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> Does this thread belong here?, pieces of quest
haute ecole rider
post Mar 21 2011, 12:38 AM
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Ah, so now two mysteries are explained!

The mystery of the Leyawiin Rat Delight, and the mystery of Goblin Jim.

Hey, both work for me! biggrin.gif


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ghastley
post Mar 21 2011, 12:42 AM
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Of course Weebam-Na couldn't afford to eat there, he just heard the story from the ex-customers, and embellished it a bit.


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Acadian
post Mar 21 2011, 02:18 AM
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Another fun segment, this one focused on Gudrun and a new office in the IC.

A nice mixture of the familiar and new. smile.gif

'He walked off as only a ghost can, through the wall.'
How perfect is this?!?

"After all, I don't want Timo getting rusty!"
Goodness no! One must take proper care of one's tools.


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ghastley
post Mar 31 2011, 01:24 AM
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I'm experiencing "Modder's Block" at the moment. I have a quest for the player to fetch some water from the Grove of Reflection at Milchar, but I just can't decide what the problem will be with the apparently simple fetch task. So to distract myself for while I've written up the next tale from the earlier part of the story, as that seems to be well-settled now.

--------------

Heidi's Tale

"Would you believe it? I have a recruit!" exclaimed Gudrun. "Her name is Heidi, and she comes from just over the border in Skyrim. But why don't you let her tell you her story, and see if you think she'll make a good Rider for us. I'd like a second opinion."

Heidi was siiting on the bench near the corner. A Nord as tall and as blonde as Gudrun, a little less tanned, but conspicuously top-heavy to more than make up for it. She stood up and walked over.

"Hi! I'm Heidi. They all call me 'Hidy' Heidi, because everyone notices me, especially the men. I've always wanted to be a Bear Rider, and when I heard that they were recruiting, I came here to apply". She paused briefly before continuing. "I haven't done much riding. I feel wobbly when I'm up on a horse, but bears are wider, aren't they? And I'm really good with a claymore. My Blade teacher says I'm a natural swordswoman. It's just something I can do without thinking about it. Which is good, because I think slower than most."

He asked about the 'thinking slowly' part, and she did so, before replying "Yes, that's my only problem with joining. I don't have good academic qualifications, because I don't do well in exams. It's all because I don't have enough time. I don't get the answers wrong, but I don't finish enough to get good marks. It also means I can't do much magic, because I can't think of the right spell fast enough. Healing is my best, because I can take my time."

She brightened up a little as she added "And I have a good memory for what people say to me, even if I don't understand it at first. That lets me think it over until I do."

Gudrun seemed to think that she might not be right for patrol duties, as you needed to think quickly for that. "I can't see us squeezing her into the regulation cuirass either, although half the Legion would volunteer to help us try!" But it didn't matter, there were other jobs she could do.

It appeared that Gudrun had already decided, and a second opinion wasn't required.

Heidi wanted to know what she would be wearing, if the regular uniform wouldn't fit.

"With her Blade skill, she doesn't need armor so much as support and restraint." Gudrun reasoned "And nothing's better for that than good strong steel. Gin-Wulm in the Market District should be able to make her something like mine, ... only roomier.''

Gudrun gave Heidi a note to take to Gin-Wulm that would authorize him to make a custom uniform, and send the bill to the Legion. "He made mine, so he'll know what's needed".

Heidi headed off across town and went into the Best Defense to find Gin-Wulm. Despite offers of help from both his assistants, the Argonian Master Armorer took her measurements himself. He pulled a pair of boots from a rack and had her try them on.

"Good, that's one item we won't have to make specially for you."

The rest would have to be uniquely crafted, but only the cuirass would take any significant work. She should return in a day, and they would have something ready for her to try on.

Leaving the shop, she paused outside the door and looked around. She could either return to the Waterfront and spend another night at the Bloated Float, or she could look for an Inn here in the Market District. That would save her walking all the way across the city and back, but she didn't really know this area well. She'd have to ask the Legion Guard for directions to an Inn.

Before she could reach the guard post at the gate, however, a well-dressed man came up to her. "I haven't seen you around here before." he said. "Are you new in town?"

Heidi replied that she was, to this part at least, and she was looking for the nearest Inn, so she could rent a bed for the night.

"I was just on my way there for a drink," he said "Let me buy you one, and I'll take you there."

Heidi smiled to herself. This wasn't the first time she'd been invited to the tavern for a drink, and it wouldn't be the last. She decided to make the most of the situation. "Lead on".

At the Market Inn, Velus Hosidius showed them to a table in the corner. "Since he's paying, I won't ask for Tamika's 399" she joked, "just an ale will do". The man ordered the same, and they sat down together and started to chat.

--------

The table was full of empty bottles, and they were the only ones left in the bar. Heidi raised her mug, and drank the last of her ale. When she lowered it again, the man had disappeared. Standing up, she walked around the table to find him lying on the floor next to his chair.

"I'll be needing a room for the night" she announced to Velus "And I'll pay for that myself, since he won't be sharing." She passed across the twenty drakes for the room, and walked up the stairs, with only the slightest unsteadiness.

Velus watched her appreciatively and chuckled. It's not easy to out-drink a Nord, but the fool had tried it anyway. He'd spent a lot more than he'd expected in the process, without getting anything but tomorrow's hangover.

-------

As she sat eating a sweetroll the next morning, Heidi was thinking about something strange the man had said. He was slurring his words a lot by then, and his small-talk wasn't really worth listening to, but she had heard "dawn is breaking". That made no sense to her, and she resolved to ask Gudrun about it when she got back to the office with her uniform.

It was nearly time to go over to the Best Defense and check on their progress. She needed to buy a sword as well, so her first stop was at "A Fighting Chance", just next door to the Inn. She told Rohssan that she needed a Silver weapon. "Legion standard?" she asked.

"Yes," replied Heidi, "but I need a claymore, not a longsword. It's for the Mountain Riders"

Rohssan showed her a selection, and she picked one that was slightly longer than the others. It felt well-balanced, and as she swung it a few times, Heidi knew that this was the right choice.

"Looks like you're handy with a blade" Rohssan remarked. "Not many are that quick with a two-hander."

Despite the flattery, Heidi haggled hard and got a good price. Then she set off across the street to the Best Defense.

Gin-Wulm had not only made her armor already, but it fit perfectly without needing any adjustment. The steel he'd used was thin and light, with a slight blue sheen. It had a comfortable lining built in, so she wouldn't need to wear anything underneath it. The lower half was somewhat minimal, but she wouldn't get arrested. Not that there was a lot to the top if you took off the pauldrons, but it provided all the support she needed.

It would need to be enchanted as well, or even a Nord like her would feel the cold, and that would provide further magical defense. She'd have to take it to the Chironasium at the Arcane University for that, but Gudrun hadn't provided the orders yet. Thanking Gin-Wulm again for his efforts, she headed back to the Waterfront.

---------

Back at the office, Heidi told Gudrun and the Hero of Kvatch about the events of the previous evening. He recognized the phrase "Dawn is Breaking" and asked her to accompany him back to the Inn to look for the man. On the way he told her what he knew about the Mythic Dawn and their plot.

Velus Hosidius at the Merchants Inn remembered Heidi, but not the man she was with. He'd had his back to the bar, and Velus had been more intent on watching Heidi anyway. After Heidi had gone upstairs, the stranger had been carried out by two other men. Velus didn't recognize any of them. "At least they paid," he remarked.

No-one else remembered the man. Heidi had drawn everyone's attention, and he'd gone almost unnoticed. The trail had gone cold. Back to the Waterfront.

"We'd better keep looking for him. Heidi can stay here and take over the recruiting duty as her cover." Gudrun had the beginnings of a plan. "It will leave her plenty of time to look around the city in case the agent re-appears. Besides, I've done all the shopping I need to for a while. It's her turn!"

So Heidi moved in to the Waterfront office, and Gudrun headed back to Bruma, with another collection of bags.

This post has been edited by ghastley: Sep 19 2011, 10:44 PM


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Acadian
post Mar 31 2011, 02:53 AM
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Yay! Slow thinking, hard drinking, wobbly Heidi! A nice introduction to her!

Nit: 'Not that was a lot to the top, if you took off the pauldrons, but it provided all the support she needed. '
This is unclear. Inserting the word 'there' between 'that' and 'was' and deleting the first comma will clarify it I think: Not that there was a lot to the top if you took off the pauldrons, but it provided all the support she needed.


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King Coin
post Mar 31 2011, 04:05 AM
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Just got done reading all of them, good back story. I am looking forward to the completed mod.

This post has been edited by King Coin: Mar 31 2011, 04:06 AM


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mALX
post Apr 6 2011, 09:40 PM
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GAAAH!!! Your links are broken to the mod now!!

Timo's Tale is hilarious !!!

Gudrun has me in stitches with all her shopping !!! This sounds great so far !!! I've seen your bears in action in one vid, but they were acting up that day, lol.


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ghastley
post Apr 6 2011, 11:42 PM
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QUOTE(mALX @ Apr 6 2011, 04:40 PM) *

GAAAH!!! Your links are broken to the mod now!!

They were broken, because I temporarily had no fixed IP address. I have fixed that and you can now find everything again via ghastley.org*. I have already updated the links in my posts, but I can't change the quoted versions in others' posts. There are a few updates to the content, but it will be clear what's still in progress, as quite a few of the quests will just be outlines.

*Yes I registered a domain and connected that to my new fixed address.

http://ghastley.org/oblivion/docs/bear_riders.html

see also Gweden Brothel - I started building that mod after the Riders' one, but it's close to full release now, just needing a few bugs squashed.

This post has been edited by ghastley: Apr 6 2011, 11:46 PM


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Grits
post Apr 6 2011, 11:56 PM
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Looks great, ghastley!! Lots of fun. smile.gif


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mALX
post Apr 11 2011, 03:12 AM
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QUOTE(ghastley @ Apr 6 2011, 06:42 PM) *

QUOTE(mALX @ Apr 6 2011, 04:40 PM) *

GAAAH!!! Your links are broken to the mod now!!

They were broken, because I temporarily had no fixed IP address. I have fixed that and you can now find everything again via ghastley.org*. I have already updated the links in my posts, but I can't change the quoted versions in others' posts. There are a few updates to the content, but it will be clear what's still in progress, as quite a few of the quests will just be outlines.

*Yes I registered a domain and connected that to my new fixed address.

http://ghastley.org/oblivion/docs/bear_riders.html

see also Gweden Brothel - I started building that mod after the Riders' one, but it's close to full release now, just needing a few bugs squashed.



Thanks !!!


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ghastley
post May 1 2011, 02:00 AM
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Mod construction is progressing and I've made a few updates to the "wiki" on the site. Latest addition is loading screens using this picture.

IPB Image

I'll be using it for the Riders Lodge, and the Valus Passage cave, with different texts. Trying to come up with one for the SI part, where I've added a ruin or two.

I'm getting close to having it playable enough for some people to test if they'd like. There are a couple of quests that have no real conclusion, E.g. After the Oblivion gates are sealed with Order Crystals, what happens next? However, it should be playable enough to get the feedback I need to complete it. And when the stories all connect, I can write it all up here.

This post has been edited by ghastley: May 1 2011, 02:02 AM


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Acadian
post May 1 2011, 02:50 AM
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Fabulous loading screen! goodjob.gif

I'm so glad the mod is coming along well for you!


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King Coin
post May 1 2011, 03:04 AM
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QUOTE(ghastley @ Apr 30 2011, 08:00 PM) *

Mod construction is progressing and I've made a few updates to the "wiki" on the site. Latest addition is loading screens using this picture.

I'll be using it for the Riders Lodge, and the Valus Passage cave, with different texts. Trying to come up with one for the SI part, where I've added a ruin or two.

I'm getting close to having it playable enough for some people to test if they'd like. There are a couple of quests that have no real conclusion, E.g. After the Oblivion gates are sealed with Order Crystals, what happens next? However, it should be playable enough to get the feedback I need to complete it. And when the stories all connect, I can write it all up here.


I've been thinking of making a partition on my hard drive for some games that run better on Vista (don't look at me I don't know why). I could put on oblivion and give it a whirl.


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mALX
post May 29 2011, 07:21 AM
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Will Shivering Isles be required for the mod to work? GAAAAH!!!!


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ghastley
post May 29 2011, 03:53 PM
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By the time I release it, I'll most likely have split it into two. One that doesn't and one that does. The first half doesn't, but the post-Coc/Madgod quests all take place in the Isles.


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mALX
post May 29 2011, 06:59 PM
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QUOTE(ghastley @ May 29 2011, 10:53 AM) *

By the time I release it, I'll most likely have split it into two. One that doesn't and one that does. The first half doesn't, but the post-Coc/Madgod quests all take place in the Isles.



Oh WHEW! I'm glad to hear that, lol. Thank you !!


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ghastley
post Jun 28 2011, 06:16 PM
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I haven't posted anything for ages, because I've been trying to get the last few quests finished. This one was only half-done in the version King Coin has been testing, stopping at the end of the demo.

I still have the problem of the last quest in the Isles being a big anti-climax, and I haven't yet split the SI stuff from the base, so I can repackage and release it. But this piece at least is sort of done.

--------------

Malandil's tale

At last it was finished. The Dark Welkynd stone had been installed in the trap, and the complex incantion had transferred the spell. The other mages were all looking at her.

"Go on, test it" one of them prompted. "You're the Master Conjurer, after all."

"All right, but you'll all have to leave the room in case anything goes wrong." She called out to the apprentice at the switch to close the pillar. As the huge slabs of marble slid into place around the trap, the door unlocked and the mages filed out.

In a few moments, a line of eager faces was at the gratings along the corridor, eagerly peering into the chamber. The switch was operated once more, and the pillar slid back open.

Malandil moved into the corner, so that the creatures she summoned wouldn't get behind her. She started by summoning a Scamp. The stone glowed with power, and the Skull of the Mountain spell destroyed the hapless creature in an instant with a huge bolt of lightning that almost made her jump out of her skin.

"That seemed to work" she said, once she could breathe. "Now for something shock-resistant."

Malandil summoned a Storm Atronach, and once again the Dark Welkynd glowed. This time the Skull of the Mountain's massive ice blast sent the creature back to Oblivion.

The logical test to follow that was a Frost Atronach, which disappeared in an intense fireball, confirming that the spell covered all the elements.

That was enough testing for now, and the apprentice, Eugenie, operated the switch without being asked. Malandil noted that. She'd made a good choice in her young assistant, even if she wasn't an Altmer like herself. Bretons were always good with Magic, but Eugenie had the wits to go with it. She'd make a good mage, if she could concentrate on her studies, and not get too distracted by boyfriends.

Malandil gathered herself and met the rest of the mages at the chamber entrance. She was calmer now the test was over. The trap had done exactly what it should, firing only at Daedra, and using the most effective elemental attack for the target. The power it employed still amazed her, and she wasn't surprised that no mage could use the spell.

She knew she'd be the one who'd have to demonstrate the trap. None of the others in the team could summon all the Daedra, even though each of them could manage one or two. High Chancellor Ocato would expect to see it in action, so she'd have at least one more show to put on. The Arch-mage, fotunately, was more preoccupied with the Necromancers, and she'd just have to provide a report to keep him content.

---

The performance for Ocato went smoothly, too. Malandil was left thinking that the High Chancellor and other Council members had made her more nervous than any concern about the dangerous spells flying around.

So when Tar-Meena introduced her to the Hero of Kvatch, she offered a demonstration without being asked. Tar-Meena had told her that he'd found the book that described the spell, so of course he should see what became of that effort.

He followed her into the Practice Rooms, and down into the basement. She activated the portal to the chamber and when they arrived, he remarked on the stone disk it connected to. "Is that one of those Ayleid Steps?"

"We think so," she replied. "The portal in the basement was originally intended to take you to Wellspring Grove. After the Necromancers killed two mages in the cave that leads there, it was thought safer if we used a portal instead. The University end was installed, and a Varla Stone placed to power it. Before its companion at the Grove end was complete, however, it lit up to show it was already operational. Someone was brave enough to go through and find this chamber at the other end."

"So where exactly are we?"

"We don't know. There are a few Ayleid Steps that lead into caves and ruins that have no other way out. We can't be sure if they're in Tamriel, or somewhere else entirely. If the Daedric Princes can open portals between Realms, maybe the Ayleids could, too. The Step, and it looks just like one, so we assume it is, is now bound to the basement portal by the power of the Varla stone. If it had another destination before, we'll never know."

"That's one reason we need the trap," she continued. "This chamber could be anywhere, and Ayleid ruins are full of hidden doors and sliding walls. We feel safer now it's guarded, if only against Daedra."

Malandil opened the door to the chamber and walked to the corner near the viewing corridor. Eugenie led the Hero to the other side of the grating where he could watch safely, and then opened the pillar with the switch on the wall. She hurried to take her place at the next grating. This would be an impressive show of spell-power and she didn't want to miss any!

Malandil took her time conjuring each of the Daedra she knew. Scamp first, then Flame Atronach, and on to Dremora, Clannfear, Frost Atronach, Daedroth, Spider Deadra, Storm Atronach, each dispatched in one blast from the Dark Welkynd. Finally she paused to let her Magicka build up for a special spell. Xivilai were able to absorb spells, and she hadn't tried one here before. She knew that her skill would produce a strong example, and the trap would need a collosal discharge of energy to kill it in a single cast.

The sound of the lightning was almost deafening, and she was glad the Xivilai had not chosen to stand near her. Eugenie needed a few seconds to gather her wits and go work the switch again to let her out. She took that time to cast a small Calm spell on herself.

The Hero was amazed by the performance, and asked if there was anything he could do in return. Malandil was hesitant to ask, but Eugenie asked for her. "If you could find Priapus for us, we'd be really grateful".

"Prietus, I mean" Eugenie corrected herself, blushing profusely. "I call him that because, well..." Malandil stepped in to save her further embarassment.

"I sent Prietus, my other apprentice, off to look for rare books in the Ayleid ruins. That was mainly because he and Eugenie can't concentrate on anything but each other, it seems."

She drew the Hero aside so she could talk without Eugenie hearing the rest. "Eugenie's been acting strangely recently. She's all but throwing herself at him, but he tells me that she's also refusing his advances. We suspect she's under some kind of spell compulsion that stops her from that. Her father's a powerful mage, and I think he's quite capable of that kind of spell."

"For Prietus, 'No' means No, whether he believes she means it or not," she continued. "Until they can find a way around their problem, they're better off kept apart. However, I am getting a bit worried that we haven't received any word from him in several days. That's not like him at all. The last note said he was going to Sardavar Leed on the Red Ring Road."

---

While he was gone, Malandil decided it was time to confront Eugenie about Prietus. "You've been behaving very strangely with that young man" she said accusingly. "why are you leading him on, just to turn him down at the last moment? Are you trying to drive him mad, or something?"

"I don't want to turn him down," pleaded Eugenie, "but when I open my mouth to say 'yes' I hear myself saying 'no' instead. I don't understand what's happening, and it's driving me insane too. I was hoping my actions would speak louder than my voice, but he's too confused to do anything now!"

"Could your father have anything to do with this? I know he's a Master of Illusion, and quite capable of casting a Command spell on you to make you act this way."

"Perhaps, but I couldn't just get it dispelled it if he had. That wouldn't be right."

"But you're trying to get around this compulsion in other ways, what's the difference?"

"I think it's as much a test, as it is an attempt to protect me from myself. So we have to solve it ourselves, to prove we've grown up enough."

---

Not long after that, a panting Prietus ran into the Practice Room looking for Eugenie. Malandil made him stop and get his breath back, and tell her what had happened.

He'd run into Conjurers and Daedra as soon as he entered Sardavar Leed. There were too many of them for him to handle, and he'd had to run deeper into the ruin to escape. Eventually he'd hidden in an empty room. He lay in the dark until the chase subsided. When he tried to leave the room, however, he'd found the door locked. He'd been stuck there until the Hero let him out.

They'd talked about his problem with Eugenie, and the Hero had hinted that he was asking the wrong questions. If Eugenie could only say "No", then he had to make sure that was the answer he wanted. He was eager to try that experiment, so where was she?

Malandil told him about the chamber. "Eugenie should be down there still. She finds it a quiet place to study. Her own private space." A slight stress on "private" was meant as a hint to Prietus, and he broke into a run again.

---

The Hero arrived at a more leisurely pace a while later. He described Prietus sprinting out of the ruin like a Clannfear was chasing him. "He really did seem quite eager to get back here to Eugenie. I assume that he's with her now?"

"And I'm sure that he's asking her if he should stop." chuckled Malandil. "I do hope they manage to dispel whatever was holding her back, or they may have the same problem in reverse."

Malandil was pleased to have her assistant back, and offered the book Prietus had recovered from the ruin as a reward. "We already have a copy of this text in the Mystic Archives, but it's a skill book you may find useful - Limnal Bridges, one of my favorites."

They chatted for a further half hour before Malandil decided not to wait for Prietus and Eugenie to return. They'd need to eat eventually, wouldn't they?

This post has been edited by ghastley: Aug 21 2011, 10:10 PM


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Acadian
post Jun 29 2011, 01:15 AM
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Why am I smiling? Because this story involving Malandil was clever, cute, funny, endearing and well-told in a delightfully light manner. Well done!

No means no. Do you want me to stop? No. They have to come up for food. . . don't they? No. biggrin.gif

This post has been edited by Acadian: Jun 29 2011, 01:16 AM


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mALX
post Jul 2 2011, 04:30 PM
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This mod must be AWESOME !!! Your imagination in these storylines is great !!! Acadian already quoted my favorite line, Great Write !!!


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ghastley
post Jul 3 2011, 02:55 PM
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I'm trying to get myself thinking about this one again, so let's see a piece of the story from another viewpoint.

---------------------------

Eugenie's tale

She particularly liked it when Prietus did that. "Don't stop now," she pleaded, but he was no longer paying any attention to her. He was staring at a glowing disc that had just appeared in the far corner of the chamber beyond the grating. When a Clannfear emerged from it, he was snatching up his robe, and running for the exit.

"Come back, you coward" she shouted. He didn't know the chamber was sealed whenever the trap was open, but she'd forgotten that. She jumped a little when the shock spell killed the Clannfear, it was so loud and so close, and she was so naked. She picked up her own robe and pulled it around her, and walked round the corner to the gate.

She watched as a Scamp, and a Dremora came out of the portal and each was killed instantly. But then a pair of women in strange dark armor emerged together. One died almost immediately, but the other dodged back into the gate before the stone could recharge.

Shortly after, a strangely dressed man appeared from the fiery disc. The trap did nothing, so this wasn't another Daedra. He walked calmly over and addressed her.

"My name is Haskill, Chamberlain to the Lord Sheogorath, who is presently in Cyrodiil," he said. "Perhaps you would be so good as to convey to him that he is needed. Here. As quickly as possible".

Eugenie didn't know any Lord Sheogorath, but Haskill described the man she knew as the Hero of Kvatch. And he was visiting the University that very day. She ran off to find him.

The Hero knew who Haskill was. As he walked together back to the chamber with Eugenie, he tried to explain to her how he'd inherited the title of the Daedric Prince. He could see she just didn't believe half of the story. "That's just too weird!"

When they reached the gate, the Hero had her close the trap, so he could go through. He spoke briefly with Haskill, and then picked up the body of the Mazken, as he called her, and took her with him into the glowing disc. Haskill just disappeared, startling Eugenie a little.

---

She went looking for Prietus. She was still mad at him for running off and leaving her, even though she knew she hadn't been in any real danger. The point was that if he didn't know that, he should have stayed to protect her. She found Malandil instead.

Malandil listened to her thoughtfully. Eugenie didn't know about Prietus' previous encounter with Clannfears, so she didn't know why they were a special nightmare for him. She told her all about his ordeal in Sardavar Leed, and reminded her why he'd been sent there in the first place. And her part in that.

"But that wan't me, that was my father's spell," protested the apprentice. "Although I suppose I am judging him too harshly."

"We'll go look for him together," suggested Malandil. "I think we might cure him of that Clannfear phobia, if I just teach him to summon one of his own."

"But that's an Expert spell, isn't it?" asked Eugenie.

"Yes, and he's nearly ready to learn it. Don't forget that Conjuration is his major field of study, so he's more advanced than you. Just as you're further ahead with Destruction."

Eugenie wasn't anywhere near Expert in Destruction, so she was impressed.

---

A couple of days later, a large Nord woman, wearing the skimpiest armor Eugenie had ever seen, came to the University asking for her. She'd been sought out by one of the worshippers from Sheogorath's shrine, telling a tale that was too strange not to be true.

The hero wanted her to go through the portal in the Ayleid Chamber and join him in the Shivering Isles. "Is that where it goes?" Eugenie asked.

"Not directly" was the reply. "There's a plane of Dagon's Deadlands in between, but the Mazken have that guarded now, so it's the quickest way to get there."

There was that "Mazken" name again. Eugenie knew they must be Daedra, as the trap had killed one, but they seemed to be on the wrong side. Heidi (that was the Nord woman's name) explained that they were Daedra from Sheogorath's realm, not Dagon's, and not really on anyone's side but Sheogorath's. Like the Aureals, except that they were in conflict with the Mazken. Eugenie was now even more confused.

"Dagon's sent his Daedra to fight against Sheogorath's Daedra. Since the Hero of Kvatch, and Champion of Cyrodill, is also currently acting as Madgod of the Shivering Isles, he's trying to toss Mehrunes Dagon out of there, too."

Eugenie wanted to know how Heidi was involved. "They've found a Mythic Dawn agent plotting with the Zealots and they think it's someone I know." she replied. "I need to go and identify the body."

By this time, they'd reached the chamber. Heidi stepped through the flames and was gone. Eugenie went to the switch and opened the trap up again.

---

A few days later the fiery portal disappeared as mysteriously as it came. One moment it was there and the next, it wasn't. There was no sign that anything had been there. The bodies of the Daedra had been removed long ago, and the Scamp skin, Clannfear Claws and Daedra Hearts were already made into useful potions in the Lustratorium. Life had returned to normal.

Except that Prietus had learned to summon Clannfears, and was working his way back into favor with Eugenie. He was helping her with her Destruction practice. He'd summon a Scamp and she'd dispatch it with a shock spell or two before it could turn on them. They couldn't do that continuously yet, neither had the Magicka for it, so there were times when they just had to wait around for it to regenerate. And what do two young mages do while they're waiting?

---

She particularly liked it when Prietus did that.


---------------------------------------

Those who've worked on advancing their Conjuration and Destruction know that the latter is much slower to increase. You can get experience with Conjuration just by repeatedly casting a simple spell, but Destruction needs a live target or it doesn't count. So it's a bit less impressive than Eugenie thinks. Of course, she's not thinking clearly where Prietus is involved.

This post has been edited by ghastley: Oct 2 2014, 08:58 PM


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