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Today in Skyrim..., Epic battles, mudcrab sightings, anything but spoilers. What did your |
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McBadgere |
Jan 26 2016, 02:34 PM
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Councilor

Joined: 21-October 11

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So...240 hours into Tank-Cat J'Zirlo's Skyrim, and I'm pretty sure that I can be afford to be certain of three things... 1. Dragons and the Kiwwing of dem in seconds... 2. The game will freeze for no reason... 3. I've found everything and everywhere... So, having achieved the first two within five minutes of switching the game on for the first time in ages, this morning...It came as a bit of a shock on the reload when an un-filled outline suddenly popped up on the compass!...It was only a shipwreck off Dawnstar that yielded a little gold and gems...But still, when you assume you've gotten everything...  ... Fair dues...I forget how much I like this game when I've gone away from it for a goodly while...
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Arcry |
Feb 6 2016, 02:44 PM
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Agent
Joined: 13-December 10
From: A dank place in southern Blackwood

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Today in Skyrim Golrok gro-Mulnok's afternoon was interrupted. Rather than resting by the fire of his camp on this cool Frostfall eve tending to a kill, his attention was instead focused on the impossible sight of myth made material. A great black dragon slicing the sky and reigning fire and death upon the small boarder town of Helgen. The sensible thing to do in this case may have been to flee for one's life.. Golrok however did not. ... He hid in his cmapsite instead. And when all was quiet again he peeked from it and trepidatiously travled the footpaths to Helgen's gate. As expected naught but ruin remained of the settlement. A book on a charred fellow's corpse relieved the Imperials to have captured Ulfric (And the poor fool camping near the regicide's camp) with plans to execute the lot of them here at Helgen. It seemed he had been writing right to the point of immolation, even documenting the fleeing of two soldiers into the keep. Golrok thought this rather foolish and stupid. If the man were stupid enough to write rather than flee as dragonfire fell from the sky then perhaps he had deserved his fate. Survivors were the priority here however and, while Golrok held no love for this providence's conflict, he was an Orc of honor and could not knowingly leave warriors that might need aid. He searched the keep with little effect. All that remained within were the corpses of Stormcloaks and Imperials.. And one mage who, for whatever reason, died in his cage.. Finding the main passage blocked, Golrok collected what arrows he could find and snatched the leather hood off an elder Imperial and made way for a cave nearby the Fool's Journal mentioned.. And there it was that Golrok met Hadvar of Riverwood. The young soldier had taken some wound during his escape and requisitioned one of Golrok's potions of healing. After which he and Golrok left. The young Nord mentioned something about family in Riverwood and bid the two of them go their separate ways.. Golrok returned to his camp while Hadvar likely fled to his family. On the following morning Golrok set out for Riverwood himself. He followed along the river and bagged some small game, a few rabbits, and eventually made it to the little hamlet. He spent little time there, mostly selling his skins and meat off to the general shop. It was upon speaking with the Blacksmith and mentioning Helgen that Golrok was suddenly tasked with a quest of sorts.. Warn the Jarl of Whiterun of the impending black winged death that struck Helgen.. Reluctantly Golrok agreed. the rest of the day was a bit of a blur, to be reflected on outside of the great city that night. He had warned the ruler of this hold of the great beast. Though it had seemed the Jarl was already aware or at least had hear rumors as very soon Golrok was introdued to an annoying wizard who had been studying the old Nordic writings of the creatures. Now Golrok sits in his camp tasked with going to some ancient tomb to recover a chiseled rock that may -not- even be there.. And he thinks to himself.. 'What have I gotten into.' Golrok in Helgen, full gearGolrok in Dungeon, w/o HatGolrok Rethinking Life Choices
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Renee |
Feb 24 2016, 01:04 AM
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Councilor

Joined: 19-March 13
From: Ellicott City, Maryland

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Morndas, 7:13 PM, Last Seed 18, 4th Era 200 Bjorn Tubewyyld arrived in Skyrim several days earlier from Cyrodiil. He is here in Skyrim to find his brother. He just got out of a long prison sentence, and left Bruma after finding out that a lot of the people he knew in Bruma (friends and family) are either dead or gone. One of these people is his brother. His brother's name is Manny Palashunn. Manny is a bandit who lives in Fort Greenwall, and once he'd heard that Bjorn is out of jail, he sent word to Bjorn: things are good up here in Skyrim. Lucrative. Come find me when you get this message. .. Problem is, finding Fort Greenwall is not so easy. Manny did not bother to send even a crude map, instead he sent a note explaining that Greenwall is "near Shor's Stone", but where is Shor's Stone? After camping in the woods for a few days, Bjorn wound up witnessing something strange (dragons?) near a town called Helgen, and then seeing this town get burned to the ground, all of its remaining occupants fleeing! Bjorn had been planning on going on a small crime spree in Helgen, but now this plan would need to change. He decided to try walking down a path, headed north, where he'd heard there was another village nearby, as well as the town of Whiterun. Here he not only found the village (called Riverwood), but also located a cave full of bandits. Turns out, Manny had left a note with these guys, and once they saw Bjorn's face tatoo, they knew who he was. The bandits helped him, they gave him food & water and meager supplies. One of them took some time to teach Bjorn the very basics of the forge, if Bjorn promised to sneak into Riverwood, and steal some leather and ingots (done). Right now Bjorn is in Whiterun, looking for a map so he knows where the heck Shor's Stone is located. Alll he knows is that Shor's Stone is nearest to Riften, but where is Riften? He eventually found a map for sale by a Breton named Belethor. This cost 95 gold, leaving Bjorn with not much at all. This map had Riften's location on it though, so now Bjorn at least knows where to head. * I added a mod called Become a Highwayman to his game.  Yeah, so he can totally play this part! This post has been edited by Renee: Feb 24 2016, 01:26 AM
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Renee |
Feb 24 2016, 11:53 PM
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Councilor

Joined: 19-March 13
From: Ellicott City, Maryland

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Yes, it is fun playing a bandit.  And it's going to get funner. I'm gaming with Bjorn today too. Here are some highlights from his game so far. > Started his game in the middle of him being intoxicated. The screen was all blurry. He had been staying at Valtheim Towers. So I start gaming with him, and the first thing he does is he wants to jump off the bridge, straight into that water.  He's a daredevil apparently. Did not expect this. > He also loves cold water. He's a Nord, after all. Most of my characters will only take short dips into some Skyrim water, but Bjorn swims like a fish. Which is good, I've never really had a "swimmer" in this game. Saga is my biggest swimmer in Oblivion, by the way. > A saber cat came up from behind him while I had autowalk going. Bjorn heard some little noise it made. Grabbed his weapon, turned around *WHAM* *WHAM* *WHAM!* .... with that final WHAM being a full power-swing. His giant 2-handed battle axe gives him a lot of reach, so the cat did not even get a chance to pounce him! > He starts walking toward Riften, and passes some fort, and this necrolady starts taunting him ... "I'm warning you, back off! ... so of course he doesn't do this.  T > Now he is in some town, and he's not sure what it is. I'm not even sure what town this is, because it's mod-added. Bjorn isn't going to go on some rampage though (phew), he is able to behave himself when he has to. Later on after he sold some stuff he had over 300 gold, so he can finally rent a real room to sleep in. And so he goes to sleep. When he wakes up, a statuesque female NPC was walking away from the bed ... it was almost like .... ya know.  This has inspired me to see if there are any prostitute mods for his game. I can't see Claire Voyance or Isaac wanting this, but with Bjorn Tubewyyld... This post has been edited by Renee: Feb 25 2016, 12:18 AM
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Lopov |
Feb 25 2016, 08:16 PM
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Councilor

Joined: 11-February 13
From: Slovenia

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Prostitutes can be added by Inconsequential NPCS? mod, but only in Riften I think.
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"I saw a politician the other day." "Horrible creatures - I avoid them whenever I can."
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ghastley |
Feb 26 2016, 03:31 PM
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Councilor

Joined: 13-December 10

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Mignonette, my Breton who's building all my Hearthfires homes, is rapidly running out of untapped iron ore veins, So we're searching the tundra west of Whiterun when a dragon decides to attack. But as normally happens when you hit them with a few arrows, it went looking for other prey, and veered towards Rorikstead. We go rushing over to make sure we don't lose any useful NPC's and kill the beast in the field on the west side of the road. When the fire and magic swirls have died down, Erik walks out of the skeleton and complains that nothing exiting ever happens in Rorikstead. 
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Mods for The Elder Scrolls single-player games, and I play ESO.
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Renee |
Feb 28 2016, 06:14 AM
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Councilor

Joined: 19-March 13
From: Ellicott City, Maryland

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ghastley:  Erik's so hot-tempered too. Cracks me up, some of the lines he delivers. Lopov: I found a prostitute mod that adds wh0res all across Skyrim, female AND male. Bjorn will only deal with females, I think.  I forget its name, but there is no sex, it just fades the screen to black if one of the wh0res gets hired. Fredas, 4:11 PM, 22nd of Last Seed: Well, Bjorn finally found Fort Greenwall after wandering around for a couple days. It was good that he wandered though, he knows the Greenwall / Treva's Watch area pretty good now. He's seen some action too.  Wolves and cats and other animals. And those three Hired Thugs showed up too. I had no idea who they were until after Bjorn destroyed them one by one. Then I read the Contract one of them was carrying. Bjorn stole some food in Whiterun (and got caught) so these guys tracked him down all the way to The Rift. Too bad for them. I'm proud to announce that the intro quest into Bjorn's game works so far. He just met his brother in Fort Greenwall, and I was surprised that all the dialog just ... worked.  Anyway, his brother (Manny Palashunn) wants Bjorn to go into Riften, to find a skooma contact named Helen Bach. Helen owes Manny some skooma, and since Manny's bounty is too high, he cannot go into Riften without immediate attacks. So this is the whole reason he's asked Bjorn Tubewyyld up to Skyrim; to be a sort of gofer, pretty much. But this will be fine, of course, because there's plenty other things to do in Riften. This post has been edited by Renee: Feb 28 2016, 06:14 AM
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