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To Heir is Human II- planning VII |
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Priest of Sithis |
Jan 23 2008, 06:18 AM
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Knower

Joined: 7-March 07
From: Ry'leh

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wondering if patholos should live... he wants to.
Mannimarco will regain most of his magic, if that is good with all of you. Wanting Mannimarco to encounter a "dead city" meaning Mannimarco will get to the imperial city, say, a month after everyone has left? If we plan on recapturing the imperial city, then Mannimarco will not approach, he is too weak and the like.
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If we wait for the moment when everything, absolutely everything is ready, we shall never begin. - Ivan Turgenev
It is good to have an end to journey toward; but it is the journey that matters, in the end. - Ursula Le Guin
Know yourself and you will win all battles. - Sun Tzu
Quid quid latine dictum sit, altum videtur
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jack cloudy |
Jan 25 2008, 07:03 AM
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Master

Joined: 11-February 06
From: In a cold place.

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1: Isn't Flint on the other side of the Lake from the Sil, helping the civilians?
Well, when the Sil started blasting soldiers, I assumed he was blasting my phalanx. Sorry. Though this is no problem really. After all, Flint is the master of leaping.
2: By the way, did Green-Root tell Kalsh about the hidden tomes in Lake Rumare?
He didn't, but he might have implied somewhat. You want Kalsh to find the tomes?
3: Bleaker's way. I have no idea even where that place is. (One of these days, I must download a map of the city and study it till my brain bursts.) That said, is it at the northwestern portion of the city? If so, it is being overrun by snakes, one alien and a really nasty mage right now.
What exactly did you have planned?
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Fabulous hairneedle attack! I'm gonna be bald before I hit twenty.
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jack cloudy |
Jan 26 2008, 09:45 PM
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Master

Joined: 11-February 06
From: In a cold place.

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Ok, there seems to have come up a discussion over the silence spell I used. Apparently, we're following different ideas of what it does. While it doesn't really matter anymore (it's been dodged and Rann isn't a caster anyway), I still want to continue the discussion. Who knows, it might come in usefull if we start having a lot of mage-to-mage fights.
My reasoning about what Silence does is this:
Sound is formed by vibrations in a medium, like air. Silence keeps someone from talking, so I figured it actually stopped these vibrations. It felt more reasonable to me than saying the Silence spell paralyzes the tongue or something. As long as you can breathe, you can still make sounds. Maybe you won't be able to form coherent words, but you won't be silenced.
So my definition of silence is the absolute absense of sound, which are vibrations.
The Plys'Iea's spines detect vibrations. So I figured that if it had hit, it might have worked as a blinding spell of sorts.
This post has been edited by jack cloudy: Jan 26 2008, 09:47 PM
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Fabulous hairneedle attack! I'm gonna be bald before I hit twenty.
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Dantrag |
Jan 27 2008, 04:28 PM
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Councilor

Joined: 13-February 05
From: The cellar of the fortress of the fuzz

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QUOTE(jack cloudy @ Jan 26 2008, 03:45 PM)  Ok, there seems to have come up a discussion over the silence spell I used. Apparently, we're following different ideas of what it does. While it doesn't really matter anymore (it's been dodged and Rann isn't a caster anyway), I still want to continue the discussion. Who knows, it might come in usefull if we start having a lot of mage-to-mage fights.
My reasoning about what Silence does is this:
Sound is formed by vibrations in a medium, like air. Silence keeps someone from talking, so I figured it actually stopped these vibrations. It felt more reasonable to me than saying the Silence spell paralyzes the tongue or something. As long as you can breathe, you can still make sounds. Maybe you won't be able to form coherent words, but you won't be silenced.
So my definition of silence is the absolute absense of sound, which are vibrations.
The Plys'Iea's spines detect vibrations. So I figured that if it had hit, it might have worked as a blinding spell of sorts.
Right, but silence spells work on the target, not the area around the target. So if what you said is true, then the spell would have stopped the spines themselves from vibrating, but it wouldn't have stopped them from reading vibrations around it. It would be like putting a silence spell on yourself to keep from feeling an earthquake otherwise. This post has been edited by Dantrag: Jan 27 2008, 04:29 PM
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"Its when murder is justice that martyrs are made"
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