20221213 The Ayleid Steps & SNUS in Memorial Cave
After a relaxing day in Leyawiin if you can call haggling with the vendors while trading in out accumulated loot or dealing with Mages Guild duties and OVB Leyawiin Chapter business relaxing, we enjoyed dinner and drinks at the Drunkin’ Donkey just outside the western city walls.
The following morning Fiona mentioned that it was time she got back to Shadowcrest Vineyards. The new wine needs Fiona’s special touches before it goes into the aging barrels.
An emergency of the utmost importance! We immediately made preparations to leave Leyawiin. When we were ready, with a wave of the hand I transported us to the Midas Astral Gate.
“
Oh, which one is it?” I mumbled to myself.
“Oh no you don’t. Mama warned me not to fall for that “ran out of gas” line.” Fiona chided. Almost blushing she added, “But then, she never said anything about Astral Gates,”
“Ruby,” I answered. “Ruby red, the color of your hair, of course.”
“Oh, pooh. Such a waste of magical moons!” I heard Fiona mutter as I took her by the hand and led her through the gate.
Within an instant we stepped through the Ruby Gateway to the sitting room of Shadowcrest Manor; my second most favorite house.
The next day, after reviewing the current receipts, inspecting the latest harvest, and sampling some of the new wine I left for Benirus Manor. Quick an easy the Take Me Home (actual LAME name is Teleport Home, I just like Take Me Home better) the sound spell deposited me in the upstairs bedroom. Vilja was sound asleep in the bed when I popped in. The near silent pop woke her up.
Yawning and rubbing her eyes didn’t stop her from greeting me loudly. “Where have you been? Do you know how long you’ve been gone? It’s been more than a couple of days!”
Something told me Vilja was not very happy with me. I immediately went into disaster recovery mode and suggested that we take a stroll along the docks to see the ships. That worked. She may still be mad at me but she wasn’t shouting anymore.
As we strolled through the city we stopped at all the shops to lighten the load of loot I was carrying. It’s amazing how little those gold coins weigh. You’d think they were teeny tiny little things.
Sensing that she was feeling better I tried to start up a conversation. That was a mistake. Vilja started off on how I’m always doing what I want to do and that I never ask what she wants to do. Oh, ok. So I asked. “What do you want to do?”
You know what she said? In a whiny little voice she said, “I don’t know. Go out and kill something?
“How about we work on your riddle and investigate Memorial Cave for stepstonea,” I suggested. In a blink of an eye she was, in her fighting clothes and whistling for her pet wolf Wolfgang. Ready to go, there was no stopping us now. A day later we were standing on the outside of Memorial Cave.
I think I'm going down to the well tonight
I'm gonna drink till I get my fill
And I hope when I get old I don't sit around thinking about it
But I probably will
Yeah, just sitting back, trying to recapture
A little of the glory, yeah
Well time slips away and leaves you with nothing, mister
But boring stories of…“Been awhile since we defeated Seridur here,” I said.
‘Ya, you were just beginning vampire hunting with OVB, back then,” Vilja replied.
Through the door we went. The place hadn’t changed a bit. Blood stains were everywhere; some even appeared to be… fresh! That horrid thought was confirmed when Vilja tentatively asked, “Aren’t you afraid of those vampires?”
So much fun, the memory of the glory, um gory days of years gone by had returned. Many vampires later Memorial Cave is once again pacified. Light of Dawn has absorbed another 6 vampires making a total of 320 and yet the stepstone is nowhere to found. What is wrong?
Searching for the Stepstone, we discovered a vital key sitting in plain view next to a candle. How did I miss this key the first time I was here? Supposedly it opens that amazingly frightening looking crypt we found in the adjoining room.
Unlocking the door to the Memorial Cave Crypt (SNUS) Vilja, Wolfgang, and I descend the winding narrow staircase until we reach a bone filled room.
In the center of the room surrounded by the skeletal remains of countless humans and mer sat a sarcophagus containing a single skeleton. Was this some great lord interned with his servant and wives? We may never know. The sarcophagus was open. instead of a lid, a spiked spring trap covered the skeleton.
With a childlike innocence Vilja ran up to the open sarcophagus.
”Careful!” I warned. “Stay away from the ends. Touch only the sides.”
Approaching from the side I carefully activated the trap. The poisoned spiked grates sprung out and would have impaled anyone standing at the head or the foot of the sarcophagus (don’t ask how I know, it’s too painful to think of). While the spring actuated jaws were open I quickly snatched a satchel filled with treasure.
“Is that Seridur?” Vilja asked.
“I don’t know. I hate to think that it is.” I drove a wooden stake through its ribs just in case.
With the treasure of the crypt in hand we returned to main part of Memorial Cave to ponder our failure to find the stepstone. A review of Ervvin’s journals confirms that the stepstone should be here.
“A portion of the cave seems to have collapsed (SNUS).
Bet it’s buried beneath that big stone wall next to the tombstone. Got a pick axe?”
“No,” Vilja answered. “I can’t carry all your stuff. I’m not a pack mule, you know.”
“Hmm, the old Pittfall spell might work. Don’t use it much anymore, most schools don’t even teach Passwall or Pitfall these days but they do have their uses, from time to time.”
It worked. Only took a couple tries before I got the intonation of RidID Disable right, know what I mean? Anyways, with the stone wall out of the way, a natural rock shelf was exposed. Sitting on the shelf was a banded chest (OOO) filled with valuable treasure. Still, there was no sign of the stepstone.
“This dark rock looks out of place,” Vilja said pointing to a dark rock next to a tombstone.
The Pitfall spell went a little easier this time. The dark rock disintegrated leaving a gleaming Ayleid Stepstone behind.
Now, with everything cleared away we were ready to travel to wherever the stepstone will take us.
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The Arena spells Passwall and Pittfall originally were used to create temporary holes in walls and floors allowing the player to bypass dangerous areas. Here they are the spell names are used as place holder for console commands. In this chapter Passwall (TFC2 and TCL) is used to walk through walls and floors to locate the hidden stepstone. Pittfall (Disable) is used pretty much as in Arena to remove sections of rock in order to expose the buried stepstone. This post has been edited by macole: Dec 14 2022, 06:11 AM