|
|
  |
TK's Mod Questions Thread, Got mod problems, or are you just lost with a tool? |
|
|
King Coin |
Jul 18 2011, 10:53 PM
|

Master

Joined: 6-January 11

|
--------------------
|
|
|
|
haute ecole rider |
Jul 19 2011, 12:57 AM
|

Master

Joined: 16-March 10
From: The place where the Witchhorses play

|
Okay, that sounds more like what I'm looking for. But the mTES4 Manager that KC recommended sounds interesting. Has anyone had any experience with that one?
Looking at my file hierarchy, I have two places for Oblivion: Oblivion Files (installed in Hautee/Libraries/Documents) which contains Oblivion and all the data files, along with TES4LOD, TES CS, OBSE, OBMM, various mods, etc, then I also have one which has my save games in My Games (Hautee/Libraries/Documents/My Games) just named Oblivion. Are these the two folders you are referring to?
Am I to understand that whichever install of Oblivion I play, it will look for data inside the folders named Oblivion (hence the renaming scheme), which means the application must be inside the folder called Oblivion Files and not inside the one named Julian (or whatever name I choose for it)?
--------------------
|
|
|
|
haute ecole rider |
Jul 19 2011, 10:22 PM
|

Master

Joined: 16-March 10
From: The place where the Witchhorses play

|
I already have a clean backup of Oblivion with the installers on a separate hard drive. It already has TES IV Construction Set, Wrye Bash, OBSE, OBMM, BOSS, etc installers in a subfolder. I think I will use that to build a new install (of course, installing from the DVD) with all the mods I want for every game. I am interested in Nehrim, too. The idea of exploring a new world is just too appealing to me. Since I have a 1TB hard drive with W7 on it, there's plenty of room (and the external HD I'm using for backup is plenty big too).
Thanks for the advice, TK. When I'm caught up with this week's coursework, I'll give it a go. Has anyone ever used mTES4 Manager, though?
I'm also thinking of downloading a UI mod. I'm thinking of DarNUI or Dark UI (or maybe both?). Anything I should know about those two? Is there a single file/mod that totally changes the interface elements? Bugs? Conflicts?
This post has been edited by haute ecole rider: Jul 19 2011, 10:35 PM
--------------------
|
|
|
|
Thomas Kaira |
Jul 19 2011, 11:19 PM
|

Mouth

Joined: 10-December 10
From: Flyin', Flyin' in the sky!

|
Choose DarNified UI if you want to preserve the vanilla parchment color scheme of the menus. DarkUI'd DarN is exactly the same mod, but replaces the textures with a dark leather color scheme. Either one or the other, no point in installing both (they're the same mod, only one includes a texture replacer). Both mods are a total overhaul of Oblivion's menus, and include things like merging the character tab and attribute tab, allowing more information to be displayed at one time (particularly with the inventory, where the number of items you can view at once has been increased from five to about 25), a larger map window, more interesting context-specific menus (like armorer or enchantment), and reducing the size of the HUD. You can also customize the HUD any way you want, but those changes will not stick unless you directly edit the HUDMainMenu.xml file DarN UI adds. (under Data\menus\prefabs\DarN)
mTES4 Manager is a nice utility, too. Difficult to set up, but it does make it easier to juggle around multiple installs.
This post has been edited by Thomas Kaira: Jul 19 2011, 11:22 PM
--------------------
Rarely is the question asked, is our children learning?
|
|
|
|
haute ecole rider |
Jul 23 2011, 01:18 AM
|

Master

Joined: 16-March 10
From: The place where the Witchhorses play

|
Okay, this is turning out to be quite a challenge.I'm trying to build a clean install of Oblivion on my hard drive (I've temporarily moved Julian's game to an external hard drive for the time being). I've installed Wrye Bash, and got it to open, but now I'm trying to get it to recognize BOSS. I have BOSS in the right place (I think - it's in its BOSS folder in Oblivion Files\Oblivion, next to the game .exe. I have Wrye Bash in its Mopy folder alongside BOSS. I had gotten Wrye Bash to launch earlier, but it didn't recognize BOSS, so I quit it and moved BOSS to where I think it should be (compared to the file system on Julian's game files). But now when I try to launch Wrye Bash, I get a failure to launch, and this message in Wrye Bash.exe: QUOTE Traceback (most recent call last): File "Wrye Bash Launcher.pyw", line 31, in <module> bash.main() File "bash.pyo", line 311, in main File "basher.pyo", line 15386, in InitLinks File "basher.pyo", line 14297, in InitStatusBar IndexError: tuple index out of range
It makes no sense to me, so I can't figure out what's wrong. Can anyone help me with this?
--------------------
|
|
|
|
|
  |
2 User(s) are reading this topic (2 Guests and 0 Anonymous Users)
0 Members:
|
|