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Fallout 4 Mods |
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| SubRosa |
Nov 25 2016, 05:20 AM
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Ancient

Joined: 14-March 10
From: Between The Worlds

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I thought I would make a separate mod topic for Fallout 4, since having mods for FO3, NV, and 4 would be a little crowded for one thread. I started FO4 a few days ago, and quickly came across some must have mods to simply play the game at all. The Fallout 4 Script Extender - F4SE = Just like the other Beth games, this is a necessary utility. Mod Organizer 2.0 = The successor to FOMM, for your mod installing and load order sorting needs. Not as good as FOMM, but it is better than nothing. LooksMenu = This gives you a list of body parts to choose from when creating a character, rather than playing hunt-the-pixel by mousing over every speck of your characters face to see what you can change and what you cannot. Valkyr Female Face and Body Textures = A much more natural-looking texture. Not as plastic and shiny looking as the vanilla textures are. Ponytail Hairstyles = From our old friend Azar. Because you never want the vanilla hair in a Bethesda game. CC's Improved Hair Colors = Because every hair color in the vanilla game is brown. True Eyes = Improved eye textures. Face Ripper = For copying faces between characters. Full Dialog Interface = So you actually know what we are saying. Dot Instead Of Crosshair = Gives you a small, unobtrusive dot instead of those big ugly crosshairs. As an added bonus you can actually see exactly what you are aiming at. Moon Size Adjuster = Allows you to make the moon larger. A little bit goes a long way. I went with 1.5x, the smallest increase. Moon - Beautiful Hi Res Texture = Looks much better than the vanilla moon. Visible Galaxy 4k = Comes with the stars too. Much better than the vanilla night sky. No Smoking = Because its gross. Not to mention there would not be any cigarettes or cigars lefter after 200 years. This post has been edited by SubRosa: Dec 30 2016, 12:08 AM
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Replies(100 - 119)
| TheCheshireKhajiit |
Mar 1 2017, 07:17 PM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(Cain @ Mar 1 2017, 11:37 AM)  Hmm, no. I know what you mean, though. I wonder....can you change your body at the surgery center in DC?
You can but it wouldn't be ideal because you are sitting in that damn chair.
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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| SubRosa |
Mar 1 2017, 10:55 PM
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Ancient

Joined: 14-March 10
From: Between The Worlds

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QUOTE(TheCheshireKhajiit @ Mar 1 2017, 12:34 PM)  So... Does anyone know how to turn your characters around in Looksmenu if you are trying to tweak your character's body?
I have not tried it in a while, but as I recall if you just use the SLM Player command at the command line it will take you to the face menu, in exactly the pose and position you were when you opened the console. So if you were looking at the back of your character's head when did it, that is all you would see. And you cannot move the camera around. So you could back up to where you can get a good view of your character's entire body, then use the console command. That should work fine.
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| TheCheshireKhajiit |
Mar 2 2017, 12:33 AM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(SubRosa @ Mar 1 2017, 03:55 PM)  QUOTE(TheCheshireKhajiit @ Mar 1 2017, 12:34 PM)  So... Does anyone know how to turn your characters around in Looksmenu if you are trying to tweak your character's body?
I have not tried it in a while, but as I recall if you just use the SLM Player command at the command line it will take you to the face menu, in exactly the pose and position you were when you opened the console. So if you were looking at the back of your character's head when did it, that is all you would see. And you cannot move the camera around. So you could back up to where you can get a good view of your character's entire body, then use the console command. That should work fine. Aw man, Khajiit's console isn't working 
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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| TheCheshireKhajiit |
Mar 3 2017, 12:31 AM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(SubRosa @ Mar 2 2017, 05:20 PM)  QUOTE(TheCheshireKhajiit @ Mar 2 2017, 04:05 PM)  *edit* Nevermind. Found it
New question: If Khajiit was going to change the Combat Rifle's ammo type to 5.56 and make the ammo spawn on NPCs when they begin wielding the Combat Rifles, he is guessing he would first edit the weapon itself to use 5.56 instead of .45 and then he would have to find the Leveled Lists for the enemy variants that will spawn with the Combat Rifles and add 5.56 to their inventory list for ammo?
If you look at the Combat Rifle, it have a spot on it where you select what kind of ammo the NPCs who use it will drop. The kind of ammo the gun uses is in the lower left if I recall, and the ammo NPCs drop is in the lower right. So that is easy. Good to know, thanks! Khajiit didn't notice the NPC part but he will look next time he loads the CK up.
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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| SubRosa |
Mar 3 2017, 01:58 AM
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Ancient

Joined: 14-March 10
From: Between The Worlds

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QUOTE(TheCheshireKhajiit @ Mar 2 2017, 06:31 PM)  QUOTE(SubRosa @ Mar 2 2017, 05:20 PM)  QUOTE(TheCheshireKhajiit @ Mar 2 2017, 04:05 PM)  *edit* Nevermind. Found it
New question: If Khajiit was going to change the Combat Rifle's ammo type to 5.56 and make the ammo spawn on NPCs when they begin wielding the Combat Rifles, he is guessing he would first edit the weapon itself to use 5.56 instead of .45 and then he would have to find the Leveled Lists for the enemy variants that will spawn with the Combat Rifles and add 5.56 to their inventory list for ammo?
If you look at the Combat Rifle, it have a spot on it where you select what kind of ammo the NPCs who use it will drop. The kind of ammo the gun uses is in the lower left if I recall, and the ammo NPCs drop is in the lower right. So that is easy. Good to know, thanks! Khajiit didn't notice the NPC part but he will look next time he loads the CK up. Here is an example
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| TheCheshireKhajiit |
Mar 3 2017, 07:46 AM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(SubRosa @ Mar 2 2017, 06:58 PM)  QUOTE(TheCheshireKhajiit @ Mar 2 2017, 06:31 PM)  QUOTE(SubRosa @ Mar 2 2017, 05:20 PM)  QUOTE(TheCheshireKhajiit @ Mar 2 2017, 04:05 PM)  *edit* Nevermind. Found it
New question: If Khajiit was going to change the Combat Rifle's ammo type to 5.56 and make the ammo spawn on NPCs when they begin wielding the Combat Rifles, he is guessing he would first edit the weapon itself to use 5.56 instead of .45 and then he would have to find the Leveled Lists for the enemy variants that will spawn with the Combat Rifles and add 5.56 to their inventory list for ammo?
If you look at the Combat Rifle, it have a spot on it where you select what kind of ammo the NPCs who use it will drop. The kind of ammo the gun uses is in the lower left if I recall, and the ammo NPCs drop is in the lower right. So that is easy. Good to know, thanks! Khajiit didn't notice the NPC part but he will look next time he loads the CK up. Here is an exampleAwesome! Thanks to your info Khajiit found exactly what he was looking for! Gracias!
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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| TheCheshireKhajiit |
Mar 3 2017, 09:46 PM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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Khajiit is obsessed with this mod that lets you lock doors and stuff. This post has been edited by TheCheshireKhajiit: Mar 3 2017, 09:47 PM
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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| Kane |
Mar 3 2017, 09:48 PM
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Master

Joined: 26-September 16
From: Hammerfell

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QUOTE(TheCheshireKhajiit @ Mar 3 2017, 03:46 PM)  Khajiit is obsessed with this mod that lets you lock doors and stuff. Ho boy. That's getting installed tonight! No more rando's wondering through my old Sanctuary house!! Many thanks for sharing, Khajiit!!
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In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
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| TheCheshireKhajiit |
Mar 3 2017, 10:10 PM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(Cain @ Mar 3 2017, 02:48 PM)  QUOTE(TheCheshireKhajiit @ Mar 3 2017, 03:46 PM)  Khajiit is obsessed with this mod that lets you lock doors and stuff. Ho boy. That's getting installed tonight! No more rando's wondering through my old Sanctuary house!! Many thanks for sharing, Khajiit!! Ja, no problem! It works great. Locks and unlocks with the click of a button. Tested it on dogmeat (he can open doors you know) by locking myself into the Red Rocket Station. He couldn't get in! You can lock containers too! This will be very useful. Khajiit once had a raider pick up a minigun from a container in the garage part of Red Rocket Truckstop. That wasn't fun! This post has been edited by TheCheshireKhajiit: Mar 3 2017, 10:15 PM
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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| SubRosa |
Mar 3 2017, 11:22 PM
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Ancient

Joined: 14-March 10
From: Between The Worlds

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QUOTE(TheCheshireKhajiit @ Mar 3 2017, 03:46 PM)  Khajiit is obsessed with this mod that lets you lock doors and stuff. I thought Khajiit were obsessed with unlocking things... 
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| TheCheshireKhajiit |
Mar 3 2017, 11:47 PM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(SubRosa @ Mar 3 2017, 04:22 PM)  QUOTE(TheCheshireKhajiit @ Mar 3 2017, 03:46 PM)  Khajiit is obsessed with this mod that lets you lock doors and stuff. I thought Khajiit were obsessed with unlocking things...  Bahahaha!
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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| TheCheshireKhajiit |
Mar 7 2017, 12:31 AM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(SubRosa @ Mar 6 2017, 05:09 PM)  Eli's Armour Compendium = has some neat looking outfits. I thought the Bad Wolf tee was especially cute.  A lot of it is just reworking vanilla assets, which normally does not impress me. But I also see a lot of gray clothing. So there just might be something in there for Persephone. Concealed Armors = gives you the option of making individual armor pieces invisible. I just ignored this at first. But then I realized that armor clips through a lot of outfits, which looks like crap. I noticed this with the Fatigues (as worn by Desdemona, not the military uniform). This would let you make the armor invisible and thusly fix that. Khajiit eyed Eli's last night. May dl that soon.
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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| Kane |
Mar 8 2017, 02:00 PM
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Master

Joined: 26-September 16
From: Hammerfell

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I need to do that, too. They are way too common. I have one on display, and gave one to everyone in Sanctuary already. Way too common. Also, I'm giving this a try next: Realistic Headshots. An NPC shouldn't survive a sneak attack headshot with a sniper rifle, especially on Survival mode. This post has been edited by Cain: Mar 8 2017, 02:00 PM
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In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
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| TheCheshireKhajiit |
Mar 8 2017, 06:17 PM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(Cain @ Mar 8 2017, 07:00 AM)  I need to do that, too. They are way too common. I have one on display, and gave one to everyone in Sanctuary already. Way too common. Also, I'm giving this a try next: Realistic Headshots. An NPC shouldn't survive a sneak attack headshot with a sniper rifle, especially on Survival mode. Yeah that's really annoying! Khajiit also downloaded the Survival Options mod. It's pretty good. This one likes that you can adjust the necessities rates. The only one we tweaked was hunger as we thought it was way too fast. Just bumped it down 1. Didn't change any of the save options because you can get the "save item" and save whenever you want. May do the save over time option and set it to maximum time between saves just as a back up. Only thing this one doesn't like is the ever present "Survival Options Holotape" in our inventory. Really wish we could stuff it in a drawer.
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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| TheCheshireKhajiit |
Mar 8 2017, 06:36 PM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(Cain @ Mar 8 2017, 11:27 AM)  The holotape bothers me a bit, too. Haven't adjusted the food rate, but I may do that as well. The main thing I tweaked was carry weight.
Khajiit is really surprised the author didn't make it to where you could stash the holotape. We are running the "Take Cover" mod (which this one is probably going to remove because it's janky) and it's holotape can be thrown away or stashed.
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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