Previously: Azura’s Shrine in County Cheydinhal. Azura thanked Jerric and told him that his debt to her was paid. She named Shamir-do Star-Bearer and gave him Azura’s Star. Nereli, named a Daughter of the Rose for her efforts, decided to leave immediately for Cheydinhal. Kjestrid suggested that Jerric stay the night and give her one more session on his tattoo. It was not difficult to convince him.
Haute Ecole Rider: My Dunmer character from ages ago also settled in Cheydinhal. All of the strange behavior was comfortable for her. She used to go find Aldos Othran and sing the cliffracer song with him. It was a bittersweet parting to write. I’m not sure how much Nereli will get into the Count’s business, but she has a different view and different expectations of herself since the day she met the Bruma Fighters Guild crew inside that Gate. Thank you, Rider!
SubRosa: Azura is my favorite Daedric Prince. I hope we get to go to Moonshadow in a game someday. There is a really cool Prince who only appears in ESO, but I haven’t done her questline yet. For all I know she may turn out to be a jerk. I was a little sad to break up the group, but after all they have their own stuff to do. Thank you, SubRosa!
Acadian: Jerric with tusks! If he grew them, he’d use them to open beer bottles. Thank you for your kind words regarding Azura’s quest. It’s one of those places in the game that I wanted to get right, but I knew that Jerric wouldn’t become Azura’s champion. Even though that Star is so darn handy! Thank you, Acadian!
Kane: Nereli definitely needed to step out on her own in order to grow. Her journey has been mostly quiet and internal, so I’m glad you enjoyed her part. I could relate to her saying that she needed time alone to think. Jerric’s personality can be loud. Thank you, Kane!
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Chapter 20: The Well, Part One
The walk to the Blue Road was a descent into spring. Jerric marked the time by the layers he shed until he wore his lightest shirt under the arming doublet. He didn't meet any Blades agents as he passed Lake Arrius, visible only as the distant sparkle of light on water. Lildereth had said there was nothing there for him. As much as he wanted to see for himself, he honored her word and kept moving.
Flowering shrubs lined both sides of the road in great thickets. If any bandits or marauders lay in wait for travelers, they did not make themselves known to Jerric. He credited the sweaty woolen undergarments he had hung about his person, drying in the breeze. When the roadside cottages became numerous enough to hint that he approached the city, he paused long enough to stuff them into his pack.
Oddly, he remained the lone traveler on the road. The birds had fallen quiet. Even the usual farmyard sounds were absent. Glancing around at the nearby houses, he didn't see anyone to question.
As he topped a rise, the city of Cheydinhal came into view. Flowering trees and half-timbered buildings rose above the city walls. A large, turreted manor stood to the west. The stable with its paddocks and picket lines sprawled north of the road, with a line of carriages parked along the opposite side. And visible through the trees, glints of lurid orange light. He had found a Gate to Oblivion.
Jerric mentally reviewed his gear as he walked up through the trees toward the Gate. He would get food and water from that manor. His armor was in decent repair thanks to Kjestrid, apart from
Tower of the Nine. The shield was damaged but still usable.
Blade of the Medic carried a full charge, but he was low on
Jerric's Juice. And he still did not have a helm.
"Hold, citizen! Keep your distance!" A man in a Cheydinhal Guard uniform moved to intercept Jerric's path.
Two more guards stood near the Gate. A knight in steel plate armor propped up a banner to the side. Another armored man turned as the guard passed him. He looked like a Nord.
"What's the situation?" Jerric asked the guard. He glanced around to see where he could leave his largest packs.
"Do you know about these accursed portals?" The guard stuck a thumb at the Gate.
"Yeah. I'm going to close it."
"Now just hold on! About two days ago, Count Indarys's son, Farwil, entered with six other men. We haven't heard from them since."
"Two days?" said Jerric. "They could be close to closing it."
"Well the Count fears the worst. He's posted us here so we can watch and see if anyone comes back out. So far, nothing. At this point, Count Indarys is offering a reward for the recovery of his son from inside the Gate... or confirmed news of his demise."
Jerric took a moment to collect himself. Shouting at city guards had never produced a positive result for him. There was no reason to think that today would be different.
"I'm Jerric," he said.
"Sergeant Gregori, Cheydinhal Guard."
"Sergeant, if anyone goes in now and your Count's son closes this Gate, they will be trapped. We need to give them another —"
"Someone else already did go in."
"Dammit!"
Gregori gestured at the other Nord. "Stand with him if you want to be of use. Don't use a bow or you could shoot my guards." When they reached the Nord, Gregori looked back and forth between them. "Hey, you two could be twins!"
As Gregori continued on toward his guards, Jerric and the other Nord looked each other over. Both wore mis-matched armor and carried a sword and shield. Neither had a helmet. The other man's hair was tied neatly at his neck, unlike Jerric's unruly mop. They were nearly an inch apart in height by Jerric's estimation. Even their beards were different.
The other Nord pointed at Jerric. "His scars mostly go up and down," he said to Gregori's back, a twinkle in his eyes.
"All bears must look alike to a woodchuck," said Jerric. He put out an arm. "I'm Jerric. Uh, of Anvil."
"Vidkun." The Nord gave Jerric's arm a warrior's clasp.
Jerric lost a moment to wild speculation.
Vidkun slapped his arm with the other hand. "You can let go now."
"Heh." Jerric scratched his beard. "Where're you from, Vidkun?" He turned to face the Gate.
"Leyawiin, but I've just come from Bravil. I'm on a pilgrimage of sorts." He brought a snowball out of thin air and tossed it in his hand.
"Mages Guild? You must be jesting."
"I know," said Vidkun, "I don't look like a mage."
"I've heard the same. If you're collecting recommendations for the Arcane University, then you and I are about the same business." Jerric silently congratulated himself for remembering his cover story.
"I am. Got Leyawiin and Bravil. After this I'll head to Bruma. You?"
"I started in Anvil, but I'm heading to Bruma next, too."
"We should travel together. Do you have a horse?"
"I'm on foot. I'll have to hear the tales of your triumph when I get there."
"You in the Fighters Guild? Then you could hustle a contract and rent a mount," said Vidkun.
"I could do that."
"Maybe they'll give us an assignment together," said Vidkun. "At the Mages Guild. Like go fetch some herbs from naked nymphs and test them out for a few days by a hot springs." He laughed.
"I'll let you ask, if that's the kind of work they have you doing."
"Nah, it's always go dig up something rotten and bring back the contents of its bowels, or some foul thing."
"At least it's not rats," said Jerric.
"Ha! Not since I was an Associate in the Fighters Guild. But that didn't work out for me. Thought it was time for a change."
"Were you caught up with the Blackwood Company?" Jerric asked. "I didn't hear much other than it was dirty business."
"Right in the middle of it. No matter what you heard, it was worse."
"Sorry to hear that." He glanced over at Vidkun. The man had a confident stance and an easy laugh. He watched the Gate as if it might produce some dancing girls or a platter of roast chicken. It was hard not to like him.
Vidkun gave him a speculative look. "Say, if you're with the Anvil chapter, you must know Abiene Metonne."
I know how it sounds when she cries out your name. Jerric cracked his knuckles. "Yeah, I know her. She's a fine healer and dear to many. I've disappointed her in the classroom, but I'm proud to call her friend. How do you know Abiene?"
"We went to school together. Kept in touch after she went to the Arcane University. It was her idea that I should join the Mages Guild. I should have listened to her back then. Would have saved me a lot of trouble."
The Gate's whine increased in pitch, and in a flare of light two clannfears emerged. One ran at the knight who was holding the banner. The guards took aim with their bows. The other clannfear lowered its head and charged Jerric and Vidkun.
"I hope you know a shock spell." Jerric lifted his shield, bending at the knees and checking his footing.
"I know one." Vidkun's spell arced into the clannfear with a sharp crack. Lightning still danced over its frill when it reached Jerric. He stepped to the side, avoiding its horns.
The creature skidded into a turn, kicking up leaf litter.
"It'll hurt if you stab it," Vidkun called, circling. He hit it with another shock spell as it charged Jerric.
Jerric had to roll out of the way this time. He cast his own lightning while it turned. Eventually they brought it down without injuring themselves.
"Would have been easier to shoot it," Vidkun said, giving Jerric a hand up.
"Spoken like a true mage." Jerric kicked off a shower of leaves. "That wasn't your first clannfear, I take it."
"I've been working with a Journeyman at the Leyawiin guild. He used to be a necromancer. Now he's summoning daedra. He'd worked his way up to clannfears when I left for Bravil. He improves his Conjuration, I improve my Destruction. And it's free! All it costs is magicka. His name is Kalthar. Say hello for me when you get to Leyawiin."
"Will do," said Jerric. "Let's move this out of the way. We can get its claws while we wait for the next round."
"They made a pile over there."
"Excellent! We can get some skin off those scamps while we're at it."
The clannfear weighed more than they could easily drag. "Don't suppose you know a Feather spell," Vidkun said between grunts.
"I've made dozens of potions for Kvatch. Should have kept a few."
The guards had made little progress with their dead clannfear other than retrieving their arrows. The two Nords dragged it off and harvested the alchemy ingredients.
Jerric exchanged nods with the nervous-looking banner knight as he and Vidkun returned to their position. "What's the story with that fellow?"
"That's one of the Knights of the Thorn. It's a local order. The Count's son is their Knight Commander." Vidkun lifted his chin at the nearby manor. "That's the headquarters."
"He's the one who went into the Gate," said Jerric.
"So they say," said Vidkun. "I've wondered if I have the stones to do that."
"If it's still open tomorrow, you'll get to find out."
The moons had been up for several hours when the Gate gave a mighty boom and collapsed.
"Huzzah!" someone shouted into the sudden quiet.
Three figures stood in the Gate's remains. Two wore Knights of the Thorn armor. The third had an arm around one of the knights and the other clutched to her chest. When she extended the free arm, Jerric saw that she held the sigil stone. Blue light misted away as it dissolved, illuminating her face.
"Nereli?" said Jerric.
"We made it!" shouted the uninjured knight. "Err, I mean … victory is ours once again! Huzzah!"
"Knight Commander Farwil, I presume," Vidkun said to Jerric.
"Bremman needs a healer," said Nereli.
"You've done well," Farwil said to Nereli. "I wouldn't have expected such bravery from someone who isn't a Knight of the Thorn. Huzzah!"
When Nereli saw Jerric, she didn't look surprised. "We could have used your help in there."
"Then you should have waited for me. Looks like you got it done." He nodded at Bremman. "Want a hand?"
The banner knight stepped up. "I've got him," he said quietly. "Let's go, Brem. I'll get you a healer."
"Don't give him any potions for a while," Nereli said as they shifted the badly burned knight. "He's already had too many."
Young Indarys was still talking to Nereli, but he projected his voice as if a crowd had gathered. "Now that this battle between good and evil has been won and the day is ours, you should be rewarded. Since you have led us to victory, I am hereby giving you the title of Knight of the Thorn! Huzzah! Your name shall be revered and your deeds placed into song to be performed by the greatest bards for generations to come. Congratulations!"
Nereli looked from Farwil to Jerric in disbelief.
"Huzzah," said Jerric.
"No more will the Gate threaten the good people of Cheydinhal!" Farwil crowed. "The Knights of the Thorn have triumphed once more! Come," he said to Nereli, "To the lodge! We celebrate our victory!" He jogged after his surviving knights.
"And mourn their dead, one hopes," said Sergeant Gregori. He shook his head.
"Are you all right?" Jerric asked Nereli.
"I'm fine. It was a good day to have a native resistance to fire." She grimaced. "I guess I'll see what this Thorn lodge is like. Where are you staying?"
He had planned to check the Mages Guild first, but Nereli wasn't a member. "Fighters Guild. If they don't have a bed I'll leave a message for you."
"Thanks," said Nereli.
Vidkun fell into step beside Jerric as they walked toward the city. He tipped his head in the direction Nereli had taken. "There's a story there, and I want to hear it."
"It's a pitcher of mead kind of story, if that's what you drink in Leyawiin. But I'll need to sleep or chew some fennel seeds if I'm going to stay awake to tell it."
"Sleep first," said Vidkun. "The first pitcher's on me tomorrow, after the day's work. I like to have something to look forward to."
Jerric clapped him on the shoulder as they walked. "It's a deal, then. Tomorrow. I'll come find you at the Mages Guild."