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> Because Every Rose Has Its Video, Rosa's Vid Topic
King Coin
post Dec 15 2011, 05:34 AM
Post #141


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I laughed seeing the title on youtube "StopCriminalScum"

That was funny how the highwayman just stood up straight next to that tree and waited. The guard doesn't even blink seeing some armed and armored guy loitering near a road.

I'm so happy they changed the Khajiit voices for Skyrim.


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SubRosa
post Dec 19 2011, 04:15 AM
Post #142


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liliandra nadiar: When I saw the legion rider and the bandit, I just had to see what would happen. I love that staff mesh as well. Armamenteum Staves has a bunch of other staff types as well.

Acadian: I am often tempted to do just what you suggested, give them the gold and shoot them in the back. I wanted to see what the legionary would do however.


King Coin: I wanted to see if the legionary would attack the highwayman on sight. But he just completely ignored him until he went hostile. I guess that is what sets the guards off.



**********

Nykteria has reached the end of her run. She has cleared out every necromancer dungeon in Cyrodiil, except for those locked out by the Mages Guild quests. In that time she has bagged 181 necromancers.

With all the lesser necros out of the way, she geared up to meet her old nemesis once more, the lich Erandur-Vangaril in Lost Boy Cavern. She faced him once before, very early in her career, and was forced to retreat before the vastly more powerful lich. But Nykteria is far stronger now (75+ Destruction, Conjuration, Alteration and 100 in Int and Will), and is ready to put an end to the abomination for once and all.

The Rumble in the Cavern

A Well Deserved Rest

This post has been edited by SubRosa: Dec 19 2011, 04:16 AM


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Acadian
post Dec 19 2011, 04:39 AM
Post #143


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Great fun and potion intensive! Wow, Erandur really hit hard with those spells! Is Nykie born under the Apprentice birthsign by chance or is she simply like Buffy and has a tiny red bar from never touching endurance? Great job dodging (most of the) spells and certainly nice work integrating staff and spell.

And a loot count showing all 181 of those foul necrorobes! biggrin.gif

Thanks for sharing! smile.gif

This post has been edited by Acadian: Dec 19 2011, 04:39 AM


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liliandra nadiar
post Dec 19 2011, 04:48 AM
Post #144


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Era had some reflect action going I think. So it's more Ny really hit hard with those spells. tongue.gif

Ny has almost 'single-handedley' (Single-summonly?) ended the Necromancer support cult, now she just has to talk to those lame, scared rabbits in the Mages Guild to get the rest. And show them how it's done Old School.

Bet no one there can boast killing 181 necromancers.

This post has been edited by liliandra nadiar: Dec 19 2011, 04:48 AM


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King Coin
post Dec 19 2011, 05:22 AM
Post #145


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I don't think I've ever seen that many active effects at once!
QUOTE(liliandra nadiar @ Dec 18 2011, 09:48 PM) *

Era had some reflect action going I think. So it's more Ny really hit hard with those spells. tongue.gif

I agree with that.

181!

Now when you start a new character, I vote you make an NPC with the CS that lives in that chapel...


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Grits
post Dec 19 2011, 05:54 AM
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Wow. What a fight to finish her run. I wonder how 181 necrobes would look on the steps of the Arcane University.

I especially enjoyed the skeleton sideshow. biggrin.gif


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SubRosa
post Dec 25 2011, 04:16 AM
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Acadian: Nykteria was born under the Serpent, so she takes no extra damage from magic. She just has a very low endurance. I only raised it a few times. It was about 40 at this point.


liliandra nadiar: You are right about that reflect, that is what was hitting Nykie so hard those times. The lich only hit her with a few effects from his staff, otherwise he mostly ignored her and concentrated on her skeleton - Rattle.


King Coin: That was a pile of magic effects going at one time wasn't it? Most of it was buffs, like a fortify magicka potion she drank before the fight. Plus restore magicka and healths, a shield or two, etc... Erandur hit her with something that was up there too, although I am still not sure what it was.

If I had a way to take a player character face and put it on an npc I would put Nykteria there in the chapel. I could make her a conjuration trainer. That would be a cool thing to do with all my former characters.


Grits: You know what surprised me is how few necromancer dungeons there are in Oblivion. I made a list of them all, and it only came out to half a page. My Ayleid Ruin list was over twice that. Although granted, some of the necro lairs are only accessible by doing the Mages Guild quest. 181 kills is quite a bit for only about 20 or so dungeons. I bet all those robes would look a lot less funny then 181 watermelons in the Arch Mage's bedroom!

**********

I started Varla a little while ago, but have been mostly working on mods lately, rather than playing. But she did get to Belda and Nagastani in the last few nights.

Here she is playing tag with zombies in Nagastani

I am thinking that I might do the Ayleid Steps with her. Or that other Ayleid mod out there I forget what it was called, the Lost Spires. She has not found a home yet. She might take over one of the smaller Ayleid ruins like Sercen. Or she might settle down in Red Rose Manor. I recently downloaded the newest version of that. I remember it from Aravi's videos, and liked it there.

This post has been edited by SubRosa: Dec 25 2011, 07:22 AM


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Acadian
post Dec 25 2011, 04:26 AM
Post #148


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Oh great fun with the sweet spot! Waaay back when I played Acadian, he favored claymores and fought the same way. Well done, Varla!


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liliandra nadiar
post Dec 25 2011, 05:13 AM
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Such a big sword for such a small girl. She knows how to use it though. hubbahubba.gif

Planing on publishing these mods? I'm always interested in seeing how some subtle changes effect the gameplay experience.


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King Coin
post Dec 25 2011, 10:06 PM
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When I played mages on Oblivion, they always had a claymore for that reason. Something to fall back on when the enemies get close. They always performed a ritual at a Reman Rune Stone that involved breaking the summoned sword and then repairing it. Then they could keep it forever. lol.


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SubRosa
post Dec 31 2011, 11:39 PM
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Acadian: I have not played a two-handed weapon fighter in a long time. At one point I was really good at staying in that spot, even with a longsword. It is taking me some to get back into it though.


liliandra nadiar: Most of the mods I am working on now are just for myself. Most incorporate other mods, and I don't feel like hunting people down to get their permission to use their work. The Ayleid race mod I made was like that. It uses Natural Faces, and Corean and Ren's hair.

A really big mod I am working on called Attractive NPCs uses those mods, plus a bunch of other ones. To be honest, I am not sure of all the mods it incorporates! It changes almost every NPC in the game to make them easier on the eyes. It also adds racial diversity, by limiting hair and eye colors to specific races. For example, Imperials have black hair, Bretons have brown hair, etc... So aside from a few people who dye their hair, you can tell their race just by looking at them. I already have a mod like that which I did a few years back. But I was still learning to mod back then, and made a lot of wild edits. So I decided to start over from scratch, in the hopes that this one will be more stable, and give me better performance.

I also worked on the mod that Varla's armor comes from, created the claymore she is using and added it to it, made leveled versions of all the gear, and put it all for sale from a merchant. Plus I have been working on a house mod for Varla to live in. I started having CTDs last night, so I think I may have frelled something up in either the house mod, or the Better NPCs mod. Or maybe my computer was just tired after having been running for about 14 hours straight. I have to do some experimenting to find out what the issue is.


King Coin: Ah, the old weightless weapon and armor trick. Because you mentioned it, Varla did the same thing to get a weightless claymore. She does not use it. It is just a trophy to put in the collection.


********

Varla finally enchanted an amulet with night-eye, so I can now make videos that are not too dark to see.

Varla cuts some necromancers down to size in Silorn

Then it is time to have some fun in the water

You can see some of the mods I am using in the first. First there is one that adds extra damage to two-handed weapons when sneaking via a script. That is why Vara's sneak attacks with her sword are so devastating. I actually have the damage set to low for that. Another is The Vyper's Ayleid Power Stones. They act like sigil stones. Varla finds a button in the vid that has a circle of stones around it. That opens up one of them, and you will see it later in the big pool. He is having some issues with a missing mesh that you will notice (that is what the big yellow star is).

This post has been edited by SubRosa: Jan 1 2012, 12:08 AM


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Grits
post Jan 1 2012, 12:00 AM
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I like the color of her weapons. She looks very coordinated with all of her gear.

Whee, waterfall! Wow, Varla can really jump! smile.gif


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Acadian
post Jan 1 2012, 01:41 AM
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Invisibility + supersize the 2H sneak damage. What’s not to like? I’m gathering that Varla is rather tightly focused on 2H, Ayleid invisibility and a touch of bow for fun.

I see the gray night eye, magicka trap enchantment, new stones to find and some lovely armor and weapons!

Luved the waterfalls! Varla's hang time is so long, surely she could shuck off that armor while in mid air? tongue.gif

This post has been edited by Acadian: Jan 1 2012, 01:42 AM


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SubRosa
post Jan 4 2012, 03:47 AM
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Grits: I went to a lot of trouble to color coordinate Varla's gear. The armor and bow are all from one set. But the sword is not. I had to retexture it and its icon to make them fit with the rest of her stuff.


Acadian: There are only 2 spells that Varla will use. Her racial invisibility, and the starting healing spell.



**************
Varla makes a long range bow shot (her target is a goblin just to the right of the rock in the center of the screen).

This post has been edited by SubRosa: Jan 7 2012, 10:04 PM


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Acadian
post Jan 4 2012, 04:01 AM
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Nice shot, Varla! goodjob.gif


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King Coin
post Jan 4 2012, 04:50 AM
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Varla 2 & 3
She looks like she’s walking differently; did you install an animation replacer?

I like your invisibility trick. An invisible warrior with a massive sword is so much more scary than a visible warrior with the same sword. I laughed when that first necromancer walked into her and she cut them down!
What a fun jump at the end there!

Varla 4
That was an impressive shot. Those long range bow shots are so satisfying.


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Grits
post Jan 4 2012, 08:18 AM
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Nice shot! I miss the way archery works in Oblivion.


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SubRosa
post Jan 5 2012, 02:34 AM
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Acadian: That was actually my second time doing that shot. After the first time, I thought I would make a vid of it. So I reloaded my most recent save and Varla did it again for the camera.


King Coin: I have not changed her walk any. I love when they walk right up to Varla when she is invisible. I keep wondering if they see her, and are about to attack! It keeps me on my toes.


Grits: I don't miss it. Because I am still playing Oblivion of course! I thought you could fix that though?



**********
Varla vs. Unidentified Mutton

This post has been edited by SubRosa: Jan 5 2012, 03:20 PM


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Acadian
post Jan 5 2012, 03:04 AM
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A tense fight! Nice job, Varla. I was hoping she would capture the grand essence of the Matron upon her death.

I presume Varla's claymore is enchanted with absorb health and saw that it ran out of charges on her. I became frustrated with absorb health on a claymore because dancing in the sweet spot always caused me to break the touch distance range lock before I could get full benefit of the effect. A sigil enchantment can make it on strike instead of over a second, but then you lose the benefit of adding additional effects. What is the full enchantment package on her claymore and how do you like it?


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King Coin
post Jan 5 2012, 04:56 AM
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Much more of a challenge. Holy crap that was ballsy going in with a sliver of health. Then the thing got up your rock perch unexpectedly. That got a four letter word out of me. And then when you jumped off I was sure you were going to get some falling damage.

laugh.gif Jumping on the corpse.


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