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The Everything Thread, Here you can post about anything you wantu |
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mALX |
Apr 24 2015, 05:18 PM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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I agree with Mirocu on the paying for mods thing; the main reason being that right up till a few months ago Steam was still having trouble keeping mod theft from happening and had banned several of the original authors of mods who complained when their mods were stolen.
By allowing mods to be sold, the theft of mods is going to become an even worse problem. I think they should have learned a better way to protect their members before opening them up to a viable incentive to steal from them.
I think it has already been established that FO4 will be revealed at ES3 this summer, and I was looking forward to it till I read Thorney's post - aw geez, I hadn't even thought of that. Urk.
Truthfully, the Steam connection has been an irritant right from the start for me; and I continue to have issues occasionally with the game suddenly having missing files or not starting and I have to get in Online mode and re-verify the game cache and wait while it downloads the missing files, etc.
That and constant requests to go back into online mode because I keep it in Offline mode. I guess Steam thinks I want to see all their ads for other games billboarding while I'm trying to play.
That said, when they had their big Thanksgiving sale, I got a bunch of GOTY games with all the DLC for a lot less than I would have paid for the least of them at the used games store locally.
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hazmick |
Apr 24 2015, 05:35 PM
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Mouth

Joined: 28-July 10
From: North

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QUOTE(Callidus Thorn @ Apr 24 2015, 09:10 AM)  Wow.
Suddenly seeing a lot of hate for Bethesda running around the web.
Seems to be a lot of hate for games devs and companies in general these days. Games get announced and hyped up, then don't turn out as good as expected. People get angry, people complain. Some people just complain for the sake of complaining, regardless of their actual opinions. Then some games get released without being finished, or having exclusives, or locking content away behind DLC. It's a tricky business.
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"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world."
"...a quotation is a handy thing to have about, saving one the trouble of thinking for oneself, always a laborious business."
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Callidus Thorn |
Apr 24 2015, 05:45 PM
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Councilor

Joined: 29-September 13
From: Midgard, Cyrodiil, one or two others.

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QUOTE(hazmick @ Apr 24 2015, 05:35 PM)  QUOTE(Callidus Thorn @ Apr 24 2015, 09:10 AM)  Wow.
Suddenly seeing a lot of hate for Bethesda running around the web.
Seems to be a lot of hate for games devs and companies in general these days. Games get announced and hyped up, then don't turn out as good as expected. People get angry, people complain. Some people just complain for the sake of complaining, regardless of their actual opinions. Then some games get released without being finished, or having exclusives, or locking content away behind DLC. It's a tricky business. Well, if the publishers(I put the blame mostly on these rather than the developers) stopped trying to screw gamers out of everything they can, they'd be amazed how much simpler it gets. They cut corners, cut bits out of games for day 1 DLC or lock on-disc content away behind codes, use paying customers as beta testers, and then don't even bother finishing fixing their games, even in some cases where there are game breaking bugs. And on top of that they prioritise DLC over bugfixing. And that doesn't even cover the real standouts on the topic, the ones that really deserved the backlash they generated. I don't know if this is Valve or Bethesda that were more responsible for this, it could go either way; Valve wants more control over the games industry, while Bethesda want to make more money out of the vast number of hours of content being added to their games by modders. Either way, its a scummy move that's more likely to kill modding than turn a profit. And I'm not ruling that out as the ultimate goal.
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A mind without purpose will walk in dark places
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mALX |
Apr 24 2015, 06:18 PM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(Callidus Thorn @ Apr 24 2015, 12:45 PM) 
don't even bother finishing fixing their games, even in some cases where there are game breaking bugs. And on top of that they prioritise DLC over bugfixing.
I don't know if this is Valve or Bethesda that were more responsible for this, it could go either way; Valve wants more control over the games industry, while Bethesda want to make more money out of the vast number of hours of content being added to their games by modders. Either way, its a scummy move that's more likely to kill modding than turn a profit. And I'm not ruling that out as the ultimate goal.
This says it all. And agreed; because I've also wondered if their goal with Skyrim was to turn off modders (because they did everything they could to thwart them at every turn). The Nexus community has staunchly stood by the traditions of the laws Bethesda incorporated right from the beginning = mods cannot be charged for; they are to be free by law. But for the last almost year I've heard/been listening to the Steam community's relentlessly demanding voices for wanting money for their mods to recompense themselves for all the hours they put into modding; saying they have bills to pay, etc - getting on Kickstarter to drum up money to fund their modmaking for mods that were really just junk; stealing other people's work and putting it up as their own; etc. There just seems to be a real attitude of entitlement in the modding community now that was never there before; and I think it has its origin in Steam's much younger client based community. They are a different breed. Bethesda has a cheaper way to distribute its games with Steam; a huge client base just waiting to slurp up their games - so yeah, I think they are compromising their original positions to accommodate the new clientele; and I have no doubt that from now on their games will be geared for the Steam clientele - like Skyrim was.
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Callidus Thorn |
Apr 24 2015, 07:35 PM
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Councilor

Joined: 29-September 13
From: Midgard, Cyrodiil, one or two others.

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Yeah, entitlement seems to be a real issue. People are throwing it at anyone who says mods should be free, when to my thinking the ones who are going overboard with entitlement are the ones saying they should be paid for using someone else's program to mod someone else's game, using someone else's textures and bits taken from other people's mods.
I think the problem isn't the steam community, but the target audience that Bethesda went for with Skyrim. They moved away from the fanbase that had been pouring their hearts into mods for their games, the roleplayers and the real modders, in favour of the action crowd.
And wasn't skyrim originally developed for the 360 then ported to pc? Because it's the console market that Bethesda are more concerned with these days. No add-ons to the games beyond DLC, no having to deal with a broad spectrum of possible hardware configurations, no need to make the games to as high a standard because the system specs aren't as high. Modders will do what they can to make up for a games shortcomings, so Bethesda can make games for consoles, port them to pc, and let modders fix their game for them, making money off them in the process.
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A mind without purpose will walk in dark places
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mALX |
Apr 24 2015, 08:48 PM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(Callidus Thorn @ Apr 24 2015, 02:35 PM)  Yeah, entitlement seems to be a real issue. People are throwing it at anyone who says mods should be free, when to my thinking the ones who are going overboard with entitlement are the ones saying they should be paid for using someone else's program to mod someone else's game, using someone else's textures and bits taken from other people's mods.
I think the problem isn't the steam community, but the target audience that Bethesda went for with Skyrim. They moved away from the fanbase that had been pouring their hearts into mods for their games, the roleplayers and the real modders, in favour of the action crowd.
And wasn't skyrim originally developed for the 360 then ported to pc? Because it's the console market that Bethesda are more concerned with these days. No add-ons to the games beyond DLC, no having to deal with a broad spectrum of possible hardware configurations, no need to make the games to as high a standard because the system specs aren't as high. Modders will do what they can to make up for a games shortcomings, so Bethesda can make games for consoles, port them to pc, and let modders fix their game for them, making money off them in the process.
I don't know about being ported over to the PC, because it was released 11/11/2011 and I bought both the 360 and PC versions that day at the exact same time. I think you are referring to the PS3 people - all Bethesda games have to be ported over to the PS3 because Sony uses its own computer language and the games have to be specifically re-written to be played on that console. On the flip side; Microsoft has its deep pockets invested in both the PC and 360 Console, and they are known investors in Bethesda games; which is why they are given priority in the market of Bethesda games. This post has been edited by mALX: Apr 24 2015, 08:49 PM
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Callidus Thorn |
Apr 24 2015, 09:06 PM
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Councilor

Joined: 29-September 13
From: Midgard, Cyrodiil, one or two others.

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QUOTE(mALX @ Apr 24 2015, 08:48 PM)  I don't know about being ported over to the PC, because it was released 11/11/2011 and I bought both the 360 and PC versions that day at the exact same time. I think you are referring to the PS3 people - all Bethesda games have to be ported over to the PS3 because Sony uses its own computer language and the games have to be specifically re-written to be played on that console.
On the flip side; Microsoft has its deep pockets invested in both the PC and 360 Console, and they are known investors in Bethesda games; which is why they are given priority in the market of Bethesda games.
I was talking about this. And I thought the PS3 problem was down to that weird processor they put in it.
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A mind without purpose will walk in dark places
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ghastley |
Apr 24 2015, 09:11 PM
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Councilor

Joined: 13-December 10

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QUOTE(Elisabeth Hollow @ Apr 24 2015, 04:07 PM)  Wouldn't it be illegal to charge for modding due to copyrighting? You're not a dev, and you're using their game, characters, etc.
That's exactly why they wouldn't allow it in the past. But now they found a way to take most of the money, it's suddenly OK.
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Mods for The Elder Scrolls single-player games, and I play ESO.
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mALX |
Apr 25 2015, 03:00 AM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(Callidus Thorn @ Apr 24 2015, 04:06 PM)  QUOTE(mALX @ Apr 24 2015, 08:48 PM)  I don't know about being ported over to the PC, because it was released 11/11/2011 and I bought both the 360 and PC versions that day at the exact same time. I think you are referring to the PS3 people - all Bethesda games have to be ported over to the PS3 because Sony uses its own computer language and the games have to be specifically re-written to be played on that console.
On the flip side; Microsoft has its deep pockets invested in both the PC and 360 Console, and they are known investors in Bethesda games; which is why they are given priority in the market of Bethesda games.
I was talking about this. And I thought the PS3 problem was down to that weird processor they put in it. That must be why Skyrim PC version was so unstable. But the public would never have known that if the guy hadn't spilled his guts, since they all three released on the same day. Truthfully, when they say "console" the man being interviewed was probably talking about the 360, because Microsoft was pushing its new Kinect feature and "One" that year - probably pushed Bethesda to make sure the console game was ready to go to boost their console sales. QUOTE(Elisabeth Hollow @ Apr 24 2015, 04:07 PM)  Wouldn't it be illegal to charge for modding due to copyrighting? You're not a dev, and you're using their game, characters, etc.
Liz !!! WOOOOOOOOOOOOOOOOOOOT !!!!!
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mALX |
Apr 25 2015, 03:26 AM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(SubRosa @ Apr 24 2015, 10:06 PM)  QUOTE(Callidus Thorn @ Apr 24 2015, 02:35 PM)  And wasn't skyrim originally developed for the 360 then ported to pc?
Yes it was. That is why the user interface is so poor. Both the PC and X-Box versions were released together, but it was made for the X-box. It just happens to be easy to port from that to the PC, because they are so similar. Under the hood the X-box is just a really under-powered PC, using a game controller instead of a mouse and keyboard. Not as under-powered as one would think; I was able to play Fallout 3; New Vegas; and Skyrim on my 360 and couldn't play any of them on my PC.
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mALX |
Apr 25 2015, 04:35 AM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(SubRosa @ Apr 24 2015, 11:05 PM)  Then you must have had a really old PC. The parts that make up an X-Box are the same video cards, hard drives, memory, dvd-roms, etc... that go into PCs. They were not the fastest components when they came out either, and they remain the exact same hardware for the entire lifespan of that model X-box. So after a while it is the equivalent of a 5 or 8 year old PC. Yeah, my old PC was an HP junk that I had customized to play Oblivion; and even then it only played it at half graphics. I got that fancy awesome PC with my inheritance from my Dad last XMas and have barely been able to use it, I need to have it moved from my office to my living room so I can use it when I'm relaxing. Now that one should play any game.
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King Of Beasts |
Apr 25 2015, 06:28 AM
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Ancient

Joined: 15-November 12
From: Imperial City,Cyrodiil

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QUOTE(mALX @ Apr 23 2015, 10:51 PM)  QUOTE(King Of Beasts @ Apr 23 2015, 10:21 PM)  QUOTE(mALX @ Apr 23 2015, 02:33 PM)  Oh Kobby, look at this:
Me:
( ͡° ͜ʖ ͡°) ( . ) Y ( . )
You:
(.)Y(.)
( ͡° ͜ʖ ͡°)
BWAAAHAAA!
Does that mean what I think it does lol You mean that your man boobs are smaller than my squirrely ones? BWAAAAHAAAA !!! Sadly, that is not what I thought at all lol
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Bruh ☠ï¸
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