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To Heir is Human II - Characters |
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Neck' Thall |
Dec 7 2006, 02:41 AM
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Finder

Joined: 2-August 05
From: Ebonheart

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((I'm BAAAAAaaack! For the third Time...))
Name : Tritus Julius
Race :Imperial
Class :Axe Sneak(Axe wielding Thief with some alchemy and healer magic)
Age : 27
Sex : Yes Please((Had too...)) Male
Appearance : Tall, his red hair is somewhat strange for an Imperial, Although is is one. HAs a small mustace and Goatee, like Indigo Montoya(Hehe..."prepare to Die!"). Wears his Glass armor underneath a plain brown robe, as well as his axes, though with disguised slits in it for easy access. His Main battle axes are on his hips, , while he has thowing axes strapped to his thighs, kidney area and back, all with handles within easy reaching distance.
Equipment : Yeah, Axes Galore...
Personality : Joking and fun, though he seems to have a particular smart-boat streak in him...
Brief History :Grew up in the streets of the Imperial city, he clawed his way up the heirarchy to an indepedent theif. As such, the Guild Does't like him as much as normal thieves...After getting in a little too much heat in the City, he took to traveling around, taking what he needed. He happens to wander past the gates of Bruma just as things get a little interesting...
Other Relevant info : Has a small amulet of so far seen no value, but keeps it for his own reasons...
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Lord Revan |
Dec 17 2006, 05:26 PM
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Master

Joined: 6-May 06
From: Texas, USA

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Name: Kirana/The Wandering Sage
Race: Altmer
Gender: Female
Class: Private Contracter (yes, another agent)
Age (chroniclogical, sp.) : 73 (physical/ in appearance) :28
Appearance: Kirana is tall and slender, but not exactly intimidating. She wears crimson robes and hood (like the Mythic Dawn), her eyes are brown, and her skin is the typical Altmer gold. Her shoulder-length, metallic grey hair is worn "natural" style.
Equipment:
Scrolls: Though Kirana is an accomplished mage, she carries scrolls that have magical effects that she has not completely mastered.
Spell Tomes (like the mod)- Ever a passionate teacher of magical knowledge, Kirana carries various texts of lore and ancient literacy. She enjoys passing on her experience to young practitioners of the Schools of Magic.
Personality: Her love teaching others knowledge of the arcane arts is only matched by her avid testing and study of magic as a scholar. Kirana is also a well-schooled historian, capable of putting pen to parchment vivid describtions of key events in Tamriel's histiry and her own life.
Aside from being a teacher and scholar, Kirana is also very protective of those she becomes close to emotionally. However as an agent, she is also a skilled minipulater, willing to outwit a person as well as aid them in discovering their potential. Kirana is occassionally flirtive, not promisquous, but enjoys winning people's trust, especially the trust of those she is sent to eliminate.
Brief History: that would be way too much information for now.......
Relevant Info- She's an expert at Alteration, Illusion, Destruction, and Mysticism. But Kirana is also a seasoned hand to hand fighter.
This post has been edited by Lord Revan: Apr 19 2007, 04:07 AM
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dagoth carlos |
Dec 18 2006, 06:28 PM
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Finder

Joined: 9-July 05
From: Honolulu, Hawaii

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I guess this is a revised profile for Sarin Valor.... need to break in the joints... and the new comp Name: Sarin ValorAge:18 Sex:Male Race:Dunmer Class:Telvani PMC Special Forces(private millitary contracter; no cheesey-ness intended revan^) Appearance: Bears similar resemblance to Sasal Valor; light scar across his mouth, purple/burgendy(sp?) eyes, Very light skinned for a dunmer, thin and combed ebony black hair. His height is 5'8" His main weapon his a brush which he draws out his weapons and summonings with magicka, and he carries his 'fathers' scimitar for luck. He wears an unidentifiable chain mail under his black cotton outfit. His rucksack carries various booze and some potions, but the majoity of the weight goes to scrib jerky.He wears black boots made for both combat and infiltration. He wears well black woven pants,a shirt and Black gloves for light combat and stealth. He wears a black mask in the design of a dragon. Personality: He is like an emo marrionette still stifling with his feelings.He being in the millitary, he has no time to express what he feels, but is overflowing with emotions. To him, his emotions are somwhat of an embarrassment. He has deep respect for his retired father, who he has grown very clingy to. Likes to chew on scrib jerky and has a habbit of picking his teeth. He is very shy around women, for he was raised by female nurses during his youth. He secretly loves to hug people, and some times cannot contain his 'hugs'. He tends to go balistic over insults reguarding his father, but most insults rarely affect him. He hides his skills of a cold killer to everyone, seeing how hiding goes with his job. Brief History: He was a test tube baby in a telvanni lab where he and 4 other similar looking brothers were born and trained to be assassins. His brothers and him were trained and basicaly brought up by Sasal Valor, but he secretly clung to sasal as a father. He is the youngest special forces of the PMC he belongs to, but can prove his battle-hard-ness non the less. Combat skills: He is a very good martial artist, and a great illusionist. His Best attributes are in illusion, information gathering and hand to hand. He has a brush which he can create illusions to defend himself with to gain a better vantage point in a fight; all though he tends to avoid fighting altogether. Alliance: Who ever pays him the highest This post has been edited by dagoth carlos: Jan 7 2007, 07:35 PM
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"Every day we spend here is like we're dying slowly" "but now (insert your name) is here, now i know, that there really is a world out side."
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jack cloudy |
Dec 20 2006, 11:37 AM
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Master

Joined: 11-February 06
From: In a cold place.

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He's back, and his age does not stop him from chasing one of the most powerful mages on the continent.
Name : Fervus Noctus
Race : Imperial (Lich)
Class : Healer
Age : 526
Sex : male (Not that it matters much, he’s nothing more but a skeleton.)
Appearance : Let’s see. Take a Lich, put him in a brown robe with hood and a bit of cloth in front of his face that only leaves the eyes open. Add gloves, boots and you’re all set. Notice that it is very dark behind his hood, so you won’t notice his skeletal face unless you practically poke your face in his.
Equipment : Bound cuirass and greaves underneath his robe at all times. If necessary, Fervus can cast a spell to fill up the missing pieces, resulting in a Dremora look. He also carries a Daedric staff, the pillar of sparking flame. When he hits people with its tip (he rarely does that) a weak eruption of both fire and shock occurs. If he smashes the staff’s butt into the ground, a big (higher than a building) pillar of fire and shock shoots up around him in a radius of 3 metres. This does sap half of the staff’s maximum charge. And the staff takes a LONG time to recharge.
Allegiance : The Salina hunting squad, consisting of Telina and him.
Personality : He likes to joke to people and really gets tired from the old prejudice that all Liches are ultimate evil. Not much else. So yes, he is a good Lich. Don't see too manny of those I'm afraid.
Brief History : Fervus Noctus was your average healer till he got obsessed with Necromancy and eventually turned himself into a Lich. His friend tried the same but became a zombie instead. The people in the city where they lived feared them so they had to run to a cave somewhere in Argonia where they remained for the next 67 years. Then they met another Imperial, who invited them over to a patch of ground he’d just bought and where they could live without being hunted. So they went there, built a house and later found out that the Imperial was some old uber-vampire. More houses came and gradually a whole village was formed with a rather colourful group of inhabitants. There are werewolves, a flame Atronach, a zombie, a Lich and a vampire, among normal people.
20 years ago, Fervus was experimenting with interplanar travelling which brought him here. Sensing the emptiness of Death (Telina in brainwashed form.) Fervus moved in and tried to help, though in the end this turned into a major battle between zombies and Death on one side, with Skeletal champions and the good guys on the other. Death escaped, only to return later as Telina the White. Just before the final showdown with Veric, Salina stole one of the babies. Vowing to track her down even if it was the last thing he did, Fervus left, so did Telina. He's kept to his vow for twenty years as he is very patient.
Other Relevant info : Alright, Fervus is decently skilled in the art of Destruction, summoning, Necromancy and he is an excellent healer. He doesn’t like to fight and if he has to, he usually just stands there while summoning stuff and throwing spells. He is too slow to really dodge anyway. This same slowness also makes travelling a pain, so he makes use of a ranged mark/recall combo to teleport around.
(And yes, it was him who just took out the pirates.)
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Fabulous hairneedle attack! I'm gonna be bald before I hit twenty.
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DarkHunter |
Jan 17 2007, 09:52 PM
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Mouth

Joined: 10-April 06
From: Balmora, what was the Council Club...

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QUOTE(Fuzzy Knight @ Nov 18 2006, 06:32 PM)  Class Peerless Archer.
Resented...but anyway... Just in case I CAN still join (...hopefully?) Name : Oran Race : Breton Class : Ranger Age : 32 Sex : Male (or at least, last I checked...) Appearance : Standing at 5'7", wieghing in at 135 pounds of wiry muscle, and almost always wearing a full plated Bonemeld-Chitin armour, little can be said about this warrior. Of course, the armour itself is often describe and as such, it has become his desciption in latter years. The usual mid wieght Bonemeld plating, and its cloth joints, have been fused with hybrid Chitin, with steel pegs holding "strips" of chitin over the bonemeld plate. The Bonemeld itself seems to be an ancient set, cracked and repaired many times, and still blood and grime covered from its previous owners. Ancient spells and prayers have been carved in along the arms and the back, in Altemerish, asking the Aedra for protection from physical harm. (ie. the dear old enchanted Shield spell.) Equipment: Adaminite Sword, Boldmeld-Chitin plate armour, Bonemeld Long Bow. (and a few hundred gold pieces...) Personality : Brought up as a warrior-servant in a Lords household, often being the leading Captian of defence of the manor, he has a long history of pain, fighting, and working for gold and honour. After leaving the House, Oran travelled Tamriel, and spent 7 long years of his life as a warrior-preist of the Imperial cult, after the problems with the Oblivion Gates, he found that the life of a warrior was far more suiting to him, so he once more took up his blade (adaminite, Havoc, in case anyone remebers) and traveled Cryodiil as a mercenary, learning the ways of the bow, and making a small fortune on the side. (looting and such). Retiring 3 years ago, he once again takes to the fields of battle in the current times. Brief History : (See personality) Other Relevant info : Erm...
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A skull, some blood, and a flying mace. Not much to work with. ~Imperial Legion Captian.
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jack cloudy |
Feb 2 2007, 06:27 PM
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Master

Joined: 11-February 06
From: In a cold place.

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Name : Semir Grey
Race : Breton
Class : treasurehunter (Ok, pirate.) Blades, Alteration, Illusion, Athletics and Acrobatics. Also skilled at the arts of sneaking and Security.
Age : 37
Sex : male
Appearance : Breton, average height and with good muscles though without overdoing it. Professional Athlete, not a bodybuilder. Grey hair and a small mustache.
Equipment :
Dreamtaker: A Steel Cutlass enchanted with weapon eater and armour eater spells. Gleamcatcher amulet: Detect enchantments. He is a treasurehunter. Steel left gauntlet: Nothing special and mainly used for blocking and punching. A few lockpicks and probes. White shirt, brown pants and dark brown belt: imagine the prison clothes from Morrowind and you get the idea. Heavy Leather boots, a dagger hidden in each.
Other possessions: Blue Serpent, a fast raiding vessel of Redguard design. Badass pirate crew included.
Allegiance : Himself mostly. Tamriel if needed. Personality : A big know-it-all. Not much else though there is one thing he really hates. Being called a pirate.
Brief History : Semir Grey was once a member of the Imperial Legion though he left after witnessing a case of corruption. The Breton went full circle and within a few years he was sailing all over Tamriel with his very own pirate vessel. Despite his criminal record, he still cares about the land and sometimes behaves like the Legionnaire he once was.
This post has been edited by jack cloudy: Feb 2 2007, 06:47 PM
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Fabulous hairneedle attack! I'm gonna be bald before I hit twenty.
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lord_wanhoop |
Feb 2 2007, 11:31 PM
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Retainer
Joined: 2-February 07
From: The Netherlands

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Name : Dasirius Merethicus Gledrio Race : Imperial Class : Egocentric Opportunist Age : 23 Sex : Male Appearance : 6'2 tall and of average build, with compact muscles. Merethicus looks quite handsome, or so various women have told him: he keeps his black hair neatly combed and tied back into a long ponytail, and has a short, forked beard on his chin. His face is not marred with scars and his eyes are dark brown, with a slightly unnerving glint to them. He wears a full set of Bonemold armor in the Hlaalu style; that is, with spiky pauldrons and a helm with only a thin slit in the place of his eyes. He fights with a bonemold shield and a silver longsword; none of these items are enchanted. When not in armor, Merethicus wears clothing designed to show that he's richer-than-thou without looking ridiculously gaudy. Personality : See class. Merethicus is not motivated by a desire to harm others, but views it as an acceptable method to advance his own causes, unless these others happen to be part of his very small circle of friends. Though well-versed enough at manners and etiquette, any politeness and niceties coming from him are usually false; this is largely because the people he usually associates with behave in kind. Merethicus desires power over others and gold as a means to various other things. He's also a tad paranoid; the only one he really trusts is his father, who'd stand little to gain from betraying him. Brief History : Dasirius is the son of Lucius Merethicus Gledrio, a Cyrodiilic nobleman who came to the isolated district of Vvardenfell to find his fortune and avoid loansharks he'd owed some thousands of septims to. Lucius affiliated himself with the house Hlaalu shortly after his arrival on the island; he rose up through their ranks through dirty work, eventually becoming one of their top enforcers. Having intelligence and charisma as well as brute force and speed, Lucius rose to the lower rungs of House Hlaalu's political leadership in his mid-thirties. Over the next two-and-a-half centuries his wealth and power have steadily increased, and now Merethicus senior is a member of the Hlaalu Council and owns a spendidly opulent mansion in the richest district of the Hlaalu capital of Balmora. Lucius sired Dasirius a bit later in life, in his forties, to a woman who was young enough to be his own daughter, and was not married to him. He recognized Dasirius as his son, however, and raised him to be his heir. Apart from learning how to navigate and manipulate the morass that was Hlaalu politics, Dasirius was trained in the same fighting style employed by the soldiers of the Hlaalu. Lucius then sent his son to Cyrodiil to, in his words, "get yourself some favor from the big men in the Imperial City. See how they wage politics. Oh, and find yourself a wealthy heiress or young widow while you're there. Preferably but not necessarily Imperial and beautiful. Now get ye going already, dammit." Shortly after crossing the border, Merethicus heard a call in his head, and thus he headed for the mountains. Long story short, he's now part of the Silhouette's army, and while he does not exactly like it, he's going to stick to it until a better opportunity comes along. Other Relevant info : Merethicus is strongly allergic to horse hair. This is why he can't travel on horseback and has severe difficulties against mounted opponents. He speaks with a slight accent and often slips Dunmer exclamations into his speech. Addendum: Here's what he looks like. This post has been edited by lord_wanhoop: Feb 3 2007, 10:43 PM
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Nobody crosses the Shadow Thieves and lives. *shluk*
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ShogunSniper |
Feb 12 2007, 05:57 AM
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Master

Joined: 30-May 05
From: The state of Confusion.

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im bored, and soldin is becoming a more permanent character than i had previously intended. so here he is for reference. Name: Goes by Soldin Race: Imperial/Nord Age: Very young, anywhere between 16-18 Class: Hunter Sex: Male Appearance: His build is clearly Nordic. Tall, thick frame though sure to grow bulkier as he ages. Tanned skin caused by living in the wilderness. You can almost see the Imperial in his facial features. Almost. Blonde hair that is loose and wild. Shaven, though he has little to shave at his age. Defining features are his clear blue eyes in which his emotions are easily read through. He wears leather. Thinner than leather armor, thicker than most cloth; hunting clothes essentially. Carries a wooden longbow that looks to be useful for nothing more than hunting though it packs quite a punch. It being his "father's", Soldin can only almost completely pull the string back. The draw strength is a little over his limit. Personallity: To sum it up: Innocent, naive, and warm hearted. Brief History: His mother had many men in her life. Thusly Soldin never knew his biological father. Ever since he gained the ability to think independently he felt as though he were only a burden to his mother. The most recent man in her life, a man named Soldin, helped raise her son through abuse and cruelty. Eventually a drunken stupor lead to the death of our present Soldin's mother. Soldin the Young, pointing a drawn arrow at Soldin the Drunk's chest, scared away his makeshift father, though he did not take vengeance for his mother. Instead he chose to lead his life of solitude in their shack in the forest. He had no name until recent events forced him to take the name of his mother's murderer. (sorry if that was terribly confusing) This post has been edited by ShogunSniper: Feb 12 2007, 05:59 AM
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War is over if you want it.
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Ryuku Walker |
Feb 19 2007, 11:29 PM
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Agent
Joined: 3-August 05

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((Huzzah))
Name: Chraw Lowenthal
Race: Imperial/High Elf
Class: Bladewielding Cleric, if anything. (A.k.a. Healer with a knack for chopping off limbs)
Age: 24
Sex: Male
Appearance: Being half imperial, half high elf, Chraw is somewhat taller than an average imperial, yet shorter than an average high elf. He has slightly pointed ears, and his skin has a light tan. His eyes are grey, and he has brown hair down to his shoulders. (Will post pic later)
Equipment: Wears a dark robe, with various leatherstraps and two dark ebony pauldrons and gauntlets. Favors scimitars, although any other one-handed swords does the trick for him. Chraw has his own scimitar, Soothing Wind, which has a dark tinge, and a slight enchantment enhancing it's sharpness.
Personality: Calm and humorous, yet fierce in battle.
Brief History: It was a cold winter night in the small town of Bruma. In one of the many small cottages, a high elf woman lay in her bed, breathing heavily. She was having a baby, a baby conceived not out of love, but out of neccesity. Or rather, as the elders would say, the gods forced the baby onto her, and thus, she ended up as she was presently. Screaming in pain while having her first baby. And last, it would seem. Only moments after she lay her azure eyes on the newborn boy, her strength seemed to be drained, and all she saw, was a vast blackness, and all she heard, was the cries of the little boy. Until there was nothing.
And that was how Chraw came to this world we call Tamriel. Soon after his birth, and the death of his mother, he was taken to an orphanage, where he spent the first decade of his life. His mother's dying words was that the boy was named Chraw Lowenthal, after his father, an imperial soldier whom was never to be heard of ever again. It was said that he one day came, and left the other day.
Chraw lived in the orphanage, where he also went to school, together with another small number of children. Chraw was an exceptionally smart boy, with an aptitude for learning. This later sparked his interest for magic, more accurately, restoration magic, which is thought to be among the more complicated magic schools. When Chraw turned 11, he was taken in by the clerics of Bruma, and studied under them for many years to come.
Although Chraw had an intention of helping those in need, his surrounding enviroment somewhat forced him into learning the way of the blade. After nearly 8 years of being a cleric apprentice, Chraw started to practice using a sword. Chraw trained with the Fighter's Guild for some time, as well as being an apprentice cleric, resulting in him turning out as quite the strange combination, for some. Most of his cleric peers found the thought of wielding a weapon, whilst being a cleric as something going against their morals and laws. In the end, his apprenticeship was revoked, and Chraw only had the Fighter's Guild to go to. Chraw continued training with the Fighter's Guild, until he was nearly 22.
After that, Chraw left Bruma to travel around Cyrodiil. He has only recently returned to Bruma, and is now staying at the inn, enjoying being home.
(To summarize the training in the different "professions": Age 11-19 = Cleric, Age 19-22 = Fighter, Age 22-24 = Misc. training and experience-giving quests)
Other Relevant info: Can use magic within the illusion and restoration schools.
This post has been edited by Ryuku Walker: Feb 20 2007, 09:53 PM
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Priest of Sithis |
Mar 8 2007, 02:16 AM
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Knower

Joined: 7-March 07
From: Ry'leh

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Name : Originally was Patholos, now calls himself "Prophet"
Race : From the height and build one would say Dumner, but has no features as a Dunmer. The best explanation would be Smooth Face and Dunmer Body with a pale complexion. The eyes are pure white.
Class : Again, not a specific class. He uses magic and physical weapons in combat, but he has no definite class code. He calls himself an "Arbite of Sithis."
Age : Born 57 years ago, doesn't look to age.
Sex : Male Appearance : Average Dunmer height, Smooth featureless face, no facial hair. Always wears a robe and doesn't reveal any skin. Eyes are gone, hollow eye sockets. No hair on his body.
Equipment : Purification was left in a tree near Hero Hill. He now uses Sufferthorn, a gift given to him by Vicente Valteiri. He wears Dark Brotherhood Armor. In his pockets he keeps: Lockpicks One Invisibility poition One Nighteye potion A Sheath for "Purification" A Ring (enchanted with Drain Willpower) A bag of gold An assortment of throwing weapons Magic scrolls His espionage papers (an assortment)
Personality : Unsure of himself and his Dread Father
Brief History : His family was killed in a magical explosion that leveled his home and almost killed him. An old woman was walking in the area when it happened and she looked for survivors. She found what was then Patholos, but he was incoherent, muttering about angering the Gods with "Power the Dwarves had discovered." The woman saw the ruined boy and asked him one question, "If you would like to serve a true god who could grant you unlimited power, would you serve him?"
Other Relevant info : The "Prophet" is extremely peaceful, he keeps to himself but enjoys company. Hard to talk to because he was traumatized as a child. He almost died at the hands of two highwaymen that ambushed him on his way to a Temple. Apparently Sithis's favorite son (so he is lead to believe) is able to be killed and is susceptible to any form of weaponry.
This post has been edited by Priest of Sithis: Apr 20 2007, 04:01 AM
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If we wait for the moment when everything, absolutely everything is ready, we shall never begin. - Ivan Turgenev
It is good to have an end to journey toward; but it is the journey that matters, in the end. - Ursula Le Guin
Know yourself and you will win all battles. - Sun Tzu
Quid quid latine dictum sit, altum videtur
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