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Grits
post May 16 2013, 05:03 PM
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Discussion Thread



What’s this?

A player-run TES RP tavern where your characters can drop in for some fun. Celebrate a holiday, plan an adventure, or share a relaxing time with friends. The Wobbly Goblet is located in County Chorrol, and the year is… any year. Imagine a place where parallel worlds magically meet. We’ll use the Tamriel calendar and the real-world date. (So today is Second Seed 16th.) All are welcome! Grits and King Coin are your hosts, so contact us if you have questions.



Do I need to sign up or be invited?

Nope, just drop in. Post a character sheet here if you like, or link to another one you’ve used, or just give us a quick description of what your character looks like as they walk in the door. Link to a picture, if you have one. This is an informal meeting space, so we don’t need a whole lot of information.



So which thread should I use? What’s with all of the WGs?

The main thread can be found here: The Wobbly Goblet Playground. Feel free to introduce your character here in the discussion thread and jump right in to the Playground. The threads such as WG – Black Rock Caverns are adventures in progress, so you need to contact someone who’s posting there to possibly get involved. Sometimes players meet up in the Wobbly Goblet and decide to head out on various escapades together. When that happens they start a new thread.

Occasionally we host special events at the Goblet, like the Harvest’s End Festival. These events run for a certain period of time so that folks have an opportunity to join in. Watch this thread for announcements of upcoming occasions.



Code of Conduct:

1. Remember your forum rules. Keep it PG-13, be courteous, no spamming.

2. The tavern thread is for IN character posts. Please keep other discussion in this thread.

3. The Wobbly Goblet is a safe zone for all characters.

4. You only control your own characters. You should not give other player’s characters actions, lines, thoughts, or move them without the player’s explicit permission. Very small things like a nod, a grunt, or a word is usually fine, but if the player asks you to edit, then please do so. For example if you and another player go outside and brawl: ‘Thirsty Hair-Back picked up Myelfindil and slammed him to the ground’ =NO. Thirsty’s player just controlled the other player’s character. ‘Thirsty Hair-Back reached out to pick up the annoying elf, hoping to slam him to the ground’ =OK. Now Myelfindil’s player can decide what happens to him.

5. NPCs can be used, but posts should not be from their perspective. Your hosts Grits and King Coin will write for the NPCs when necessary.

6. Immediate emergencies should be avoided in the main thread. They can be fun, but they also can place other people in uncomfortable positions. They force people to either drop what they are doing, or else awkwardly find an excuse to not run to someone’s aid.



Roleplaying Guidelines:

1. Each thread is its own story or theme. New stories should have a different thread. Offshoot threads will be governed by the thread starter as they see fit. The Wobbly Goblet main thread doesn't have a story, but a theme. That theme is the inn itself. Posts in the main thread should be in, around, or traveling to or from the inn.

2. If you want to post, you need to keep your post consistent with the current state of the world. Read previous replies, or ask other players to tell you what is happening.

3. Posting in the roleplaying threads should be done with the purpose of interacting with other player’s characters. Not every post is required to interact with other player characters, but if your posts will never put you in a position to interact with other player characters, then please reconsider the content of your posts so that you can interact.

4. Disputes. We are going to assume that the rules here are being followed unless something looks very off. If your character is used by another player, we will assume they had permission. If this is not the case try talking to the poster. If you are unable to get a favorable response, then let us (Grits or King Coin) know.


Any comments? Questions? Post them here.



.




This post has been edited by Grits: Oct 3 2013, 02:37 AM


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mALX
post Jun 10 2013, 12:50 AM
Post #281


Ancient
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Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN



QUOTE(Darkness Eternal @ Jun 9 2013, 07:31 PM) *

QUOTE(mALX @ Jun 10 2013, 12:29 AM) *



Just never post a picture on Facebook then, they keep your pictures as their property and use them at will even after you close out your account there.

Seriously? I had tons of pictures there, but then I deactivated it last year. That sucks.



True, and more real than reported in this newscast by Onion News:



http://www.youtube.com/watch?v=cqggW08BWO0


Or in as detailed by this mother stalking her college-age son:


http://www.youtube.com/watch?v=yu4zMvE6FH4


*

This post has been edited by mALX: Jun 10 2013, 12:58 AM


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Grits
post Jun 10 2013, 01:48 AM
Post #282


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From: The Gold Coast



rollinglaugh.gif

I completely missed it! Too fast for me. tongue.gif


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mALX
post Jun 11 2013, 07:43 PM
Post #283


Ancient
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From: Cyrodiil, the Wastelands, and BFE TN





Version 1.4 is up with PRIORY BELLS RINGING! (Thank you Ghastley, your last suggestion was the one that did it!)


http://oblivion.nexusmods.com/mods/43625/





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Darkness Eternal
post Jun 12 2013, 02:55 AM
Post #284


Master
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Joined: 10-June 11
From: Coldharbour



Actually . . . that was the vampire Irvana killed. What's left of it anyway. But I'm fine if its not.


--------------------
And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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mALX
post Jun 12 2013, 02:58 AM
Post #285


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From: Cyrodiil, the Wastelands, and BFE TN





Grits, and anyone who downloaded Version 1.4:


If your sign isn't showing up, go into you Oblivion/Data/Meshes folder and find the folder named "Sign" that has the Wobbly Sign in it = rename that FOLDER named "Sign" to "GS" and your signs should show in game.

I deleted that upload and reuploaded it with the file name fixed, I am so sorry!


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Elisabeth Hollow
post Jun 12 2013, 03:21 AM
Post #286


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Joined: 15-November 12
From: Texas



QUOTE(Darkness Eternal @ Jun 11 2013, 08:55 PM) *

Actually . . . that was the vampire Irvana killed. What's left of it anyway. But I'm fine if its not.

She came in when it was raining, so that would t make Much sense.


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mALX
post Jun 12 2013, 03:27 AM
Post #287


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Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN



*

Grits, and anyone who downloaded Version 1.4:


If your sign isn't showing up, go into you Oblivion/Data/Meshes folder and find the folder named "Sign" that has the Wobbly Sign in it = rename that FOLDER named "Sign" to "GS" and your signs should show in game.

I deleted that upload and re-uploaded it with the file name fixed, I am so sorry!



** EDIT:


The water statics for the stable area are labeled correctly, the folder to drop in meshes should read "Water Statics" (space between the two words).

If installing you merge the meshes in from your desktop, your computer will automatically try to stick them in a folder called "Waterstatics" - the mod can't find them here.

Please make sure the folder name isn't changed when merging the meshes in (or just hand drop the Water Statics and GS folders into your "Oblivion/Data/Meshes and you shouldn't have any problems with meshes not appearing in game.





This post has been edited by mALX: Jun 12 2013, 03:28 AM


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Grits
post Jun 12 2013, 03:39 AM
Post #288


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From: The Gold Coast



OK, quick question. I have the Water Statics folder with the space, but the meshes are missing in the game. What should I do? Sorry, this is all new to me.

I love the new additions! I've been away from my laptop today, so I'm trying to catch up a little.



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mALX
post Jun 12 2013, 03:59 AM
Post #289


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From: Cyrodiil, the Wastelands, and BFE TN



QUOTE(Grits @ Jun 11 2013, 10:39 PM) *

OK, quick question. I have the Water Statics folder with the space, but the meshes are missing in the game. What should I do? Sorry, this is all new to me.

I love the new additions! I've been away from my laptop today, so I'm trying to catch up a little.




Follow this path and make sure there are no extra folders in the way of the path:


Oblivion/Data/Meshes/Water Statics and that folder should have these two nifs in it:


mALXWater01C.nif
mALXWater02C.nif


If the path is Oblivion/Data/Meshes/Meshes/Water Statics - it won't be able to find it.




This post has been edited by mALX: Jun 12 2013, 04:05 AM


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Darkness Eternal
post Jun 12 2013, 12:49 PM
Post #290


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From: Coldharbour



QUOTE(Elisabeth Hollow @ Jun 12 2013, 03:21 AM) *

QUOTE(Darkness Eternal @ Jun 11 2013, 08:55 PM) *

Actually . . . that was the vampire Irvana killed. What's left of it anyway. But I'm fine if its not.

She came in when it was raining, so that would t make Much sense.

Eh, erm, thick trees! Yeah, thick trees kept rain from washing away the dust tongue.gif

But lets not do that. Let us keep the mystery of another dead vampire.


--------------------
And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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King Coin
post Jun 12 2013, 01:57 PM
Post #291


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I forgot that we already knew where the cave was!


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Elisabeth Hollow
post Jun 12 2013, 02:48 PM
Post #292


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From: Texas



Weren't we gonna start another thread for this?


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mALX
post Jun 12 2013, 08:43 PM
Post #293


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From: Cyrodiil, the Wastelands, and BFE TN






Grits tried the water statics and they were still missing, so I went back into the CS and deleted all water statics, then reinstalled them from scratch. The update is uploaded to Nexus - Version 1.53:



http://oblivion.nexusmods.com/mods/43625/



If anyone else is having issues with the water statics, Version 1.53 is uploaded to Nexus with that fix only

The only thing you have to do (if you are having water static issues) is to delete the old ESP and copy the new ESP into your Oblivion/Data folder - nothing else has changed, and the water static issue will hopefully be done and over with. I so apologize for this sad.gif embarrased.gif





This post has been edited by mALX: Jun 12 2013, 08:51 PM


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mALX
post Jun 12 2013, 11:12 PM
Post #294


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From: Cyrodiil, the Wastelands, and BFE TN



*


For anyone having missing water static meshes in their downloads 1.4 through 1.53 - the problem is fixed in Version 1.7 - finally !!

Download Version 1.7

Delete any old ESP's of this mod from your Oblivion/Data folder

In the Oblivion/Data/Meshes folder: delete the Water Statics folder (with the two nifs: mALXWaterC01 and 02)


copy just the Version 1.7 ESP into your Oblivion/Data folder

Copy just the Water Statics folder into: Oblivion/Data/Meshes


I went to someone else's computer, loaded up Oblivion and this mod - it is working perfectly, water meshes and all - WOO HOO !!!

Thank you everyone for your patience and understanding while I hunted the problem, and your assistance in testing it and reporting was priceless, I could not have asked for better help finding the problem! You all are wonderful, thank you so much for all your feedback!


http://oblivion.nexusmods.com/mods/43625/



*


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King Coin
post Jun 13 2013, 12:47 AM
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QUOTE(Elisabeth Hollow @ Jun 12 2013, 08:48 AM) *

Weren't we gonna start another thread for this?

Feel free to start it!


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mALX
post Jun 13 2013, 01:10 AM
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If anyone prefers a cleaner corral, Version 1.73 is the SAME as version 1.7 - just has a cleaner look to the corral.

(only install one or the other)


http://oblivion.nexusmods.com/mods/43625/





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King Coin
post Jun 14 2013, 05:23 AM
Post #297


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DE and Elisabeth, Topic for vampire killing.

You are free to still post in the main Wobbly Goblet if there is anything you want to say before they arrive.

Grits was talking about fast forwarding time in Wobbly Goblet, I don't know if she intends on doing that still.


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mALX
post Jun 14 2013, 08:42 PM
Post #298


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If anyone besides Acadian is having purple water issues with the Wobbly Goblet Inn stables - please download Version 1.77


http://oblivion.nexusmods.com/mods/43625/


That should completely fix the issue with the water meshes. Your patience and feedback is so appreciated in helping me get to the bottom of the issues with this water static not showing up - SO appreciated!




This post has been edited by mALX: Jun 14 2013, 08:44 PM


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Elisabeth Hollow
post Jun 14 2013, 08:50 PM
Post #299


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Once you get the bugs out Im getting my brother to download the mod.


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mALX
post Jun 14 2013, 10:51 PM
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QUOTE(Elisabeth Hollow @ Jun 14 2013, 03:50 PM) *

Once you get the bugs out Im getting my brother to download the mod.



Bugs are completely out! Version 1.77 has all fixed just perfectly!




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