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hazmick |
Aug 21 2017, 12:14 AM
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Mouth

Joined: 28-July 10
From: North

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QUOTE(mALX @ Aug 20 2017, 11:55 PM)  Oh, that is a great idea! I didn't know you could make that large of a note on there!
I'm not sure what the size limit is on notes, but it's worth a try.
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"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world."
"...a quotation is a handy thing to have about, saving one the trouble of thinking for oneself, always a laborious business."
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mALX |
Aug 21 2017, 12:41 AM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(hazmick @ Aug 20 2017, 07:14 PM)  QUOTE(mALX @ Aug 20 2017, 11:55 PM)  Oh, that is a great idea! I didn't know you could make that large of a note on there!
I'm not sure what the size limit is on notes, but it's worth a try. If not, we can post it on here and pin it; or maybe take a picture and photoshop the area names on it that we can use as a guide or something. One of the other Guilds I did the decorating for posted this photo of their table set up as a map: http://s3.mmoguildsites.com/s3/gallery_ima....png?1502641007I originally made theirs by area with the banners and each area on its own pier off the main dock; but they ran out of inventory slots for the Guild Hall and had to cut down on docks; and when they squished them all up into what you see here they ended up having to alphabetize them instead. This post has been edited by mALX: Aug 21 2017, 12:51 AM
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mALX |
Aug 21 2017, 06:18 PM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(Grits @ Aug 21 2017, 08:21 AM)  Wow, fantastic work, mALX! I am amazed at how fast you are getting these tables!
One of my PS4 guildies has her attuned stations arranged alphabetically and grouped by craft. So all of her woodworking tables are in rows alphabetically in one room, etc. She used the Wayrest house and there isn’t space for a lot of sub-groups there. It’s not pretty, but it’s easy to use. I love the area group idea, but if that turns out to be impractical, alphabetized works well.
This is so exciting! It is wonderful to have so many sets to choose from when making gear, not just for writs. My crew will be leveling and needing new gear for a long time to come. Having all of these sets together in a peaceful place with the lovely sound of seagulls to listen to while working is such a relief!
BOLD: Peaceful place is right! I am so glad to never again have to go to Morkuldin and fight my way to the tables in that place every time! I was stunned we were able to get two sets in one week! That was Awesome! (I changed one of my slow trade guilds out for one in Mournhold yesterday, and made 1,275,456 gold yesterday alone!!! - will have to spend a lot of time farming to keep up with that guild trader!) There are 38 crafting sets *at this time; (*Clockwork City is supposed to add three new crafted sets in December, they are not included in that number) - but Monkey already has the three hardest to get sets, so that leaves 35 sets (105 tables). Twenty of those sets (60 tables) are "gated" = either behind DLC walls, quest locked, or unique to one area. (Like Craglorn or Coldharbour, etc). Those should all fit inside the house easily. The 15 Universal sets (those found in all three Alliance territories) are going to be the hardest to fit inside. Those should absolutely be done alphabetically. Some or all of these may end up having to go outside, like maybe around the circular walkway that goes around the house? One of them can replace the regular set that already sits out in the courtyard; that will save us 3 slots. On some of these sets I've put just a little staging item, like a fire for the blacksmith station that doubles as lighting; (or hopefully in the future a Banner to denote the DLC they represent). The outside sets around the walkway, I hope to be able to put under a tent or something just for looks. The house itself allows for 600 items, and our courtyard/tower/stables takes up a solid 400 slots of that 600. That leaves 200 slots for the 105 tables; (plus the 9 coming in December) - plus some staging items, **and 13 Mundus stones. It will be a tight squeeze, but I think we can do it and still keep the feel of the place as it has been. ** Mundus stones: I am waiting till August 31 to see if they put the Imperial City DLC on sale again this year. If they do, I'm buying it with my remaining Crowns. If not, I'll be getting our first Mundus stone for the Guild Hall - so vote for which Mundus stone you want, just in case they don't put the DLC on sale, This post has been edited by mALX: Aug 21 2017, 07:02 PM
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mALX |
Aug 21 2017, 10:15 PM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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You are right on the switching ones; Misa had to go back and forth between Thief and Shadow when she was growing in levels (depending on the percentages based on her attributes), and every time they nerf something like Stamina it changes.
Also, you are right on the Twice Born set. When Misa used to wear Twice Born, every time she took off one of the 5 pieces needed for the bonus she would lose that second Mundus stone and have to go back and get it = very irritating, and it is why I stopped wearing Twice Born.
And I actually know some people who Tank, PvP, and DPS with their Dragon Knights. The attribute changes are only like 3,500; and they just flip Mundus signs at their Guild Hall; change their armor. I personally couldn't keep up with changing all the time, but have actually considered doing this with Britta just to find out which style of play I would rather spend a lot of time in doing.
And of course, in this game with them patch-nerfing things all the time, there is always a possibility that we would need to change signs to something better down the road.
Britta uses Lord, and Misa is using Shadow right now; but I actually was also considering Warrior would be a good one to choose for our first = mainly because of all the new changes they made for the Mundus stones a couple patches ago. I do think it will end up being a universal one that everyone will be gravitating toward too. (except for Tanks, of course, lol).
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mALX |
Aug 23 2017, 04:06 AM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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Everyone may want to copy and print this out for finding sets by location in the house later: QUOTE
List of Crafting Sets:
DLC:
Dark Brotherhood:
Kvatch Gladiator
Varen's Legacy
Pelinal's Aptitude
*Thieves Guild: (Downstairs on the left side of the trophy room)
Clever Alchemist
Eternal Hunt
Tava's Favor
Orsinium: (Upstairs on the right wing of the house)
Law of Julianos
* Morkuldin
Trial By Fire
Imperial City: (at Monkey's House)
Armor Master
Noble's Conquest
Redistributer
Morrowind:
Assassin's Guile
Daedric Trickery
Shacklebreaker
Guilds:
*Fighters Guild: (Downstairs on the right side of the trophy room)
Kagrenac's Hope
Orgnum's Scales
*Mages Guild: (Downstairs on the far right side of the trophy room)
Eyes of Mara
Shalidor's Curse
Unique:
Craglorn:
Twice-Born Star
Way of the Arena
ColdHarbour:
Oblivion's Foe
Spectre's Eye
Universal:
Alessia's Bulwark
Ashen Grip
Death's Wind
Hist Bark
Hunding's Rage
Magnus' Gift
Night Mother's Gaze
Night's Silence
Seducer (Armor of the)
Song of Lamae
Torug's Pact
Twilight's Embrace
Vampire's Kiss
Whitestrake's Retribution
Willow's Path
And the list of Mundus Stones in case you want to vote for the next one we get:
HAVE: (Mundus Stones are outside in various places around the circular walk around the house)
The Apprentice = Spell Damage
The Lady = Physical and Spell Resistance
The Warrior = Weapon Damage
**
NEED:
The Atronach - Magicka Recovery
The Lord - Increase Health
The Lover - Physical and Spell Penetration
The Mage - Increase Magicka
The Ritual - Healing Effectiveness
The Serpent - Stamina Recovery
The Shadow - Critical Damage Increase
The Steed - Health Recovery
The Thief - Critical Chance Increase
The Tower - Increase Stamina
This post has been edited by mALX: Aug 23 2017, 08:30 PM
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mALX |
Aug 23 2017, 08:34 PM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(mALX @ Aug 22 2017, 11:06 PM) 
List of Crafting Sets:
DLC:
Dark Brotherhood:
Kvatch Gladiator
Varen's Legacy
Pelinal's Aptitude
*Thieves Guild: (Downstairs on the left side of the trophy room)
Clever Alchemist
Eternal Hunt
Tava's Favor
Orsinium: (Upstairs on the right wing of the house)
Law of Julianos
* Morkuldin
Trial By Fire
Imperial City: (at Monkey's House)
Armor Master
Noble's Conquest
Redistributer
Morrowind:
Assassin's Guile
Daedric Trickery
Shacklebreaker
Guilds:
*Fighters Guild: (Downstairs on the right side of the trophy room)
Kagrenac's Hope
Orgnum's Scales
*Mages Guild: (Downstairs on the far right side of the trophy room)
Eyes of Mara
Shalidor's Curse
Unique:
Craglorn:
Twice-Born Star
Way of the Arena
ColdHarbour:
Oblivion's Foe
Spectre's Eye
Universal:
Alessia's Bulwark
Ashen Grip
Death's Wind
Hist Bark
Hunding's Rage
Magnus' Gift
Night Mother's Gaze
Night's Silence
Seducer (Armor of the)
Song of Lamae
Torug's Pact
Twilight's Embrace
Vampire's Kiss
Whitestrake's Retribution
Willow's Path
And the list of Mundus Stones in case you want to vote for the next one we get:
HAVE: (Mundus Stones are outside in various places around the circular walk around the house)
The Apprentice = Spell Damage
The Lady = Physical and Spell Resistance
The Warrior = Weapon Damage
**
NEED:
The Atronach - Magicka Recovery
The Lord - Increase Health
The Lover - Physical and Spell Penetration
The Mage - Increase Magicka
The Ritual - Healing Effectiveness
The Serpent - Stamina Recovery
The Shadow - Critical Damage Increase
The Steed - Health Recovery
The Thief - Critical Chance Increase
The Tower - Increase Stamina
* Here is the list if anyone needs it! Okay, one vote for Thief! (Misa uses either Thief or Shadow, flips back and forth depending on what Zen has tweaked in the latest patch, lol)
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mALX |
Aug 24 2017, 04:35 AM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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* We now have the Law of Julianos set !!!! WOOOOOOOOOOOOOOOOT !!!!!!!!!! I thought it might be too confusing to get used to all the stations being in one spot and then moving them later when we got new sets in; so I planned out where they would go and moved them today; they are all now in where they will always be, so if you get used to seeing them in one spot it won't be changed. Here is the UPDATED list: QUOTE
List of Crafting Sets:
DLC:
Dark Brotherhood: (Will be Downstairs on the Right side of the trophy room)
Kvatch Gladiator
Varen's Legacy
Pelinal's Aptitude
* Thieves Guild: (Downstairs on the Left side of the trophy room)
Clever Alchemist
Eternal Hunt
Tava's Favor
Orsinium: (Upstairs in the Right wing of the house)
* Law of Julianos
* Morkuldin
Trial By Fire
* Imperial City: (at Monkey's House)
Armor Master
Noble's Conquest
Redistributer
Morrowind: Will be Upstairs in the Left Wing)
Assassin's Guile
Daedric Trickery
Shacklebreaker
Guilds:
* Fighters Guild: (Upstairs on the Left side of the trophy room)
Kagrenac's Hope
Orgnum's Scales
* Mages Guild: (Upstairs on the right side of the trophy room)
Eyes of Mara
Shalidor's Curse
Unique:
Craglorn: (Will be Downstairs in the Trophy Room)
Twice-Born Star
Way of the Arena
ColdHarbour: (Will be Upstairs in the corridor in front of the Trophy Room)
Oblivion's Foe
Spectre's Eye
Universal: (Will be in both Downstairs Wings and Entry Corridor = except the one that will be outside in the courtyard. Will be in Alphabetical Order)
Alessia's Bulwark
Ashen Grip
Death's Wind
Hist Bark
Hunding's Rage
Magnus' Gift
Night Mother's Gaze
Night's Silence
Seducer (Armor of the)
Song of Lamae
Torug's Pact
Twilight's Embrace
Vampire's Kiss
Whitestrake's Retribution
Willow's Path
And the list of Mundus Stones in case you want to vote for the next one we get:
HAVE: (Mundus Stones are outside in various places around the circular walk around the house)
* The Apprentice = Spell Damage
* The Lady = Physical and Spell Resistance
* The Warrior = Weapon Damage
**
NEED:
The Atronach - Magicka Recovery
The Lord - Increase Health
The Lover - Physical and Spell Penetration
The Mage - Increase Magicka
The Ritual - Healing Effectiveness
The Serpent - Stamina Recovery
The Shadow - Critical Damage Increase
The Steed - Health Recovery
The Thief - Critical Chance Increase
The Tower - Increase Stamina
* This post has been edited by mALX: Aug 24 2017, 04:40 AM
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mALX |
Aug 24 2017, 10:38 PM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(haute ecole rider @ Aug 24 2017, 12:31 PM)  @mALX: YOU. ARE. AWESOME.
Really, I'm impressed by how fast you are putting the sets in, given how glacially we are moving on furnishing our myriad homes (14? 15?).
May I politely request that the next group of attuned tables come from the Dark Brotherhood set? None of my toons have been to the Gold Coast (though Julian was tempted to swim across to Anvil while she was in Malabal Tor . . .)
I'm fine with that, because it will balance out the downstairs! I agree with you = kind of shocked how quickly they are coming along too! This may be a small sized guild, but the members here have helped out hugely in getting these tables as fast as we have!
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mALX |
Aug 25 2017, 12:45 AM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(mALX @ Aug 23 2017, 11:35 PM) 
List of Crafting Sets:
DLC:
Dark Brotherhood: (Will be Downstairs on the Right side of the trophy room)
Kvatch Gladiator
Varen's Legacy
Pelinal's Aptitude
* Thieves Guild: (Downstairs on the Left side of the trophy room)
Clever Alchemist
Eternal Hunt
Tava's Favor
Orsinium: (Upstairs in the Right wing of the house)
* Law of Julianos
* Morkuldin
Trial By Fire
* Imperial City: (at Monkey's House)
Armor Master
Noble's Conquest
Redistributer
Morrowind: Will be Upstairs in the Left Wing)
Assassin's Guile
Daedric Trickery
Shacklebreaker
Guilds:
* Fighters Guild: (Upstairs on the Left side of the trophy room)
Kagrenac's Hope
Orgnum's Scales
* Mages Guild: (Upstairs on the right side of the trophy room)
Eyes of Mara
Shalidor's Curse
Unique:
Craglorn: (Will be Downstairs in the Trophy Room)
Twice-Born Star
Way of the Arena
ColdHarbour: (Will be Upstairs in the corridor in front of the Trophy Room)
Oblivion's Foe
Spectre's Eye
Universal: (Will be in both Downstairs Wings and Entry Corridor = except the one that will be outside in the courtyard. Will be in Alphabetical Order)
Alessia's Bulwark
Ashen Grip
Death's Wind
Hist Bark
Hunding's Rage
Magnus' Gift
Night Mother's Gaze
Night's Silence
Seducer (Armor of the)
Song of Lamae
Torug's Pact
Twilight's Embrace
Vampire's Kiss
Whitestrake's Retribution
Willow's Path
And the list of Mundus Stones in case you want to vote for the next one we get:
HAVE: (Mundus Stones are outside in various places around the circular walk around the house)
* The Apprentice = Spell Damage
* The Lady = Physical and Spell Resistance
* The Lover - Physical and Spell Penetration
* The Steed - Speed & Health Recovery
* The Thief - Critical Chance Increase
* The Warrior = Weapon Damage
**
NEED:
The Atronach - Magicka Recovery
The Lord - Increase Health
The Mage - Increase Magicka
The Ritual - Healing Effectiveness
The Serpent - Stamina Recovery
The Shadow - Critical Damage Increase
The Tower - Increase Stamina
** List updated = Three new Mundus Stones! *
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