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> A Mystery Unleashed - Characters
Zelda_Zealot
post Jun 20 2005, 04:52 PM
Post #161


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From: Summerville SC



Alright it will, a bit.

EDIT: I read back some, but there is a huge gap, is that from the new forums? If so I need to know what happened in it.


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The Sun and Moon transform day to night, but what transforms the mind?
The best techniques are passed on by the survivors.
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Dantrag
post Jun 20 2005, 05:20 PM
Post #162


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Joined: 13-February 05
From: The cellar of the fortress of the fuzz



yes, huge gap


errr...all that really happened i nthe gap was our traveling. Not really too much.

I'll try to update a bit.

NIran was attacked by assassins. Shakur is pissed at NIran b/c Niran wasn't honorable. (Can't exactly rmember how Niran was dishonorable...) Sel just plain doesn't like Niran, because of a little argument in the woods.

We fought a four-armed dremora...climbed amountain. Serene gets possessed by azura every once in awhile...

um...that's all I can think of.


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Zelda_Zealot
post Jun 20 2005, 05:23 PM
Post #163


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From: Summerville SC



So your in the mountains near a forest? And whats the point of the RP (I read something about a wizard trying to do something and thats all... :ashamed: )?


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Dantrag
post Jun 20 2005, 05:25 PM
Post #164


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[quote=Zelda_Zealot]So your in the mountains near a forest? And whats the point of the RP (I read something about a wizard trying to do something and thats all... :ashamed: )?[/quote]

the evil mage (Arcyakt) was banished to oblivion by Azura because he used all sorts of profane magics. He escaped, found a powerful staff...

basically, there are no limits on his magic powers.


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Zelda_Zealot
post Jun 20 2005, 05:29 PM
Post #165


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From: Summerville SC



Always with the magic staff eh? wink.gif Alright I guess I got enough to join now, see ya soon.


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The Sun and Moon transform day to night, but what transforms the mind?
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Dantrag
post Jun 20 2005, 05:30 PM
Post #166


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might want to do it soon, before we meet the mage....


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Zelda_Zealot
post Jun 20 2005, 05:35 PM
Post #167


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Dont worry its done. biggrin.gif


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Aki
post Jun 20 2005, 09:24 PM
Post #168


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[quote=Dantrag]I think it would be pretty cool if Fenris could level a city...

and Shakur has some problems...unless he doesn;t consider his family being murdered a problem.[/quote]

Heh, give him enough time and he could.

Of course, after usings a shout to destroy each building in the city'd he'd be rather tired. Oh, and those bigs ones, they'd take a few just due to pure size. Out of the Shout-radius. biggrin.gif


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Fuzzy Knight
post Jun 21 2005, 09:10 PM
Post #169


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Made a little short story of Arco, the one I posted was of course a 'cover up' but anyway, know no ones this... in game... only Arco of course :rofl:

Well Arco was born in Vvardenfell and was a soldier in a raiding company from one of the secret camps in the Grazelands. He had a loved one there, but suddently they were summoned to the mainland so he needed to leave his loved one behind....

One the mainland they were ambushed and found out it was a trap, Arco fought hard and was the only survivor. He later found out that the parents of his loved one had sent the people to ambush them. He soon went back to Vvardenfell where he found his family and almost whole tribe murdered. As he was about to leave he saw some of the survivors of the tribe, four very close friends had captrued Lyzia (Arco's loved one) and held her hostage. Arco's feelings for her was so strong, even as her parents had tried to kill him and the tribe - so he charged in and attacked them, as he fought one of them managed to set in a poisioned dagger into Lyzia's leg. After Arco had killed them, Lyzia died in his arms...

After that Arco became the cold hearted loner he is now... And later tracked down Lyzia's parents in another tribe where he slaughtered everyone, including women and children in total range. He left Vvardenfell, and had almost gone totally mad. But about as his life were about to change his new friends got taken by a Vampire under a venture and turned into vampires and attacked Arco and made him kill them...


Will post a more detailed history in FF.. smile.gif
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Megil Tel-Zeke
post Jun 27 2005, 09:43 PM
Post #170


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Joined: 25-June 05
From: Wilmington NC



Name: Megil Tel’Valar
Race: Dunmer
Age: 20
Sex: Male
Class: Mage/Marksman
Personality: Megil is a quiet and reserved dunmer. Quite the thinker and attuned with his inner energy, this has allowed him to become a spellcaster of some strength. He is quiet unless something of importance needs to be said, and will not antagonize others unless a threat is present.
Brief History: Megil was orphaned at the age of 7 when his family’s boat was shipwrecked during a storm. The young dunmer was wave tossed and eventually stranded on an island of Azura’s coast. In fact it is said that it was only by Azura’s intervention that Megil managed to survive the storm. He lived on a small island near Azura’s shrine, which he visited often. It is there that he learned to meditate and focus his arcane skills. He also learned to use a bow and arrow as well as spears for when his energy was to spent to cast a spell.
Physical Attributes: Thin yet toned, not very strong but still strong enough to use his large bow. His hair is spiked and is red with silver streaks. Clean shaven face and red piercing eyes. Wears only light armor so that he can easily get out of his enemies reach to unleash a spell or knock another arrow onto his bow.
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gamer10
post Jun 27 2005, 09:44 PM
Post #171


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The most popular race seems to be Dunmer.

Nice character, nearly the opposite of mine in his attitude.
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Megil Tel-Zeke
post Jun 27 2005, 09:47 PM
Post #172


Master
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Joined: 25-June 05
From: Wilmington NC



prevously played bretons until i found just the right combination to make a dunmer i liked. now i don't think i'll go back to a breton LOL
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gamer10
post Jun 27 2005, 09:48 PM
Post #173


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Oh, my character is an Imperial, I've never played any other race in Morrowind.
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Channler
post Jun 28 2005, 02:14 AM
Post #174


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Joined: 20-March 05
From: Nashville, North Carolina



yea same here.. Might play a breton in TESIV... just because it would fit into everything just perfect... ohmy.gif


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BobV
post Jun 28 2005, 04:10 PM
Post #175


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Joined: 28-June 05
From: Mordor/Netherlands



You don't mind new characters, right?

Name: Anthanes [Last name unknown]
Age: 27
Race: Half-Dunmer, Half-Imperial
Sex: Male
Class: Battlemage.
Personality: Headstrong, intelligent. Focused on his duties. Some would call him arrogant or calculating. Sometimes he seems to be a bit absent-minded. He has his weaknesses but you will have to roleplay to find out about them. He also has a hidden agenda.
Brief History: Anthanes was born as the son of a Dunmeri prostitute who 'worked' in the slums of a Cyrodiilic city. His father was an Imperial, but Anthanes never knew him. He grew up by himself on the street which has toughened him greatly. Around this time he discovered his magical abilities when he had used magic to attempt to scorch a passer-by who he planned to mug. This passer-by was a skilled battlemage, and he could see that Anthanes had quite some magical potential. Therefore the battlemage, an Imperial, offered to take him in as his apprentice. Anthanes agreed and spent the next years learning to harness his magical powers as well as taking some training in the martial arts, learning how to use long blades and wear heavy armor. When he was twenty years old, his training was finished and he began travelling to Morrowind, where his Dunmeri roots lay. After seven years, he is now an Evoker in the Mages' guild and has more or less settled on Vvardenfell isle, performing tasks as a 'field agent' for the mages guild.
Other Physical Attributes: Due to his half-imperial heritage, his ears are only slightly pointed and his skin is a bit less dark than the average dunmer's. He is 6'0 tall, has short, black hair and a small goatee, and could arguably be considered handsome. His voice is a little softer than the average Dunmer's and he speaks with the clear accent of an Outlander.

Equipment: He has a suit of steel platemail, lacking only a helmet and shield. He also has a glass longsword, and knows a wide array of spells, mostly of the schools of Destruction and Mysticism.
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Dantrag
post Jun 28 2005, 04:28 PM
Post #176


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From: The cellar of the fortress of the fuzz



cool...find a way to throw him into the RP


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Soulseeker3.0
post Jul 15 2005, 12:09 AM
Post #177


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Joined: 18-February 05
From: From "not where you are"-ville



Name:Otik
Age:23
Race:Breton
Sex:Male
Class:Scout
Personality:cautious and head-strong
Brief History:Lived in a small town by the border of High Rock and Skyrim and the roudy Nords often came over the border to raid often so the residents mastered bows and leared to scout ahead and find faint traces of the Nords wandering the woods. one night the Nords desided to attack and Otik was told to run to Jehanna to get the soldiers. By the time they got back the town was in riuns and Otik Hated Nords from that day on. (no offence to any Nords lol He had to have some defect)
Other Physical Attributes:Tall, lean, and a scar from the Nords on his back that he doesn't show anyone, ever.

errr is that good??


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This was pretty unusual, because most children at his age wanted to become great warriors, known all through time as saviors of, well, anything - Toroabok
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Dantrag
post Jul 15 2005, 12:10 AM
Post #178


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sounds good to me...


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Soulseeker3.0
post Jul 15 2005, 12:11 AM
Post #179


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good now I need to find a way to get into the story.


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This was pretty unusual, because most children at his age wanted to become great warriors, known all through time as saviors of, well, anything - Toroabok
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Kiln
post Jul 16 2005, 01:57 AM
Post #180


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Joined: 22-June 05
From: Balmora, Eight Plates



Ignore this post it's only here because theres no delete button.

This post has been edited by Kiln: Jul 29 2005, 02:30 AM


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He who fights with monsters should be careful lest he thereby become a monster. And if thou gaze long into an abyss, the abyss will also gaze into thee. - Friedrich Nietzsche
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