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> Orc Hearthfire, Help me with the story part
ghastley
post Feb 27 2014, 04:11 PM
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I have most of the pieces for adding an Orc Stronghold to the homes the player can build in Hearthfire. It's going to take some time to connect it all up - especially linking all the pieces to the their enable parents, and making the lists of components that drive the scripts, but everything is figured out. The bit that's missing (apart from some of the partial building meshes) is the quest that allows the player to use the plot of land.

In the DLC, the player is granted the right to purchase the land by the Jarl of a hold that has no ready-made home. The only one that doesn't already provide a plot or a house is Winterhold, and that's all heavy snow and ice. The Orc Longhouse comes in regular and light-snow variants, and I didn't feel like adding to the load by making another, so a grant from Winterhold was ruled out. That left me with putting the plot in one of the others, and the need for a different story.

I found a suitable location at the northern side of the central plain, near to Greenspring Hollow. It has iron veins (6) and corundum (2) in reasonable reach, plus 2 clay, and I've found a good spot to add a stone quarry. That puts it in Whiterun's area, and the Jarl there already lets you buy Breezehome. So I need another way for you to get the grant to the Greenspring Longhouse plot.

One idea I have is for the Orc chieftains collectively to reward the player if he/she has done favours for each of the four existing strongholds. The chief of Largashbur gets replaced by the Malacath quest, but that's no different from the Civil War replacing Jarls, and can be accomodated by an appropriate alias. None of them would step down, and let him/her replace them, but letting the player build a new stronghold would advance the Orcish cause in general. This only makes sense for an Orc player character, but I suspect that's what the human playing the game would expect.

The questions remaining are:
Who to pay for the land? It's easier to use the existing scripts if I can keep this part of the process. I'm thinking Whiterun Steward, as it's in their territory.
Adoption? The longhouse is smaller than the other three houses, but you can fit child beds into it. The code allows adopted kids to move to a house that has those, plus their own chest. The counter-argument is that there's no Orc orphans without another mod. On the gripping hand, you don't have to adopt kids of your own race. Since I can control what's put into the house, I can turn adoption on or off by the making of the kids' beds and chest(s).
Should the longhouse recruit other Orcs? DLC houses can add bard and carriage driver, and convert a follower to steward. It may be possible to re-purpose those slots to more Orcish-stronghold "jobs", like shaman or smith.
Multiple marriage? Orc chieftains can have more than one wife. Should building the longhouse give the player the right to extra wives? And what if the PC is female? I'm not sure if this would mean new script, or if "hunts-wife" could just be a replacement for "bard".

This post has been edited by ghastley: Feb 27 2014, 04:14 PM


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Posts in this topic
ghastley   Orc Hearthfire   Feb 27 2014, 04:11 PM
ghastley   I may have to put out an update to this, as it mig...   Jun 15 2015, 05:31 PM
mALX   I was wondering how you avoid conflicts if you wan...   Jun 16 2015, 10:04 AM
ghastley   The conflict between Orc and Argonian Hearthfires ...   Jul 7 2015, 03:41 AM
mALX   The conflict between Orc and Argonian Hearthfires...   Jul 8 2015, 05:42 PM
Grits   I don’t think I’d know if Uzi had unused shoes in ...   Jul 10 2015, 12:09 PM
ghastley   The released version of Uzi is now an optional fil...   Jul 11 2015, 01:04 AM
mALX   The released version of Uzi is now an optional fi...   Jul 11 2015, 01:18 AM
Grits   Yay, thank you, ghastley!   Jul 11 2015, 01:27 AM
ghastley   Coming back to this one to resume work on the Wise...   Apr 5 2016, 03:02 PM
ghastley   I've added some more clutter to the Nordic rui...   Jun 8 2016, 03:19 PM
ghastley   I'm having problems, too, making this esp dep...   Sep 16 2019, 02:41 PM
ghastley   More clutter added, more still to go. Added a temp...   Jun 16 2016, 05:59 PM
Grits   Great progress, ghastley! Too funny about your...   Jun 16 2016, 06:06 PM
ghastley   The one who revived Orc Hearthfires was started to...   Jun 16 2016, 06:20 PM
ghastley   Work has started on the quests for the mod add-on....   Jun 20 2016, 02:53 PM
ghastley   More progress: Levelling up with all required fur...   Jun 24 2016, 04:52 PM
Grits   Sounds like great progress. For the blessing, some...   Jul 17 2016, 05:19 PM
SubRosa   For the blessing, how about something that boosts ...   Jul 17 2016, 08:06 PM
ghastley   SubRosa, I like that idea, but I don't think i...   Aug 5 2016, 06:23 PM
Grits   If you’re thinking of a single-use blessing, the...   Aug 5 2016, 07:41 PM
ghastley   Well, before Yarob can start putting statues in he...   Sep 6 2016, 07:02 PM
Grits   I wondered what you were working on this weekend...   Sep 6 2016, 10:16 PM
ghastley   Already had a PM at the Nexus asking when the SSE ...   Oct 31 2016, 04:12 PM
ghastley   I've put out the base Orc Hearthfires for the ...   Nov 4 2016, 02:18 PM
mALX   I've put out the base Orc Hearthfires for the...   Nov 6 2016, 02:18 PM
ghastley   Hearthfire Multiple Adoptions has an SSE beta, and...   Nov 12 2016, 08:55 PM
ghastley   I'm fairly amazed how much this one still gets...   Nov 14 2017, 07:45 PM
Acadian   Wow, that's impressive, ghastley! Testimo...   Nov 14 2017, 08:51 PM
ghastley   I started to do some more cluttering in the Diablo...   Sep 15 2019, 01:40 AM
ghastley   I found I needed to make changes to the original m...   Sep 20 2019, 02:34 PM
ghastley   I ran a fresh character through the existing stuff...   Sep 23 2019, 03:07 PM
ghastley   Fiddled around with this one a bit more. The Dibe...   Mar 1 2021, 04:09 AM
ghastley   The mine is now merged in, and I'm replacing t...   Mar 15 2021, 01:57 PM
ghastley   Now my site is in action, I am working on packagin...   Aug 29 2022, 07:31 PM
ghastley   Voice for Yarob is in progress, maybe. I download...   Sep 12 2022, 01:03 PM
Lena Wolf   They've done complete voicing of Morroblivion ...   Sep 12 2022, 01:44 PM
ghastley   Of course, xVASynth adds a whole new level of “j...   Sep 21 2022, 02:37 PM
ghastley   I created a 2.1 release that gives Yarob the stand...   Jan 30 2023, 04:10 AM
ghastley   I tried using Uzi (the Orc child) in my AE game, a...   Dec 16 2023, 07:31 PM
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