Ahem,
Judging by previous conversations as well as the low activity in WoH, the plotlines are simply too involved and confusing for any newcomers as well as old participants. (yes, I can use big words like 'participant') So, brainstorm time.
Things we have figured out based on experience :
- No 'all powerful' characters (ex. Arcyakt - he just made things complicated and caused a lot of argument, considering the fact that he had no limit to his powers, and kind of made defeating him illogical)
- Too many factions = bad. It just makes things hectic and hard to put together, expecially since with each new faction, you need at least 3 more characters, usually played by someone that already has multiple characters.
- Large scale = bad. I mean, in WoH, it's all large-scale political schemes that go nowhere. There are no epic duels, huge arguments (Hey, the Sel vs. Niran stuff got old, but it was interesting), etc.
- Feel free to add anything else.
So based on these main no-no's, we need plottage. I was thinking that some kind of plot with two (somewhat equal) sides would be good. WoH was too much, but AMU was too one-sided. I'm sure Kiln and Shogun got bored RPing with only Arcyakt. If we could balance out the sides a little more, it would be good. And of course, there has to be some good old internal conflict.
If most agree with these points, we can get into more specifics.
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"Its when murder is justice that martyrs are made"
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