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> What do you want
Henkster
post Apr 11 2006, 12:04 PM
Post #21


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Joined: 11-April 06



I liked to levitate and use the mark & recall spells. i donno how to make new spells so i hope you like my idea.
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Unmourned
post Apr 11 2006, 11:01 PM
Post #22


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Joined: 14-November 05



Yeah, I'm going to want mark and recall back. I hate the new teleport system. It's so unbalancing and unrealistic, and with horses added travel will be much faster now anyways.


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[FONT=Times][I][COLOR=orange] Nil Mortify sine Lucre
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Taistrv
post Apr 12 2006, 06:07 AM
Post #23


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Joined: 23-March 06



My horse always runs away. (lawsuit pending agenst stable owners)
I second ninja cloths (As long as my ripped up mages robe is included)

Id also like to see some spellbooks, maybe like scrolls that dont dissapear, or a book with several spells in it. Maybe even with clickable spell selection if thats possible.

The arcane university being an actual university would be neat, though i know going to class would bore a lot of people. It could be like an alchemy class where stuff blows up. it could evolve into a side quest.

the lighting on windows could definatly be toned down.

hotkeys are 1 through 8. In your items menu, Hold down the number you want to assign a weapon or item to, then click on the weapon or item. This works for spells as well.
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Henkster
post Apr 13 2006, 07:38 PM
Post #24


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it would be cool if you could tell the difference between enchanted weapons and non-enchanted weapons. like in morrowind the enchanted weapons had a sort of glow. so you could c they were magical items
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Duncan Frost
post Apr 14 2006, 11:23 AM
Post #25


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Joined: 16-March 06
From: All Along The Watchtowers



QUOTE(Henkster @ Apr 13 2006, 06:38 PM)
it would be cool if you could tell the difference between enchanted weapons and non-enchanted weapons. like in morrowind the enchanted weapons had a sort of glow. so you could c they were magical items
*


You can... they glow. tongue.gif


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NinjaPirate
post Apr 14 2006, 01:52 PM
Post #26


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A mod that removes the cap of one summon at a time. I want my undead army!
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richg67
post Apr 14 2006, 02:44 PM
Post #27


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I'd like to see a sail boat. Of course we would have to add wind.
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Khaan
post Apr 15 2006, 12:59 PM
Post #28


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Joined: 11-May 05
From: Stirling, UK



QUOTE
Something to get rid of sound popping >.<


There's a few things you can do to get rid of this:

1) Go into Control panel, then sound and audio devices, make sure that, on the advanced setting it is set to two speakers, if you have put it to 5.1 or 7.1 by mistake, it seems to slow it down quite abit.

2) make sure that the volume level on the taskbar, and the volume on your speakers matches, - apparantly differences can also cause sound issues.

Hope that helps smile.gif


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Dirox
post Apr 20 2006, 02:21 PM
Post #29


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Joined: 29-March 06
From: Winnipeg, Canada



Hey the nice guy, i found a way for you to change the Life Detection Visuals to your exact preferance wink.gif

In the Editors Object window, go to Miscellaneous, Effect Shader, and find "Life Detected" and double click it, i think you'll be pleasantly suprised.


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Not what could be, not what should be, but what is.
~Allan Watts

Check out the Fantality Mods web site, we could use more people.
http://fantality.leviathanlvt.com/
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theniceguy
post Apr 20 2006, 08:34 PM
Post #30


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Joined: 10-April 06



QUOTE(Dirox @ Apr 20 2006, 02:21 PM)
Hey the nice guy, i found a way for you to change the Life Detection Visuals to your exact preferance wink.gif

In the Editors Object window, go to Miscellaneous, Effect Shader, and find "Life Detected" and double click it, i think you'll be pleasantly suprised.
*




Wow thanks, all i have to do now is know what that means but you have sent me on the right track. i will go look it up now

Thanks again!
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Snow_Fox
post Apr 20 2006, 10:27 PM
Post #31


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Joined: 15-April 06



2 things I would like personally.

It doesn't make sense that I have 100 conjuration.. and I still only summon 1 skeleton at a time.. I think that "multisummoning" wouldn't be too unfair.

Second..

I want a super mudcrab summon.. I want him to be one bad *** little mudcrab.. and whenever I'm in combat and summon him.. I want my attacker to start hidding the crab..

It doesn't need to be named "super mudcrab"..

Just something neat.

Oh one more thing.. Might be a bit of work..
But, I want as a bound weapon father abel nightroads scythe (from blood trinity)

This post has been edited by Snow_Fox: Apr 20 2006, 10:28 PM
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Dirox
post Apr 22 2006, 09:07 AM
Post #32


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Joined: 29-March 06
From: Winnipeg, Canada



NiceGuy go here
http://cs.elderscrolls.com/constwiki/index.php/Effect_Shader

Snow_Fox, about your summon thing..

The Fantality mod team(2 Poeple) is makeing some pretty great mods

Were gona make a "class upgrade" giving very unique and AWESOME abilities to them

For the necromancers, no longer will you summon skelletons from nothing.. you must capture souls, use them to animate bones that you find, and after that, know how to control your summoned untamed skeleton.. thats just starters, all of the magic users will have to use Magic words to cast the new more powerfull spells, for instance a messageBox comes on saying Homa, Noctor, Amon, Serba, Caman.
You select one of them, and then another box apears, after 4-5 boxes you cast this awesome spell, it seems like a lot but trust me it will be good.

Necromancer perks will include, bones floating around you, when you Block, the bones form a shield barrier in front of you to block weaker attacks, Stealing souls, raising dead at grave sites, using bones to raise skeletons, a Giant hand that emerges from the ground to grab your enamies, shooting the huvering bones at people.

thats just the necromancr, Rangers will call there horse, fear not the wolves and other wild beasts, Lightning mages will have electic current running through them ect.. this will all be done in time, but we need more people.

more general things will include Needing to eat, geting exhausted, needing sleep, Moving objects will hurt people, if thrown, tekenisis, blown at them from a fire ball explosion or Otherwise, The list goes on and on, side quests for the upgraded classes, weapons and bows do more realistic damage and so are stonger(pushover), the LIST GOES on..

heres a pic of the giant hand that grabs you for the necromancer class,
http://www.waiting4oblivion.com/forums/ind...?showtopic=2454


and if you read youll see, we want people to join and help out, so if any of this sounds cool, or awesome and you wana help us out, please, come hang out with us and we'll make these things happen quicker, plus you'll test with us all the way.

~Josh Aka Dirox

This post has been edited by Dirox: Apr 22 2006, 09:09 AM


--------------------
Not what could be, not what should be, but what is.
~Allan Watts

Check out the Fantality Mods web site, we could use more people.
http://fantality.leviathanlvt.com/
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Werewolfzz
post Apr 22 2006, 10:00 AM
Post #33


Retainer

Joined: 20-January 06



QUOTE(Dirox @ Apr 22 2006, 01:07 AM)

~Josh Aka Dirox




Any interest in the "Ring Wraith" Mod?

It has a thread here as well as One on the Official Forums that is linked in my "Signature"


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Dirox
post Apr 22 2006, 11:47 AM
Post #34


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Joined: 29-March 06
From: Winnipeg, Canada



Hopefully you have msn, if so add me

DiroxOblivion@hotmail.com

I would like to help with the wraith only im currently in the middle of a project i must finnish before i can start anything else..

right now im making it so moving objects cause damage, no matter how you move them..

everytime i think of the wraith mod i have new ideas lolz.. just reading it cause its at the top of the list now, forgot about it, that was like one of my first posts here.

new idea was to have a Black Light follow the wraith around, because of what a wraith is, (like a ghost, stuck between the mortal realm and the shadow real) it would make sence to have the shadow realm ambiance radiating from him.

if you add me to msn im on there like 24 7 now.. so yea, we'll talk it up, you can meet the other half of fantality mods (Master Saji) mabey you would even want to join up with us, but if not just give me a shout anyways, later.

Edit: by the way, look what master saji made lolz..

http://master.dirox.youaremighty.com/
and this one
http://construction.set.justgotowned.com/

~Josh aka Dirox!

This post has been edited by Dirox: Apr 22 2006, 11:58 AM


--------------------
Not what could be, not what should be, but what is.
~Allan Watts

Check out the Fantality Mods web site, we could use more people.
http://fantality.leviathanlvt.com/
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cheesecake
post May 12 2006, 08:29 PM
Post #35


Retainer

Joined: 6-May 06



an easy way to get around that is just cast dispel on yourself....
would that not work?
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