Now that I am not spending all my time filling the master tables in ESO, I have returned to some unfinished Skyrim mods.
The waitress at the Blue Dragon Club in Solitude is now walking around with her tray of drinks, instead of just standing in one place. The animation was already part of the game files, so just needed activation as part of her AI package to patrol the tables. I am still deciding if this deserves a tutorial write-up.
Since the "carry" part of the animation is a single-frame pose of the arms, that gets combined with the walk, it was not hard to create an arm pose for the books one. So now I have that, too.
Bibliophilia reminds me that the subject of animation objects probably does need a tutorial. Getting that book into the right place was not trivial. I still want to create some different piles of books for her, so that she appears to be sorting them, not just carrying them around. That means I need my own notes to follow when I repeat the process.
And now I've started poking around, I need to investigate the book-reading animations where the book is animated so that the pages turn. There are animated books for the in-game reading dialogs, where the player opens the book, pages forward and backward, and the book closes at the end. I suspect the book animations are re-used for the animation objects, but there will be some subtleties to ferret out.
This post has been edited by ghastley: Nov 27 2024, 07:11 PM