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> Forsworn Hearthfires?, What, why, how, where?
ghastley
post Nov 14 2016, 04:05 PM
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I've had numerous people ask me what's next in the Hearthfires series, and one suggested Forsworn. I initially rejected the idea, as they usually live in tent camps, or have a resident hagraven if they live anywhere else. Even in the later case, they'll still pitch tents inside whatever structure they're using.

But that shouldn't completely rule this out. If a Forsworn bed is actually a skin tent with a hay pile and fur inside it, that's quite constructible, and the rest of the space can have normal furniture, crafting stations etc.

So now I'm trying to decide what to build inside. A cave is probably easiest, just needing a hole in a hillside somewhere in the Reach, but a tower/ruin entrance is also feasible for a bit of architectural variety.

Hagravens and briarhearts seem to go together, but are possibly a faction that doesn't align with Madanach, although you do find a briarheart at Druadach Redoubt. So I'm considering a post-Cidhna quest to go establish a new camp, as part of the new Reachman kingdom. Find your empty tower/ruin/cave and furnish, then the recruits will arrive to join you. No briarhearts or hagravens will turn up, as you're in charge, and those are "boss" characters.

I may still have a mage NPC that's considering the change into a hagraven, and even started the process. That could provide a sub-quest to reverse it, after she changes her mind.

Dialogue could be the usual issue, but there should be some already around for Forsworn talking to each other. Merchant dialogue for smith, alchemist, should also be there in a Breton voice.

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The other project that was Breton-specific, was the Red Witch, but that has issues with a lack of sailor dialogue, and I'd have a lot of work to do converting it to be build-your-own. The former is much more of a show-stopper, as it needs multiple voices, and I only have one.


SubRosa - I edited the title to fix a typo.


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Grits
post Nov 14 2016, 04:30 PM
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I used Druadach Redoubt slightly tweaked for my Forsworn base when I played one, and there were some things I liked a lot about it. The opening in the ceiling allowed light in, which made trees and a small garden plausible. The friendly goat added nice domestic sounds, though I did wonder why it wasn't eating the crops. Multiple levels with water running through made it interesting, and of course I added the crafting stations with storage that my guy needed. Plus I made some of the residents followers so that he could lead his squad around causing mayhem. If I did it again I would probably make one of them a merchant with the idea that they would go in disguise to trade with local Forsworn sympathizers. Just some ideas of stuff I would end up suggesting if you do this. biggrin.gif


Acadian, LOL! Now I can't un-see that!! laugh.gif


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