11-February 05
From: Where I can watch you!!



QUOTE(Pisces @ Jan 6 2006, 03:17 AM)
The forests and the creatures. I hope there is some rats or badgers in the forests so I can have something small to hunt.
*



Agree on that!

I´m also hoping the creation of NPC:s will be as good as they say.....the option of varying the age and things will make it very realistic


--------------------
Chomh fada agus a bhionn daoine ah creiduint in aif�iseach, leanfaidh said na n-aingniomhi a choireamh (Voltaire)

Facebook


IPB Image

User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Dantrag
post Jan 6 2006, 09:44 PM
Post #11


Councilor
Group Icon
Joined: 13-February 05
From: The cellar of the fortress of the fuzz



I'm going to check out the new combat and stealth moves. From what I've heard, those are my favorites.


--------------------
"Its when murder is justice that martyrs are made"
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Florodine of Hlaalu
post Jan 10 2006, 11:23 PM
Post #12


Knower
Group Icon
Joined: 5-July 05



I am most excited in the different guilds. And the cities. And the NPCs, and the horses, but that's it haha so i guess i have four favorite things that this game is offering
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Ragnar
post Jan 11 2006, 03:26 AM
Post #13


Retainer

Joined: 20-August 05



At first I was most excited about Radiant AI and the forests(not to say that I am no longer hyped about them) but now I am becoming increasingly hyped about the Stealth, combat and magic systems. So yah I am most hyped about five different things. Each one of these features is a quantum leap above Morrowind's implementation of the features.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
MerGirl
post Jan 14 2006, 05:20 PM
Post #14


Mouth
Group Icon
Joined: 11-May 05



Well, I'm excited about more than one thing, but if I had to choose two of my fav, it would definitely be the more in-depth Quests and Radient AI. smile.gif I'm getting more excited about the Guilds as well, after checking out the official ES forum-topics that has info on some Guild quests. It seems that the NPC's will more at least more interesting, and have more personality than Morrowind's. smile.gif

(However, I'm worried that only a few NPC's will be really deep, and the rest of them would be bland, like in Morrowind, and I hope that would not be the case. Also, I hope the entire game would not revolve around dungeon-monster-fighting entirely. I prefer fighting outside, not inside scary, dark places. kvright.gif )
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Pisces
post Jan 14 2006, 11:54 PM
Post #15


Knower
Group Icon
Joined: 20-November 05
From: New Zealand



A while after first announcing it they said that one of their big things is that they were going to make ruins and such feature much more outdoors but looking from the demos that when a dungeon is indoor it is as dark and scary as possible.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
DoomedOne
post Jan 15 2006, 12:47 AM
Post #16


Master
Group Icon
Joined: 13-April 05
From: Cocytus



Radiant AI


--------------------
A man once asked the Buddha, "How does one escape the heat of the summer sun?"

And the Buddha replied, "Why not try crawling into the blazing furnace?"
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Discobiscut
post Jan 15 2006, 04:49 AM
Post #17


Retainer

Joined: 7-December 05



With out a doubt the hand to hand and block combo within the combat system
I am dying to find out if a martial art style play will be able to face off with monsters once it is high enough.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Curly_G_
post Jan 15 2006, 06:55 PM
Post #18


Finder
Group Icon
Joined: 27-November 05
From: England



More friendly Creatures, Larger Areas, Graphics Boost, Physics, Kenetic Battles, Improved Archery, Radiant AI, Arena Guild, Something to fill the Xbox360's RPG Void...
... I think that's what I am looking forward to the most... Anything else in the game is a bonus...

This post has been edited by Curly_G_: Jan 15 2006, 06:56 PM


--------------------
Curly G .co.uk

User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Werewolfzz
post Jan 20 2006, 09:29 AM
Post #19


Retainer

Joined: 20-January 06



I'm excited about the modding potential in reference to the A.I.!! It's not that I don't think the characters already in the game will have plenty of personality, I am simply more confident in the imagination of "thousands" rather than "dozens"!!!


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
lostagain
post Jan 25 2006, 07:01 PM
Post #20


Associate

Joined: 5-April 05



Looking forward to more involved quests. And a deeper relationship with guilds.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

3 Pages V  1 2 3 >
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

- Lo-Fi Version Time is now: 14th June 2025 - 05:48 AM